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[INFO] [stderr] Downloaded quad-rand v0.2.3 [INFO] [stderr] Downloaded macroquad_macro v0.1.8 [INFO] [stderr] Downloaded miniquad v0.4.6 [INFO] [stderr] Downloaded macroquad v0.4.13 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+nightly" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 2fa6bbda1853f43844e8882c76793ee6d07ec46ea0432d5dea75c7b90e29cc99 [INFO] running `Command { std: "docker" "start" "-a" "2fa6bbda1853f43844e8882c76793ee6d07ec46ea0432d5dea75c7b90e29cc99", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "2fa6bbda1853f43844e8882c76793ee6d07ec46ea0432d5dea75c7b90e29cc99", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "2fa6bbda1853f43844e8882c76793ee6d07ec46ea0432d5dea75c7b90e29cc99", kill_on_drop: false }` [INFO] [stdout] 2fa6bbda1853f43844e8882c76793ee6d07ec46ea0432d5dea75c7b90e29cc99 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-3-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+nightly" "clippy" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 3641c3167c7565d5c0b10510aae40ef25e78912b506698616484166cfc946d5a [INFO] running `Command { std: "docker" "start" "-a" "3641c3167c7565d5c0b10510aae40ef25e78912b506698616484166cfc946d5a", kill_on_drop: false }` [INFO] [stderr] Compiling ahash v0.8.11 [INFO] [stderr] Checking zerocopy v0.7.35 [INFO] [stderr] Checking once_cell v1.20.3 [INFO] [stderr] Compiling libc v0.2.169 [INFO] [stderr] Compiling slotmap v1.0.7 [INFO] [stderr] Compiling miniquad v0.4.6 [INFO] [stderr] Checking bytemuck v1.21.0 [INFO] [stderr] Checking ttf-parser v0.15.2 [INFO] [stderr] Checking glam v0.27.0 [INFO] [stderr] Compiling num-traits v0.2.19 [INFO] [stderr] Checking miniz_oxide v0.8.3 [INFO] [stderr] Checking quad-rand v0.2.3 [INFO] [stderr] Compiling macroquad_macro v0.1.8 [INFO] [stderr] Checking flate2 v1.0.35 [INFO] [stderr] Checking hashbrown v0.13.2 [INFO] [stderr] Checking png v0.17.16 [INFO] [stderr] Checking fontdue v0.7.3 [INFO] [stderr] Checking image v0.24.9 [INFO] [stderr] Checking macroquad v0.4.13 [INFO] [stderr] Checking fallen_god v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: struct `Image` is never constructed [INFO] [stdout] --> src/assets.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct Image { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_WIN` is never used [INFO] [stdout] --> src/assets.rs:68:11 [INFO] [stdout] | [INFO] [stdout] 68 | pub const SOUND_WIN: &str = "./sound/BugleCall.wav"; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_LOSE` is never used [INFO] [stdout] --> src/assets.rs:69:11 [INFO] [stdout] | [INFO] [stdout] 69 | pub const SOUND_LOSE: &str = "./sound/terminator.wav"; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `END_SOUND_1` is never used [INFO] [stdout] --> src/assets.rs:70:11 [INFO] [stdout] | [INFO] [stdout] 70 | pub const END_SOUND_1: &str = "./sound/128NIGHT_01.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS1` is never used [INFO] [stdout] --> src/assets.rs:71:11 [INFO] [stdout] | [INFO] [stdout] 71 | pub const SOUND_BOSS1: &str = "./sound/Megalovania.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS2` is never used [INFO] [stdout] --> src/assets.rs:72:11 [INFO] [stdout] | [INFO] [stdout] 72 | pub const SOUND_BOSS2: &str = "./sound/Serpiente.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS3` is never used [INFO] [stdout] --> src/assets.rs:73:11 [INFO] [stdout] | [INFO] [stdout] 73 | pub const SOUND_BOSS3: &str = "./sound/Johnny.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS4A` is never used [INFO] [stdout] --> src/assets.rs:74:11 [INFO] [stdout] | [INFO] [stdout] 74 | pub const SOUND_BOSS4A: &str = "./sound/Boss4.wav"; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS4B` is never used [INFO] [stdout] --> src/assets.rs:75:11 [INFO] [stdout] | [INFO] [stdout] 75 | pub const SOUND_BOSS4B: &str = "./sound/FinalBoss.wav"; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_MENU` is never used [INFO] [stdout] --> src/assets.rs:76:11 [INFO] [stdout] | [INFO] [stdout] 76 | pub const SOUND_MENU: &str = "./sound/Menu.wav"; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_DIALOGUE` is never used [INFO] [stdout] --> src/assets.rs:77:11 [INFO] [stdout] | [INFO] [stdout] 77 | pub const SOUND_DIALOGUE: &str = "./sound/Dialogo.wav"; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_HIT` is never used [INFO] [stdout] --> src/assets.rs:78:11 [INFO] [stdout] | [INFO] [stdout] 78 | pub const SOUND_HIT: &str = "./sound/Golpe.wav"; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_GAMEOVER` is never used [INFO] [stdout] --> src/assets.rs:79:11 [INFO] [stdout] | [INFO] [stdout] 79 | pub const SOUND_GAMEOVER: &str = "./sound/gameOver.wav"; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new_color` is never used [INFO] [stdout] --> src/objects/bullet.