[INFO] updating cached repository kylejlin/battle-shapes [INFO] running `"git" "fetch" "--all"` [INFO] [stdout] Fetching origin [INFO] [stderr] From git://github.com/kylejlin/battle-shapes [INFO] [stderr] * branch HEAD -> FETCH_HEAD [INFO] running `"git" "clone" "work/cache/sources/gh/kylejlin/battle-shapes" "work/ex/clippy-test-run/sources/stable/gh/kylejlin/battle-shapes"` [INFO] [stderr] Cloning into 'work/ex/clippy-test-run/sources/stable/gh/kylejlin/battle-shapes'... [INFO] [stderr] done. [INFO] running `"git" "clone" "work/cache/sources/gh/kylejlin/battle-shapes" "work/ex/clippy-test-run/sources/stable+rustflags=-Dclippy%3A%3Ainto_iter_on_array/gh/kylejlin/battle-shapes"` [INFO] [stderr] Cloning into 'work/ex/clippy-test-run/sources/stable+rustflags=-Dclippy%3A%3Ainto_iter_on_array/gh/kylejlin/battle-shapes'... [INFO] [stderr] done. [INFO] running `"git" "rev-parse" "HEAD"` [INFO] [stdout] e0beed46db7e6b82cdb9ce32f77f7b5e37557595 [INFO] sha for GitHub repo kylejlin/battle-shapes: e0beed46db7e6b82cdb9ce32f77f7b5e37557595 [INFO] validating manifest of kylejlin/battle-shapes on toolchain stable [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+stable" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] validating manifest of kylejlin/battle-shapes on toolchain stable+rustflags=-Dclippy::into_iter_on_array [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+stable" "read-manifest" "--manifest-path" "Cargo.toml"` [INFO] started frobbing kylejlin/battle-shapes [INFO] finished frobbing kylejlin/battle-shapes [INFO] frobbed toml for kylejlin/battle-shapes written to work/ex/clippy-test-run/sources/stable/gh/kylejlin/battle-shapes/Cargo.toml [INFO] started frobbing kylejlin/battle-shapes [INFO] finished frobbing kylejlin/battle-shapes [INFO] frobbed toml for kylejlin/battle-shapes written to work/ex/clippy-test-run/sources/stable+rustflags=-Dclippy%3A%3Ainto_iter_on_array/gh/kylejlin/battle-shapes/Cargo.toml [INFO] crate kylejlin/battle-shapes has a lockfile. skipping [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+stable" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] running `"/mnt/big/crater/work/local/cargo-home/bin/cargo" "+stable" "fetch" "--locked" "--manifest-path" "Cargo.toml"` [INFO] linting kylejlin/battle-shapes against stable for clippy-test-run [INFO] running `"docker" "create" "-v" "/mnt/big/crater/work/local/target-dirs/clippy-test-run/worker-3/stable:/opt/crater/target:rw,Z" "-v" "/mnt/big/crater/work/ex/clippy-test-run/sources/stable/gh/kylejlin/battle-shapes:/opt/crater/workdir:ro,Z" "-v" "/mnt/big/crater/work/local/cargo-home:/opt/crater/cargo-home:ro,Z" "-v" "/mnt/big/crater/work/local/rustup-home:/opt/crater/rustup-home:ro,Z" "-e" "USER_ID=1000" "-e" "SOURCE_DIR=/opt/crater/workdir" "-e" "MAP_USER_ID=1000" "-e" "CARGO_TARGET_DIR=/opt/crater/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/crater/cargo-home" "-e" "RUSTUP_HOME=/opt/crater/rustup-home" "-w" "/opt/crater/workdir" "-m" "1536M" "--network" "none" "rustops/crates-build-env" "/opt/crater/cargo-home/bin/cargo" "+stable" "clippy" "--frozen" "--all" "--all-targets"` [INFO] [stdout] 4948e0b9ffc912504280e434e5ffbdd964d05d5cb5b0fdd0ab2d73d6a5baaf70 [INFO] running `"docker" "start" "-a" "4948e0b9ffc912504280e434e5ffbdd964d05d5cb5b0fdd0ab2d73d6a5baaf70"` [INFO] [stderr] Checking serde v1.0.46 [INFO] [stderr] Checking stb_truetype v0.2.2 [INFO] [stderr] Checking crossbeam-epoch v0.3.1 [INFO] [stderr] Checking tempfile v3.0.1 [INFO] [stderr] Checking png v0.12.0 [INFO] [stderr] Compiling serde_derive v1.0.46 [INFO] [stderr] Compiling num-derive v0.2.0 [INFO] [stderr] Checking wayland-window v0.13.3 [INFO] [stderr] Checking crossbeam-deque v0.2.0 [INFO] [stderr] Checking rusttype v0.4.3 [INFO] [stderr] Checking rayon-core v1.4.0 [INFO] [stderr] Checking winit v0.12.0 [INFO] [stderr] Checking rayon v1.0.1 [INFO] [stderr] Checking piston2d-graphics v0.26.0 [INFO] [stderr] Checking glutin v0.14.0 [INFO] [stderr] Checking jpeg-decoder v0.1.14 [INFO] [stderr] Checking image v0.19.0 [INFO] [stderr] Checking pistoncore-input v0.20.0 [INFO] [stderr] Checking piston-gfx_texture v0.32.0 [INFO] [stderr] Checking pistoncore-window v0.31.0 [INFO] [stderr] Checking piston2d-gfx_graphics v0.51.0 [INFO] [stderr] Checking pistoncore-event_loop v0.36.0 [INFO] [stderr] Checking pistoncore-glutin_window v0.46.0 [INFO] [stderr] Checking piston v0.36.0 [INFO] [stderr] Checking piston_window v0.79.0 [INFO] [stderr] Checking battle-shapes v0.1.0 (/opt/crater/workdir) [INFO] [stderr] warning: this `else { if .. }` block can be collapsed [INFO] [stderr] --> src/battle_shapes/mod.rs:423:16 [INFO] [stderr] | [INFO] [stderr] 423 | } else { [INFO] [stderr] | ________________^ [INFO] [stderr] 424 | | if self.red_coins > 200.0 { [INFO] [stderr] 425 | | match rand_int(0, 11) { [INFO] [stderr] 426 | | 0 ... 