[INFO] cloning repository https://github.com/pavlov-dmitry/knockdown [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/pavlov-dmitry/knockdown" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpavlov-dmitry%2Fknockdown", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpavlov-dmitry%2Fknockdown'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 4411f41e928b63eb4035f9fc89a3cebb38d46f85 [INFO] checking pavlov-dmitry/knockdown against master#1f12b9b0fdbe735968ac002792a720f0ba4faca6 for crater-rollup-uwu [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpavlov-dmitry%2Fknockdown" "/workspace/builds/worker-2-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-2-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/pavlov-dmitry/knockdown on toolchain 1f12b9b0fdbe735968ac002792a720f0ba4faca6 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1f12b9b0fdbe735968ac002792a720f0ba4faca6" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/pavlov-dmitry/knockdown [INFO] finished tweaking git repo https://github.com/pavlov-dmitry/knockdown [INFO] tweaked toml for git repo https://github.com/pavlov-dmitry/knockdown written to /workspace/builds/worker-2-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/pavlov-dmitry/knockdown already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1f12b9b0fdbe735968ac002792a720f0ba4faca6" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:923055f121b5182466d55868a8b05e67af8ba4a3a3f6bad814e953ca3cd3ac2a" "/opt/rustwide/cargo-home/bin/cargo" "+1f12b9b0fdbe735968ac002792a720f0ba4faca6" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 76cf22f014e7fd42e998899862ed061fae6a9f9243a2b3eca813260def4911bc [INFO] running `Command { std: "docker" "start" "-a" "76cf22f014e7fd42e998899862ed061fae6a9f9243a2b3eca813260def4911bc", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "76cf22f014e7fd42e998899862ed061fae6a9f9243a2b3eca813260def4911bc", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "76cf22f014e7fd42e998899862ed061fae6a9f9243a2b3eca813260def4911bc", kill_on_drop: false }` [INFO] [stdout] 76cf22f014e7fd42e998899862ed061fae6a9f9243a2b3eca813260def4911bc [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:923055f121b5182466d55868a8b05e67af8ba4a3a3f6bad814e953ca3cd3ac2a" "/opt/rustwide/cargo-home/bin/cargo" "+1f12b9b0fdbe735968ac002792a720f0ba4faca6" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 089873929b21231be499c907f8e1490d31f38aefdd66cb893fcc6ea0de0cab84 [INFO] running `Command { std: "docker" "start" "-a" "089873929b21231be499c907f8e1490d31f38aefdd66cb893fcc6ea0de0cab84", kill_on_drop: false }` [INFO] [stderr] Checking knockdown v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `super::player::Player` [INFO] [stdout] --> src/game_service/game/game_event.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use super::player::Player; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::turn::Turn` [INFO] [stdout] --> src/game_service/game/game_event.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use super::turn::Turn; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Duration` [INFO] [stdout] --> src/game_service/game/game_event.rs:3:27 [INFO] [stdout] | [INFO] [stdout] 3 | use super::types::{Angle, Duration, HitPoints, Id, Point}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::default::Default` [INFO] [stdout] --> src/game_service/game/game_event.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use std::default::Default; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Id` [INFO] [stdout] --> src/game_service/game/player.rs:1:38 [INFO] [stdout] | [INFO] [stdout] 1 | use super::types::{Angle, HitPoints, Id, Point}; [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Point` [INFO] [stdout] --> src/game_service/game/turns/back_to_the_ring.rs:1:24 [INFO] [stdout] | [INFO] [stdout] 1 | use super::types::{Id, Point, BODY_SIZE, HALF_BODY_SIZE}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::player::Player` [INFO] [stdout] --> src/game_service/game/game_event.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use super::player::Player; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::turn::Turn` [INFO] [stdout] --> src/game_service/game/game_event.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use super::turn::Turn; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Duration` [INFO] [stdout] --> src/game_service/game/game_event.rs:3:27 [INFO] [stdout] | [INFO] [stdout] 3 | use super::types::{Angle, Duration, HitPoints, Id, Point}; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::default::Default` [INFO] [stdout] --> src/game_service/game/game_event.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use std::default::Default; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Id` [INFO] [stdout] --> src/game_service/game/player.rs:1:38 [INFO] [stdout] | [INFO] [stdout] 1 | use super::types::{Angle, HitPoints, Id, Point}; [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/game_service/game/turns/move_forward.rs:22:9 [INFO] [stdout] | [INFO] [stdout] 22 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/game_service/game/turns/move_backward.