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Bullet { [INFO] [stdout] | ----------- associated function in this implementation [INFO] [stdout] 12 | pub fn new_color(id: &'static str, pos: Vec2, vel: Vec2, radius: f32, color: Color) -> Self { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Rectangle` and `Circle` are never constructed [INFO] [stdout] --> src/objects/objects.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 18 | pub enum Shape { [INFO] [stdout] | ----- variants in this enum [INFO] [stdout] 19 | Rectangle, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] 20 | Circle, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Shape` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Color` is never constructed [INFO] [stdout] --> src/objects/objects.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 23 | pub enum Appearance { [INFO] [stdout] | ---------- variant in this enum [INFO] [stdout] 24 | Color { shape: Shape, color: Color }, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `as_texture` is never used [INFO] [stdout] --> src/objects/objects.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 28 | impl Appearance { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] 29 | pub fn as_texture(&self) -> Option { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `id` is never read [INFO] [stdout] --> src/objects/objects.rs:39:9 [INFO] [stdout] | [INFO] [stdout] 38 | pub struct GameObject { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] 39 | pub id: &'static str, [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new_with_color` is never used [INFO] [stdout] --> src/objects/objects.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 47 | impl GameObject { [INFO] [stdout] | --------------- associated function in this implementation [INFO] [stdout] 48 | pub fn new_with_color(id: &'static str, position: Vec2, size: Vec2, shape: Shape, color: Color) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: struct `Image` is never constructed [INFO] [stdout] --> src/assets.rs:3:12 [INFO] [stdout] | [INFO] [stdout] 3 | pub struct Image { [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_WIN` is never used [INFO] [stdout] --> src/assets.rs:68:11 [INFO] [stdout] | [INFO] [stdout] 68 | pub const SOUND_WIN: &str = "./sound/BugleCall.wav"; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_LOSE` is never used [INFO] [stdout] --> src/assets.rs:69:11 [INFO] [stdout] | [INFO] [stdout] 69 | pub const SOUND_LOSE: &str = "./sound/terminator.wav"; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `END_SOUND_1` is never used [INFO] [stdout] --> src/assets.rs:70:11 [INFO] [stdout] | [INFO] [stdout] 70 | pub const END_SOUND_1: &str = "./sound/128NIGHT_01.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS1` is never used [INFO] [stdout] --> src/assets.rs:71:11 [INFO] [stdout] | [INFO] [stdout] 71 | pub const SOUND_BOSS1: &str = "./sound/Megalovania.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS2` is never used [INFO] [stdout] --> src/assets.rs:72:11 [INFO] [stdout] | [INFO] [stdout] 72 | pub const SOUND_BOSS2: &str = "./sound/Serpiente.