[INFO] cloning repository https://github.com/LordRatte/Flocked-and-Loaded [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/LordRatte/Flocked-and-Loaded" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLordRatte%2FFlocked-and-Loaded", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLordRatte%2FFlocked-and-Loaded'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] b0a29a9e4e0098d39e7a5a785c07532c0bbff2ba [INFO] checking LordRatte/Flocked-and-Loaded against nightly-2024-02-05 for check-cfg-2 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLordRatte%2FFlocked-and-Loaded" "/workspace/builds/worker-1-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/LordRatte/Flocked-and-Loaded on toolchain nightly-2024-02-05 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+nightly-2024-02-05" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/LordRatte/Flocked-and-Loaded [INFO] finished tweaking git repo https://github.com/LordRatte/Flocked-and-Loaded [INFO] tweaked toml for git repo https://github.com/LordRatte/Flocked-and-Loaded written to /workspace/builds/worker-1-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/LordRatte/Flocked-and-Loaded already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+nightly-2024-02-05" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] warning: unused manifest key: toolchain [INFO] [stderr] Updating crates.io index [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded core-foundation-sys v0.7.0 [INFO] [stderr] Downloaded rusty-xinput v1.2.0 [INFO] [stderr] Downloaded wasm-bindgen-backend v0.2.82 [INFO] [stderr] Downloaded objc_id v0.1.1 [INFO] [stderr] Downloaded weezl v0.1.7 [INFO] [stderr] Downloaded encase_derive v0.3.0 [INFO] [stderr] Downloaded encase_derive_impl v0.3.0 [INFO] [stderr] Downloaded gpu-descriptor v0.2.2 [INFO] [stderr] Downloaded gpu-alloc-types v0.2.0 [INFO] [stderr] Downloaded renderdoc-sys v0.7.1 [INFO] [stderr] Downloaded winapi-wsapoll v0.1.1 [INFO] [stderr] Downloaded bevy_gltf v0.8.0 [INFO] [stderr] Downloaded filetime v0.2.17 [INFO] [stderr] Downloaded wgpu v0.13.1 [INFO] [stderr] Downloaded metal v0.24.0 [INFO] [stderr] Downloaded profiling v1.0.6 [INFO] [stderr] Downloaded regex-syntax v0.6.27 [INFO] [stderr] Downloaded nix v0.23.1 [INFO] [stderr] Downloaded bevy_mod_picking v0.8.2 [INFO] [stderr] Downloaded ash v0.37.0+1.3.209 [INFO] [stderr] Downloaded nalgebra v0.31.1 [INFO] [stderr] 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[stderr] Downloaded bevy-inspector-egui v0.12.1 [INFO] [stderr] Downloaded bevy v0.8.0 [INFO] [stderr] Downloaded regex v1.6.0 [INFO] [stderr] Downloaded nix v0.22.3 [INFO] [stderr] Downloaded parry3d v0.9.0 [INFO] [stderr] Downloaded bevy_ecs v0.8.0 [INFO] [stderr] Downloaded libc v0.2.129 [INFO] [stderr] Downloaded glam v0.21.3 [INFO] [stderr] Downloaded winit v0.26.1 [INFO] [stderr] Downloaded ndk-sys v0.2.2 [INFO] [stderr] Downloaded web-sys v0.3.59 [INFO] [stderr] Downloaded bevy_animation v0.8.0 [INFO] [stderr] Downloaded image v0.24.3 [INFO] [stderr] Downloaded widestring v0.5.1 [INFO] [stderr] Downloaded ndk-sys v0.3.0 [INFO] [stderr] Downloaded gpu-alloc v0.5.3 [INFO] [stderr] Downloaded bevy_mod_raycast v0.6.2 [INFO] [stderr] Downloaded bevy_pbr v0.8.0 [INFO] [stderr] Downloaded fsevent-sys v4.1.0 [INFO] [stderr] Downloaded gpu-descriptor-types v0.1.1 [INFO] [stderr] Downloaded inplace_it v0.3.4 [INFO] [stderr] Downloaded inotify v0.9.6 [INFO] [stderr] Downloaded kqueue-sys v1.0.3 [INFO] [stderr] Downloaded bevy_core_pipeline v0.8.0 [INFO] [stderr] Downloaded bevy_log v0.8.0 [INFO] [stderr] Downloaded android_logger v0.10.1 [INFO] [stderr] Downloaded bevy_sprite v0.8.0 [INFO] [stderr] Downloaded bevy_diagnostic v0.8.0 [INFO] [stderr] Downloaded kqueue v1.0.6 [INFO] [stderr] Downloaded num_enum_derive v0.5.7 [INFO] [stderr] Downloaded wgpu-types v0.13.2 [INFO] [stderr] Downloaded ndk v0.5.0 [INFO] [stderr] Downloaded termcolor v1.1.3 [INFO] [stderr] Downloaded proc-macro-crate v1.2.1 [INFO] [stderr] Downloaded shlex v1.1.0 [INFO] [stderr] Downloaded coreaudio-sys v0.2.10 [INFO] [stderr] Downloaded coreaudio-rs v0.10.0 [INFO] [stderr] Downloaded ndk-glue v0.6.2 [INFO] [stderr] Downloaded oboe v0.4.6 [INFO] [stderr] Downloaded symphonia-metadata v0.5.1 [INFO] [stderr] Downloaded kira v0.6.1 [INFO] [stderr] Downloaded io-kit-sys v0.2.0 [INFO] [stderr] Downloaded libudev-sys v0.1.4 [INFO] [stderr] Downloaded bevy_render_macros v0.8.0 [INFO] [stderr] Downloaded hexasphere v7.2.0 [INFO] [stderr] Downloaded miniz_oxide v0.5.3 [INFO] [stderr] Downloaded libloading v0.7.3 [INFO] [stderr] Downloaded bevy_reflect v0.8.0 [INFO] [stderr] Downloaded symphonia v0.5.1 [INFO] [stderr] Downloaded gltf v1.0.0 [INFO] [stderr] Downloaded notify v5.0.0-pre.15 [INFO] [stderr] Downloaded tracing-attributes v0.1.22 [INFO] [stderr] Downloaded alsa-sys v0.3.1 [INFO] [stderr] Downloaded arboard v2.1.1 [INFO] [stderr] Downloaded encase v0.3.0 [INFO] [stderr] Downloaded png v0.17.5 [INFO] [stderr] Downloaded quote v1.0.21 [INFO] [stderr] Downloaded alsa v0.6.0 [INFO] [stderr] Downloaded ndk v0.6.0 [INFO] [stderr] Downloaded symphonia-bundle-mp3 v0.5.1 [INFO] [stderr] Downloaded tracing v0.1.36 [INFO] [stderr] Downloaded noise v0.7.0 [INFO] [stderr] Downloaded wasm-bindgen v0.2.82 [INFO] [stderr] Downloaded libm v0.2.5 [INFO] [stderr] Downloaded bytemuck v1.11.0 [INFO] [stderr] Downloaded tracing-core v0.1.29 [INFO] [stderr] Downloaded x11-dl v2.20.0 [INFO] [stderr] Downloaded matrixmultiply v0.3.2 [INFO] [stderr] Downloaded spade v2.0.0 [INFO] [stderr] Downloaded bevy_ui v0.8.0 [INFO] [stderr] Downloaded rapier3d v0.14.0 [INFO] [stderr] Downloaded safe_arch v0.6.0 [INFO] [stderr] Downloaded wide v0.7.4 [INFO] [stderr] Downloaded bevy_rapier3d v0.16.0 [INFO] [stderr] Downloaded simba v0.7.2 [INFO] [stderr] Downloaded taffy v0.1.0 [INFO] [stderr] Downloaded serde v1.0.144 [INFO] [stderr] Downloaded erased-serde v0.3.22 [INFO] [stderr] Downloaded serde_json v1.0.85 [INFO] [stderr] Downloaded itoa v1.0.3 [INFO] [stderr] Downloaded unicode-ident v1.0.3 [INFO] [stderr] Downloaded cocoa v0.24.0 [INFO] [stderr] Downloaded core-graphics v0.19.2 [INFO] [stderr] Downloaded arrayvec v0.7.2 [INFO] [stderr] Downloaded futures-lite v1.12.0 [INFO] [stderr] Downloaded uuid v1.1.2 [INFO] [stderr] Downloaded bevy_scene v0.8.0 [INFO] [stderr] Downloaded bevy_mikktspace v0.8.0 [INFO] [stderr] Downloaded range-alloc v0.1.2 [INFO] [stderr] Downloaded pretty-type-name v1.0.0 [INFO] [stderr] Downloaded wasm-bindgen-macro v0.2.82 [INFO] [stderr] Downloaded num_enum v0.5.7 [INFO] [stderr] Downloaded unicode-xid v0.2.3 [INFO] [stderr] Downloaded copyless v0.1.5 [INFO] [stderr] Downloaded emath v0.18.0 [INFO] [stderr] Downloaded atomic-arena v0.1.1 [INFO] [stderr] Downloaded webbrowser v0.7.1 [INFO] [stderr] Downloaded crossbeam-utils v0.8.11 [INFO] [stderr] Downloaded crossbeam-epoch v0.9.10 [INFO] [stderr] Downloaded bevy_time v0.8.0 [INFO] [stderr] Downloaded android_system_properties v0.1.4 [INFO] [stderr] Downloaded inotify-sys v0.1.5 [INFO] [stderr] Downloaded bevy_asset v0.8.0 [INFO] [stderr] Downloaded bevy_core v0.8.0 [INFO] [stderr] Downloaded bevy_encase_derive v0.8.0 [INFO] [stderr] Downloaded const_panic v0.2.4 [INFO] [stderr] Downloaded clang-sys v1.3.3 [INFO] [stderr] Downloaded ringbuf v0.2.8 [INFO] [stderr] Downloaded proc-macro2 v1.0.43 [INFO] [stderr] Downloaded bevy-inspector-egui-rapier v0.5.0 [INFO] [stderr] Downloaded bevy_hierarchy v0.8.0 [INFO] [stderr] Downloaded bevy_input v0.8.0 [INFO] [stderr] Downloaded num-complex v0.4.2 [INFO] [stderr] Downloaded async-channel v1.7.1 [INFO] [stderr] Downloaded fastrand v1.8.0 [INFO] [stderr] Downloaded async-task v4.3.0 [INFO] [stderr] Downloaded cache-padded v1.2.0 [INFO] [stderr] Downloaded bevy_ptr v0.8.0 [INFO] [stderr] Downloaded serde_derive v1.0.144 [INFO] [stderr] Downloaded parking v2.0.0 [INFO] [stderr] Downloaded bevy_tasks v0.8.0 [INFO] [stderr] Downloaded thiserror v1.0.32 [INFO] [stderr] Downloaded bevy_window v0.8.0 [INFO] [stderr] Downloaded core-foundation v0.7.0 [INFO] [stderr] Downloaded core-video-sys v0.1.4 [INFO] [stderr] Downloaded bevy_internal v0.8.0 [INFO] [stderr] Downloaded either v1.7.0 [INFO] [stderr] Downloaded core-graphics-types v0.1.1 [INFO] [stderr] Downloaded wasm-bindgen-shared v0.2.82 [INFO] [stderr] Downloaded optional v0.5.0 [INFO] [stderr] Downloaded str-buf v1.0.6 [INFO] [stderr] Downloaded ab_glyph v0.2.15 [INFO] [stderr] Downloaded bevy_app v0.8.0 [INFO] [stderr] Downloaded bevy_ecs_macros v0.8.0 [INFO] [stderr] Downloaded android_log-sys v0.2.0 [INFO] [stderr] Downloaded async-executor v1.4.1 [INFO] [stderr] Downloaded bevy_reflect_derive v0.8.0 [INFO] [stderr] Downloaded cocoa-foundation v0.1.0 [INFO] [stderr] Downloaded bevy_winit v0.8.0 [INFO] [stderr] Downloaded syn v1.0.99 [INFO] [stderr] Downloaded ndk-glue v0.5.2 [INFO] [stderr] Downloaded bevy_math v0.8.0 [INFO] [stderr] Downloaded d3d12 v0.5.0 [INFO] [stderr] Downloaded atomic_refcell v0.1.8 [INFO] [stderr] Downloaded gilrs-core v0.4.1 [INFO] [stderr] Downloaded gltf-json v1.0.0 [INFO] [stderr] Downloaded anyhow v1.0.61 [INFO] [stderr] Downloaded owned_ttf_parser v0.15.1 [INFO] [stderr] Downloaded ab_glyph_rasterizer v0.1.5 [INFO] [stderr] Downloaded bevy-inspector-egui-derive v0.12.0 [INFO] [stderr] Downloaded rand_xorshift v0.2.0 [INFO] [stderr] Downloaded hash32-derive v0.1.1 [INFO] [stderr] Downloaded bevy_utils v0.8.0 [INFO] [stderr] Downloaded clipboard-win v4.4.2 [INFO] [stderr] Downloaded bevy_transform v0.8.0 [INFO] [stderr] Downloaded objc-foundation v0.1.1 [INFO] [stderr] Downloaded bytemuck_derive v1.1.1 [INFO] [stderr] Downloaded concurrent-queue v1.2.4 [INFO] [stderr] Downloaded wasm-bindgen-futures v0.4.32 [INFO] [stderr] Downloaded js-sys v0.3.59 [INFO] [stderr] Downloaded euclid v0.22.7 [INFO] [stderr] Downloaded bevy_gilrs v0.8.0 [INFO] [stderr] Downloaded gltf-derive v1.0.0 [INFO] [stderr] Downloaded crossbeam-queue v0.3.6 [INFO] [stderr] Downloaded bevy_macro_utils v0.8.0 [INFO] [stderr] Downloaded paste v1.0.8 [INFO] [stderr] Downloaded error-code v2.3.1 [INFO] [stderr] Downloaded bevy_derive v0.8.0 [INFO] [stderr] Downloaded thiserror-impl v1.0.32 [INFO] [stderr] Downloaded wasm-bindgen-macro-support v0.2.82 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+nightly-2024-02-05" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 1419c460e7eb21d734e5ffb9c7cb91aabdd2cd07c5b10bc6ba98a80fcd295ba6 [INFO] running `Command { std: "docker" "start" "-a" "1419c460e7eb21d734e5ffb9c7cb91aabdd2cd07c5b10bc6ba98a80fcd295ba6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "1419c460e7eb21d734e5ffb9c7cb91aabdd2cd07c5b10bc6ba98a80fcd295ba6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "1419c460e7eb21d734e5ffb9c7cb91aabdd2cd07c5b10bc6ba98a80fcd295ba6", kill_on_drop: false }` [INFO] [stdout] 1419c460e7eb21d734e5ffb9c7cb91aabdd2cd07c5b10bc6ba98a80fcd295ba6 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+nightly-2024-02-05" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 06b6bb634b6f323b403ddfc3a8b8e7789cdcbe30620f3f8779cdedb848941333 [INFO] running `Command { std: "docker" "start" "-a" "06b6bb634b6f323b403ddfc3a8b8e7789cdcbe30620f3f8779cdedb848941333", kill_on_drop: false }` [INFO] [stderr] warning: unused manifest key: toolchain [INFO] [stderr] Compiling autocfg v1.1.0 [INFO] [stderr] Compiling proc-macro2 v1.0.43 [INFO] [stderr] Compiling unicode-ident v1.0.3 [INFO] [stderr] Checking cfg-if v1.0.0 [INFO] [stderr] Compiling quote v1.0.21 [INFO] [stderr] Compiling syn v1.0.99 [INFO] [stderr] Compiling libc v0.2.129 [INFO] [stderr] Compiling serde_derive v1.0.144 [INFO] [stderr] Compiling serde v1.0.144 [INFO] [stderr] Checking once_cell v1.13.0 [INFO] [stderr] Checking bitflags v1.3.2 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Compiling version_check v0.9.4 [INFO] [stderr] Compiling libm v0.2.5 [INFO] [stderr] Checking byteorder v1.4.3 [INFO] [stderr] Compiling log v0.4.17 [INFO] [stderr] Compiling parking_lot_core v0.9.3 [INFO] [stderr] Compiling memchr v2.5.0 [INFO] [stderr] Checking instant v0.1.12 [INFO] [stderr] Checking pin-project-lite v0.2.9 [INFO] [stderr] Compiling futures-core v0.3.21 [INFO] [stderr] Compiling lock_api v0.4.7 [INFO] [stderr] Compiling num-traits v0.2.15 [INFO] [stderr] Checking getrandom v0.2.7 [INFO] [stderr] Checking num_cpus v1.13.1 [INFO] [stderr] Compiling ahash v0.7.6 [INFO] [stderr] Compiling slab v0.4.7 [INFO] [stderr] Compiling crossbeam-utils v0.8.11 [INFO] [stderr] Checking cache-padded v1.2.0 [INFO] [stderr] Checking tracing-core v0.1.29 [INFO] [stderr] Checking fixedbitset v0.4.2 [INFO] [stderr] Checking tracing v0.1.36 [INFO] [stderr] Checking concurrent-queue v1.2.4 [INFO] [stderr] Checking fxhash v0.2.1 [INFO] [stderr] Checking fastrand v1.8.0 [INFO] [stderr] Checking futures-io v0.3.21 [INFO] [stderr] Checking waker-fn v1.1.0 [INFO] [stderr] Compiling erased-serde v0.3.22 [INFO] [stderr] Checking parking v2.0.0 [INFO] [stderr] Checking downcast-rs v1.2.0 [INFO] [stderr] Checking async-task v4.3.0 [INFO] [stderr] Checking event-listener v2.5.3 [INFO] [stderr] Checking futures-lite v1.12.0 [INFO] [stderr] Checking async-channel v1.7.1 [INFO] [stderr] Checking thread_local v1.1.4 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Checking bevy_ptr v0.8.0 [INFO] [stderr] Checking crossbeam-channel v0.5.6 [INFO] [stderr] Compiling uuid v1.1.2 [INFO] [stderr] Compiling num-integer v0.1.45 [INFO] [stderr] Checking arrayvec v0.7.2 [INFO] [stderr] Compiling pkg-config v0.3.25 [INFO] [stderr] Checking adler32 v1.2.0 [INFO] [stderr] Checking adler v1.0.2 [INFO] [stderr] Compiling crc32fast v1.3.2 [INFO] [stderr] Checking async-executor v1.4.1 [INFO] [stderr] Checking regex-syntax v0.6.27 [INFO] [stderr] Checking bevy_tasks v0.8.0 [INFO] [stderr] Compiling indexmap v1.9.1 [INFO] [stderr] Compiling memoffset v0.6.5 [INFO] [stderr] Checking cty v0.2.2 [INFO] [stderr] Checking raw-window-handle v0.4.3 [INFO] [stderr] Checking aho-corasick v0.7.18 [INFO] [stderr] Compiling num-rational v0.4.1 [INFO] [stderr] Checking bit-vec v0.6.3 [INFO] [stderr] Checking rustc-hash v1.1.0 [INFO] [stderr] Checking sharded-slab v0.1.4 [INFO] [stderr] Checking tracing-log v0.1.3 [INFO] [stderr] Checking mio v0.8.4 [INFO] [stderr] Checking libloading v0.7.3 [INFO] [stderr] Checking ansi_term v0.12.1 [INFO] [stderr] Compiling ash v0.37.0+1.3.209 [INFO] [stderr] Compiling toml v0.5.9 [INFO] [stderr] Checking termcolor v1.1.3 [INFO] [stderr] Checking unicode-width v0.1.9 [INFO] [stderr] Checking unicode-xid v0.2.3 [INFO] [stderr] Compiling khronos-egl v4.1.0 [INFO] [stderr] Checking color_quant v1.1.0 [INFO] [stderr] Checking pp-rs v0.2.1 [INFO] [stderr] Checking codespan-reporting v0.11.1 [INFO] [stderr] Checking bit-set v0.5.3 [INFO] [stderr] Checking spirv v0.2.0+1.5.4 [INFO] [stderr] Checking hashbrown v0.11.2 [INFO] [stderr] Checking inotify-sys v0.1.5 [INFO] [stderr] Checking gpu-descriptor-types v0.1.1 [INFO] [stderr] Checking gpu-alloc-types v0.2.0 [INFO] [stderr] Checking hexf-parse v0.2.1 [INFO] [stderr] Compiling anyhow v1.0.61 [INFO] [stderr] Checking scoped_threadpool v0.1.9 [INFO] [stderr] Compiling cfg_aliases v0.1.1 [INFO] [stderr] Checking same-file v1.0.6 [INFO] [stderr] Compiling wgpu-core v0.13.2 [INFO] [stderr] Checking gpu-alloc v0.5.3 [INFO] [stderr] Checking walkdir v2.3.2 [INFO] [stderr] Checking regex-automata v0.1.10 [INFO] [stderr] Checking regex v1.6.0 [INFO] [stderr] Compiling bevy_macro_utils v0.8.0 [INFO] [stderr] Checking gpu-descriptor v0.2.2 [INFO] [stderr] Checking inotify v0.9.6 [INFO] [stderr] Compiling encase_derive_impl v0.3.0 [INFO] [stderr] Checking matchers v0.1.0 [INFO] [stderr] Checking filetime v0.2.17 [INFO] [stderr] Checking wgpu-types v0.13.2 [INFO] [stderr] Checking glow v0.11.2 [INFO] [stderr] Checking profiling v1.0.6 [INFO] [stderr] Checking inplace_it v0.3.4 [INFO] [stderr] Checking renderdoc-sys v0.7.1 [INFO] [stderr] Checking notify v5.0.0-pre.15 [INFO] [stderr] Checking miniz_oxide v0.5.3 [INFO] [stderr] Checking deflate v1.0.0 [INFO] [stderr] Checking copyless v0.1.5 [INFO] [stderr] Checking const_panic v0.2.4 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Checking hex v0.4.3 [INFO] [stderr] Compiling crossbeam-epoch v0.9.10 [INFO] [stderr] Checking png v0.17.5 [INFO] [stderr] Compiling typenum v1.15.0 [INFO] [stderr] Checking ttf-parser v0.15.2 [INFO] [stderr] Compiling parking_lot_core v0.8.5 [INFO] [stderr] Checking ab_glyph_rasterizer v0.1.5 [INFO] [stderr] Checking radsort v0.1.0 [INFO] [stderr] Checking percent-encoding v2.1.0 [INFO] 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bevy-inspector-egui-rapier v0.5.0 [INFO] [stdout] warning: the feature `mixed_integer_ops` has been stable since 1.66.0 and no longer requires an attribute to enable [INFO] [stdout] --> src/main.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | #![feature(mixed_integer_ops)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(stable_features)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the feature `mixed_integer_ops` has been stable since 1.66.0 and no longer requires an attribute to enable [INFO] [stdout] --> src/main.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | #![feature(mixed_integer_ops)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(stable_features)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/tutorial_plugin.rs:22:23 [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(bool); [INFO] [stdout] | -------------- ^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(()); [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:146:28 [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().next() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(for_loops_over_fallibles)]` on by default [INFO] [stdout] help: to iterate over `minions.iter()` remove the call to `next` [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().by_ref() { [INFO] [stdout] | ~~~~~~~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 146 | if let Some(ent) = minions.iter().next() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:155:36 [INFO] [stdout] | [INFO] [stdout] 155 | for EquipGiveEvent { item } in ev_equip.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 155 | while let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 155 | if let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/tutorial_plugin.rs:22:23 [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(bool); [INFO] [stdout] | -------------- ^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(()); [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:166:23 [INFO] [stdout] | [INFO] [stdout] 166 | for player_pos in player_positions.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 166 | while let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 166 | if let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:146:28 [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().next() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(for_loops_over_fallibles)]` on by default [INFO] [stdout] help: to iterate over `minions.iter()` remove the call to `next` [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().by_ref() { [INFO] [stdout] | ~~~~~~~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 146 | if let Some(ent) = minions.iter().next() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:155:36 [INFO] [stdout] | [INFO] [stdout] 155 | for EquipGiveEvent { item } in ev_equip.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 155 | while let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 155 | if let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:166:23 [INFO] [stdout] | [INFO] [stdout] 166 | for player_pos in player_positions.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 166 | while let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 166 | if let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:209:15 [INFO] [stdout] | [INFO] [stdout] 209 | for ev in ev_selection [INFO] [stdout] | _______________^ [INFO] [stdout] 210 | | .iter() [INFO] [stdout] 211 | | .filter(|v| match v { [INFO] [stdout] 212 | | PickingEvent::Clicked(_) => true, [INFO] [stdout] 213 | | _ => false, [INFO] [stdout] 214 | | }) [INFO] [stdout] 215 | | .last() [INFO] [stdout] | |_______________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 209 | while let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 209 | if let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/item_plugin.rs:53:42 [INFO] [stdout] | [INFO] [stdout] 53 | for EquipTakeEvent { pos, reach } in ev_equip_take.