4 => { [INFO] [stderr] ... | [INFO] [stderr] 458 | | } [INFO] [stderr] 459 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::collapsible_if)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#collapsible_if [INFO] [stderr] help: try [INFO] [stderr] | [INFO] [stderr] 423 | } else if self.red_coins > 200.0 { [INFO] [stderr] 424 | match rand_int(0, 11) { [INFO] [stderr] 425 | 0 ... 4 => { [INFO] [stderr] 426 | self.force_add_red_troop( [INFO] [stderr] 427 | TroopType::Swordsman, [INFO] [stderr] 428 | position.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: this `else { if .. }` block can be collapsed [INFO] [stderr] --> src/battle_shapes/mod.rs:423:16 [INFO] [stderr] | [INFO] [stderr] 423 | } else { [INFO] [stderr] | ________________^ [INFO] [stderr] 424 | | if self.red_coins > 200.0 { [INFO] [stderr] 425 | | match rand_int(0, 11) { [INFO] [stderr] 426 | | 0 ... 4 => { [INFO] [stderr] ... | [INFO] [stderr] 458 | | } [INFO] [stderr] 459 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::collapsible_if)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#collapsible_if [INFO] [stderr] help: try [INFO] [stderr] | [INFO] [stderr] 423 | } else if self.red_coins > 200.0 { [INFO] [stderr] 424 | match rand_int(0, 11) { [INFO] [stderr] 425 | 0 ... 4 => { [INFO] [stderr] 426 | self.force_add_red_troop( [INFO] [stderr] 427 | TroopType::Swordsman, [INFO] [stderr] 428 | position.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: unused variable: `step` [INFO] [stderr] --> src/battle_shapes/battle_field.rs:64:13 [INFO] [stderr] | [INFO] [stderr] 64 | let step = troop.troop_type.get_abs_step() * match troop.team { [INFO] [stderr] | ^^^^ help: consider using `_step` instead [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_variables)] on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `is_movable` [INFO] [stderr] --> src/battle_shapes/battle_field.rs:260:25 [INFO] [stderr] | [INFO] [stderr] 260 | let is_movable = engaged_troop.troop_type.is_movable(); [INFO] [stderr] | ^^^^^^^^^^ help: consider using `_is_movable` instead [INFO] [stderr] [INFO] [stderr] warning: unused variable: `vert_step` [INFO] [stderr] --> src/battle_shapes/battle_field.rs:261:25 [INFO] [stderr] | [INFO] [stderr] 261 | let vert_step = if troop.y > engaged_troop.y { [INFO] [stderr] | ^^^^^^^^^ help: consider using `_vert_step` instead [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dt` [INFO] [stderr] --> src/battle_shapes/mod.rs:349:39 [INFO] [stderr] | [INFO] [stderr] 349 | pub fn update_computer(&mut self, dt: f64) { [INFO] [stderr] | ^^ help: consider using `_dt` instead [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:42:9 [INFO] [stderr] | [INFO] [stderr] 42 | / match self { [INFO] [stderr] 43 | | &Team::Blue => Team::Red, [INFO] [stderr] 44 | | &Team::Red => Team::Blue [INFO] [stderr] 45 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::match_ref_pats)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 42 | match *self { [INFO] [stderr] 43 | Team::Blue => Team::Red, [INFO] [stderr] 44 | Team::Red => Team::Blue [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:49:9 [INFO] [stderr] | [INFO] [stderr] 49 | / match self { [INFO] [stderr] 50 | | &Team::Blue => [0.0, 0.0, 1.0, 1.0], [INFO] [stderr] 51 | | &Team::Red => [1.0, 0.0, 0.0, 1.0] [INFO] [stderr] 52 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 49 | match *self { [INFO] [stderr] 50 | Team::Blue => [0.0, 0.0, 1.0, 1.0], [INFO] [stderr] 51 | Team::Red => [1.0, 0.0, 0.0, 1.0] [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:58:9 [INFO] [stderr] | [INFO] [stderr] 58 | / match self { [INFO] [stderr] 59 | | &TroopType::Swordsman => true, [INFO] [stderr] 60 | | &TroopType::Wall => true, [INFO] [stderr] 61 | | &TroopType::Giant => true, [INFO] [stderr] ... | [INFO] [stderr] 67 | | &TroopType::CowardArcher => true [INFO] [stderr] 68 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 58 | match *self { [INFO] [stderr] 59 | TroopType::Swordsman => true, [INFO] [stderr] 60 | TroopType::Wall => true, [INFO] [stderr] 61 | TroopType::Giant => true, [INFO] [stderr] 62 | TroopType::Archer => true, [INFO] [stderr] 63 | TroopType::Arrow => false, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:72:9 [INFO] [stderr] | [INFO] [stderr] 72 | / match self { [INFO] [stderr] 73 | | &TroopType::Swordsman => true, [INFO] [stderr] 74 | | &TroopType::Wall => false, [INFO] [stderr] 75 | | &TroopType::Giant => true, [INFO] [stderr] ... | [INFO] [stderr] 81 | | &TroopType::CowardArcher => true [INFO] [stderr] 82 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 72 | match *self { [INFO] [stderr] 73 | TroopType::Swordsman => true, [INFO] [stderr] 74 | TroopType::Wall => false, [INFO] [stderr] 75 | TroopType::Giant => true, [INFO] [stderr] 76 | TroopType::Archer => true, [INFO] [stderr] 77 | TroopType::Arrow => false, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:86:9 [INFO] [stderr] | [INFO] [stderr] 86 | / match self { [INFO] [stderr] 87 | | &TroopType::Swordsman => 100.0, [INFO] [stderr] 88 | | &TroopType::Wall => 300.0, [INFO] [stderr] 89 | | &TroopType::Giant => 1000.0, [INFO] [stderr] ... | [INFO] [stderr] 95 | | &TroopType::CowardArcher => 100.0 [INFO] [stderr] 96 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 86 | match *self { [INFO] [stderr] 87 | TroopType::Swordsman => 100.0, [INFO] [stderr] 88 | TroopType::Wall => 300.0, [INFO] [stderr] 89 | TroopType::Giant => 1000.0, [INFO] [stderr] 90 | TroopType::Archer => 100.0, [INFO] [stderr] 91 | TroopType::Arrow => 1.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:100:9 [INFO] [stderr] | [INFO] [stderr] 100 | / match self { [INFO] [stderr] 101 | | &TroopType::Swordsman => 40.0, [INFO] [stderr] 102 | | &TroopType::Wall => 40.0, [INFO] [stderr] 103 | | &TroopType::Giant => 80.0, [INFO] [stderr] ... | [INFO] [stderr] 109 | | &TroopType::CowardArcher => 30.0 [INFO] [stderr] 110 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 100 | match *self { [INFO] [stderr] 101 | TroopType::Swordsman => 40.0, [INFO] [stderr] 102 | TroopType::Wall => 40.0, [INFO] [stderr] 103 | TroopType::Giant => 80.0, [INFO] [stderr] 104 | TroopType::Archer => 40.0, [INFO] [stderr] 105 | TroopType::Arrow => 10.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:114:9 [INFO] [stderr] | [INFO] [stderr] 114 | / match self { [INFO] [stderr] 115 | | &TroopType::Swordsman => 30.0, [INFO] [stderr] 116 | | &TroopType::Wall => 0.0, [INFO] [stderr] 117 | | &TroopType::Giant => 100.0, [INFO] [stderr] ... | [INFO] [stderr] 123 | | &TroopType::CowardArcher => 0.0 [INFO] [stderr] 124 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 114 | match *self { [INFO] [stderr] 115 | TroopType::Swordsman => 30.0, [INFO] [stderr] 116 | TroopType::Wall => 0.0, [INFO] [stderr] 117 | TroopType::Giant => 100.0, [INFO] [stderr] 118 | TroopType::Archer => 0.0, [INFO] [stderr] 119 | TroopType::Arrow => 25.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:128:9 [INFO] [stderr] | [INFO] [stderr] 128 | / match self { [INFO] [stderr] 129 | | &TroopType::Swordsman => 0.8, [INFO] [stderr] 130 | | &TroopType::Wall => 0.0, [INFO] [stderr] 131 | | &TroopType::Giant => 3.5, [INFO] [stderr] ... | [INFO] [stderr] 137 | | &TroopType::CowardArcher => 2.75 [INFO] [stderr] 138 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 128 | match *self { [INFO] [stderr] 129 | TroopType::Swordsman => 0.8, [INFO] [stderr] 130 | TroopType::Wall => 0.0, [INFO] [stderr] 131 | TroopType::Giant => 3.5, [INFO] [stderr] 132 | TroopType::Archer => 2.0, [INFO] [stderr] 133 | TroopType::Arrow => 0.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:142:9 [INFO] [stderr] | [INFO] [stderr] 142 | / match self { [INFO] [stderr] 143 | | &TroopType::Swordsman => 30.0, [INFO] [stderr] 144 | | &TroopType::Wall => 10.0, [INFO] [stderr] 145 | | &TroopType::Giant => 100.0, [INFO] [stderr] ... | [INFO] [stderr] 151 | | &TroopType::CowardArcher => 60.0 [INFO] [stderr] 152 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 142 | match *self { [INFO] [stderr] 143 | TroopType::Swordsman => 30.0, [INFO] [stderr] 144 | TroopType::Wall => 10.0, [INFO] [stderr] 145 | TroopType::Giant => 100.0, [INFO] [stderr] 146 | TroopType::Archer => 60.0, [INFO] [stderr] 147 | TroopType::Arrow => 0.