[INFO] fetching crate ms_toollib 1.4.11...
[INFO] documenting ms_toollib-1.4.11 against beta-2024-12-08 for beta-rustdoc-1.84.0-4-retry
[INFO] extracting crate ms_toollib 1.4.11 into /workspace/builds/worker-2-tc2/source
[INFO] validating manifest of crates.io crate ms_toollib 1.4.11 on toolchain beta-2024-12-08
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+beta-2024-12-08" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking crates.io crate ms_toollib 1.4.11
[INFO] removed 0 missing tests
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[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+beta-2024-12-08" "generate-lockfile" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stderr]  Documenting ms_toollib v1.4.11 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unresolved link to `int`
[INFO] [stdout]  --> src/lib.rs:5:67
[INFO] [stdout]   |
[INFO] [stdout] 5 | //! 1. “游戏局面”：变量名为game_board: Vec<Vec<i32>>；其类型在Python中为List[List[int]]；在Javascript、Typescript中为Array(Array())；在C中为                      ...
[INFO] [stdout]   |                                                                                   ^^^ no item named `int` in scope
[INFO] [stdout]   |
[INFO] [stdout]   = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
[INFO] [stdout]   = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unresolved link to `0`
[INFO] [stdout]  --> src/lib.rs:5:487
[INFO] [stdout]   |
[INFO] [stdout] 5.|....
[INFO] [stdout] ^ | no item named `0` in scope
[INFO] [stdout]   |
[INFO] [stdout]   = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unresolved link to `29`
[INFO] [stdout]  --> src/lib.rs:5:513
[INFO] [stdout]   |
[INFO] [stdout] 5.|....
[INFO] [stdout] ^ | no item named `29` in scope
[INFO] [stdout]   |
[INFO] [stdout]   = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `i32`
[INFO] [stdout]  --> src/lib.rs:5:38
[INFO] [stdout]   |
[INFO] [stdout] 5 | //! 1. “游戏局面”：变量名为game_board: Vec<Vec<i32>>；其类型在Python中为List[List[int]]；在Javascript、Typescript中为Array(Array())；在C中为                      ...
[INFO] [stdout]   |                                               ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(rustdoc::invalid_html_tags)]` on by default
[INFO] [stdout] help: try marking as source code
[INFO] [stdout]   |
[INFO] [stdout] 5 | //! 1. “游戏局面”：变量名为game_board: `Vec<Vec<i32>>`；其类型在Python中为List[List[int]]；在Javascript、Typescript中为Array(Array())；在C中为struct Board { struct Row *rows; size_t n_row; }; struct Row { int32_t *cells; size_t n_column; }；在C++中为std::vector<int32_t>。其中0代表空；1到8代表数字1到8；10代表未打开；11代表算法认为是雷（百分百正确的），或玩家在游戏中标的雷（玩家认为这是雷，但玩家可能犯错）；12代表算法已经确定该位置不是雷，但玩家暂时还没点开，模样仍然是未打开的样子；14表示踩到了雷游戏失败以后显示的标错的雷对应叉雷；15表示踩到了雷游戏失败了对应红雷；15表示背景不透明的白雷，失败后显示出来的其他的雷；18表示局面中，由于双击的高亮，导致看起来像0的格子。第一个索引是行，第二个索引是列，例如：高级中，game_board[0][0]代表最左上角位置、game_board[15][29]代表最右下角位置  
[INFO] [stdout]   |                                        +             +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `i32`
[INFO] [stdout]  --> src/lib.rs:6:38
[INFO] [stdout]   |
[INFO] [stdout] 6 | //! 1. “真实局面”或“局面”：变量名为board: Vec<Vec<i32>>。其中0代表空；1到8代表数字1到8；-1代表是雷。                              ...