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 53 | while let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 53 | if let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:209:15 [INFO] [stdout] | [INFO] [stdout] 209 | for ev in ev_selection [INFO] [stdout] | _______________^ [INFO] [stdout] 210 | | .iter() [INFO] [stdout] 211 | | .filter(|v| match v { [INFO] [stdout] 212 | | PickingEvent::Clicked(_) => true, [INFO] [stdout] 213 | | _ => false, [INFO] [stdout] 214 | | }) [INFO] [stdout] 215 | | .last() [INFO] [stdout] | |_______________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 209 | while let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 209 | if let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/item_plugin.rs:53:42 [INFO] [stdout] | [INFO] [stdout] 53 | for EquipTakeEvent { pos, reach } in ev_equip_take.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 53 | while let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 53 | if let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:94:14 [INFO] [stdout] | [INFO] [stdout] 94 | for _ in ev_new_game.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 94 | while let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 94 | if let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:193:14 [INFO] [stdout] | [INFO] [stdout] 193 | for _ in ev_pause.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 193 | while let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 193 | if let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/settings_plugin.rs:72:14 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in ev_save.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:51:22 [INFO] [stdout] | [INFO] [stdout] 51 | for _ in player.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 51 | while let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 51 | if let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:58:22 [INFO] [stdout] | [INFO] [stdout] 58 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 59 | | .iter() [INFO] [stdout] 60 | | .filter(|item| match item.0 { [INFO] [stdout] 61 | | ItemType::Launcher => true, [INFO] [stdout] 62 | | _ => false, [INFO] [stdout] 63 | | }) [INFO] [stdout] 64 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 58 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 58 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:72:22 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 73 | | .iter() [INFO] [stdout] 74 | | .filter(|item| match item.0 { [INFO] [stdout] 75 | | ItemType::Cage => true, [INFO] [stdout] 76 | | _ => false, [INFO] [stdout] 77 | | }) [INFO] [stdout] 78 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:86:22 [INFO] [stdout] | [INFO] [stdout] 86 | for _ in minion.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 86 | while let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 86 | if let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:94:14 [INFO] [stdout] | [INFO] [stdout] 94 | for _ in ev_new_game.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 94 | while let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 94 | if let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:193:14 [INFO] [stdout] | [INFO] [stdout] 193 | for _ in ev_pause.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 193 | while let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 193 | if let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/settings_plugin.rs:72:14 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in ev_save.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:51:22 [INFO] [stdout] | [INFO] [stdout] 51 | for _ in player.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 51 | while let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 51 | if let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:58:22 [INFO] [stdout] | [INFO] [stdout] 58 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 59 | | .iter() [INFO] [stdout] 60 | | .filter(|item| match item.0 { [INFO] [stdout] 61 | | ItemType::Launcher => true, [INFO] [stdout] 62 | | _ => false, [INFO] [stdout] 63 | | }) [INFO] [stdout] 64 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 58 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 58 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:72:22 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 73 | | .iter() [INFO] [stdout] 74 | | .filter(|item| match item.0 { [INFO] [stdout] 75 | | ItemType::Cage => true, [INFO] [stdout] 76 | | _ => false, [INFO] [stdout] 77 | | }) [INFO] [stdout] 78 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:86:22 [INFO] [stdout] | [INFO] [stdout] 86 | for _ in minion.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 86 | while let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 86 | if let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 14 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 14 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [optimized + debuginfo] target(s) in 4m 55s [INFO] running `Command { std: "docker" "inspect" "06b6bb634b6f323b403ddfc3a8b8e7789cdcbe30620f3f8779cdedb848941333", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "06b6bb634b6f323b403ddfc3a8b8e7789cdcbe30620f3f8779cdedb848941333", kill_on_drop: false }` [INFO] [stdout] 06b6bb634b6f323b403ddfc3a8b8e7789cdcbe30620f3f8779cdedb848941333 [INFO] checking LordRatte/Flocked-and-Loaded against nightly-2024-02-05+rustflags=-Dunexpected_cfgs+cargoflags=-Zcheck-cfg for check-cfg-2 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FLordRatte%2FFlocked-and-Loaded" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/LordRatte/Flocked-and-Loaded on toolchain nightly-2024-02-05 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+nightly-2024-02-05" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/LordRatte/Flocked-and-Loaded [INFO] finished tweaking git repo https://github.com/LordRatte/Flocked-and-Loaded [INFO] tweaked toml for git repo https://github.com/LordRatte/Flocked-and-Loaded written to /workspace/builds/worker-1-tc2/source/Cargo.toml [INFO] crate git repo https://github.com/LordRatte/Flocked-and-Loaded already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+nightly-2024-02-05" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] warning: unused manifest key: toolchain [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+nightly-2024-02-05" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 0fac073b6d775ba592cc9e8599fcc5119a1ba4ca5b5e30cb22cc23fc4a2e8c28 [INFO] running `Command { std: "docker" "start" "-a" "0fac073b6d775ba592cc9e8599fcc5119a1ba4ca5b5e30cb22cc23fc4a2e8c28", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "0fac073b6d775ba592cc9e8599fcc5119a1ba4ca5b5e30cb22cc23fc4a2e8c28", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "0fac073b6d775ba592cc9e8599fcc5119a1ba4ca5b5e30cb22cc23fc4a2e8c28", kill_on_drop: false }` [INFO] [stdout] 0fac073b6d775ba592cc9e8599fcc5119a1ba4ca5b5e30cb22cc23fc4a2e8c28 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid -Dunexpected_cfgs" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+nightly-2024-02-05" "check" "--frozen" "--all" "--all-targets" "--message-format=json" "-Zcheck-cfg", kill_on_drop: false }` [INFO] [stdout] 76746c5a4bbecfe9928830ed263d23fb166509656e517a3ec06f26c9fb6788f4 [INFO] running `Command { std: "docker" "start" "-a" "76746c5a4bbecfe9928830ed263d23fb166509656e517a3ec06f26c9fb6788f4", kill_on_drop: false }` [INFO] [stderr] warning: unused manifest key: toolchain [INFO] [stderr] Compiling autocfg v1.1.0 [INFO] [stderr] Compiling proc-macro2 v1.0.43 [INFO] [stderr] Checking cfg-if v1.0.0 [INFO] [stderr] Compiling unicode-ident v1.0.3 [INFO] [stderr] Compiling quote v1.0.21 [INFO] [stderr] Compiling syn v1.0.99 [INFO] [stderr] Compiling libc v0.2.129 [INFO] [stderr] Compiling serde_derive v1.0.144 [INFO] [stderr] Compiling serde v1.0.144 [INFO] [stderr] Checking once_cell v1.13.0 [INFO] [stderr] Checking bitflags v1.3.2 [INFO] [stderr] Checking scopeguard v1.1.0 [INFO] [stderr] Compiling version_check v0.9.4 [INFO] [stderr] Compiling libm v0.2.5 [INFO] [stderr] Checking byteorder v1.4.3 [INFO] [stderr] Compiling parking_lot_core v0.9.3 [INFO] [stderr] Compiling log v0.4.17 [INFO] [stderr] Compiling memchr v2.5.0 [INFO] [stderr] Checking instant v0.1.12 [INFO] [stderr] Checking pin-project-lite v0.2.9 [INFO] [stderr] Compiling lock_api v0.4.7 [INFO] [stderr] Compiling num-traits v0.2.15 [INFO] [stderr] Checking getrandom v0.2.7 [INFO] [stderr] Compiling ahash v0.7.6 [INFO] [stderr] Checking num_cpus v1.13.1 [INFO] [stderr] Compiling slab v0.4.7 [INFO] [stderr] Compiling crossbeam-utils v0.8.11 [INFO] [stderr] Compiling futures-core v0.3.21 [INFO] [stderr] Checking cache-padded v1.2.0 [INFO] [stderr] Checking tracing-core v0.1.29 [INFO] [stderr] Checking fixedbitset v0.4.2 [INFO] [stderr] Checking tracing v0.1.36 [INFO] [stderr] Checking concurrent-queue v1.2.4 [INFO] [stderr] Checking fxhash v0.2.1 [INFO] [stderr] Checking waker-fn v1.1.0 [INFO] [stderr] Checking fastrand v1.8.0 [INFO] [stderr] Checking downcast-rs v1.2.0 [INFO] [stderr] Compiling erased-serde v0.3.22 [INFO] [stderr] Checking futures-io v0.3.21 [INFO] [stderr] Checking parking v2.0.0 [INFO] [stderr] Checking event-listener v2.5.3 [INFO] [stderr] Checking futures-lite v1.12.0 [INFO] [stderr] Checking async-task v4.3.0 [INFO] [stderr] Checking async-channel v1.7.1 [INFO] [stderr] Checking thread_local v1.1.4 [INFO] [stderr] Checking lazy_static v1.4.0 [INFO] [stderr] Checking bevy_ptr v0.8.0 [INFO] [stderr] Checking crossbeam-channel v0.5.6 [INFO] [stderr] Compiling num-integer v0.1.45 [INFO] [stderr] Checking arrayvec v0.7.2 [INFO] [stderr] Compiling pkg-config v0.3.25 [INFO] [stderr] Compiling uuid v1.1.2 [INFO] [stderr] Checking adler32 v1.2.0 [INFO] [stderr] Compiling crc32fast v1.3.2 [INFO] [stderr] Checking regex-syntax v0.6.27 [INFO] [stderr] Checking async-executor v1.4.1 [INFO] [stderr] Checking bevy_tasks v0.8.0 [INFO] [stderr] Checking adler v1.0.2 [INFO] [stderr] Compiling indexmap v1.9.1 [INFO] [stderr] Compiling memoffset v0.6.5 [INFO] [stderr] Checking cty v0.2.2 [INFO] [stderr] Checking raw-window-handle v0.4.3 [INFO] [stderr] Checking aho-corasick v0.7.18 [INFO] [stderr] Compiling num-rational v0.4.1 [INFO] [stderr] Checking rustc-hash v1.1.0 [INFO] [stderr] Checking bit-vec v0.6.3 [INFO] [stderr] Checking tracing-log v0.1.3 [INFO] [stderr] Checking sharded-slab v0.1.4 [INFO] [stderr] Checking mio v0.8.4 [INFO] [stderr] Checking libloading v0.7.3 [INFO] [stderr] Compiling khronos-egl v4.1.0 [INFO] [stderr] Checking color_quant v1.1.0 [INFO] [stderr] Compiling ash v0.37.0+1.3.209 [INFO] [stderr] Checking termcolor v1.1.3 [INFO] [stderr] Checking ansi_term v0.12.1 [INFO] [stderr] Compiling toml v0.5.9 [INFO] [stderr] Checking unicode-xid v0.2.3 [INFO] [stderr] Checking unicode-width v0.1.9 [INFO] [stderr] Checking pp-rs v0.2.1 [INFO] [stderr] Checking codespan-reporting v0.11.1 [INFO] [stderr] Checking bit-set v0.5.3 [INFO] [stderr] Checking spirv v0.2.0+1.5.4 [INFO] [stderr] Checking hashbrown v0.11.2 [INFO] [stderr] Checking inotify-sys v0.1.5 [INFO] [stderr] Checking gpu-alloc-types v0.2.0 [INFO] [stderr] Checking gpu-descriptor-types v0.1.1 [INFO] [stderr] Compiling anyhow v1.0.61 [INFO] [stderr] Checking hexf-parse v0.2.1 [INFO] [stderr] Compiling cfg_aliases v0.1.1 [INFO] [stderr] Checking regex-automata v0.1.10 [INFO] [stderr] Checking regex v1.6.0 [INFO] [stderr] Checking scoped_threadpool v0.1.9 [INFO] [stderr] Checking same-file v1.0.6 [INFO] [stderr] Checking gpu-descriptor v0.2.2 [INFO] [stderr] Checking walkdir v2.3.2 [INFO] [stderr] Compiling wgpu-core v0.13.2 [INFO] [stderr] Checking gpu-alloc v0.5.3 [INFO] [stderr] Checking inotify v0.9.6 [INFO] [stderr] Compiling bevy_macro_utils v0.8.0 [INFO] [stderr] Compiling encase_derive_impl v0.3.0 [INFO] [stderr] Checking matchers v0.1.0 [INFO] [stderr] Checking filetime v0.2.17 [INFO] [stderr] Checking wgpu-types v0.13.2 [INFO] [stderr] Checking profiling v1.0.6 [INFO] [stderr] Checking inplace_it v0.3.4 [INFO] [stderr] Checking glow v0.11.2 [INFO] [stderr] Checking renderdoc-sys v0.7.1 [INFO] [stderr] Checking notify v5.0.0-pre.15 [INFO] [stderr] Checking miniz_oxide v0.5.3 [INFO] [stderr] Checking deflate v1.0.0 [INFO] [stderr] Checking copyless v0.1.5 [INFO] [stderr] Checking const_panic v0.2.4 [INFO] [stderr] Checking approx v0.5.1 [INFO] [stderr] Checking png v0.17.5 [INFO] [stderr] Checking hex v0.4.3 [INFO] [stderr] Compiling crossbeam-epoch v0.9.10 [INFO] [stderr] Checking ttf-parser v0.15.2 [INFO] [stderr] Compiling typenum v1.15.0 [INFO] [stderr] Compiling parking_lot_core v0.8.5 [INFO] [stderr] Checking radsort v0.1.0 [INFO] [stderr] Checking percent-encoding v2.1.0 [INFO] [stderr] Checking ab_glyph_rasterizer v0.1.5 [INFO] [stderr] Compiling libudev-sys v0.1.4 [INFO] [stderr] Checking owned_ttf_parser v0.15.1 [INFO] [stderr] Checking ab_glyph v0.2.15 [INFO] [stderr] Compiling serde_json v1.0.85 [INFO] [stderr] Checking crossbeam-deque v0.8.2 [INFO] [stderr] Compiling x11-dl v2.20.0 [INFO] [stderr] Checking euclid v0.22.7 [INFO] [stderr] Checking ryu v1.0.11 [INFO] [stderr] Compiling inflections v1.1.1 [INFO] [stderr] Checking itoa v1.0.3 [INFO] [stderr] Checking svg_fmt v0.4.1 [INFO] [stderr] Checking either v1.7.0 [INFO] [stderr] Checking