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:156:9 [INFO] [stderr] | [INFO] [stderr] 156 | / match self { [INFO] [stderr] 157 | | &TroopType::Swordsman => 35.0, [INFO] [stderr] 158 | | &TroopType::Wall => 0.0, [INFO] [stderr] 159 | | &TroopType::Giant => 12.0, [INFO] [stderr] ... | [INFO] [stderr] 165 | | &TroopType::CowardArcher => 15.0 [INFO] [stderr] 166 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 156 | match *self { [INFO] [stderr] 157 | TroopType::Swordsman => 35.0, [INFO] [stderr] 158 | TroopType::Wall => 0.0, [INFO] [stderr] 159 | TroopType::Giant => 12.0, [INFO] [stderr] 160 | TroopType::Archer => 20.0, [INFO] [stderr] 161 | TroopType::Arrow => 1000.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: writing `&Vec<_>` instead of `&[_]` involves one more reference and cannot be used with non-Vec-based slices. [INFO] [stderr] --> src/battle_shapes/battle_field.rs:49:42 [INFO] [stderr] | [INFO] [stderr] 49 | pub fn update_troop(original_troops: &Vec, troop: &mut Troop, dt: f64) -> TroopUpdateResult { [INFO] [stderr] | ^^^^^^^^^^^ help: change this to: `&[Troop]` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::ptr_arg)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#ptr_arg [INFO] [stderr] [INFO] [stderr] warning: the function has a cyclomatic complexity of 33 [INFO] [stderr] --> src/battle_shapes/battle_field.rs:49:5 [INFO] [stderr] | [INFO] [stderr] 49 | / pub fn update_troop(original_troops: &Vec, troop: &mut Troop, dt: f64) -> TroopUpdateResult { [INFO] [stderr] 50 | | let mut result = TroopUpdateResult::zero_change(Victor::None); [INFO] [stderr] 51 | | [INFO] [stderr] 52 | | if troop.health_bar_counter > dt * HEALTH_BAR_FADE_RATE { [INFO] [stderr] ... | [INFO] [stderr] 305 | | result [INFO] [stderr] 306 | | } [INFO] [stderr] | |_____^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::cyclomatic_complexity)] on by default [INFO] [stderr] = help: you could split it up into multiple smaller functions [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#cyclomatic_complexity [INFO] [stderr] [INFO] [stderr] warning: casting u8 to f64 may become silently lossy if types change [INFO] [stderr] --> src/battle_shapes/battle_field.rs:116:54 [INFO] [stderr] | [INFO] [stderr] 116 | x: dt * step * 3.0 * (is_movable as u8 as f64), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `f64::from(is_movable as u8)` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::cast_lossless)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#cast_lossless [INFO] [stderr] [INFO] [stderr] warning: casting u8 to f64 may become silently lossy if types change [INFO] [stderr] --> src/battle_shapes/battle_field.rs:117:53 [INFO] [stderr] | [INFO] [stderr] 117 | y: dt * vert_step * (is_movable as u8 as f64), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `f64::from(is_movable as u8)` [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#cast_lossless [INFO] [stderr] [INFO] [stderr] error: strict comparison of f32 or f64 [INFO] [stderr] --> src/battle_shapes/battle_field.rs:142:28 [INFO] [stderr] | [INFO] [stderr] 142 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider comparing them within some error: `(dx.signum() - step.signum()).abs() < error` [INFO] [stderr] | [INFO] [stderr] = note: #[deny(clippy::float_cmp)] on by default [INFO] [stderr] note: std::f32::EPSILON and std::f64::EPSILON are available. [INFO] [stderr] --> src/battle_shapes/battle_field.rs:142:28 [INFO] [stderr] | [INFO] [stderr] 142 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#float_cmp [INFO] [stderr] [INFO] [stderr] error: strict comparison of f32 or f64 [INFO] [stderr] --> src/battle_shapes/battle_field.rs:248:28 [INFO] [stderr] | [INFO] [stderr] 248 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider comparing them within some error: `(dx.signum() - step.signum()).abs() < error` [INFO] [stderr] | [INFO] [stderr] note: std::f32::EPSILON and