[INFO] [stdout]   |                                                  ^^^^^
[INFO] [stdout]   |
[INFO] [stdout] help: try marking as source code
[INFO] [stdout]   |
[INFO] [stdout] 6 | //! 1. “真实局面”或“局面”：变量名为board: `Vec<Vec<i32>>`。其中0代表空；1到8代表数字1到8；-1代表是雷。  
[INFO] [stdout]   |                                           +             +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `i32`
[INFO] [stdout]   --> src/lib.rs:15:61
[INFO] [stdout]    |
[INFO] [stdout] 15 | //! - mut：代表这个参数是可变的。例如pub fn mark_board(board: &mut Vec<Vec<i32>>)中，会对传入的局面直接修改。如果不带mut，则不会修改。                                    ...
[INFO] [stdout]    |                                                                           ^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: try marking as source code
[INFO] [stdout]    |
[INFO] [stdout] 15 | //! - mut：代表这个参数是可变的。例如pub fn mark_board(board: &mut `Vec<Vec<i32>>`)中，会对传入的局面直接修改。如果不带mut，则不会修改。
[INFO] [stdout]    |                                                                    +             +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `span`
[INFO] [stdout]    --> src/algorithms.rs:676:5
[INFO] [stdout]     |
[INFO] [stdout] 676 | /// <span id="is_solvable">从指定位置开始扫，判断局面是否无猜。  
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `span`
[INFO] [stdout]    --> src/algorithms.rs:729:5
[INFO] [stdout]     |
[INFO] [stdout] 729 | /// <span id="is_solvable">从指定位置开始扫。  
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `span`
[INFO] [stdout]     --> src/algorithms.rs:1275:5
[INFO] [stdout]      |
[INFO] [stdout] 1275 | /// <span id="OBR_board">光学局面识别引擎。  
[INFO] [stdout]      |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 1m 24s
[INFO] [stderr]    Generated /opt/rustwide/target/doc/ms_toollib/index.html
[INFO] running `Command { std: "docker" "inspect" "e4c19bdba7471efe93ed06fc21e3f18e44b13b51540f5e4cdcec9e774454543a", kill_on_drop: false }`
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[INFO] [stderr]  Documenting ms_toollib v1.4.11 (/opt/rustwide/workdir)
[INFO] [stdout] warning: trait `js_shuffle` should have an upper camel case name
[INFO] [stdout]    --> src/utils.rs:436:11
[INFO] [stdout]     |
[INFO] [stdout] 436 | pub trait js_shuffle {
[INFO] [stdout]     |           ^^^^^^^^^^ help: convert the identifier to upper camel case: `JsShuffle`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(non_camel_case_types)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unresolved link to `int`
[INFO] [stdout]  --> src/lib.rs:5:67
[INFO] [stdout]   |
[INFO] [stdout] 5 | //! 1. “游戏局面”：变量名为game_board: Vec<Vec<i32>>；其类型在Python中为List[List[int]]；在Javascript、Typescript中为Array(Array())；在C中为                      ...
[INFO] [stdout]   |                                                                                   ^^^ no item named `int` in scope
[INFO] [stdout]   |
[INFO] [stdout]   = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
[INFO] [stdout]   = note: `#[warn(rustdoc::broken_intra_doc_links)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unresolved link to `0`
[INFO] [stdout]  --> src/lib.rs:5:487
[INFO] [stdout]   |
[INFO] [stdout] 5.|....
[INFO] [stdout] ^ | no item named `0` in scope
[INFO] [stdout]   |
[INFO] [stdout]   = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unresolved link to `29`
[INFO] [stdout]  --> src/lib.rs:5:513
[INFO] [stdout]   |
[INFO] [stdout] 5.|....
[INFO] [stdout] ^ | no item named `29` in scope
[INFO] [stdout]   |
[INFO] [stdout]   = help: to escape `[` and `]` characters, add '\' before them like `\[` or `\]`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `i32`
[INFO] [stdout]  --> src/lib.rs:5:38
[INFO] [stdout]   |
[INFO] [stdout] 5 | //! 1. “游戏局面”：变量名为game_board: Vec<Vec<i32>>；其类型在Python中为List[List[int]]；在Javascript、Typescript中为Array(Array())；在C中为                      ...