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS3` is never used [INFO] [stdout] --> src/assets.rs:73:11 [INFO] [stdout] | [INFO] [stdout] 73 | pub const SOUND_BOSS3: &str = "./sound/Johnny.wav"; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS4A` is never used [INFO] [stdout] --> src/assets.rs:74:11 [INFO] [stdout] | [INFO] [stdout] 74 | pub const SOUND_BOSS4A: &str = "./sound/Boss4.wav"; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_BOSS4B` is never used [INFO] [stdout] --> src/assets.rs:75:11 [INFO] [stdout] | [INFO] [stdout] 75 | pub const SOUND_BOSS4B: &str = "./sound/FinalBoss.wav"; [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_MENU` is never used [INFO] [stdout] --> src/assets.rs:76:11 [INFO] [stdout] | [INFO] [stdout] 76 | pub const SOUND_MENU: &str = "./sound/Menu.wav"; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_DIALOGUE` is never used [INFO] [stdout] --> src/assets.rs:77:11 [INFO] [stdout] | [INFO] [stdout] 77 | pub const SOUND_DIALOGUE: &str = "./sound/Dialogo.wav"; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_HIT` is never used [INFO] [stdout] --> src/assets.rs:78:11 [INFO] [stdout] | [INFO] [stdout] 78 | pub const SOUND_HIT: &str = "./sound/Golpe.wav"; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant `SOUND_GAMEOVER` is never used [INFO] [stdout] --> src/assets.rs:79:11 [INFO] [stdout] | [INFO] [stdout] 79 | pub const SOUND_GAMEOVER: &str = "./sound/gameOver.wav"; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new_color` is never used [INFO] [stdout] --> src/objects/bullet.rs:12:12 [INFO] [stdout] | [INFO] [stdout] 11 | impl Bullet { [INFO] [stdout] | ----------- associated function in this implementation [INFO] [stdout] 12 | pub fn new_color(id: &'static str, pos: Vec2, vel: Vec2, radius: f32, color: Color) -> Self { [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variants `Rectangle` and `Circle` are never constructed [INFO] [stdout] --> src/objects/objects.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 18 | pub enum Shape { [INFO] [stdout] | ----- variants in this enum [INFO] [stdout] 19 | Rectangle, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] 20 | Circle, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Shape` has a derived impl for the trait `Clone`, but this is intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `Color` is never constructed [INFO] [stdout] --> src/objects/objects.rs:24:5 [INFO] [stdout] | [INFO] [stdout] 23 | pub enum Appearance { [INFO] [stdout] | ---------- variant in this enum [INFO] [stdout] 24 | Color { shape: Shape, color: Color }, [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `as_texture` is never used [INFO] [stdout] --> src/objects/objects.rs:29:12 [INFO] [stdout] | [INFO] [stdout] 28 | impl Appearance { [INFO] [stdout] | --------------- method in this implementation [INFO] [stdout] 29 | pub fn as_texture(&self) -> Option { [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `id` is never read [INFO] [stdout] --> src/objects/objects.rs:39:9 [INFO] [stdout] | [INFO] [stdout] 38 | pub struct GameObject { [INFO] [stdout] | ---------- field in this struct [INFO] [stdout] 39 | pub id: &'static str, [INFO] [stdout] | ^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function `new_with_color` is never used [INFO] [stdout] --> src/objects/objects.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 47 | impl GameObject { [INFO] [stdout] | --------------- associated function in this implementation [INFO] [stdout] 48 | pub fn new_with_color(id: &'static str, position: Vec2, size: Vec2, shape: Shape, color: Color) -> Self { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module has the same name as its containing module [INFO] [stdout] --> src/objects/mod.rs:5:1 [INFO] [stdout] | [INFO] [stdout] 5 | pub mod objects; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#module_inception [INFO] [stdout] = note: `#[warn(clippy::module_inception)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: module has the same name as its containing module [INFO] [stdout] --> src/objects/mod.rs:5:1 [INFO] [stdout] | [INFO] [stdout] 5 | pub mod objects; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#module_inception [INFO] [stdout] = note: `#[warn(clippy::module_inception)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss1.rs:80:50 [INFO] [stdout] | [INFO] [stdout] 80 | if player.as_object().collision_type(&bullet.as_object()) != CollisionType::None && invulnerability_timer >= 0.1 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `bullet.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] = note: `#[warn(clippy::needless_borrow)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss1.rs:80:50 [INFO] [stdout] | [INFO] [stdout] 80 | if player.as_object().collision_type(&bullet.as_object()) != CollisionType::None && invulnerability_timer >= 0.1 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `bullet.