std::f64::EPSILON are available. [INFO] [stderr] --> src/battle_shapes/battle_field.rs:248:28 [INFO] [stderr] | [INFO] [stderr] 248 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#float_cmp [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to both the expression and the patterns [INFO] [stderr] --> src/battle_shapes/battle_field.rs:523:38 [INFO] [stderr] | [INFO] [stderr] 523 | let multiplier = match &troop.team { [INFO] [stderr] | ______________________________________^ [INFO] [stderr] 524 | | &Team::Blue => -3.0, [INFO] [stderr] 525 | | &Team::Red => 0.5 [INFO] [stderr] 526 | | }; [INFO] [stderr] | |_____________________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: try [INFO] [stderr] | [INFO] [stderr] 523 | let multiplier = match troop.team { [INFO] [stderr] 524 | Team::Blue => -3.0, [INFO] [stderr] 525 | Team::Red => 0.5 [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to both the expression and the patterns [INFO] [stderr] --> src/battle_shapes/battle_field.rs:527:49 [INFO] [stderr] | [INFO] [stderr] 527 | let tip_offset_multiplier = match &troop.team { [INFO] [stderr] | _________________________________________________^ [INFO] [stderr] 528 | | &Team::Blue => 0.5, [INFO] [stderr] 529 | | &Team::Red => -1.0 [INFO] [stderr] 530 | | }; [INFO] [stderr] | |_____________________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: try [INFO] [stderr] | [INFO] [stderr] 527 | let tip_offset_multiplier = match troop.team { [INFO] [stderr] 528 | Team::Blue => 0.5, [INFO] [stderr] 529 | Team::Red => -1.0 [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: this argument is passed by reference, but would be more efficient if passed by value [INFO] [stderr] --> src/battle_shapes/mod.rs:191:36 [INFO] [stderr] | [INFO] [stderr] 191 | pub fn update(&mut self, args: &UpdateArgs) { [INFO] [stderr] | ^^^^^^^^^^^ help: consider passing by value instead: `UpdateArgs` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::trivially_copy_pass_by_ref)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#trivially_copy_pass_by_ref [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/mod.rs:226:9 [INFO] [stderr] | [INFO] [stderr] 226 | / if let &Button::Keyboard(key) = args { [INFO] [stderr] 227 | | match key { [INFO] [stderr] 228 | | Key::D1 => { [INFO] [stderr] 229 | | self.add_blue_troop_if_legal(TroopType::Swordsman); [INFO] [stderr] ... | [INFO] [stderr] 277 | | } [INFO] [stderr] 278 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 226 | if let Button::Keyboard(key) = *args { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ ^^^^^ [INFO] [stderr] [INFO] [stderr] error: aborting due to 2 previous errors [INFO] [stderr] [INFO] [stderr] error: Could not compile `battle-shapes`. [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stderr] warning: unused variable: `step` [INFO] [stderr] --> src/battle_shapes/battle_field.rs:64:13 [INFO] [stderr] | [INFO] [stderr] 64 | let step = troop.troop_type.get_abs_step() * match troop.team { [INFO] [stderr] | ^^^^ help: consider using `_step` instead [INFO] [stderr] | [INFO] [stderr] = note: #[warn(unused_variables)] on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `is_movable` [INFO] [stderr] --> src/battle_shapes/battle_field.rs:260:25 [INFO] [stderr] | [INFO] [stderr] 260 | let is_movable = engaged_troop.troop_type.is_movable(); [INFO] [stderr] | ^^^^^^^^^^ help: consider using `_is_movable` instead [INFO] [stderr] [INFO] [stderr] warning: unused variable: `vert_step` [INFO] [stderr] --> src/battle_shapes/battle_field.rs:261:25 [INFO] [stderr] | [INFO] [stderr] 261 | let vert_step = if troop.y > engaged_troop.y { [INFO] [stderr] | ^^^^^^^^^ help: consider using `_vert_step` instead [INFO] [stderr] [INFO] [stderr] warning: unused variable: `dt` [INFO] [stderr] --> src/battle_shapes/mod.rs:349:39 [INFO] [stderr] | [INFO] [stderr] 349 | pub fn update_computer(&mut self, dt: f64) { [INFO] [stderr] | ^^ help: consider using `_dt` instead [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:42:9 [INFO] [stderr] | [INFO] [stderr] 42 | / match self { [INFO] [stderr] 43 | | &Team::Blue => Team::Red, [INFO] [stderr] 44 | | &Team::Red => Team::Blue [INFO] [stderr] 45 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::match_ref_pats)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 