[INFO] fetching crate ms_toollib 1.4.7...
[INFO] checking ms_toollib-1.4.7 against master#80399064afa4a2cd153f30d02c25f7ea0383ed65 for opaque-soundness-fix
[INFO] extracting crate ms_toollib 1.4.7 into /workspace/builds/worker-3-tc1/source
[INFO] validating manifest of crates.io crate ms_toollib 1.4.7 on toolchain 80399064afa4a2cd153f30d02c25f7ea0383ed65
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+80399064afa4a2cd153f30d02c25f7ea0383ed65" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking crates.io crate ms_toollib 1.4.7
[INFO] finished tweaking crates.io crate ms_toollib 1.4.7
[INFO] tweaked toml for crates.io crate ms_toollib 1.4.7 written to /workspace/builds/worker-3-tc1/source/Cargo.toml
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+80399064afa4a2cd153f30d02c25f7ea0383ed65" "generate-lockfile" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[ERROR] error running command: no output for 300 seconds
[ERROR] this task or one of its parent failed!
[ERROR] no output for 300 seconds
[ERROR] note: run with `RUST_BACKTRACE=1` to display a backtrace.
[INFO] checking ms_toollib-1.4.7 against master#09bc67b9158392361780e779d32997f14cc75c39 for opaque-soundness-fix
[INFO] extracting crate ms_toollib 1.4.7 into /workspace/builds/worker-3-tc2/source
[INFO] validating manifest of crates.io crate ms_toollib 1.4.7 on toolchain 09bc67b9158392361780e779d32997f14cc75c39
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+09bc67b9158392361780e779d32997f14cc75c39" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking crates.io crate ms_toollib 1.4.7
[INFO] finished tweaking crates.io crate ms_toollib 1.4.7
[INFO] tweaked toml for crates.io crate ms_toollib 1.4.7 written to /workspace/builds/worker-3-tc2/source/Cargo.toml
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+09bc67b9158392361780e779d32997f14cc75c39" "generate-lockfile" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]     Updating crates.io index
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+09bc67b9158392361780e779d32997f14cc75c39" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stderr]  Downloading crates ...
[INFO] [stderr]   Downloaded tract-onnx v0.15.8
[INFO] [stderr]   Downloaded proc-quote-impl v0.3.2
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+09bc67b9158392361780e779d32997f14cc75c39" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 7b90b359f083ee4302ddad803225baab78e876815ef30cf1429c63d1501c72ad
[INFO] running `Command { std: "docker" "start" "-a" "7b90b359f083ee4302ddad803225baab78e876815ef30cf1429c63d1501c72ad", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "7b90b359f083ee4302ddad803225baab78e876815ef30cf1429c63d1501c72ad", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "7b90b359f083ee4302ddad803225baab78e876815ef30cf1429c63d1501c72ad", kill_on_drop: false }`
[INFO] [stdout] 7b90b359f083ee4302ddad803225baab78e876815ef30cf1429c63d1501c72ad
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+09bc67b9158392361780e779d32997f14cc75c39" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 312b35e3a5a8d21b3f14e6a89f0e76280b44eec1e9653f02f42f3911e3869687
[INFO] running `Command { std: "docker" "start" "-a" "312b35e3a5a8d21b3f14e6a89f0e76280b44eec1e9653f02f42f3911e3869687", kill_on_drop: false }`
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[INFO] [stderr]     Checking tract-data v0.15.8
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[INFO] [stderr]    Compiling liquid v0.23.1
[INFO] [stderr]    Compiling tract-linalg v0.15.8
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[INFO] [stderr]     Checking tract-onnx-opl v0.15.8
[INFO] [stderr]     Checking ms_toollib v1.4.7 (/opt/rustwide/workdir)
[INFO] [stdout] warning: the item `SliceRandom` is imported redundantly
[INFO] [stdout]   --> src/algorithms.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | use rand::seq::SliceRandom;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 | use rand::prelude::*;
[INFO] [stdout]    |     ---------------- the item `SliceRandom` is already imported here
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `thread_rng` is imported redundantly
[INFO] [stdout]   --> src/algorithms.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | use rand::thread_rng;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 | use rand::prelude::*;
[INFO] [stdout]    |     ---------------- the item `thread_rng` is already imported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Arc` is imported redundantly
[INFO] [stdout]   --> src/algorithms.rs:30:17
[INFO] [stdout]    |
[INFO] [stdout] 30 | use std::sync::{Arc, Mutex};
[INFO] [stdout]    |                 ^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 | use tract_onnx::prelude::*;
[INFO] [stdout]    |     ---------------------- the item `Arc` is already imported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused label
[INFO] [stdout]    --> src/algorithms.rs:943:5
[INFO] [stdout]     |
[INFO] [stdout] 943 |     'inner: for i in 0..xs_cell_num + 1 {
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_labels)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary trailing semicolon
[INFO] [stdout]     --> src/algorithms.rs:1310:67
[INFO] [stdout]      |
[INFO] [stdout] 1310 |     let mut ans = solve_minus(As, xs, bs, board_of_game).unwrap();;
[INFO] [stdout]      |                                                                   ^ help: remove this semicolon
[INFO] [stdout]      |
[INFO] [stdout]      = note: `#[warn(redundant_semicolons)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary trailing semicolon
[INFO] [stdout]     --> src/algorithms.rs:1357:78
[INFO] [stdout]      |
[INFO] [stdout] 1357 |                 let (n, _) = solve_minus(As, xs, bs, board_of_game).unwrap();;
[INFO] [stdout]      |                                                                              ^ help: remove this semicolon
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `SliceRandom` is imported redundantly
[INFO] [stdout]   --> src/algorithms.rs:17:5
[INFO] [stdout]    |
[INFO] [stdout] 17 | use rand::seq::SliceRandom;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 | use rand::prelude::*;
[INFO] [stdout]    |     ---------------- the item `SliceRandom` is already imported here
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `thread_rng` is imported redundantly
[INFO] [stdout]   --> src/algorithms.rs:19:5
[INFO] [stdout]    |
[INFO] [stdout] 19 | use rand::thread_rng;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 22 | use rand::prelude::*;
[INFO] [stdout]    |     ---------------- the item `thread_rng` is already imported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Arc` is imported redundantly
[INFO] [stdout]   --> src/algorithms.rs:30:17
[INFO] [stdout]    |
[INFO] [stdout] 30 | use std::sync::{Arc, Mutex};
[INFO] [stdout]    |                 ^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 | use tract_onnx::prelude::*;
[INFO] [stdout]    |     ---------------------- the item `Arc` is already imported here
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused label
[INFO] [stdout]    --> src/algorithms.rs:943:5
[INFO] [stdout]     |
[INFO] [stdout] 943 |     'inner: for i in 0..xs_cell_num + 1 {
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_labels)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary trailing semicolon
[INFO] [stdout]     --> src/algorithms.rs:1310:67
[INFO] [stdout]      |
[INFO] [stdout] 1310 |     let mut ans = solve_minus(As, xs, bs, board_of_game).unwrap();;
[INFO] [stdout]      |                                                                   ^ help: remove this semicolon
[INFO] [stdout]      |
[INFO] [stdout]      = note: `#[warn(redundant_semicolons)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unnecessary trailing semicolon
[INFO] [stdout]     --> src/algorithms.rs:1357:78
[INFO] [stdout]      |
[INFO] [stdout] 1357 |                 let (n, _) = solve_minus(As, xs, bs, board_of_game).unwrap();;
[INFO] [stdout]      |                                                                              ^ help: remove this semicolon
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::prelude`
[INFO] [stdout]   --> src/algorithms.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | use rand::prelude::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::prelude`
[INFO] [stdout]   --> src/algorithms.rs:22:5
[INFO] [stdout]    |
[INFO] [stdout] 22 | use rand::prelude::*;
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `min_op_id` is never read
[INFO] [stdout]     --> src/utils.rs:1464:29
[INFO] [stdout]      |
[INFO] [stdout] 1464 | ...                   min_op_id = board[x][y - 1];
[INFO] [stdout]      |                       ^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout]      = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `min_op_id` is never read
[INFO] [stdout]     --> src/utils.rs:1464:29
[INFO] [stdout]      |
[INFO] [stdout] 1464 | ...                   min_op_id = board[x][y - 1];
[INFO] [stdout]      |                       ^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout]      = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `aa`
[INFO] [stdout]     --> src/utils.rs:1669:10
[INFO] [stdout]      |
[INFO] [stdout] 1669 |     let (aa, xx, bb) = chunk_matrix(a, x, b);
[INFO] [stdout]      |          ^^ help: if this is intentional, prefix it with an underscore: `_aa`
[INFO] [stdout]      |
[INFO] [stdout]      = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `bb`
[INFO] [stdout]     --> src/utils.rs:1669:18