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] = note: `#[warn(clippy::needless_borrow)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this boolean expression can be simplified [INFO] [stdout] --> src/bosses/boss2.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 48 | if (state.offset.x < 0.0 && state.offset.y < 0.0) [INFO] [stdout] | ____________^ [INFO] [stdout] 49 | | || (state.offset.x > 0.0 && state.offset.y < 0.0) [INFO] [stdout] | |_____________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#nonminimal_bool [INFO] [stdout] = note: `#[warn(clippy::nonminimal_bool)]` on by default [INFO] [stdout] help: try [INFO] [stdout] | [INFO] [stdout] 48 - if (state.offset.x < 0.0 && state.offset.y < 0.0) [INFO] [stdout] 49 - || (state.offset.x > 0.0 && state.offset.y < 0.0) [INFO] [stdout] 48 + if !(state.offset.y >= 0.0 || state.offset.x >= 0.0 && state.offset.x <= 0.0) [INFO] [stdout] | [INFO] [stdout] 48 - if (state.offset.x < 0.0 && state.offset.y < 0.0) [INFO] [stdout] 49 - || (state.offset.x > 0.0 && state.offset.y < 0.0) [INFO] [stdout] 48 + if (state.offset.x > 0.0 || state.offset.x < 0.0) && state.offset.y < 0.0 [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this boolean expression can be simplified [INFO] [stdout] --> src/bosses/boss2.rs:53:19 [INFO] [stdout] | [INFO] [stdout] 53 | } else if (state.offset.x > 0.0 && state.offset.y > 0.0) [INFO] [stdout] | ___________________^ [INFO] [stdout] 54 | | || (state.offset.x < 0.0 && state.offset.y > 0.0) [INFO] [stdout] | |_____________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#nonminimal_bool [INFO] [stdout] help: try [INFO] [stdout] | [INFO] [stdout] 53 - } else if (state.offset.x > 0.0 && state.offset.y > 0.0) [INFO] [stdout] 54 - || (state.offset.x < 0.0 && state.offset.y > 0.0) [INFO] [stdout] 53 + } else if !(state.offset.y <= 0.0 || state.offset.x <= 0.0 && state.offset.x >= 0.0) [INFO] [stdout] | [INFO] [stdout] 53 - } else if (state.offset.x > 0.0 && state.offset.y > 0.0) [INFO] [stdout] 54 - || (state.offset.x < 0.0 && state.offset.y > 0.0) [INFO] [stdout] 53 + } else if (state.offset.x < 0.0 || state.offset.x > 0.0) && state.offset.y > 0.0 [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this boolean expression can be simplified [INFO] [stdout] --> src/bosses/boss2.rs:48:12 [INFO] [stdout] | [INFO] [stdout] 48 | if (state.offset.x < 0.0 && state.offset.y < 0.0) [INFO] [stdout] | ____________^ [INFO] [stdout] 49 | | || (state.offset.x > 0.0 && state.offset.y < 0.0) [INFO] [stdout] | |_____________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#nonminimal_bool [INFO] [stdout] = note: `#[warn(clippy::nonminimal_bool)]` on by default [INFO] [stdout] help: try [INFO] [stdout] | [INFO] [stdout] 48 - if (state.offset.x < 0.0 && state.offset.y < 0.0) [INFO] [stdout] 49 - || (state.offset.x > 0.0 && state.offset.y < 0.0) [INFO] [stdout] 48 + if !(state.offset.y >= 0.0 || state.offset.x >= 0.0 && state.offset.x <= 0.0) [INFO] [stdout] | [INFO] [stdout] 48 - if (state.offset.x < 0.0 && state.offset.y < 0.0) [INFO] [stdout] 49 - || (state.offset.x > 0.0 && state.offset.y < 0.0) [INFO] [stdout] 48 + if (state.offset.x > 0.0 || state.offset.x < 0.0) && state.offset.y < 0.0 [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this boolean expression can be simplified [INFO] [stdout] --> src/bosses/boss2.rs:53:19 [INFO] [stdout] | [INFO] [stdout] 53 | } else if (state.offset.x > 0.0 && state.offset.y > 0.0) [INFO] [stdout] | ___________________^ [INFO] [stdout] 54 | | || (state.offset.x < 0.0 && state.offset.y > 0.0) [INFO] [stdout] | |_____________________________________________________________^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#nonminimal_bool [INFO] [stdout] help: try [INFO] [stdout] | [INFO] [stdout] 53 - } else if (state.offset.x > 0.0 && state.offset.y > 0.0) [INFO] [stdout] 54 - || (state.offset.x < 0.0 && state.offset.y > 0.0) [INFO] [stdout] 53 + } else if !