42 | match *self { [INFO] [stderr] 43 | Team::Blue => Team::Red, [INFO] [stderr] 44 | Team::Red => Team::Blue [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:49:9 [INFO] [stderr] | [INFO] [stderr] 49 | / match self { [INFO] [stderr] 50 | | &Team::Blue => [0.0, 0.0, 1.0, 1.0], [INFO] [stderr] 51 | | &Team::Red => [1.0, 0.0, 0.0, 1.0] [INFO] [stderr] 52 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 49 | match *self { [INFO] [stderr] 50 | Team::Blue => [0.0, 0.0, 1.0, 1.0], [INFO] [stderr] 51 | Team::Red => [1.0, 0.0, 0.0, 1.0] [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:58:9 [INFO] [stderr] | [INFO] [stderr] 58 | / match self { [INFO] [stderr] 59 | | &TroopType::Swordsman => true, [INFO] [stderr] 60 | | &TroopType::Wall => true, [INFO] [stderr] 61 | | &TroopType::Giant => true, [INFO] [stderr] ... | [INFO] [stderr] 67 | | &TroopType::CowardArcher => true [INFO] [stderr] 68 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 58 | match *self { [INFO] [stderr] 59 | TroopType::Swordsman => true, [INFO] [stderr] 60 | TroopType::Wall => true, [INFO] [stderr] 61 | TroopType::Giant => true, [INFO] [stderr] 62 | TroopType::Archer => true, [INFO] [stderr] 63 | TroopType::Arrow => false, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:72:9 [INFO] [stderr] | [INFO] [stderr] 72 | / match self { [INFO] [stderr] 73 | | &TroopType::Swordsman => true, [INFO] [stderr] 74 | | &TroopType::Wall => false, [INFO] [stderr] 75 | | &TroopType::Giant => true, [INFO] [stderr] ... | [INFO] [stderr] 81 | | &TroopType::CowardArcher => true [INFO] [stderr] 82 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 72 | match *self { [INFO] [stderr] 73 | TroopType::Swordsman => true, [INFO] [stderr] 74 | TroopType::Wall => false, [INFO] [stderr] 75 | TroopType::Giant => true, [INFO] [stderr] 76 | TroopType::Archer => true, [INFO] [stderr] 77 | TroopType::Arrow => false, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:86:9 [INFO] [stderr] | [INFO] [stderr] 86 | / match self { [INFO] [stderr] 87 | | &TroopType::Swordsman => 100.0, [INFO] [stderr] 88 | | &TroopType::Wall => 300.0, [INFO] [stderr] 89 | | &TroopType::Giant => 1000.0, [INFO] [stderr] ... | [INFO] [stderr] 95 | | &TroopType::CowardArcher => 100.0 [INFO] [stderr] 96 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 86 | match *self { [INFO] [stderr] 87 | TroopType::Swordsman => 100.0, [INFO] [stderr] 88 | TroopType::Wall => 300.0, [INFO] [stderr] 89 | TroopType::Giant => 1000.0, [INFO] [stderr] 90 | TroopType::Archer => 100.0, [INFO] [stderr] 91 | TroopType::Arrow => 1.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:100:9 [INFO] [stderr] | [INFO] [stderr] 100 | / match self { [INFO] [stderr] 101 | | &TroopType::Swordsman => 40.0, [INFO] [stderr] 102 | | &TroopType::Wall => 40.0, [INFO] [stderr] 103 | | &TroopType::Giant => 80.0, [INFO] [stderr] ... | [INFO] [stderr] 109 | | &TroopType::CowardArcher => 30.0 [INFO] [stderr] 110 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 100 | match *self { [INFO] [stderr] 101 | TroopType::Swordsman => 40.0, [INFO] [stderr] 102 | TroopType::Wall => 40.0, [INFO] [stderr] 103 | TroopType::Giant => 80.0, [INFO] [stderr] 104 | TroopType::Archer => 40.0, [INFO] [stderr] 105 | TroopType::Arrow => 10.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:114:9 [INFO] [stderr] | [INFO] [stderr] 114 | / match self { [INFO] [stderr] 115 | | &TroopType::Swordsman => 30.0, [INFO] [stderr] 116 | | &TroopType::Wall => 0.0, [INFO] [stderr] 117 | | &TroopType::Giant => 100.0, [INFO] [stderr] ... | [INFO] [stderr] 123 | | &TroopType::CowardArcher => 0.0 [INFO] [stderr] 124 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 114 | match *self { [INFO] [stderr] 115 | TroopType::Swordsman => 30.0, [INFO] [stderr] 116 | TroopType::Wall => 0.0, [INFO] [stderr] 117 | TroopType::Giant => 100.0, [INFO] [stderr] 118 | TroopType::Archer => 0.0, [INFO] [stderr] 119 | TroopType::Arrow => 25.