[INFO] cloning repository https://github.com/2004Scape/rsbuf
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/2004Scape/rsbuf" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F2004Scape%2Frsbuf", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F2004Scape%2Frsbuf'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 0c8c09589fd410e116360b3e1fd0727729bfb2bb
[INFO] testing 2004Scape/rsbuf against 1.97.0-beta.6 for beta-1.98-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2F2004Scape%2Frsbuf" "/workspace/builds/worker-6-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-6-tc1/source'...
[INFO] [stderr] done.
[INFO] started tweaking git repo https://github.com/2004Scape/rsbuf
[INFO] finished tweaking git repo https://github.com/2004Scape/rsbuf
[INFO] tweaked toml for git repo https://github.com/2004Scape/rsbuf written to /workspace/builds/worker-6-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/2004Scape/rsbuf on toolchain 1.97.0-beta.6
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.97.0-beta.6" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/2004Scape/rsbuf already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.97.0-beta.6" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: only one of `license` or `license-file` is necessary
[INFO] [stderr] `license` should be used if the package license can be expressed with a standard SPDX expression.
[INFO] [stderr] `license-file` should be used if the package uses a non-standard license.
[INFO] [stderr] See https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields for more information.
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr]  Downloading crates ...
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-6-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-m" "1610612736" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:3d5ced03c013a94a2f102a4510f48a6e9184255caf5fd8244f58017bde7f5210" "sleep" "infinity", kill_on_drop: false }`
[INFO] [stdout] 98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be
[INFO] running `Command { std: "docker" "start" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-w" "/opt/rustwide/workdir" "--user" "0:0" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be" "/opt/rustwide/cargo-home/bin/cargo" "+1.97.0-beta.6" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-w" "/opt/rustwide/workdir" "--user" "0:0" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be" "/opt/rustwide/cargo-home/bin/cargo" "+1.97.0-beta.6" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr] warning: only one of `license` or `license-file` is necessary
[INFO] [stderr] `license` should be used if the package license can be expressed with a standard SPDX expression.
[INFO] [stderr] `license-file` should be used if the package uses a non-standard license.
[INFO] [stderr] See https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields for more information.
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[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]    Compiling byteorder v1.5.0
[INFO] [stderr]    Compiling base64ct v1.6.0
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[INFO] [stderr]    Compiling rustversion v1.0.20
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[INFO] [stderr]    Compiling lazy_static v1.5.0
[INFO] [stderr]    Compiling digest v0.10.7
[INFO] [stderr]    Compiling wasm-bindgen v0.2.100
[INFO] [stderr]    Compiling smallvec v1.14.0
[INFO] [stderr]    Compiling base64 v0.22.1
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[INFO] [stderr]    Compiling nohash-hasher v0.2.0
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[INFO] [stderr]    Compiling pem v3.0.5
[INFO] [stderr]    Compiling syn v2.0.99
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[INFO] [stderr]    Compiling num-bigint v0.4.6
[INFO] [stderr]    Compiling wasm-bindgen-backend v0.2.100
[INFO] [stderr]    Compiling zerocopy-derive v0.7.35
[INFO] [stderr]    Compiling wasm-bindgen-macro-support v0.2.100
[INFO] [stderr]    Compiling zerocopy v0.7.35
[INFO] [stderr]    Compiling wasm-bindgen-macro v0.2.100
[INFO] [stderr]    Compiling ppv-lite86 v0.2.20
[INFO] [stderr]    Compiling rand_chacha v0.3.1
[INFO] [stderr]    Compiling rand v0.8.5
[INFO] [stderr]    Compiling rsa v0.9.7
[INFO] [stderr]    Compiling rsbuf v377.1.4 (/opt/rustwide/workdir)
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/lib.rs:89:33
[INFO] [stdout]    |
[INFO] [stdout] 89 |     if let Some(Some(player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]    |
[INFO] [stdout] 28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout] 28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |             ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:120:13
[INFO] [stdout]     |
[INFO] [stdout] 120 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:154:9
[INFO] [stdout]     |
[INFO] [stdout] 154 |         PLAYER_RENDERER.compute_info(&player);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:155:9
[INFO] [stdout]     |
[INFO] [stdout] 155 |         PLAYER_GRID.entry(player.coord.packed).or_insert_with(Vec::new).push(pid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:165:41
[INFO] [stdout]     |
[INFO] [stdout] 165 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:166:16
[INFO] [stdout]     |
[INFO] [stdout] 166 |           return PLAYER_INFO.encode(
[INFO] [stdout]     |  ________________^
[INFO] [stdout] 167 | |             pos,
[INFO] [stdout] 168 | |             &mut **addr_of_mut!(PLAYER_RENDERER),
[INFO] [stdout] 169 | |             &**addr_of!(PLAYERS),
[INFO] [stdout] ...   |