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 18 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Point` [INFO] [stdout] --> src/game_service/game/turns/back_to_the_ring.rs:1:24 [INFO] [stdout] | [INFO] [stdout] 1 | use super::types::{Id, Point, BODY_SIZE, HALF_BODY_SIZE}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/game_service/game/turns/back_to_the_ring.rs:41:9 [INFO] [stdout] | [INFO] [stdout] 41 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target` [INFO] [stdout] --> src/game_service/game/turns/move_backward.rs:8:9 [INFO] [stdout] | [INFO] [stdout] 8 | let target = game.get_player_target(player_id); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/game_service/mod.rs:53:24 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, player_id: Id, turn: game::Turn) {} [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `turn` [INFO] [stdout] --> src/game_service/mod.rs:53:39 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, player_id: Id, turn: game::Turn) {} [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_turn` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type `GameMessage` is more private than the item `PlayerChannel::send` [INFO] [stdout] --> src/game_service/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | fn send(&mut self, msgs: Vec); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ method `PlayerChannel::send` is reachable at visibility `pub(crate)` [INFO] [stdout] | [INFO] [stdout] note: but type `GameMessage` is only usable at visibility `pub(self)` [INFO] [stdout] --> src/game_service/mod.rs:8:1 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] = note: `#[warn(private_interfaces)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `GameMessage` is never used [INFO] [stdout] --> src/game_service/mod.rs:8:6 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait `PlayerChannel` is never used [INFO] [stdout] --> src/game_service/mod.rs:16:11 [INFO] [stdout] | [INFO] [stdout] 16 | pub trait PlayerChannel { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `GameService` is never constructed [INFO] [stdout] --> src/game_service/mod.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | struct GameService [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `start`, and `turn` are never used [INFO] [stdout] --> src/game_service/mod.rs:39:8 [INFO] [stdout] | [INFO] [stdout] 33 | / impl GameService [INFO] [stdout] 34 | | where [INFO] [stdout] 35 | | C1: PlayerChannel, [INFO] [stdout] 36 | | C2: PlayerChannel, [INFO] [stdout] | |______________________- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 39 | fn new(one_player: C1, another_player: C2) -> Self [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 51 | fn start() {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] 52 | // очередной игрок сделал ход [INFO] [stdout] 53 | fn turn(&mut self, player_id: Id, turn: game::Turn) {} [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `create_standart`, `new`, `make_turn`, and `winner` are never used [INFO] [stdout] --> src/game_service/game/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 28 | impl Game { [INFO] [stdout] | --------- associated items in this implementation [INFO] [stdout] 29 | pub fn create_standart() -> Game { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 48 | pub fn new(field: Field, first_player: Player, second_player: Player) -> Game { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | pub fn make_turn(&mut self, player_id: Id, turn: Turn) -> Vec { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 66 | pub fn winner(&self) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `make_turn` is never used [INFO] [stdout] --> src/game_service/game/mod.rs:71:4 [INFO] [stdout] | [INFO] [stdout] 71 | fn make_turn(game: &mut G, player: Id, turn: Turn) [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_on_knockout` is never used [INFO] [stdout] --> src/game_service/game/mod.rs:94:4 [INFO] [stdout] | [INFO] [stdout] 94 | fn check_on_knockout(game: &mut G, player_id: Id) [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> src/game_service/game/field.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl Field { [INFO] [stdout] | ---------- associated function in this implementation [INFO] [stdout] 8 | pub fn new(width: f32, height: f32) -> Field { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `player_id`, `action`, and `time_frame_idx` are never read [INFO] [stdout] --> src/game_service/game/game_event.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 12 | pub struct PlayerEvent { [INFO] [stdout] | ----------- fields in this struct [INFO] [stdout] 13 | /// идентификатор игрока [INFO] [stdout] 14 | player_id: Id, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] 15 | /// изменение которое произошло с игроком [INFO] [stdout] 16 | action: PlayerDiff, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 17 | /// индекс временного окна этого изменения [INFO] [stdout] 18 | time_frame_idx: usize, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `PlayerEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:24:12 [INFO] [stdout] | [INFO] [stdout] 24 | MoveTo(Point), [INFO] [stdout] | ------ ^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 24 | MoveTo(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:25:18 [INFO] [stdout] | [INFO] [stdout] 25 | MoveByCircle(MoveByCircle), [INFO] [stdout] | ------------ ^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 25 | MoveByCircle(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:26:14 [INFO] [stdout] | [INFO] [stdout] 26 | RotateTo(Angle), [INFO] [stdout] | -------- ^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 26 | RotateTo(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:34:15 [INFO] [stdout] | [INFO] [stdout] 34 | HitPoints(HitPoints), [INFO] [stdout] | --------- ^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 34 | HitPoints(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `rotation_point` and `angle_diff` are never read [INFO] [stdout] --> src/game_service/game/game_event.rs:39:5 [INFO] [stdout] | [INFO] [stdout] 38 | struct MoveByCircle { [INFO] [stdout] | ------------ fields in this struct [INFO] [stdout] 39 | rotation_point: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 40 | angle_diff: f32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `MoveByCircle` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `GameOver` is never constructed [INFO] [stdout] --> src/game_service/game/game_event.rs:44:8 [INFO] [stdout] | [INFO] [stdout] 44 | struct GameOver { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple methods are never used [INFO] [stdout] --> src/game_service/game/game_event.rs:51:8 [INFO] [stdout] | [INFO] [stdout] 49 | pub trait EventsBuilder { [INFO] [stdout] | ------------- methods in this trait [INFO] [stdout] 50 | /// говорит что следующее действие происходит в то же время что и предыду... [INFO] [stdout] 51 | fn in_same_time(&mut self) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 52 | /// повернуть игрока так чтобы он смотрел по определённому углу [INFO] [stdout] 53 | fn player_rotate(&mut self, player_id: Id, azimuth: Angle) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] 54 | /// игрок передвигается по прямой в определённую точку [INFO] [stdout] 55 | fn player_move_by_line_to(&mut self, player_id: Id, pos: Point) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 56 | /// игрок передвигается по кругу [INFO] [stdout] 57 | fn player_move_by_circle( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 65 | fn player_hit_straight_left(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 66 | /// игрок ударил прямым справа [INFO] [stdout] 67 | fn player_hit_straight_right(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 68 | /// игрок ударил хуком слева [INFO] [stdout] 69 | fn player_hit_hook_left(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 70 | /// игрок ударил хуком справа [INFO] [stdout] 71 | fn player_hit_hook_right(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 72 | /// переводит игрока в состояние побитого [INFO] [stdout] 73 | fn set_player_beaten(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] 74 | /// устанавливаем кол-во жизней игрока [INFO] [stdout] 75 | fn set_player_hitpoints(&mut self, player_id: Id, hitpoint: HitPoints) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 76 | /// конец игры [INFO] [stdout] 77 | fn game_over(&mut self, winner_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new` is never used [INFO] [stdout] --> src/game_service/game/player.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Player { [INFO] [stdout] | ----------- associated function in this implementation [INFO] [stdout] 12 | pub fn new(hit_points: u8, position: Point, angle: Angle) -> Player { [INFO] [stdout] | ^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: methods `get_field`, `get_player`, `get_player_target`, and `get_player_target_id` are never used [INFO] [stdout] --> src/game_service/game/state.rs:7:8 [INFO] [stdout] | [INFO] [stdout] 6 | pub trait GameState { [INFO] [stdout] | --------- methods in this trait [INFO] [stdout] 7 | fn get_field(&self) -> &Field; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] 8 | fn get_player(&self, id: Id) -> &Player; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] 9 | fn get_player_target(&self, id: Id) -> &Player; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] 10 | fn get_player_target_id(&self, id: Id) -> Id; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple variants are never constructed [INFO] [stdout] --> src/game_service/game/turn.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 3 | pub enum Turn { [INFO] [stdout] | ---- variants in this enum [INFO] [stdout] 4 | /// пропуск хода [INFO] [stdout] 5 | Pass, [INFO] [stdout] | ^^^^ [INFO] [stdout] 6 | /// движение вперёд [INFO] [stdout] 7 | MoveForward, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] 8 | /// движение назад [INFO] [stdout] 9 | MoveBackward, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 10 | /// обойти слева [INFO] [stdout] 11 | MoveLeft, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 12 | /// обойти справа [INFO] [stdout] 13 | MoveRight, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] 14 | /// прямой удар правой рукой [INFO] [stdout] 15 | HitStraightRight, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] 16 | /// прямой удар левой рукой [INFO] [stdout] 17 | HitStraightLeft, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] 18 | /// удар хуком правой рукой [INFO] [stdout] 19 | HitHookRight, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] 20 | /// удар хуком левой рукой [INFO] [stdout] 21 | HitHookLeft, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Turn` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `turn_on_target_if_need` is never used [INFO] [stdout] --> src/game_service/game/turns/mod.rs:27:8 [INFO] [stdout] | [INFO] [stdout] 27 | pub fn turn_on_target_if_need( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_forward` is never used [INFO] [stdout] --> src/game_service/game/turns/move_forward.