(state.offset.y <= 0.0 || state.offset.x <= 0.0 && state.offset.x >= 0.0) [INFO] [stdout] | [INFO] [stdout] 53 - } else if (state.offset.x > 0.0 && state.offset.y > 0.0) [INFO] [stdout] 54 - || (state.offset.x < 0.0 && state.offset.y > 0.0) [INFO] [stdout] 53 + } else if (state.offset.x < 0.0 || state.offset.x > 0.0) && state.offset.y > 0.0 [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:163:72 [INFO] [stdout] | [INFO] [stdout] 163 | if boss_a.life > 0 && player_bullet.as_object().collision_type(&boss_a.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `boss_a.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:176:74 [INFO] [stdout] | [INFO] [stdout] 176 | if boss.life > 0 && player_bullet.as_object().collision_type(&boss.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `boss.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:163:72 [INFO] [stdout] | [INFO] [stdout] 163 | if boss_a.life > 0 && player_bullet.as_object().collision_type(&boss_a.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `boss_a.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:189:80 [INFO] [stdout] | [INFO] [stdout] 189 | let collision_a = boss_a.life > 0 && player.as_object().collision_type(&boss_a.as_object()) != CollisionType::None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `boss_a.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:176:74 [INFO] [stdout] | [INFO] [stdout] 176 | if boss.life > 0 && player_bullet.as_object().collision_type(&boss.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `boss.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:192:70 [INFO] [stdout] | [INFO] [stdout] 192 | .map(|b| b.life > 0 && player.as_object().collision_type(&b.as_object()) != CollisionType::None) [INFO] [stdout] | ^^^^^^^^^^^^^^ help: change this to: `b.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:189:80 [INFO] [stdout] | [INFO] [stdout] 189 | let collision_a = boss_a.life > 0 && player.as_object().collision_type(&boss_a.as_object()) != CollisionType::None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `boss_a.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss2.rs:192:70 [INFO] [stdout] | [INFO] [stdout] 192 | .map(|b| b.life > 0 && player.as_object().collision_type(&b.as_object()) != CollisionType::None) [INFO] [stdout] | ^^^^^^^^^^^^^^ help: change this to: `b.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: writing `&mut Vec` instead of `&mut [_]` involves a new object where a slice will do [INFO] [stdout] --> src/bosses/boss3.rs:25:74 [INFO] [stdout] | [INFO] [stdout] 25 | fn move_arm(arm_center: Vec2, arm_angle: f32, arm_radius: f32, segments: &mut Vec) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#ptr_arg [INFO] [stdout] = note: `#[warn(clippy::ptr_arg)]` on by default [INFO] [stdout] help: change this to [INFO] [stdout] | [INFO] [stdout] 25 - fn move_arm(arm_center: Vec2, arm_angle: f32, arm_radius: f32, segments: &mut Vec) { [INFO] [stdout] 25 + fn move_arm(arm_center: Vec2, arm_angle: f32, arm_radius: f32, segments: &mut [GameObject]) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the loop variable `i` is used to index `segments` [INFO] [stdout] --> src/bosses/boss3.rs:26:14 [INFO] [stdout] | [INFO] [stdout] 26 | for i in 0..segments.len() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_range_loop [INFO] [stdout] = note: `#[warn(clippy::needless_range_loop)]` on by default [INFO] [stdout] help: consider using an iterator and enumerate() [INFO] [stdout] | [INFO] [stdout] 26 - for i in 0..segments.len() { [INFO] [stdout] 26 + for (i, ) in segments.iter_mut().enumerate() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: writing `&mut Vec` instead of `&mut [_]` involves a new object where a slice will do [INFO] [stdout] --> src/bosses/boss3.rs:36:62 [INFO] [stdout] | [INFO] [stdout] 36 | fn check_collision_arm_player(player: &mut Player, segments: &mut Vec) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#ptr_arg [INFO] [stdout] help: change this to [INFO] [stdout] | [INFO] [stdout] 36 - fn check_collision_arm_player(player: &mut Player, segments: &mut Vec) -> bool { [INFO] [stdout] 36 + fn check_collision_arm_player(player: &mut Player, segments: &mut [GameObject]) -> bool { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss3.rs:39:35 [INFO] [stdout] | [INFO] [stdout] 39 | if segment.collision_type(&player.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `player.