[INFO] [stdout]      |
[INFO] [stdout] 1669 |     let (aa, xx, bb) = chunk_matrix(a, x, b);
[INFO] [stdout]      |                  ^^ help: if this is intentional, prefix it with an underscore: `_bb`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/utils.rs:1661:9
[INFO] [stdout]      |
[INFO] [stdout] 1661 |     let mut a = vec![
[INFO] [stdout]      |         ----^
[INFO] [stdout]      |         |
[INFO] [stdout]      |         help: remove this `mut`
[INFO] [stdout]      |
[INFO] [stdout]      = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/utils.rs:1667:9
[INFO] [stdout]      |
[INFO] [stdout] 1667 |     let mut x = vec![(1, 2), (3, 4), (5, 6), (7, 8)];
[INFO] [stdout]      |         ----^
[INFO] [stdout]      |         |
[INFO] [stdout]      |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]     --> src/utils.rs:1668:9
[INFO] [stdout]      |
[INFO] [stdout] 1668 |     let mut b = vec![1, 2, 3, 4];
[INFO] [stdout]      |         ----^
[INFO] [stdout]      |         |
[INFO] [stdout]      |         help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `flag_need` is never read
[INFO] [stdout]     --> src/algorithms.rs:1338:13
[INFO] [stdout]      |
[INFO] [stdout] 1338 |     let mut flag_need = true;
[INFO] [stdout]      |             ^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `flag_need` is never read
[INFO] [stdout]     --> src/algorithms.rs:1338:13
[INFO] [stdout]      |
[INFO] [stdout] 1338 |     let mut flag_need = true;
[INFO] [stdout]      |             ^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = help: maybe it is overwritten before being read?
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `num` is assigned to, but never used
[INFO] [stdout]    --> src/videos/base_video.rs:999:17
[INFO] [stdout]     |
[INFO] [stdout] 999 |         let mut num = 0;
[INFO] [stdout]     |                 ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_num` instead
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `num` is assigned to, but never used
[INFO] [stdout]    --> src/videos/base_video.rs:999:17
[INFO] [stdout]     |
[INFO] [stdout] 999 |         let mut num = 0;
[INFO] [stdout]     |                 ^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_num` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `div_usize` is never used
[INFO] [stdout]    --> src/utils.rs:705:12
[INFO] [stdout]     |
[INFO] [stdout] 650 | impl BigNumber {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 705 |     pub fn div_usize(&mut self, k: usize) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `div_usize` is never used
[INFO] [stdout]    --> src/utils.rs:705:12
[INFO] [stdout]     |
[INFO] [stdout] 650 | impl BigNumber {
[INFO] [stdout]     | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 705 |     pub fn div_usize(&mut self, k: usize) {
[INFO] [stdout]     |            ^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `enum_comb` is never used
[INFO] [stdout]    --> src/utils.rs:795:8
[INFO] [stdout]     |
[INFO] [stdout] 795 | pub fn enum_comb(
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `enum_comb` is never used
[INFO] [stdout]    --> src/utils.rs:795:8
[INFO] [stdout]     |
[INFO] [stdout] 795 | pub fn enum_comb(
[INFO] [stdout]     |        ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cal_table_minenum_enum` is never used
[INFO] [stdout]     --> src/utils.rs:1115:8
[INFO] [stdout]      |
[INFO] [stdout] 1115 | pub fn cal_table_minenum_enum(
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cal_table_minenum_enum` is never used
[INFO] [stdout]     --> src/utils.rs:1115:8
[INFO] [stdout]      |
[INFO] [stdout] 1115 | pub fn cal_table_minenum_enum(
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `r_2` and `c_2` are never read
[INFO] [stdout]   --> src/OBR.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub struct ImageBoard {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 15 |     r_2: usize,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 16 |     c_1: usize,
[INFO] [stdout] 17 |     c_2: usize,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `r_2` and `c_2` are never read
[INFO] [stdout]   --> src/OBR.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub struct ImageBoard {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 15 |     r_2: usize,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 16 |     c_1: usize,
[INFO] [stdout] 17 |     c_2: usize,
[INFO] [stdout]    |     ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `OBR` should have a snake case name
[INFO] [stdout]   --> src/lib.rs:60:5
[INFO] [stdout]    |
[INFO] [stdout] 60 | mod OBR;
[INFO] [stdout]    |     ^^^ help: convert the identifier to snake case: `obr`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixA` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:117:13
[INFO] [stdout]     |
[INFO] [stdout] 117 |     let mut MatrixA: Vec<Vec<i32>> = Vec::new();
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case: `matrix_a`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: module `OBR` should have a snake case name
[INFO] [stdout]   --> src/lib.rs:60:5
[INFO] [stdout]    |
[INFO] [stdout] 60 | mod OBR;
[INFO] [stdout]    |     ^^^ help: convert the identifier to snake case: `obr`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixx` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:118:13
[INFO] [stdout]     |
[INFO] [stdout] 118 |     let mut Matrixx: Vec<(usize, usize)> = Vec::new();
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case: `matrixx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixA` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:117:13
[INFO] [stdout]     |
[INFO] [stdout] 117 |     let mut MatrixA: Vec<Vec<i32>> = Vec::new();
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case: `matrix_a`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixx` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:118:13
[INFO] [stdout]     |
[INFO] [stdout] 118 |     let mut Matrixx: Vec<(usize, usize)> = Vec::new();
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case: `matrixx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixb` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |     let mut Matrixb: Vec<i32> = Vec::new();
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case: `matrixb`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixARowNum` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:120:13
[INFO] [stdout]     |
[INFO] [stdout] 120 |     let mut MatrixARowNum = 0;
[INFO] [stdout]     |             ^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_arow_num`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixb` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |     let mut Matrixb: Vec<i32> = Vec::new();
[INFO] [stdout]     |             ^^^^^^^ help: convert the identifier to snake case: `matrixb`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixARowNum` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:120:13
[INFO] [stdout]     |
[INFO] [stdout] 120 |     let mut MatrixARowNum = 0;
[INFO] [stdout]     |             ^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_arow_num`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixAColumnNum` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:121:13
[INFO] [stdout]     |
[INFO] [stdout] 121 |     let mut MatrixAColumnNum = 0;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_acolumn_num`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixAColumnNum` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:121:13
[INFO] [stdout]     |
[INFO] [stdout] 121 |     let mut MatrixAColumnNum = 0;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_acolumn_num`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `idMatrixx` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:144:37
[INFO] [stdout]     |
[INFO] [stdout] 144 | ...                   for idMatrixx in 0..MatrixAColumnNum {
[INFO] [stdout]     |                           ^^^^^^^^^ help: convert the identifier to snake case: `id_matrixx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `idMatrixx` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:144:37
[INFO] [stdout]     |
[INFO] [stdout] 144 | ...                   for idMatrixx in 0..MatrixAColumnNum {
[INFO] [stdout]     |                           ^^^^^^^^^ help: convert the identifier to snake case: `id_matrixx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Ases` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:312:13
[INFO] [stdout]     |
[INFO] [stdout] 312 |     let mut Ases = vec![];
[INFO] [stdout]     |             ^^^^ help: convert the identifier to snake case: `ases`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:315:14
[INFO] [stdout]     |
[INFO] [stdout] 315 |     let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game);
[INFO] [stdout]     |              ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 315 |     let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game);
[INFO] [stdout]     |              ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Ases` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:312:13
[INFO] [stdout]     |
[INFO] [stdout] 312 |     let mut Ases = vec![];
[INFO] [stdout]     |             ^^^^ help: convert the identifier to snake case: `ases`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:315:14
[INFO] [stdout]     |
[INFO] [stdout] 315 |     let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game);
[INFO] [stdout]     |              ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 315 |     let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(board_of_game);