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_forward(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `pass` is never used [INFO] [stdout] --> src/game_service/game/turns/pass.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn pass(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_backward` is never used [INFO] [stdout] --> src/game_service/game/turns/move_backward.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_backward(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_left` is never used [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn move_left(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_right` is never used [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn move_right(game: &mut S, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `move_by_circle` is never used [INFO] [stdout] --> src/game_service/game/turns/move_by_circle.rs:13:4 [INFO] [stdout] | [INFO] [stdout] 13 | fn move_by_circle(game: &mut S, player_id: Id, angle_diff: f32) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `back_to_the_ring` is never used [INFO] [stdout] --> src/game_service/game/turns/back_to_the_ring.rs:5:8 [INFO] [stdout] | [INFO] [stdout] 5 | pub fn back_to_the_ring(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `GUARD_DISTANCE` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:5:7 [INFO] [stdout] | [INFO] [stdout] 5 | const GUARD_DISTANCE: Distance = HALF_BODY_SIZE / 3.0; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `STRAIGHT_LENGTH` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:6:7 [INFO] [stdout] | [INFO] [stdout] 6 | const STRAIGHT_LENGTH: Distance = BODY_SIZE * 1.5 - GUARD_DISTANCE; [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `HOOK_LENGTH` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:7:7 [INFO] [stdout] | [INFO] [stdout] 7 | const HOOK_LENGTH: Distance = BODY_SIZE - GUARD_DISTANCE; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_straight_left` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn hit_straight_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_straight_right` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn hit_straight_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_hook_left` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:19:8 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn hit_hook_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_hook_right` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn hit_hook_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_turn` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:29:4 [INFO] [stdout] | [INFO] [stdout] 29 | fn hit_turn(game: &mut G, player_id: Id, hit_check: F) [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `Hand` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:54:6 [INFO] [stdout] | [INFO] [stdout] 54 | enum Hand { [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_hit_straight_left` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:59:4 [INFO] [stdout] | [INFO] [stdout] 59 | fn is_hit_straight_left(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_hit_straight_right` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:63:4 [INFO] [stdout] | [INFO] [stdout] 63 | fn is_hit_straight_right(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_hit_straight` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:67:4 [INFO] [stdout] | [INFO] [stdout] 67 | fn is_hit_straight( [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_hit_hook_left` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:91:4 [INFO] [stdout] | [INFO] [stdout] 91 | fn is_hit_hook_left(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_hit_hook_right` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:95:4 [INFO] [stdout] | [INFO] [stdout] 95 | fn is_hit_hook_right(player_pos: &Point, player_angle: &Angle, target_pos: &Point) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `is_hit_hook` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:99:4 [INFO] [stdout] | [INFO] [stdout] 99 | fn is_hit_hook(player_pos: &Point, player_angle: &Angle, target_pos: &Point, hand: Hand) -> bool { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `Duration` is never used [INFO] [stdout] --> src/game_service/game/types/mod.rs:1:10 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Duration = f32; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `BODY_SIZE` is never used [INFO] [stdout] --> src/game_service/game/types/mod.rs:6:11 [INFO] [stdout] | [INFO] [stdout] 6 | pub const BODY_SIZE: Distance = 1.0; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `HALF_BODY_SIZE` is never used [INFO] [stdout] --> src/game_service/game/types/mod.rs:7:11 [INFO] [stdout] | [INFO] [stdout] 7 | pub const HALF_BODY_SIZE: Distance = BODY_SIZE / 2.0; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `opposite` is never used [INFO] [stdout] --> src/game_service/game/types/angle.rs:33:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl Angle { [INFO] [stdout] | ---------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 33 | pub fn opposite(&self) -> Angle { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `translate_to` is never used [INFO] [stdout] --> src/game_service/game/types/point.rs:41:12 [INFO] [stdout] | [INFO] [stdout] 10 | impl Point { [INFO] [stdout] | ---------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 41 | pub fn translate_to(&self, angle: Angle, point: Point) -> Point { [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `TurnValidator` is never constructed [INFO] [stdout] --> src/game_service/turn_validator.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct TurnValidator { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new` and `validate_turn_and_remember` are never used [INFO] [stdout] --> src/game_service/turn_validator.rs:8:12 [INFO] [stdout] | [INFO] [stdout] 7 | impl TurnValidator { [INFO] [stdout] | ------------------ associated items in this implementation [INFO] [stdout] 8 | pub fn new() -> Self { [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 14 | pub fn validate_turn_and_remember(&mut self, turn: Turn) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 59 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `target` [INFO] [stdout] --> src/game_service/game/turns/move_backward.rs:8:9 [INFO] [stdout] | [INFO] [stdout] 8 | let target = game.get_player_target(player_id); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_target` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `player_id` [INFO] [stdout] --> src/game_service/mod.rs:53:24 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, player_id: Id, turn: game::Turn) {} [INFO] [stdout] | ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_player_id` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `turn` [INFO] [stdout] --> src/game_service/mod.rs:53:39 [INFO] [stdout] | [INFO] [stdout] 53 | fn turn(&mut self, player_id: Id, turn: game::Turn) {} [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_turn` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type `GameMessage` is more private than the item `PlayerChannel::send` [INFO] [stdout] --> src/game_service/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | fn send(&mut self, msgs: Vec); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ method `PlayerChannel::send` is reachable at visibility `pub(crate)` [INFO] [stdout] | [INFO] [stdout] note: but type `GameMessage` is only usable at visibility `pub(self)` [INFO] [stdout] --> src/game_service/mod.rs:8:1 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] = note: `#[warn(private_interfaces)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: enum `GameMessage` is never used [INFO] [stdout] --> src/game_service/mod.rs:8:6 [INFO] [stdout] | [INFO] [stdout] 8 | enum GameMessage { [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait `PlayerChannel` is never used [INFO] [stdout] --> src/game_service/mod.rs:16:11 [INFO] [stdout] | [INFO] [stdout] 16 | pub trait PlayerChannel { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `GameService` is never constructed [INFO] [stdout] --> src/game_service/mod.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | struct GameService [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `new`, `start`, and `turn` are never used [INFO] [stdout] --> src/game_service/mod.rs:39:8 [INFO] [stdout] | [INFO] [stdout] 33 | / impl GameService [INFO] [stdout] 34 | | where [INFO] [stdout] 35 | | C1: PlayerChannel, [INFO] [stdout] 36 | | C2: PlayerChannel, [INFO] [stdout] | |______________________- associated items in this implementation [INFO] [stdout] ... [INFO] [stdout] 39 | fn new(one_player: C1, another_player: C2) -> Self [INFO] [stdout] | ^^^ [INFO] [stdout] ... [INFO] [stdout] 51 | fn start() {} [INFO] [stdout] | ^^^^^ [INFO] [stdout] 52 | // очередной игрок сделал ход [INFO] [stdout] 53 | fn turn(&mut self, player_id: Id, turn: game::Turn) {} [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated items `create_standart`, `make_turn`, and `winner` are never used [INFO] [stdout] --> src/game_service/game/mod.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 28 | impl Game { [INFO] [stdout] | --------- associated items in this implementation [INFO] [stdout] 29 | pub fn create_standart() -> Game { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 59 | pub fn make_turn(&mut self, player_id: Id, turn: Turn) -> Vec { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 66 | pub fn winner(&self) -> Option { [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `make_turn` is never used [INFO] [stdout] --> src/game_service/game/mod.rs:71:4 [INFO] [stdout] | [INFO] [stdout] 71 | fn make_turn(game: &mut G, player: Id, turn: Turn) [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `check_on_knockout` is never used [INFO] [stdout] --> src/game_service/game/mod.rs:94:4 [INFO] [stdout] | [INFO] [stdout] 94 | fn check_on_knockout(game: &mut G, player_id: Id) [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `player_id`, `action`, and `time_frame_idx` are never read [INFO] [stdout] --> src/game_service/game/game_event.