nix v0.24.2 [INFO] [stderr] Compiling rayon-core v1.9.3 [INFO] [stderr] Checking guillotiere v0.6.2 [INFO] [stderr] Checking vec_map v0.8.2 [INFO] [stderr] Checking base64 v0.13.0 [INFO] [stderr] Checking rectangle-pack v0.4.2 [INFO] [stderr] Compiling winit v0.26.1 [INFO] [stderr] Checking xi-unicode v0.3.0 [INFO] [stderr] Checking hash32 v0.2.1 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking glyph_brush_layout v0.2.3 [INFO] [stderr] Compiling rayon v1.5.3 [INFO] [stderr] Compiling miniz_oxide v0.4.4 [INFO] [stderr] Compiling num-rational v0.3.2 [INFO] [stderr] Compiling num-iter v0.1.43 [INFO] [stderr] Checking tinyvec_macros v0.1.0 [INFO] [stderr] Checking weezl v0.1.7 [INFO] [stderr] Checking tinyvec v1.6.0 [INFO] [stderr] Checking miniz_oxide v0.3.7 [INFO] [stderr] Checking deflate v0.8.6 [INFO] [stderr] Checking num-complex v0.4.2 [INFO] [stderr] Checking matches v0.1.9 [INFO] [stderr] Compiling paste v1.0.8 [INFO] [stderr] Checking rawpointer v0.2.1 [INFO] [stderr] Compiling encoding_rs v0.8.31 [INFO] [stderr] Compiling getrandom v0.1.16 [INFO] [stderr] Checking matrixmultiply v0.3.2 [INFO] [stderr] Checking png v0.16.8 [INFO] [stderr] Checking unicode-normalization v0.1.21 [INFO] [stderr] Checking gif v0.11.4 [INFO] [stderr] Compiling alsa-sys v0.3.1 [INFO] [stderr] Checking unicode-bidi v0.3.8 [INFO] [stderr] Compiling crossbeam-queue v0.3.6 [INFO] [stderr] Checking jpeg-decoder v0.1.22 [INFO] [stderr] Checking idna v0.2.3 [INFO] [stderr] Checking form_urlencoded v1.0.1 [INFO] [stderr] Checking nix v0.22.3 [INFO] [stderr] Checking gethostname v0.2.3 [INFO] [stderr] Checking robust v0.2.3 [INFO] [stderr] Checking ppv-lite86 v0.2.16 [INFO] [stderr] Checking nohash-hasher v0.2.0 [INFO] [stderr] Checking optional v0.5.0 [INFO] [stderr] Checking tiff v0.6.1 [INFO] [stderr] Checking url v2.2.2 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Checking nix v0.23.1 [INFO] [stderr] Compiling cpal v0.13.5 [INFO] [stderr] Checking crossbeam v0.8.2 [INFO] [stderr] Checking rand_chacha v0.2.2 [INFO] [stderr] Checking ringbuf v0.2.8 [INFO] [stderr] Checking rand_core v0.6.3 [INFO] [stderr] Checking webbrowser v0.7.1 [INFO] [stderr] Checking pretty-type-name v1.0.0 [INFO] [stderr] Checking atomic-arena v0.1.1 [INFO] [stderr] Checking rand_chacha v0.3.1 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Checking rand_xorshift v0.2.0 [INFO] [stderr] Compiling flocked-and-loaded v0.1.0 (/opt/rustwide/workdir) [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Checking itertools v0.10.3 [INFO] [stderr] Checking x11rb v0.9.0 [INFO] [stderr] Checking alsa v0.6.0 [INFO] [stderr] Compiling bytemuck_derive v1.1.1 [INFO] [stderr] Compiling thiserror-impl v1.0.32 [INFO] [stderr] Compiling bevy_reflect_derive v0.8.0 [INFO] [stderr] Compiling bevy_ecs_macros v0.8.0 [INFO] [stderr] Compiling bevy_derive v0.8.0 [INFO] [stderr] Compiling encase_derive v0.3.0 [INFO] [stderr] Compiling bevy_render_macros v0.8.0 [INFO] [stderr] Compiling bevy_encase_derive v0.8.0 [INFO] [stderr] Checking bytemuck v1.11.0 [INFO] [stderr] Checking image v0.24.3 [INFO] [stderr] Compiling gltf-derive v1.0.0 [INFO] [stderr] Compiling hash32-derive v0.1.1 [INFO] [stderr] Checking safe_arch v0.6.0 [INFO] [stderr] Checking wide v0.7.4 [INFO] [stderr] Checking simba v0.7.2 [INFO] [stderr] Checking thiserror v1.0.32 [INFO] [stderr] Compiling nalgebra-macros v0.1.0 [INFO] [stderr] Checking emath v0.18.0 [INFO] [stderr] Checking image v0.23.14 [INFO] [stderr] Checking symphonia-core v0.5.1 [INFO] [stderr] Compiling num-derive v0.3.3 [INFO] [stderr] Checking taffy v0.1.0 [INFO] [stderr] Compiling bevy-inspector-egui-derive v0.12.0 [INFO] [stderr] Checking symphonia-metadata v0.5.1 [INFO] [stderr] Checking symphonia-bundle-mp3 v0.5.1 [INFO] [stderr] Checking noise v0.7.0 [INFO] [stderr] Checking symphonia v0.5.1 [INFO] [stderr] Checking smallvec v1.9.0 [INFO] [stderr] Checking hashbrown v0.12.3 [INFO] [stderr] Checking glam v0.21.3 [INFO] [stderr] Checking ron v0.7.1 [INFO] [stderr] Checking tracing-subscriber v0.3.15 [INFO] [stderr] Checking parking_lot v0.12.1 [INFO] [stderr] Checking gilrs-core v0.4.1 [INFO] [stderr] Checking parking_lot v0.11.2 [INFO] [stderr] Checking bevy_utils v0.8.0 [INFO] [stderr] Checking epaint v0.18.1 [INFO] [stderr] Checking gilrs v0.9.0 [INFO] [stderr] Checking spade v2.0.0 [INFO] [stderr] Checking gltf-json v1.0.0 [INFO] [stderr] Checking petgraph v0.6.2 [INFO] [stderr] Checking arboard v2.1.1 [INFO] [stderr] Checking egui v0.18.1 [INFO] [stderr] Checking kira v0.6.1 [INFO] [stderr] Checking bevy_reflect v0.8.0 [INFO] [stderr] Checking bevy_math v0.8.0 [INFO] [stderr] Checking bevy_mikktspace v0.8.0 [INFO] [stderr] Checking hexasphere v7.2.0 [INFO] [stderr] Checking encase v0.3.0 [INFO] [stderr] Checking nalgebra v0.31.1 [INFO] [stderr] Checking naga v0.9.0 [INFO] [stderr] Checking gltf v1.0.0 [INFO] [stderr] Checking bevy_ecs v0.8.0 [INFO] [stderr] Checking bevy_app v0.8.0 [INFO] [stderr] Checking bevy_time v0.8.0 [INFO] [stderr] Checking bevy_input v0.8.0 [INFO] [stderr] Checking bevy_log v0.8.0 [INFO] [stderr] Checking bevy_hierarchy v0.8.0 [INFO] [stderr] Checking bevy_core v0.8.0 [INFO] [stderr] Checking wgpu-hal v0.13.2 [INFO] [stderr] Checking bevy_window v0.8.0 [INFO] [stderr] Checking bevy_gilrs v0.8.0 [INFO] [stderr] Checking bevy_transform v0.8.0 [INFO] [stderr] Checking bevy_diagnostic v0.8.0 [INFO] [stderr] Checking iyes_loopless v0.7.0 [INFO] [stderr] Checking parry3d v0.9.0 [INFO] [stderr] Checking bevy_winit v0.8.0 [INFO] [stderr] Checking bevy_asset v0.8.0 [INFO] [stderr] Checking bevy_animation v0.8.0 [INFO] [stderr] Checking rapier3d v0.14.0 [INFO] [stderr] Checking wgpu v0.13.1 [INFO] [stderr] Checking bevy_render v0.8.0 [INFO] [stderr] Checking bevy_core_pipeline v0.8.0 [INFO] [stderr] Checking bevy_scene v0.8.0 [INFO] [stderr] Checking bevy_sprite v0.8.0 [INFO] [stderr] Checking bevy_pbr v0.8.0 [INFO] [stderr] Checking bevy_text v0.8.0 [INFO] [stderr] Checking bevy_ui v0.8.0 [INFO] [stderr] Checking bevy_gltf v0.8.0 [INFO] [stderr] Checking bevy_internal v0.8.0 [INFO] [stderr] Checking bevy v0.8.0 [INFO] [stderr] Checking bevy_egui v0.15.0 [INFO] [stderr] Checking bevy_mod_raycast v0.6.2 [INFO] [stderr] Checking bevy_rapier3d v0.16.0 [INFO] [stderr] Checking bevy_kira_audio v0.12.0 [INFO] [stderr] Checking bevy_mod_picking v0.8.2 [INFO] [stderr] Checking bevy-inspector-egui v0.12.1 [INFO] [stderr] Checking bevy-inspector-egui-rapier v0.5.0 [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/debug_plugin.