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: writing `&mut Vec` instead of `&mut [_]` involves a new object where a slice will do [INFO] [stdout] --> src/bosses/boss3.rs:25:74 [INFO] [stdout] | [INFO] [stdout] 25 | fn move_arm(arm_center: Vec2, arm_angle: f32, arm_radius: f32, segments: &mut Vec) { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#ptr_arg [INFO] [stdout] = note: `#[warn(clippy::ptr_arg)]` on by default [INFO] [stdout] help: change this to [INFO] [stdout] | [INFO] [stdout] 25 - fn move_arm(arm_center: Vec2, arm_angle: f32, arm_radius: f32, segments: &mut Vec) { [INFO] [stdout] 25 + fn move_arm(arm_center: Vec2, arm_angle: f32, arm_radius: f32, segments: &mut [GameObject]) { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the loop variable `i` is used to index `segments` [INFO] [stdout] --> src/bosses/boss3.rs:26:14 [INFO] [stdout] | [INFO] [stdout] 26 | for i in 0..segments.len() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_range_loop [INFO] [stdout] = note: `#[warn(clippy::needless_range_loop)]` on by default [INFO] [stdout] help: consider using an iterator and enumerate() [INFO] [stdout] | [INFO] [stdout] 26 - for i in 0..segments.len() { [INFO] [stdout] 26 + for (i, ) in segments.iter_mut().enumerate() { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: writing `&mut Vec` instead of `&mut [_]` involves a new object where a slice will do [INFO] [stdout] --> src/bosses/boss3.rs:36:62 [INFO] [stdout] | [INFO] [stdout] 36 | fn check_collision_arm_player(player: &mut Player, segments: &mut Vec) -> bool { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#ptr_arg [INFO] [stdout] help: change this to [INFO] [stdout] | [INFO] [stdout] 36 - fn check_collision_arm_player(player: &mut Player, segments: &mut Vec) -> bool { [INFO] [stdout] 36 + fn check_collision_arm_player(player: &mut Player, segments: &mut [GameObject]) -> bool { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss3.rs:39:35 [INFO] [stdout] | [INFO] [stdout] 39 | if segment.collision_type(&player.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ help: change this to: `player.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss3.rs:115:60 [INFO] [stdout] | [INFO] [stdout] 115 | let player_hit = player.as_object().collision_type(&boss.as_object()) != CollisionType::None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `boss.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss3.rs:115:60 [INFO] [stdout] | [INFO] [stdout] 115 | let player_hit = player.as_object().collision_type(&boss.as_object()) != CollisionType::None; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `boss.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss4.rs:131:53 [INFO] [stdout] | [INFO] [stdout] 131 | if player_bullet.as_object().collision_type(&boss.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `boss.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss4.rs:131:53 [INFO] [stdout] | [INFO] [stdout] 131 | if player_bullet.as_object().collision_type(&boss.as_object()) != CollisionType::None { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `boss.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss4.rs:140:54 [INFO] [stdout] | [INFO] [stdout] 140 | && player.as_object().collision_type(&proj.as_object()) != CollisionType::None [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `proj.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this expression creates a reference which is immediately dereferenced by the compiler [INFO] [stdout] --> src/bosses/boss4.rs:140:54 [INFO] [stdout] | [INFO] [stdout] 140 | && player.as_object().collision_type(&proj.as_object()) != CollisionType::None [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: change this to: `proj.as_object()` [INFO] [stdout] | [INFO] [stdout] = help: for further information visit https://rust-lang.github.io/rust-clippy/master/index.html#needless_borrow [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 4.13s [INFO] running `Command { std: "docker" "inspect" "3641c3167c7565d5c0b10510aae40ef25e78912b506698616484166cfc946d5a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3641c3167c7565d5c0b10510aae40ef25e78912b506698616484166cfc946d5a", kill_on_drop: false }` [INFO] [stdout] 3641c3167c7565d5c0b10510aae40ef25e78912b506698616484166cfc946d5a