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 12 | pub struct PlayerEvent { [INFO] [stdout] | ----------- fields in this struct [INFO] [stdout] 13 | /// идентификатор игрока [INFO] [stdout] 14 | player_id: Id, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] 15 | /// изменение которое произошло с игроком [INFO] [stdout] 16 | action: PlayerDiff, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 17 | /// индекс временного окна этого изменения [INFO] [stdout] 18 | time_frame_idx: usize, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `PlayerEvent` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:24:12 [INFO] [stdout] | [INFO] [stdout] 24 | MoveTo(Point), [INFO] [stdout] | ------ ^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 24 | MoveTo(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:25:18 [INFO] [stdout] | [INFO] [stdout] 25 | MoveByCircle(MoveByCircle), [INFO] [stdout] | ------------ ^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 25 | MoveByCircle(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:26:14 [INFO] [stdout] | [INFO] [stdout] 26 | RotateTo(Angle), [INFO] [stdout] | -------- ^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 26 | RotateTo(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/game_service/game/game_event.rs:34:15 [INFO] [stdout] | [INFO] [stdout] 34 | HitPoints(HitPoints), [INFO] [stdout] | --------- ^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this variant [INFO] [stdout] | [INFO] [stdout] = note: `PlayerDiff` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 34 | HitPoints(()), [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `rotation_point` and `angle_diff` are never read [INFO] [stdout] --> src/game_service/game/game_event.rs:39:5 [INFO] [stdout] | [INFO] [stdout] 38 | struct MoveByCircle { [INFO] [stdout] | ------------ fields in this struct [INFO] [stdout] 39 | rotation_point: Point, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] 40 | angle_diff: f32, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `MoveByCircle` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `GameOver` is never constructed [INFO] [stdout] --> src/game_service/game/game_event.rs:44:8 [INFO] [stdout] | [INFO] [stdout] 44 | struct GameOver { [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: multiple methods are never used [INFO] [stdout] --> src/game_service/game/game_event.rs:65:8 [INFO] [stdout] | [INFO] [stdout] 49 | pub trait EventsBuilder { [INFO] [stdout] | ------------- methods in this trait [INFO] [stdout] ... [INFO] [stdout] 65 | fn player_hit_straight_left(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 66 | /// игрок ударил прямым справа [INFO] [stdout] 67 | fn player_hit_straight_right(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 68 | /// игрок ударил хуком слева [INFO] [stdout] 69 | fn player_hit_hook_left(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 70 | /// игрок ударил хуком справа [INFO] [stdout] 71 | fn player_hit_hook_right(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 72 | /// переводит игрока в состояние побитого [INFO] [stdout] 73 | fn set_player_beaten(&mut self, player_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] 74 | /// устанавливаем кол-во жизней игрока [INFO] [stdout] 75 | fn set_player_hitpoints(&mut self, player_id: Id, hitpoint: HitPoints) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] 76 | /// конец игры [INFO] [stdout] 77 | fn game_over(&mut self, winner_id: Id) -> &mut Self; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_straight_left` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:9:8 [INFO] [stdout] | [INFO] [stdout] 9 | pub fn hit_straight_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_straight_right` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:14:8 [INFO] [stdout] | [INFO] [stdout] 14 | pub fn hit_straight_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_hook_left` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:19:8 [INFO] [stdout] | [INFO] [stdout] 19 | pub fn hit_hook_left(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_hook_right` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:24:8 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn hit_hook_right(game: &mut G, player_id: Id) { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `hit_turn` is never used [INFO] [stdout] --> src/game_service/game/turns/hit.rs:29:4 [INFO] [stdout] | [INFO] [stdout] 29 | fn hit_turn(game: &mut G, player_id: Id, hit_check: F) [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: type alias `Duration` is never used [INFO] [stdout] --> src/game_service/game/types/mod.rs:1:10 [INFO] [stdout] | [INFO] [stdout] 1 | pub type Duration = f32; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 34 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 0.19s [INFO] running `Command { std: "docker" "inspect" "089873929b21231be499c907f8e1490d31f38aefdd66cb893fcc6ea0de0cab84", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "089873929b21231be499c907f8e1490d31f38aefdd66cb893fcc6ea0de0cab84", kill_on_drop: false }` [INFO] [stdout] 089873929b21231be499c907f8e1490d31f38aefdd66cb893fcc6ea0de0cab84