[INFO] [stdout]     |              ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `X0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:458:59
[INFO] [stdout]     |
[INFO] [stdout] 458 | pub fn laymine(row: usize, column: usize, minenum: usize, X0: usize, Y0: usize) -> Vec<Vec<i32>> {
[INFO] [stdout]     |                                                           ^^ help: convert the identifier to snake case (notice the capitalization): `x0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Y0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:458:70
[INFO] [stdout]     |
[INFO] [stdout] 458 | pub fn laymine(row: usize, column: usize, minenum: usize, X0: usize, Y0: usize) -> Vec<Vec<i32>> {
[INFO] [stdout]     |                                                                      ^^ help: convert the identifier to snake case (notice the capitalization): `y0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:484:13
[INFO] [stdout]     |
[INFO] [stdout] 484 |     let mut Board: Vec<Vec<i32>> = vec![vec![0; column]; row];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `X0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:509:5
[INFO] [stdout]     |
[INFO] [stdout] 509 |     X0: usize,
[INFO] [stdout]     |     ^^ help: convert the identifier to snake case (notice the capitalization): `x0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Y0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:510:5
[INFO] [stdout]     |
[INFO] [stdout] 510 |     Y0: usize,
[INFO] [stdout]     |     ^^ help: convert the identifier to snake case (notice the capitalization): `y0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `X0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:458:59
[INFO] [stdout]     |
[INFO] [stdout] 458 | pub fn laymine(row: usize, column: usize, minenum: usize, X0: usize, Y0: usize) -> Vec<Vec<i32>> {
[INFO] [stdout]     |                                                           ^^ help: convert the identifier to snake case (notice the capitalization): `x0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Y0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:458:70
[INFO] [stdout]     |
[INFO] [stdout] 458 | pub fn laymine(row: usize, column: usize, minenum: usize, X0: usize, Y0: usize) -> Vec<Vec<i32>> {
[INFO] [stdout]     |                                                                      ^^ help: convert the identifier to snake case (notice the capitalization): `y0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `areaOp` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:512:13
[INFO] [stdout]     |
[INFO] [stdout] 512 |     let mut areaOp = 9;
[INFO] [stdout]     |             ^^^^^^ help: convert the identifier to snake case: `area_op`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:484:13
[INFO] [stdout]     |
[INFO] [stdout] 484 |     let mut Board: Vec<Vec<i32>> = vec![vec![0; column]; row];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `X0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:509:5
[INFO] [stdout]     |
[INFO] [stdout] 509 |     X0: usize,
[INFO] [stdout]     |     ^^ help: convert the identifier to snake case (notice the capitalization): `x0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:537:13
[INFO] [stdout]     |
[INFO] [stdout] 537 |     let mut Board = vec![vec![0; column]; row];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cal3BVonIsland` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:560:8
[INFO] [stdout]     |
[INFO] [stdout] 560 | pub fn cal3BVonIsland<T>(board: &T) -> usize
[INFO] [stdout]     |        ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `cal3_bvon_island`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Y0` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:510:5
[INFO] [stdout]     |
[INFO] [stdout] 510 |     Y0: usize,
[INFO] [stdout]     |     ^^ help: convert the identifier to snake case (notice the capitalization): `y0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `areaOp` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:512:13
[INFO] [stdout]     |
[INFO] [stdout] 512 |     let mut areaOp = 9;
[INFO] [stdout]     |             ^^^^^^ help: convert the identifier to snake case: `area_op`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Num3BVonIsland` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:568:13
[INFO] [stdout]     |
[INFO] [stdout] 568 |     let mut Num3BVonIsland = 0;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `num3_bvon_island`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `boardofGame` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:602:5
[INFO] [stdout]     |
[INFO] [stdout] 602 |     boardofGame: &mut Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^^^^^ help: convert the identifier to snake case: `boardof_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:537:13
[INFO] [stdout]     |
[INFO] [stdout] 537 |     let mut Board = vec![vec![0; column]; row];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `C` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:719:8
[INFO] [stdout]     |
[INFO] [stdout] 719 | pub fn C(n: usize, k: usize) -> BigNumber {
[INFO] [stdout]     |        ^ help: convert the identifier to snake case (notice the capitalization): `c`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `C_query` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:735:8
[INFO] [stdout]     |
[INFO] [stdout] 735 | pub fn C_query<T, U>(n: T, k: U) -> usize
[INFO] [stdout]     |        ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `c_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `cal3BVonIsland` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:560:8
[INFO] [stdout]     |
[INFO] [stdout] 560 | pub fn cal3BVonIsland<T>(board: &T) -> usize
[INFO] [stdout]     |        ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `cal3_bvon_island`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Num3BVonIsland` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:568:13
[INFO] [stdout]     |
[INFO] [stdout] 568 |     let mut Num3BVonIsland = 0;
[INFO] [stdout]     |             ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `num3_bvon_island`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixA` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:756:5
[INFO] [stdout]     |
[INFO] [stdout] 756 |     MatrixA: &Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^ help: convert the identifier to snake case: `matrix_a`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `boardofGame` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:602:5
[INFO] [stdout]     |
[INFO] [stdout] 602 |     boardofGame: &mut Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^^^^^ help: convert the identifier to snake case: `boardof_game`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixx` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:757:5
[INFO] [stdout]     |
[INFO] [stdout] 757 |     Matrixx: &Vec<(usize, usize)>,
[INFO] [stdout]     |     ^^^^^^^ help: convert the identifier to snake case: `matrixx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `C` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:719:8
[INFO] [stdout]     |
[INFO] [stdout] 719 | pub fn C(n: usize, k: usize) -> BigNumber {
[INFO] [stdout]     |        ^ help: convert the identifier to snake case (notice the capitalization): `c`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `C_query` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:735:8
[INFO] [stdout]     |
[INFO] [stdout] 735 | pub fn C_query<T, U>(n: T, k: U) -> usize
[INFO] [stdout]     |        ^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `c_query`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:762:13
[INFO] [stdout]     |
[INFO] [stdout] 762 |     let mut matrixA_squeeze = MatrixA.clone();
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MatrixA` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:756:5
[INFO] [stdout]     |
[INFO] [stdout] 756 |     MatrixA: &Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^ help: convert the identifier to snake case: `matrix_a`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixx` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:757:5
[INFO] [stdout]     |
[INFO] [stdout] 757 |     Matrixx: &Vec<(usize, usize)>,
[INFO] [stdout]     |     ^^^^^^^ help: convert the identifier to snake case: `matrixx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:762:13
[INFO] [stdout]     |
[INFO] [stdout] 762 |     let mut matrixA_squeeze = MatrixA.clone();
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:796:5
[INFO] [stdout]     |
[INFO] [stdout] 796 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:796:5
[INFO] [stdout]     |
[INFO] [stdout] 796 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixb` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:798:5
[INFO] [stdout]     |
[INFO] [stdout] 798 |     Matrixb: &Vec<i32>,
[INFO] [stdout]     |     ^^^^^^^ help: convert the identifier to snake case: `matrixb`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Matrixb` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:798:5
[INFO] [stdout]     |
[INFO] [stdout] 798 |     Matrixb: &Vec<i32>,
[INFO] [stdout]     |     ^^^^^^^ help: convert the identifier to snake case: `matrixb`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `enumerateSub` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:888:4
[INFO] [stdout]     |
[INFO] [stdout] 888 | fn enumerateSub(Col: usize, minenum: usize) -> Vec<Vec<usize>> {