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 14 | #[cfg(build = "debug")] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: expected names are: `debug_assertions`, `doc`, `doctest`, `feature`, `miri`, `overflow_checks`, `panic`, `proc_macro`, `relocation_model`, `sanitize`, `sanitizer_cfi_generalize_pointers`, `sanitizer_cfi_normalize_integers`, `target_abi`, `target_arch`, `target_endian`, `target_env`, `target_family`, `target_feature`, `target_has_atomic`, `target_has_atomic_equal_alignment`, `target_has_atomic_load_store`, `target_os`, `target_pointer_width`, `target_thread_local`, `target_vendor`, `test`, `unix`, `windows` [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] = note: requested on the command line with `-D unexpected-cfgs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/debug_plugin.rs:24:15 [INFO] [stdout] | [INFO] [stdout] 24 | #[cfg(not(build = "debug"))] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/player_manager_plugin.rs:131:19 [INFO] [stdout] | [INFO] [stdout] 131 | #[cfg(build = "debug")] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/game_plugin.rs:127:15 [INFO] [stdout] | [INFO] [stdout] 127 | #[cfg(build = "debug")] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the feature `mixed_integer_ops` has been stable since 1.66.0 and no longer requires an attribute to enable [INFO] [stdout] --> src/main.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | #![feature(mixed_integer_ops)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(stable_features)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/debug_plugin.rs:14:11 [INFO] [stdout] | [INFO] [stdout] 14 | #[cfg(build = "debug")] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: expected names are: `debug_assertions`, `doc`, `doctest`, `feature`, `miri`, `overflow_checks`, `panic`, `proc_macro`, `relocation_model`, `sanitize`, `sanitizer_cfi_generalize_pointers`, `sanitizer_cfi_normalize_integers`, `target_abi`, `target_arch`, `target_endian`, `target_env`, `target_family`, `target_feature`, `target_has_atomic`, `target_has_atomic_equal_alignment`, `target_has_atomic_load_store`, `target_os`, `target_pointer_width`, `target_thread_local`, `target_vendor`, `test`, `unix`, `windows` [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] = note: requested on the command line with `-D unexpected-cfgs` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/debug_plugin.rs:24:15 [INFO] [stdout] | [INFO] [stdout] 24 | #[cfg(not(build = "debug"))] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/player_manager_plugin.rs:131:19 [INFO] [stdout] | [INFO] [stdout] 131 | #[cfg(build = "debug")] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: unexpected `cfg` condition name: `build` [INFO] [stdout] --> src/game_plugin.rs:127:15 [INFO] [stdout] | [INFO] [stdout] 127 | #[cfg(build = "debug")] [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = help: consider using a Cargo feature instead or adding `println!("cargo:rustc-check-cfg=cfg(build, values(\"debug\"))");` to the top of a `build.rs` [INFO] [stdout] = note: see for more information about checking conditional configuration [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the feature `mixed_integer_ops` has been stable since 1.66.0 and no longer requires an attribute to enable [INFO] [stdout] --> src/main.rs:1:12 [INFO] [stdout] | [INFO] [stdout] 1 | #![feature(mixed_integer_ops)] [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(stable_features)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/tutorial_plugin.rs:22:23 [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(bool); [INFO] [stdout] | -------------- ^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(()); [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:146:28 [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().next() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(for_loops_over_fallibles)]` on by default [INFO] [stdout] help: to iterate over `minions.iter()` remove the call to `next` [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().by_ref() { [INFO] [stdout] | ~~~~~~~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 146 | if let Some(ent) = minions.iter().next() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:155:36 [INFO] [stdout] | [INFO] [stdout] 155 | for EquipGiveEvent { item } in ev_equip.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 155 | while let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 155 | if let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:166:23 [INFO] [stdout] | [INFO] [stdout] 166 | for player_pos in player_positions.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 166 | while let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 166 | if let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:209:15 [INFO] [stdout] | [INFO] [stdout] 209 | for ev in ev_selection [INFO] [stdout] | _______________^ [INFO] [stdout] 210 | | .iter() [INFO] [stdout] 211 | | .filter(|v| match v { [INFO] [stdout] 212 | | PickingEvent::Clicked(_) => true, [INFO] [stdout] 213 | | _ => false, [INFO] [stdout] 214 | | }) [INFO] [stdout] 215 | | .last() [INFO] [stdout] | |_______________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 209 | while let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 209 | if let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/item_plugin.rs:53:42 [INFO] [stdout] | [INFO] [stdout] 53 | for EquipTakeEvent { pos, reach } in ev_equip_take.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 53 | while let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 53 | if let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:94:14 [INFO] [stdout] | [INFO] [stdout] 94 | for _ in ev_new_game.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 94 | while let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 94 | if let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:193:14 [INFO] [stdout] | [INFO] [stdout] 193 | for _ in ev_pause.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 193 | while let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 193 | if let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/settings_plugin.rs:72:14 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in ev_save.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:51:22 [INFO] [stdout] | [INFO] [stdout] 51 | for _ in player.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 51 | while let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 51 | if let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:58:22 [INFO] [stdout] | [INFO] [stdout] 58 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 59 | | .iter() [INFO] [stdout] 60 | | .filter(|item| match item.0 { [INFO] [stdout] 61 | | ItemType::Launcher => true, [INFO] [stdout] 62 | | _ => false, [INFO] [stdout] 63 | | }) [INFO] [stdout] 64 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 58 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 58 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:72:22 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 73 | | .iter() [INFO] [stdout] 74 | | .filter(|item| match item.0 { [INFO] [stdout] 75 | | ItemType::Cage => true, [INFO] [stdout] 76 | | _ => false, [INFO] [stdout] 77 | | }) [INFO] [stdout] 78 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:86:22 [INFO] [stdout] | [INFO] [stdout] 86 | for _ in minion.