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:128:9 [INFO] [stderr] | [INFO] [stderr] 128 | / match self { [INFO] [stderr] 129 | | &TroopType::Swordsman => 0.8, [INFO] [stderr] 130 | | &TroopType::Wall => 0.0, [INFO] [stderr] 131 | | &TroopType::Giant => 3.5, [INFO] [stderr] ... | [INFO] [stderr] 137 | | &TroopType::CowardArcher => 2.75 [INFO] [stderr] 138 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 128 | match *self { [INFO] [stderr] 129 | TroopType::Swordsman => 0.8, [INFO] [stderr] 130 | TroopType::Wall => 0.0, [INFO] [stderr] 131 | TroopType::Giant => 3.5, [INFO] [stderr] 132 | TroopType::Archer => 2.0, [INFO] [stderr] 133 | TroopType::Arrow => 0.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:142:9 [INFO] [stderr] | [INFO] [stderr] 142 | / match self { [INFO] [stderr] 143 | | &TroopType::Swordsman => 30.0, [INFO] [stderr] 144 | | &TroopType::Wall => 10.0, [INFO] [stderr] 145 | | &TroopType::Giant => 100.0, [INFO] [stderr] ... | [INFO] [stderr] 151 | | &TroopType::CowardArcher => 60.0 [INFO] [stderr] 152 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 142 | match *self { [INFO] [stderr] 143 | TroopType::Swordsman => 30.0, [INFO] [stderr] 144 | TroopType::Wall => 10.0, [INFO] [stderr] 145 | TroopType::Giant => 100.0, [INFO] [stderr] 146 | TroopType::Archer => 60.0, [INFO] [stderr] 147 | TroopType::Arrow => 0.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/troops.rs:156:9 [INFO] [stderr] | [INFO] [stderr] 156 | / match self { [INFO] [stderr] 157 | | &TroopType::Swordsman => 35.0, [INFO] [stderr] 158 | | &TroopType::Wall => 0.0, [INFO] [stderr] 159 | | &TroopType::Giant => 12.0, [INFO] [stderr] ... | [INFO] [stderr] 165 | | &TroopType::CowardArcher => 15.0 [INFO] [stderr] 166 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 156 | match *self { [INFO] [stderr] 157 | TroopType::Swordsman => 35.0, [INFO] [stderr] 158 | TroopType::Wall => 0.0, [INFO] [stderr] 159 | TroopType::Giant => 12.0, [INFO] [stderr] 160 | TroopType::Archer => 20.0, [INFO] [stderr] 161 | TroopType::Arrow => 1000.0, [INFO] [stderr] ... [INFO] [stderr] [INFO] [stderr] warning: writing `&Vec<_>` instead of `&[_]` involves one more reference and cannot be used with non-Vec-based slices. [INFO] [stderr] --> src/battle_shapes/battle_field.rs:49:42 [INFO] [stderr] | [INFO] [stderr] 49 | pub fn update_troop(original_troops: &Vec, troop: &mut Troop, dt: f64) -> TroopUpdateResult { [INFO] [stderr] | ^^^^^^^^^^^ help: change this to: `&[Troop]` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::ptr_arg)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#ptr_arg [INFO] [stderr] [INFO] [stderr] warning: the function has a cyclomatic complexity of 33 [INFO] [stderr] --> src/battle_shapes/battle_field.rs:49:5 [INFO] [stderr] | [INFO] [stderr] 49 | / pub fn update_troop(original_troops: &Vec, troop: &mut Troop, dt: f64) -> TroopUpdateResult { [INFO] [stderr] 50 | | let mut result = TroopUpdateResult::zero_change(Victor::None); [INFO] [stderr] 51 | | [INFO] [stderr] 52 | | if troop.health_bar_counter > dt * HEALTH_BAR_FADE_RATE { [INFO] [stderr] ... | [INFO] [stderr] 305 | | result [INFO] [stderr] 306 | | } [INFO] [stderr] | |_____^ [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::cyclomatic_complexity)] on by default [INFO] [stderr] = help: you could split it up into multiple smaller functions [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#cyclomatic_complexity [INFO] [stderr] [INFO] [stderr] warning: casting u8 to f64 may become silently lossy if types change [INFO] [stderr] --> src/battle_shapes/battle_field.rs:116:54 [INFO] [stderr] | [INFO] [stderr] 116 | x: dt * step * 3.0 * (is_movable as u8 as f64), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `f64::from(is_movable as u8)` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::cast_lossless)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#cast_lossless [INFO] [stderr] [INFO] [stderr] warning: casting u8 to f64 may become silently lossy if types change [INFO] [stderr] --> src/battle_shapes/battle_field.rs:117:53 [INFO] [stderr] | [INFO] [stderr] 117 | y: dt * vert_step * (is_movable as u8 as f64), [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^ help: try: `f64::from(is_movable as u8)` [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#cast_lossless [INFO] [stderr] [INFO] [stderr] error: strict comparison of f32 or f64 [INFO] [stderr] --> src/battle_shapes/battle_field.rs:142:28 [INFO] [stderr] | [INFO] [stderr] 142 