[INFO] [stdout]     |    ^^^^^^^^^^^^ help: convert the identifier to snake case: `enumerate_sub`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `enumerateSub` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:888:4
[INFO] [stdout]     |
[INFO] [stdout] 888 | fn enumerateSub(Col: usize, minenum: usize) -> Vec<Vec<usize>> {
[INFO] [stdout]     |    ^^^^^^^^^^^^ help: convert the identifier to snake case: `enumerate_sub`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Col` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:888:17
[INFO] [stdout]     |
[INFO] [stdout] 888 | fn enumerateSub(Col: usize, minenum: usize) -> Vec<Vec<usize>> {
[INFO] [stdout]     |                 ^^^ help: convert the identifier to snake case (notice the capitalization): `col`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Out` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:889:13
[INFO] [stdout]     |
[INFO] [stdout] 889 |     let mut Out: Vec<Vec<usize>> = vec![];
[INFO] [stdout]     |             ^^^ help: convert the identifier to snake case (notice the capitalization): `out`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Col` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:888:17
[INFO] [stdout]     |
[INFO] [stdout] 888 | fn enumerateSub(Col: usize, minenum: usize) -> Vec<Vec<usize>> {
[INFO] [stdout]     |                 ^^^ help: convert the identifier to snake case (notice the capitalization): `col`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `enuOneStep` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:901:8
[INFO] [stdout]     |
[INFO] [stdout] 901 | pub fn enuOneStep(mut AllTable: Vec<Vec<usize>>, TableId: Vec<usize>, b: i32) -> Vec<Vec<usize>> {
[INFO] [stdout]     |        ^^^^^^^^^^ help: convert the identifier to snake case: `enu_one_step`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Out` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:889:13
[INFO] [stdout]     |
[INFO] [stdout] 889 |     let mut Out: Vec<Vec<usize>> = vec![];
[INFO] [stdout]     |             ^^^ help: convert the identifier to snake case (notice the capitalization): `out`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `AllTable` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:901:23
[INFO] [stdout]     |
[INFO] [stdout] 901 | pub fn enuOneStep(mut AllTable: Vec<Vec<usize>>, TableId: Vec<usize>, b: i32) -> Vec<Vec<usize>> {
[INFO] [stdout]     |                       ^^^^^^^^ help: convert the identifier to snake case: `all_table`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `TableId` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:901:50
[INFO] [stdout]     |
[INFO] [stdout] 901 | pub fn enuOneStep(mut AllTable: Vec<Vec<usize>>, TableId: Vec<usize>, b: i32) -> Vec<Vec<usize>> {
[INFO] [stdout]     |                                                  ^^^^^^^ help: convert the identifier to snake case: `table_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `NewId` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:903:13
[INFO] [stdout]     |
[INFO] [stdout] 903 |     let mut NewId: Vec<usize> = vec![];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `new_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `enuOneStep` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:901:8
[INFO] [stdout]     |
[INFO] [stdout] 901 | pub fn enuOneStep(mut AllTable: Vec<Vec<usize>>, TableId: Vec<usize>, b: i32) -> Vec<Vec<usize>> {
[INFO] [stdout]     |        ^^^^^^^^^^ help: convert the identifier to snake case: `enu_one_step`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `DelId` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:909:13
[INFO] [stdout]     |
[INFO] [stdout] 909 |     let mut DelId = vec![];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `del_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `AllTable` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:901:23
[INFO] [stdout]     |
[INFO] [stdout] 901 | pub fn enuOneStep(mut AllTable: Vec<Vec<usize>>, TableId: Vec<usize>, b: i32) -> Vec<Vec<usize>> {
[INFO] [stdout]     |                       ^^^^^^^^ help: convert the identifier to snake case: `all_table`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ExtraMine` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:911:17
[INFO] [stdout]     |
[INFO] [stdout] 911 |         let mut ExtraMine = b;
[INFO] [stdout]     |                 ^^^^^^^^^ help: convert the identifier to snake case: `extra_mine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `AddedTable` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:921:13
[INFO] [stdout]     |
[INFO] [stdout] 921 |         let AddedTable = enumerateSub(NewId.len(), ExtraMine as usize);
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `added_table`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `TableId` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:901:50
[INFO] [stdout]     |
[INFO] [stdout] 901 | pub fn enuOneStep(mut AllTable: Vec<Vec<usize>>, TableId: Vec<usize>, b: i32) -> Vec<Vec<usize>> {
[INFO] [stdout]     |                                                  ^^^^^^^ help: convert the identifier to snake case: `table_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:966:5
[INFO] [stdout]     |
[INFO] [stdout] 966 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `NewId` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:903:13
[INFO] [stdout]     |
[INFO] [stdout] 903 |     let mut NewId: Vec<usize> = vec![];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `new_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1047:5
[INFO] [stdout]      |
[INFO] [stdout] 1047 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `DelId` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:909:13
[INFO] [stdout]     |
[INFO] [stdout] 909 |     let mut DelId = vec![];
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `del_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1116:5
[INFO] [stdout]      |
[INFO] [stdout] 1116 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ExtraMine` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:911:17
[INFO] [stdout]     |
[INFO] [stdout] 911 |         let mut ExtraMine = b;
[INFO] [stdout]     |                 ^^^^^^^^^ help: convert the identifier to snake case: `extra_mine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `AddedTable` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:921:13
[INFO] [stdout]     |
[INFO] [stdout] 921 |         let AddedTable = enumerateSub(NewId.len(), ExtraMine as usize);
[INFO] [stdout]     |             ^^^^^^^^^^ help: convert the identifier to snake case: `added_table`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `BoardCheck` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1202:29
[INFO] [stdout]      |
[INFO] [stdout] 1202 | pub fn unsolvable_structure(BoardCheck: &Vec<Vec<i32>>) -> bool {
[INFO] [stdout]      |                             ^^^^^^^^^^ help: convert the identifier to snake case: `board_check`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1205:13
[INFO] [stdout]      |
[INFO] [stdout] 1205 |     let mut Board = vec![vec![0; column]; row];
[INFO] [stdout]      |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/utils.rs:966:5
[INFO] [stdout]     |
[INFO] [stdout] 966 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1047:5
[INFO] [stdout]      |
[INFO] [stdout] 1047 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1423:21
[INFO] [stdout]      |
[INFO] [stdout] 1423 | pub fn cal_bbbv_exp(Board: &Vec<Vec<i32>>) -> usize {
[INFO] [stdout]      |                     ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1116:5
[INFO] [stdout]      |
[INFO] [stdout] 1116 |     matrixA_squeeze: &Vec<Vec<i32>>,
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `BoardCheck` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1202:29
[INFO] [stdout]      |
[INFO] [stdout] 1202 | pub fn unsolvable_structure(BoardCheck: &Vec<Vec<i32>>) -> bool {
[INFO] [stdout]      |                             ^^^^^^^^^^ help: convert the identifier to snake case: `board_check`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:50:5
[INFO] [stdout]    |
[INFO] [stdout] 50 |     As: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]    |     ^^
[INFO] [stdout]    |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]    |
[INFO] [stdout] 50 |     r#as: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]    |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixColumn` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:63:13
[INFO] [stdout]    |
[INFO] [stdout] 63 |         let matrixColumn = xs[b].len();
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixRow` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:64:13
[INFO] [stdout]    |
[INFO] [stdout] 64 |         let matrixRow = bs[b].len();
[INFO] [stdout]    |             ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ADval1` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:70:25
[INFO] [stdout]    |
[INFO] [stdout] 70 |                 let mut ADval1 = vec![];
[INFO] [stdout]    |                         ^^^^^^ help: convert the identifier to snake case: `adval1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ADvaln1` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:71:25
[INFO] [stdout]    |
[INFO] [stdout] 71 |                 let mut ADvaln1 = vec![];
[INFO] [stdout]    |                         ^^^^^^^ help: convert the identifier to snake case: `advaln1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `FlagAdj` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:72:25
[INFO] [stdout]    |