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 86 | while let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 86 | if let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field `0` is never read [INFO] [stdout] --> src/tutorial_plugin.rs:22:23 [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(bool); [INFO] [stdout] | -------------- ^^^^ [INFO] [stdout] | | [INFO] [stdout] | field in this struct [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] help: consider changing the field to be of unit type to suppress this warning while preserving the field numbering, or remove the field [INFO] [stdout] | [INFO] [stdout] 22 | struct PlayerTutorial(()); [INFO] [stdout] | ~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:146:28 [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().next() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(for_loops_over_fallibles)]` on by default [INFO] [stdout] help: to iterate over `minions.iter()` remove the call to `next` [INFO] [stdout] | [INFO] [stdout] 146 | for ent in minions.iter().by_ref() { [INFO] [stdout] | ~~~~~~~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 146 | if let Some(ent) = minions.iter().next() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:155:36 [INFO] [stdout] | [INFO] [stdout] 155 | for EquipGiveEvent { item } in ev_equip.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 155 | while let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 155 | if let Some(EquipGiveEvent { item }) = ev_equip.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:166:23 [INFO] [stdout] | [INFO] [stdout] 166 | for player_pos in player_positions.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 166 | while let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 166 | if let Some(player_pos) = player_positions.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/player_manager_plugin.rs:209:15 [INFO] [stdout] | [INFO] [stdout] 209 | for ev in ev_selection [INFO] [stdout] | _______________^ [INFO] [stdout] 210 | | .iter() [INFO] [stdout] 211 | | .filter(|v| match v { [INFO] [stdout] 212 | | PickingEvent::Clicked(_) => true, [INFO] [stdout] 213 | | _ => false, [INFO] [stdout] 214 | | }) [INFO] [stdout] 215 | | .last() [INFO] [stdout] | |_______________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 209 | while let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 209 | if let Some(ev) = ev_selection [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/item_plugin.rs:53:42 [INFO] [stdout] | [INFO] [stdout] 53 | for EquipTakeEvent { pos, reach } in ev_equip_take.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 53 | while let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 53 | if let Some(EquipTakeEvent { pos, reach }) = ev_equip_take.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] error: aborting due to 4 previous errors; 14 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:94:14 [INFO] [stdout] | [INFO] [stdout] 94 | for _ in ev_new_game.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 94 | while let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 94 | if let Some(_) = ev_new_game.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/game_plugin.rs:193:14 [INFO] [stdout] | [INFO] [stdout] 193 | for _ in ev_pause.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 193 | while let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 193 | if let Some(_) = ev_pause.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/settings_plugin.rs:72:14 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in ev_save.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = ev_save.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:51:22 [INFO] [stdout] | [INFO] [stdout] 51 | for _ in player.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 51 | while let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 51 | if let Some(_) = player.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:58:22 [INFO] [stdout] | [INFO] [stdout] 58 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 59 | | .iter() [INFO] [stdout] 60 | | .filter(|item| match item.0 { [INFO] [stdout] 61 | | ItemType::Launcher => true, [INFO] [stdout] 62 | | _ => false, [INFO] [stdout] 63 | | }) [INFO] [stdout] 64 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 58 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 58 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:72:22 [INFO] [stdout] | [INFO] [stdout] 72 | for _ in items [INFO] [stdout] | ______________________^ [INFO] [stdout] 73 | | .iter() [INFO] [stdout] 74 | | .filter(|item| match item.0 { [INFO] [stdout] 75 | | ItemType::Cage => true, [INFO] [stdout] 76 | | _ => false, [INFO] [stdout] 77 | | }) [INFO] [stdout] 78 | | .last() [INFO] [stdout] | |_______________________^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 72 | while let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 72 | if let Some(_) = items [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: for loop over an `Option`. This is more readably written as an `if let` statement [INFO] [stdout] --> src/tutorial_plugin.rs:86:22 [INFO] [stdout] | [INFO] [stdout] 86 | for _ in minion.iter().last() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] help: to check pattern in a loop use `while let` [INFO] [stdout] | [INFO] [stdout] 86 | while let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~~~~ ~~~ [INFO] [stdout] help: consider using `if let` to clear intent [INFO] [stdout] | [INFO] [stdout] 86 | if let Some(_) = minion.iter().last() { [INFO] [stdout] | ~~~~~~~~~~~~ ~~~ [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] error: could not compile `flocked-and-loaded` (bin "flocked-and-loaded") due to 5 previous errors; 14 warnings emitted [INFO] [stderr] warning: build failed, waiting for other jobs to finish... [INFO] [stdout] error: aborting due to 4 previous errors; 14 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] error: could not compile `flocked-and-loaded` (bin "flocked-and-loaded" test) due to 5 previous errors; 14 warnings emitted [INFO] running `Command { std: "docker" "inspect" "76746c5a4bbecfe9928830ed263d23fb166509656e517a3ec06f26c9fb6788f4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "76746c5a4bbecfe9928830ed263d23fb166509656e517a3ec06f26c9fb6788f4", kill_on_drop: false }` [INFO] [stdout] 76746c5a4bbecfe9928830ed263d23fb166509656e517a3ec06f26c9fb6788f4