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider comparing them within some error: `(dx.signum() - step.signum()).abs() < error` [INFO] [stderr] | [INFO] [stderr] = note: #[deny(clippy::float_cmp)] on by default [INFO] [stderr] note: std::f32::EPSILON and std::f64::EPSILON are available. [INFO] [stderr] --> src/battle_shapes/battle_field.rs:142:28 [INFO] [stderr] | [INFO] [stderr] 142 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#float_cmp [INFO] [stderr] [INFO] [stderr] error: strict comparison of f32 or f64 [INFO] [stderr] --> src/battle_shapes/battle_field.rs:248:28 [INFO] [stderr] | [INFO] [stderr] 248 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: consider comparing them within some error: `(dx.signum() - step.signum()).abs() < error` [INFO] [stderr] | [INFO] [stderr] note: std::f32::EPSILON and std::f64::EPSILON are available. [INFO] [stderr] --> src/battle_shapes/battle_field.rs:248:28 [INFO] [stderr] | [INFO] [stderr] 248 | && dx.signum() == step.signum() [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#float_cmp [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to both the expression and the patterns [INFO] [stderr] --> src/battle_shapes/battle_field.rs:523:38 [INFO] [stderr] | [INFO] [stderr] 523 | let multiplier = match &troop.team { [INFO] [stderr] | ______________________________________^ [INFO] [stderr] 524 | | &Team::Blue => -3.0, [INFO] [stderr] 525 | | &Team::Red => 0.5 [INFO] [stderr] 526 | | }; [INFO] [stderr] | |_____________________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: try [INFO] [stderr] | [INFO] [stderr] 523 | let multiplier = match troop.team { [INFO] [stderr] 524 | Team::Blue => -3.0, [INFO] [stderr] 525 | Team::Red => 0.5 [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to both the expression and the patterns [INFO] [stderr] --> src/battle_shapes/battle_field.rs:527:49 [INFO] [stderr] | [INFO] [stderr] 527 | let tip_offset_multiplier = match &troop.team { [INFO] [stderr] | _________________________________________________^ [INFO] [stderr] 528 | | &Team::Blue => 0.5, [INFO] [stderr] 529 | | &Team::Red => -1.0 [INFO] [stderr] 530 | | }; [INFO] [stderr] | |_____________________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: try [INFO] [stderr] | [INFO] [stderr] 527 | let tip_offset_multiplier = match troop.team { [INFO] [stderr] 528 | Team::Blue => 0.5, [INFO] [stderr] 529 | Team::Red => -1.0 [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: this argument is passed by reference, but would be more efficient if passed by value [INFO] [stderr] --> src/battle_shapes/mod.rs:191:36 [INFO] [stderr] | [INFO] [stderr] 191 | pub fn update(&mut self, args: &UpdateArgs) { [INFO] [stderr] | ^^^^^^^^^^^ help: consider passing by value instead: `UpdateArgs` [INFO] [stderr] | [INFO] [stderr] = note: #[warn(clippy::trivially_copy_pass_by_ref)] on by default [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#trivially_copy_pass_by_ref [INFO] [stderr] [INFO] [stderr] warning: you don't need to add `&` to all patterns [INFO] [stderr] --> src/battle_shapes/mod.rs:226:9 [INFO] [stderr] | [INFO] [stderr] 226 | / if let &Button::Keyboard(key) = args { [INFO] [stderr] 227 | | match key { [INFO] [stderr] 228 | | Key::D1 => { [INFO] [stderr] 229 | | self.add_blue_troop_if_legal(TroopType::Swordsman); [INFO] [stderr] ... | [INFO] [stderr] 277 | | } [INFO] [stderr] 278 | | } [INFO] [stderr] | |_________^ [INFO] [stderr] | [INFO] [stderr] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#match_ref_pats [INFO] [stderr] help: instead of prefixing all patterns with `&`, you can dereference the expression [INFO] [stderr] | [INFO] [stderr] 226 | if let Button::Keyboard(key) = *args { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ ^^^^^ [INFO] [stderr] [INFO] [stderr] error: aborting due to 2 previous errors [INFO] [stderr] [INFO] [stderr] error: Could not compile `battle-shapes`. [INFO] [stderr] [INFO] [stderr] To learn more, run the command again with --verbose. [INFO] running `"docker" "inspect" "4948e0b9ffc912504280e434e5ffbdd964d05d5cb5b0fdd0ab2d73d6a5baaf70"` [INFO] running `"docker" "rm" "-f" "4948e0b9ffc912504280e434e5ffbdd964d05d5cb5b0fdd0ab2d73d6a5baaf70"` [INFO] [stdout] 4948e0b9ffc912504280e434e5ffbdd964d05d5cb5b0fdd0ab2d73d6a5baaf70