[INFO] [stdout] 72 |                 let mut FlagAdj = false;
[INFO] [stdout]    |                         ^^^^^^^ help: convert the identifier to snake case: `flag_adj`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `bDval` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:85:25
[INFO] [stdout]    |
[INFO] [stdout] 85 |                     let bDval = bs[b][i] - bs[b][j];
[INFO] [stdout]    |                         ^^^^^ help: convert the identifier to snake case: `b_dval`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:144:5
[INFO] [stdout]     |
[INFO] [stdout] 144 |     As: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 144 |     r#as: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1205:13
[INFO] [stdout]      |
[INFO] [stdout] 1205 |     let mut Board = vec![vec![0; column]; row];
[INFO] [stdout]      |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixColumn` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:154:17
[INFO] [stdout]     |
[INFO] [stdout] 154 |         let mut matrixColumn = xs[b].len();
[INFO] [stdout]     |                 ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixRow` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:155:17
[INFO] [stdout]     |
[INFO] [stdout] 155 |         let mut matrixRow = bs[b].len();
[INFO] [stdout]     |                 ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:250:13
[INFO] [stdout]     |
[INFO] [stdout] 250 |     let mut matrixA_squeeze_s: Vec<Vec<Vec<i32>>> = vec![];
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:254:14
[INFO] [stdout]     |
[INFO] [stdout] 254 |         let (matrixA_squeeze, matrixx_squeeze, combination_relationship) =
[INFO] [stdout]     |              ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]     --> src/utils.rs:1423:21
[INFO] [stdout]      |
[INFO] [stdout] 1423 | pub fn cal_bbbv_exp(Board: &Vec<Vec<i32>>) -> usize {
[INFO] [stdout]      |                     ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `T` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:373:13
[INFO] [stdout]     |
[INFO] [stdout] 373 |     let mut T = BigNumber { a: 0.0, b: 0 };
[INFO] [stdout]     |             ^ help: convert the identifier to snake case: `t`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:569:5
[INFO] [stdout]     |
[INFO] [stdout] 569 |     As: &Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 569 |     r#as: &Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:581:13
[INFO] [stdout]     |
[INFO] [stdout] 581 |     let mut matrixA_squeeze_s: Vec<Vec<Vec<i32>>> = vec![];
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:587:14
[INFO] [stdout]     |
[INFO] [stdout] 587 |         let (matrixA_squeeze, matrixx_squeeze, combination_relationship) = combine(&As[i], &xs[i]);
[INFO] [stdout]     |              ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `isVictory` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:623:4
[INFO] [stdout]     |
[INFO] [stdout] 623 | fn isVictory(board_of_game: &Vec<Vec<i32>>, Board: &Vec<Vec<i32>>) -> bool {
[INFO] [stdout]     |    ^^^^^^^^^ help: convert the identifier to snake case: `is_victory`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:623:45
[INFO] [stdout]     |
[INFO] [stdout] 623 | fn isVictory(board_of_game: &Vec<Vec<i32>>, Board: &Vec<Vec<i32>>) -> bool {
[INFO] [stdout]     |                                             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:50:5
[INFO] [stdout]    |
[INFO] [stdout] 50 |     As: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]    |     ^^
[INFO] [stdout]    |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]    |
[INFO] [stdout] 50 |     r#as: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]    |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:654:18
[INFO] [stdout]     |
[INFO] [stdout] 654 |         let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]     |                  ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 654 |         let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]     |                  ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixColumn` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:63:13
[INFO] [stdout]    |
[INFO] [stdout] 63 |         let matrixColumn = xs[b].len();
[INFO] [stdout]    |             ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:716:21
[INFO] [stdout]     |
[INFO] [stdout] 716 |             let mut Board = vec![vec![0; column]; row];
[INFO] [stdout]     |                     ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board_` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:725:21
[INFO] [stdout]     |
[INFO] [stdout] 725 |                 let Board_ = laymine_op(row, column, minenum, x0, y0);
[INFO] [stdout]     |                     ^^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixRow` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:64:13
[INFO] [stdout]    |
[INFO] [stdout] 64 |         let matrixRow = bs[b].len();
[INFO] [stdout]    |             ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ADval1` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:70:25
[INFO] [stdout]    |
[INFO] [stdout] 70 |                 let mut ADval1 = vec![];
[INFO] [stdout]    |                         ^^^^^^ help: convert the identifier to snake case: `adval1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board_` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:739:17
[INFO] [stdout]     |
[INFO] [stdout] 739 |             let Board_ = laymine_op(row, column, minenum, x0, y0);
[INFO] [stdout]     |                 ^^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:775:13
[INFO] [stdout]     |
[INFO] [stdout] 775 |     let mut Board;
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `ADvaln1` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:71:25
[INFO] [stdout]    |
[INFO] [stdout] 71 |                 let mut ADvaln1 = vec![];
[INFO] [stdout]    |                         ^^^^^^^ help: convert the identifier to snake case: `advaln1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Ases` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:913:10
[INFO] [stdout]     |
[INFO] [stdout] 913 |     let (Ases, xses, mut bses) = refresh_matrixses(&bg);
[INFO] [stdout]     |          ^^^^ help: convert the identifier to snake case: `ases`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As_0` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:919:9
[INFO] [stdout]     |
[INFO] [stdout] 919 |     let As_0;
[INFO] [stdout]     |         ^^^^ help: convert the identifier to snake case: `as_0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `FlagAdj` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:72:25
[INFO] [stdout]    |
[INFO] [stdout] 72 |                 let mut FlagAdj = false;
[INFO] [stdout]    |                         ^^^^^^^ help: convert the identifier to snake case: `flag_adj`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `sample_3BVs_exp` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1071:8
[INFO] [stdout]      |
[INFO] [stdout] 1071 | pub fn sample_3BVs_exp(x0: usize, y0: usize, n: usize) -> [usize; 382] {
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `sample_3_bvs_exp`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `bDval` should have a snake case name
[INFO] [stdout]   --> src/algorithms.rs:85:25
[INFO] [stdout]    |
[INFO] [stdout] 85 |                     let bDval = bs[b][i] - bs[b][j];
[INFO] [stdout]    |                         ^^^^^ help: convert the identifier to snake case: `b_dval`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board1Dim` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1096:17
[INFO] [stdout]      |
[INFO] [stdout] 1096 |         let mut Board1Dim = [0; 479];
[INFO] [stdout]      |                 ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board1Dim_2` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1102:17
[INFO] [stdout]      |
[INFO] [stdout] 1102 |         let mut Board1Dim_2 = [0; 480];
[INFO] [stdout]      |                 ^^^^^^^^^^^ help: convert the identifier to snake case: `board1_dim_2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:144:5
[INFO] [stdout]     |
[INFO] [stdout] 144 |     As: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 144 |     r#as: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1112:17
[INFO] [stdout]      |
[INFO] [stdout] 1112 |         let mut Board: Vec<Vec<i32>> = vec![vec![0; 30]; 16];
[INFO] [stdout]      |                 ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `OBR_cell` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1133:4
[INFO] [stdout]      |
[INFO] [stdout] 1133 | fn OBR_cell(
[INFO] [stdout]      |    ^^^^^^^^ help: convert the identifier to snake case: `obr_cell`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixColumn` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:154:17
[INFO] [stdout]     |
[INFO] [stdout] 154 |         let mut matrixColumn = xs[b].len();
[INFO] [stdout]     |                 ^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_column`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `OBR_board` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1199:8
[INFO] [stdout]      |
[INFO] [stdout] 1199 | pub fn OBR_board(
[INFO] [stdout]      |        ^^^^^^^^^ help: convert the identifier to snake case: `obr_board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixRow` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:155:17
[INFO] [stdout]     |
[INFO] [stdout] 155 |         let mut matrixRow = bs[b].len();