[INFO] [stdout]   |                                               ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(rustdoc::invalid_html_tags)]` on by default
[INFO] [stdout] help: try marking as source code
[INFO] [stdout]   |
[INFO] [stdout] 5 | //! 1. “游戏局面”：变量名为game_board: `Vec<Vec<i32>>`；其类型在Python中为List[List[int]]；在Javascript、Typescript中为Array(Array())；在C中为struct Board { struct Row *rows; size_t n_row; }; struct Row { int32_t *cells; size_t n_column; }；在C++中为std::vector<int32_t>。其中0代表空；1到8代表数字1到8；10代表未打开；11代表算法认为是雷（百分百正确的），或玩家在游戏中标的雷（玩家认为这是雷，但玩家可能犯错）；12代表算法已经确定该位置不是雷，但玩家暂时还没点开，模样仍然是未打开的样子；14表示踩到了雷游戏失败以后显示的标错的雷对应叉雷；15表示踩到了雷游戏失败了对应红雷；15表示背景不透明的白雷，失败后显示出来的其他的雷；18表示局面中，由于双击的高亮，导致看起来像0的格子。第一个索引是行，第二个索引是列，例如：高级中，game_board[0][0]代表最左上角位置、game_board[15][29]代表最右下角位置  
[INFO] [stdout]   |                                        +             +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `i32`
[INFO] [stdout]  --> src/lib.rs:6:38
[INFO] [stdout]   |
[INFO] [stdout] 6 | //! 1. “真实局面”或“局面”：变量名为board: Vec<Vec<i32>>。其中0代表空；1到8代表数字1到8；-1代表是雷。                              ...
[INFO] [stdout]   |                                                  ^^^^^
[INFO] [stdout]   |
[INFO] [stdout] help: try marking as source code
[INFO] [stdout]   |
[INFO] [stdout] 6 | //! 1. “真实局面”或“局面”：变量名为board: `Vec<Vec<i32>>`。其中0代表空；1到8代表数字1到8；-1代表是雷。  
[INFO] [stdout]   |                                           +             +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `i32`
[INFO] [stdout]   --> src/lib.rs:15:61
[INFO] [stdout]    |
[INFO] [stdout] 15 | //! - mut：代表这个参数是可变的。例如pub fn mark_board(board: &mut Vec<Vec<i32>>)中，会对传入的局面直接修改。如果不带mut，则不会修改。                                    ...
[INFO] [stdout]    |                                                                           ^^^^^
[INFO] [stdout]    |
[INFO] [stdout] help: try marking as source code
[INFO] [stdout]    |
[INFO] [stdout] 15 | //! - mut：代表这个参数是可变的。例如pub fn mark_board(board: &mut `Vec<Vec<i32>>`)中，会对传入的局面直接修改。如果不带mut，则不会修改。
[INFO] [stdout]    |                                                                    +             +
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `span`
[INFO] [stdout]    --> src/algorithms.rs:676:5
[INFO] [stdout]     |
[INFO] [stdout] 676 | /// <span id="is_solvable">从指定位置开始扫，判断局面是否无猜。  
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `span`
[INFO] [stdout]    --> src/algorithms.rs:729:5
[INFO] [stdout]     |
[INFO] [stdout] 729 | /// <span id="is_solvable">从指定位置开始扫。  
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unclosed HTML tag `span`
[INFO] [stdout]     --> src/algorithms.rs:1275:5
[INFO] [stdout]      |
[INFO] [stdout] 1275 | /// <span id="OBR_board">光学局面识别引擎。  
[INFO] [stdout]      |     ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 58.70s
[INFO] [stderr]    Generated /opt/rustwide/target/doc/ms_toollib/index.html
[INFO] running `Command { std: "docker" "inspect" "0b9f6a23fdd8a487edfe085dbd612c5a98682fe6e88b20596136790aa138561d", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0b9f6a23fdd8a487edfe085dbd612c5a98682fe6e88b20596136790aa138561d", kill_on_drop: false }`
[INFO] [stdout] 0b9f6a23fdd8a487edfe085dbd612c5a98682fe6e88b20596136790aa138561d