[INFO] [stdout]     |                 ^^^^^^^^^ help: convert the identifier to snake case: `matrix_row`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1277:14
[INFO] [stdout]      |
[INFO] [stdout] 1277 |     let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1277 |     let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:250:13
[INFO] [stdout]     |
[INFO] [stdout] 250 |     let mut matrixA_squeeze_s: Vec<Vec<Vec<i32>>> = vec![];
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:254:14
[INFO] [stdout]     |
[INFO] [stdout] 254 |         let (matrixA_squeeze, matrixx_squeeze, combination_relationship) =
[INFO] [stdout]     |              ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `T` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:373:13
[INFO] [stdout]     |
[INFO] [stdout] 373 |     let mut T = BigNumber { a: 0.0, b: 0 };
[INFO] [stdout]     |             ^ help: convert the identifier to snake case: `t`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:569:5
[INFO] [stdout]     |
[INFO] [stdout] 569 |     As: &Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 569 |     r#as: &Vec<Vec<Vec<i32>>>,
[INFO] [stdout]     |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze_s` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:581:13
[INFO] [stdout]     |
[INFO] [stdout] 581 |     let mut matrixA_squeeze_s: Vec<Vec<Vec<i32>>> = vec![];
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze_s`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `matrixA_squeeze` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:587:14
[INFO] [stdout]     |
[INFO] [stdout] 587 |         let (matrixA_squeeze, matrixx_squeeze, combination_relationship) = combine(&As[i], &xs[i]);
[INFO] [stdout]     |              ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `matrix_a_squeeze`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `isVictory` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:623:4
[INFO] [stdout]     |
[INFO] [stdout] 623 | fn isVictory(board_of_game: &Vec<Vec<i32>>, Board: &Vec<Vec<i32>>) -> bool {
[INFO] [stdout]     |    ^^^^^^^^^ help: convert the identifier to snake case: `is_victory`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:623:45
[INFO] [stdout]     |
[INFO] [stdout] 623 | fn isVictory(board_of_game: &Vec<Vec<i32>>, Board: &Vec<Vec<i32>>) -> bool {
[INFO] [stdout]     |                                             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:654:18
[INFO] [stdout]     |
[INFO] [stdout] 654 |         let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]     |                  ^^
[INFO] [stdout]     |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]     |
[INFO] [stdout] 654 |         let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]     |                  ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:716:21
[INFO] [stdout]     |
[INFO] [stdout] 716 |             let mut Board = vec![vec![0; column]; row];
[INFO] [stdout]     |                     ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board_` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:725:21
[INFO] [stdout]     |
[INFO] [stdout] 725 |                 let Board_ = laymine_op(row, column, minenum, x0, y0);
[INFO] [stdout]     |                     ^^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board_` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:739:17
[INFO] [stdout]     |
[INFO] [stdout] 739 |             let Board_ = laymine_op(row, column, minenum, x0, y0);
[INFO] [stdout]     |                 ^^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:775:13
[INFO] [stdout]     |
[INFO] [stdout] 775 |     let mut Board;
[INFO] [stdout]     |             ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Ases` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:913:10
[INFO] [stdout]     |
[INFO] [stdout] 913 |     let (Ases, xses, mut bses) = refresh_matrixses(&bg);
[INFO] [stdout]     |          ^^^^ help: convert the identifier to snake case: `ases`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As_0` should have a snake case name
[INFO] [stdout]    --> src/algorithms.rs:919:9
[INFO] [stdout]     |
[INFO] [stdout] 919 |     let As_0;
[INFO] [stdout]     |         ^^^^ help: convert the identifier to snake case: `as_0`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `sample_3BVs_exp` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1071:8
[INFO] [stdout]      |
[INFO] [stdout] 1071 | pub fn sample_3BVs_exp(x0: usize, y0: usize, n: usize) -> [usize; 382] {
[INFO] [stdout]      |        ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `sample_3_bvs_exp`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board1Dim` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1096:17
[INFO] [stdout]      |
[INFO] [stdout] 1096 |         let mut Board1Dim = [0; 479];
[INFO] [stdout]      |                 ^^^^^^^^^ help: convert the identifier to snake case: `board1_dim`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board1Dim_2` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1102:17
[INFO] [stdout]      |
[INFO] [stdout] 1102 |         let mut Board1Dim_2 = [0; 480];
[INFO] [stdout]      |                 ^^^^^^^^^^^ help: convert the identifier to snake case: `board1_dim_2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Board` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1112:17
[INFO] [stdout]      |
[INFO] [stdout] 1112 |         let mut Board: Vec<Vec<i32>> = vec![vec![0; 30]; 16];
[INFO] [stdout]      |                 ^^^^^ help: convert the identifier to snake case: `board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `OBR_cell` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1133:4
[INFO] [stdout]      |
[INFO] [stdout] 1133 | fn OBR_cell(
[INFO] [stdout]      |    ^^^^^^^^ help: convert the identifier to snake case: `obr_cell`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `OBR_board` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1199:8
[INFO] [stdout]      |
[INFO] [stdout] 1199 | pub fn OBR_board(
[INFO] [stdout]      |        ^^^^^^^^^ help: convert the identifier to snake case: `obr_board`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1277:14
[INFO] [stdout]      |
[INFO] [stdout] 1277 |     let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1277 |     let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]     --> src/algorithms.rs:1286:5
[INFO] [stdout]      |
[INFO] [stdout] 1286 |     solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]      = note: `#[warn(unused_must_use)]` on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1286 |     let _ = solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1300:5
[INFO] [stdout]      |
[INFO] [stdout] 1300 |     As: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]      |     ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1300 |     r#as: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]      |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Ases` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1339:14
[INFO] [stdout]      |
[INFO] [stdout] 1339 |     let (mut Ases, mut xses, mut bses) = refresh_matrixses(&board_of_game);
[INFO] [stdout]      |              ^^^^ help: convert the identifier to snake case: `ases`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1345:13
[INFO] [stdout]      |
[INFO] [stdout] 1345 |         let As = &mut Ases[t];
[INFO] [stdout]      |             ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1345 |         let r#as = &mut Ases[t];
[INFO] [stdout]      |             ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1401:14
[INFO] [stdout]      |
[INFO] [stdout] 1401 |     let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1401 |     let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]     --> src/algorithms.rs:1402:5
[INFO] [stdout]      |
[INFO] [stdout] 1402 |     solve_direct(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1402 |     let _ = solve_direct(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]     --> src/algorithms.rs:1406:5
[INFO] [stdout]      |
[INFO] [stdout] 1406 |     solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1406 |     let _ = solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `mult` should have an upper case name
[INFO] [stdout]    --> src/videos/mvf_video.rs:110:15
[INFO] [stdout]     |
[INFO] [stdout] 110 |         const mult: f64 = 100000000.0;
[INFO] [stdout]     |               ^^^^ help: convert the identifier to upper case: `MULT`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_upper_case_globals)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `flagedList` should have a snake case name
[INFO] [stdout]   --> src/videos/minesweeper_board.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 37 |     flagedList: Vec<(usize, usize)>, // 记录哪些雷曾经被标过，则再标这些雷不记为ce
[INFO] [stdout]    |     ^^^^^^^^^^ help: convert the identifier to snake case: `flaged_list`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `flagChordingUseful` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:254:17
[INFO] [stdout]     |
[INFO] [stdout] 254 |         let mut flagChordingUseful = false; // 双击有效的基础上，周围是否有未打开的格子
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `flag_chording_useful`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `chordingCells` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:255:17
[INFO] [stdout]     |
[INFO] [stdout] 255 |         let mut chordingCells = vec![]; // 未打开的格子的集合
[INFO] [stdout]     |                 ^^^^^^^^^^^^^ help: convert the identifier to snake case: `chording_cells`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `flagedNum` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:256:17
[INFO] [stdout]     |
[INFO] [stdout] 256 |         let mut flagedNum = 0; // 双击点周围的标雷数
[INFO] [stdout]     |                 ^^^^^^^^^ help: convert the identifier to snake case: `flaged_num`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `surround3BV` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:257:17
[INFO] [stdout]     |
[INFO] [stdout] 257 |         let mut surround3BV = 0; // 周围的3BV
[INFO] [stdout]     |                 ^^^^^^^^^^^ help: convert the identifier to snake case: `surround3_bv`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]     --> src/algorithms.rs:1286:5
[INFO] [stdout]      |
[INFO] [stdout] 1286 |     solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]      = note: `#[warn(unused_must_use)]` on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1286 |     let _ = solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1300:5
[INFO] [stdout]      |
[INFO] [stdout] 1300 |     As: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]      |     ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1300 |     r#as: &mut Vec<Vec<Vec<i32>>>,
[INFO] [stdout]      |     ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Ases` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1339:14
[INFO] [stdout]      |
[INFO] [stdout] 1339 |     let (mut Ases, mut xses, mut bses) = refresh_matrixses(&board_of_game);
[INFO] [stdout]      |              ^^^^ help: convert the identifier to snake case: `ases`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `K` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:338:26
[INFO] [stdout]     |
[INFO] [stdout] 338 |     fn narrow(&mut self, K: usize) {
[INFO] [stdout]     |                          ^ help: convert the identifier to snake case (notice the capitalization): `k`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `KK` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:347:17
[INFO] [stdout]     |
[INFO] [stdout] 347 |         let mut KK = vec![0.0; K * K];
[INFO] [stdout]     |                 ^^ help: convert the identifier to snake case (notice the capitalization): `kk`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1345:13
[INFO] [stdout]      |
[INFO] [stdout] 1345 |         let As = &mut Ases[t];
[INFO] [stdout]      |             ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1345 |         let r#as = &mut Ases[t];
[INFO] [stdout]      |             ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MID` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:348:13
[INFO] [stdout]     |
[INFO] [stdout] 348 |         let MID = (K * K) / 2;
[INFO] [stdout]     |             ^^^ help: convert the identifier to snake case: `mid`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `As` should have a snake case name
[INFO] [stdout]     --> src/algorithms.rs:1401:14
[INFO] [stdout]      |
[INFO] [stdout] 1401 |     let (mut As, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ^^
[INFO] [stdout]      |
[INFO] [stdout] help: rename the identifier or convert it to a snake case raw identifier
[INFO] [stdout]      |
[INFO] [stdout] 1401 |     let (mut r#as, mut xs, mut bs, _, _) = refresh_matrixs(&board_of_game);
[INFO] [stdout]      |              ~~~~
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `L` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:521:13
[INFO] [stdout]     |
[INFO] [stdout] 521 |         for L in &lines {
[INFO] [stdout]     |             ^ help: convert the identifier to snake case: `l`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `N` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:550:13
[INFO] [stdout]     |
[INFO] [stdout] 550 |         let N = ((lines[lineslen - 1] - lines[0] + 2) as f32 / (max_j as f32 / 4.0)) as usize;
[INFO] [stdout]     |             ^ help: convert the identifier to snake case: `n`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]     --> src/algorithms.rs:1402:5
[INFO] [stdout]      |
[INFO] [stdout] 1402 |     solve_direct(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1402 |     let _ = solve_direct(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]     --> src/algorithms.rs:1406:5
[INFO] [stdout]      |
[INFO] [stdout] 1406 |     solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]      |
[INFO] [stdout]      = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]      |
[INFO] [stdout] 1406 |     let _ = solve_minus(&mut As, &mut xs, &mut bs, board_of_game);
[INFO] [stdout]      |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `mult` should have an upper case name
[INFO] [stdout]    --> src/videos/mvf_video.rs:110:15
[INFO] [stdout]     |
[INFO] [stdout] 110 |         const mult: f64 = 100000000.0;
[INFO] [stdout]     |               ^^^^ help: convert the identifier to upper case: `MULT`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_upper_case_globals)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: structure field `flagedList` should have a snake case name
[INFO] [stdout]   --> src/videos/minesweeper_board.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 37 |     flagedList: Vec<(usize, usize)>, // 记录哪些雷曾经被标过，则再标这些雷不记为ce
[INFO] [stdout]    |     ^^^^^^^^^^ help: convert the identifier to snake case: `flaged_list`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `flagChordingUseful` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:254:17
[INFO] [stdout]     |
[INFO] [stdout] 254 |         let mut flagChordingUseful = false; // 双击有效的基础上，周围是否有未打开的格子
[INFO] [stdout]     |                 ^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `flag_chording_useful`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `chordingCells` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:255:17
[INFO] [stdout]     |
[INFO] [stdout] 255 |         let mut chordingCells = vec![]; // 未打开的格子的集合
[INFO] [stdout]     |                 ^^^^^^^^^^^^^ help: convert the identifier to snake case: `chording_cells`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `flagedNum` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:256:17
[INFO] [stdout]     |
[INFO] [stdout] 256 |         let mut flagedNum = 0; // 双击点周围的标雷数
[INFO] [stdout]     |                 ^^^^^^^^^ help: convert the identifier to snake case: `flaged_num`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `surround3BV` should have a snake case name
[INFO] [stdout]    --> src/videos/minesweeper_board.rs:257:17
[INFO] [stdout]     |
[INFO] [stdout] 257 |         let mut surround3BV = 0; // 周围的3BV
[INFO] [stdout]     |                 ^^^^^^^^^^^ help: convert the identifier to snake case: `surround3_bv`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `K` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:338:26
[INFO] [stdout]     |
[INFO] [stdout] 338 |     fn narrow(&mut self, K: usize) {
[INFO] [stdout]     |                          ^ help: convert the identifier to snake case (notice the capitalization): `k`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `KK` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:347:17
[INFO] [stdout]     |
[INFO] [stdout] 347 |         let mut KK = vec![0.0; K * K];
[INFO] [stdout]     |                 ^^ help: convert the identifier to snake case (notice the capitalization): `kk`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `MID` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:348:13
[INFO] [stdout]     |
[INFO] [stdout] 348 |         let MID = (K * K) / 2;
[INFO] [stdout]     |             ^^^ help: convert the identifier to snake case: `mid`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `L` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:521:13
[INFO] [stdout]     |
[INFO] [stdout] 521 |         for L in &lines {
[INFO] [stdout]     |             ^ help: convert the identifier to snake case: `l`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `N` should have a snake case name
[INFO] [stdout]    --> src/OBR.rs:550:13
[INFO] [stdout]     |
[INFO] [stdout] 550 |         let N = ((lines[lineslen - 1] - lines[0] + 2) as f32 / (max_j as f32 / 4.0)) as usize;
[INFO] [stdout]     |             ^ help: convert the identifier to snake case: `n`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 106 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 111 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `game_board`
[INFO] [stdout]   --> tests/test_laymine.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 12 |         let game_board = laymine_solvable_thread(16, 30, 99, 0, 0, 100000);
[INFO] [stdout]    |             ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_board`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> tests/test_safe_board.rs:15:9
[INFO] [stdout]    |
[INFO] [stdout] 15 |     let mut my_board = SafeBoard::new(board);
[INFO] [stdout]    |         ----^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `laymine`
[INFO] [stdout]  --> tests/test_utils.rs:1:36
[INFO] [stdout]   |
[INFO] [stdout] 1 | use ms_toollib::{cal_bbbv, cal_op, laymine};
[INFO] [stdout]   |                                    ^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `cal_is_op_possibility_cells`, `cal_possibility`, `is_solvable`, `mark_board`, `solve_direct`, `solve_enumerate`
[INFO] [stdout]  --> tests/test_getmatrix.rs:2:5
[INFO] [stdout]   |
[INFO] [stdout] 2 |     cal_is_op_possibility_cells, cal_possibility, cal_possibility_onboard, is_solvable, mark_board,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^                           ^^^^^^^^^^^  ^^^^^^^^^^
[INFO] [stdout] 3 |     solve_direct, solve_enumerate,
[INFO] [stdout]   |     ^^^^^^^^^^^^  ^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `cal_table_minenum_recursion`, `combine`, `refresh_matrix`, `refresh_matrixs`
[INFO] [stdout]  --> tests/test_getmatrix.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 |     cal_table_minenum_recursion, combine, refresh_matrix, refresh_matrixs, refresh_matrixses,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^  ^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `bench_sample_3BVs_exp` should have a snake case name
[INFO] [stdout]  --> benches/sample_boards.rs:8:4
[INFO] [stdout]   |
[INFO] [stdout] 8 | fn bench_sample_3BVs_exp(bencher: &mut Bencher) {
[INFO] [stdout]   |    ^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `bench_sample_3_bvs_exp`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> tests/test_safe_board.rs:42:5
[INFO] [stdout]    |
[INFO] [stdout] 42 |     my_board.set_board(board);
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]    = note: `#[warn(unused_must_use)]` on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 42 |     let _ = my_board.set_board(board);
[INFO] [stdout]    |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> tests/test_safe_board.rs:43:5
[INFO] [stdout]    |
[INFO] [stdout] 43 |     my_board.step("lc", (18,18));
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 43 |     let _ = my_board.step("lc", (18,18));
[INFO] [stdout]    |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]   --> tests/test_safe_board.rs:44:5
[INFO] [stdout]    |
[INFO] [stdout] 44 |     my_board.step("lr", (18,18));
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]    |
[INFO] [stdout] 44 |     let _ = my_board.step("lr", (18,18));
[INFO] [stdout]    |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `bench_sample_3BVs_exp` should have a snake case name
[INFO] [stdout]  --> benches/refresh_matrix.rs:8:4
[INFO] [stdout]   |
[INFO] [stdout] 8 | fn bench_sample_3BVs_exp(bencher: &mut Bencher) {
[INFO] [stdout]   |    ^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `bench_sample_3_bvs_exp`
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 4 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `laymine_solvable_thread`, `laymine_solvable`
[INFO] [stdout]  --> benches/lay_mine.rs:1:18
[INFO] [stdout]   |
[INFO] [stdout] 1 | use ms_toollib::{laymine_solvable_thread, laymine_solvable, laymine, laymine_op, cal_bbbv};
[INFO] [stdout]   |                  ^^^^^^^^^^^^^^^^^^^^^^^  ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:198:13
[INFO] [stdout]     |
[INFO] [stdout] 198 |     thread::sleep_ms(600);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(deprecated)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:203:13
[INFO] [stdout]     |
[INFO] [stdout] 203 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:207:13
[INFO] [stdout]     |
[INFO] [stdout] 207 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:209:13
[INFO] [stdout]     |
[INFO] [stdout] 209 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:211:13
[INFO] [stdout]     |
[INFO] [stdout] 211 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:216:13
[INFO] [stdout]     |
[INFO] [stdout] 216 |     thread::sleep_ms(50);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:218:13
[INFO] [stdout]     |
[INFO] [stdout] 218 |     thread::sleep_ms(50);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:220:13
[INFO] [stdout]     |
[INFO] [stdout] 220 |     thread::sleep_ms(50);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:222:13
[INFO] [stdout]     |
[INFO] [stdout] 222 |     thread::sleep_ms(50);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:224:13
[INFO] [stdout]     |
[INFO] [stdout] 224 |     thread::sleep_ms(50);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:227:13
[INFO] [stdout]     |
[INFO] [stdout] 227 |     thread::sleep_ms(50);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:671:13
[INFO] [stdout]     |
[INFO] [stdout] 671 |     thread::sleep_ms(600);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:675:13
[INFO] [stdout]     |
[INFO] [stdout] 675 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:677:13
[INFO] [stdout]     |
[INFO] [stdout] 677 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:679:13
[INFO] [stdout]     |
[INFO] [stdout] 679 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:681:13
[INFO] [stdout]     |
[INFO] [stdout] 681 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:683:13
[INFO] [stdout]     |
[INFO] [stdout] 683 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: use of deprecated function `std::thread::sleep_ms`: replaced by `std::thread::sleep`
[INFO] [stdout]    --> tests/test_analyse.rs:685:13
[INFO] [stdout]     |
[INFO] [stdout] 685 |     thread::sleep_ms(20);
[INFO] [stdout]     |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> tests/test_getmatrix.rs:14:9
[INFO] [stdout]    |
[INFO] [stdout] 14 |     let mut game_board = vec![
[INFO] [stdout]    |         ----^^^^^^^^^^
[INFO] [stdout]    |         |
[INFO] [stdout]    |         help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `is_solvable`
[INFO] [stdout]  --> tests/test_engines.rs:3:30
[INFO] [stdout]   |
[INFO] [stdout] 3 |     is_guess_while_needless, is_solvable, mark_board, solve_direct, solve_enumerate,
[INFO] [stdout]   |                              ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 3 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 1 warning emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> tests/test_engines.rs:108:9
[INFO] [stdout]     |
[INFO] [stdout] 108 |     let mut game_board = vec![
[INFO] [stdout]     |         ----^^^^^^^^^^
[INFO] [stdout]     |         |
[INFO] [stdout]     |         help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `ans`
[INFO] [stdout]    --> tests/test_engines.rs:233:9
[INFO] [stdout]     |
[INFO] [stdout] 233 |     let ans = mark_board(&mut game_board);
[INFO] [stdout]     |         ^^^ help: if this is intentional, prefix it with an underscore: `_ans`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused `Result` that must be used
[INFO] [stdout]    --> tests/test_engines.rs:141:5
[INFO] [stdout]     |
[INFO] [stdout] 141 |     mark_board(&mut game_board);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: this `Result` may be an `Err` variant, which should be handled
[INFO] [stdout]     = note: `#[warn(unused_must_use)]` on by default
[INFO] [stdout] help: use `let _ = ...` to ignore the resulting value
[INFO] [stdout]     |
[INFO] [stdout] 141 |     let _ = mark_board(&mut game_board);
[INFO] [stdout]     |     +++++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 4 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `AvfVideo_works` should have a snake case name
[INFO] [stdout]   --> tests/test_analyse.rs:36:4
[INFO] [stdout]    |
[INFO] [stdout] 36 | fn AvfVideo_works() {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `avf_video_works`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `RmvVideo_works` should have a snake case name
[INFO] [stdout]   --> tests/test_analyse.rs:70:4
[INFO] [stdout]    |
[INFO] [stdout] 70 | fn RmvVideo_works() {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `rmv_video_works`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `MvfVideo_works` should have a snake case name
[INFO] [stdout]   --> tests/test_analyse.rs:99:4
[INFO] [stdout]    |
[INFO] [stdout] 99 | fn MvfVideo_works() {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `mvf_video_works`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `EvfVideo_works` should have a snake case name
[INFO] [stdout]    --> tests/test_analyse.rs:144:4
[INFO] [stdout]     |
[INFO] [stdout] 144 | fn EvfVideo_works() {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^ help: convert the identifier to snake case: `evf_video_works`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `BaseVideo_works` should have a snake case name
[INFO] [stdout]    --> tests/test_analyse.rs:186:4
[INFO] [stdout]     |
[INFO] [stdout] 186 | fn BaseVideo_works() {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `base_video_works`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `BaseVideo_works_2` should have a snake case name
[INFO] [stdout]    --> tests/test_analyse.rs:308:4
[INFO] [stdout]     |
[INFO] [stdout] 308 | fn BaseVideo_works_2() {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `base_video_works_2`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `BaseVideo_works_3` should have a snake case name
[INFO] [stdout]    --> tests/test_analyse.rs:632:4
[INFO] [stdout]     |
[INFO] [stdout] 632 | fn BaseVideo_works_3() {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `base_video_works_3`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `BaseVideo_works_4` should have a snake case name
[INFO] [stdout]    --> tests/test_analyse.rs:659:4
[INFO] [stdout]     |
[INFO] [stdout] 659 | fn BaseVideo_works_4() {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `base_video_works_4`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 26 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 24.28s
[INFO] running `Command { std: "docker" "inspect" "312b35e3a5a8d21b3f14e6a89f0e76280b44eec1e9653f02f42f3911e3869687", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "312b35e3a5a8d21b3f14e6a89f0e76280b44eec1e9653f02f42f3911e3869687", kill_on_drop: false }`
[INFO] [stdout] 312b35e3a5a8d21b3f14e6a89f0e76280b44eec1e9653f02f42f3911e3869687