[INFO] [stdout] 175 | |             rebuild,
[INFO] [stdout] 176 | |         );
[INFO] [stdout]     | |_________^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  31 - static mut PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stdout]  31 + static PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:187:6
[INFO] [stdout]     |
[INFO] [stdout] 187 |     *PLAYERS.as_mut_ptr().add(pid as usize) = Some(Player::new(pid));
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:195:33
[INFO] [stdout]     |
[INFO] [stdout] 195 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |         ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:199:47
[INFO] [stdout]     |
[INFO] [stdout] 199 |             if let Some(npc) = unsafe { &mut *NPCS.as_mut_ptr().add(nid as usize) } {
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:205:5
[INFO] [stdout]     |
[INFO] [stdout] 205 |     PLAYER_RENDERER.removePermanent(pid);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:206:6
[INFO] [stdout]     |
[INFO] [stdout] 206 |     *PLAYERS.as_mut_ptr().add(pid as usize) = None;
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:214:33
[INFO] [stdout]     |
[INFO] [stdout] 214 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:255:30
[INFO] [stdout]     |
[INFO] [stdout] 255 |     if let Some(Some(npc)) = NPCS.get_mut(nid as usize) {
[INFO] [stdout]     |                              ^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:259:13
[INFO] [stdout]     |
[INFO] [stdout] 259 |             ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:260:13
[INFO] [stdout]     |
[INFO] [stdout] 260 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:289:9
[INFO] [stdout]     |
[INFO] [stdout] 289 |         NPC_RENDERER.compute_info(&npc);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:299:41
[INFO] [stdout]     |
[INFO] [stdout] 299 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:300:16
[INFO] [stdout]     |
[INFO] [stdout] 300 |           return NPC_INFO.encode(
[INFO] [stdout]     |  ________________^
[INFO] [stdout] 301 | |             pos,
[INFO] [stdout] 302 | |             &mut **addr_of_mut!(NPC_RENDERER),
[INFO] [stdout] 303 | |             &mut **addr_of_mut!(NPCS),
[INFO] [stdout] ...   |
[INFO] [stdout] 308 | |             rebuild
[INFO] [stdout] 309 | |         );
[INFO] [stdout]     | |_________^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  35 - static mut NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stdout]  35 + static NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:320:6
[INFO] [stdout]     |
[INFO] [stdout] 320 |     *NPCS.as_mut_ptr().add(nid as usize) = Some(Npc::new(nid, ntype));
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/lib.rs:328:26
[INFO] [stdout]     |
[INFO] [stdout] 328 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stdout]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:330:9
[INFO] [stdout]     |
[INFO] [stdout] 330 |         ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:332:5
[INFO] [stdout]     |
[INFO] [stdout] 332 |     NPC_RENDERER.removePermanent(nid);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:333:6
[INFO] [stdout]     |
[INFO] [stdout] 333 |     *NPCS.as_mut_ptr().add(nid as usize) = None;
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:341:33
[INFO] [stdout]     |
[INFO] [stdout] 341 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/lib.rs:352:26
[INFO] [stdout]     |
[INFO] [stdout] 352 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stdout]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:360:5
[INFO] [stdout]     |
[INFO] [stdout] 360 |     PLAYER_GRID.clear();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:361:5
[INFO] [stdout]     |
[INFO] [stdout] 361 |     PLAYER_RENDERER.removeTemporary();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:362:5
[INFO] [stdout]     |
[INFO] [stdout] 362 |     NPC_RENDERER.removeTemporary();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:363:19
[INFO] [stdout]     |
[INFO] [stdout] 363 |     for player in PLAYERS.iter_mut() {
[INFO] [stdout]     |                   ^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:368:16
[INFO] [stdout]     |
[INFO] [stdout] 368 |     for npc in NPCS.iter_mut() {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:380:33
[INFO] [stdout]     |
[INFO] [stdout] 380 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 24.85s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: num-bigint-dig v0.8.4
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-w" "/opt/rustwide/workdir" "--user" "0:0" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be" "/opt/rustwide/cargo-home/bin/cargo" "+1.97.0-beta.6" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stderr] warning: only one of `license` or `license-file` is necessary
[INFO] [stderr] `license` should be used if the package license can be expressed with a standard SPDX expression.
[INFO] [stderr] `license-file` should be used if the package uses a non-standard license.
[INFO] [stderr] See https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields for more information.
[INFO] [stderr]    Compiling libc v0.2.170
[INFO] [stderr]    Compiling crossbeam-utils v0.8.21
[INFO] [stderr]    Compiling serde v1.0.218
[INFO] [stderr]    Compiling serde_derive v1.0.218
[INFO] [stderr]    Compiling rayon-core v1.12.1
[INFO] [stderr]    Compiling either v1.15.0
[INFO] [stderr]    Compiling serde_json v1.0.140
[INFO] [stderr]    Compiling half v2.4.1
[INFO] [stderr]    Compiling memchr v2.7.4
[INFO] [stderr]    Compiling anstyle v1.0.10
[INFO] [stderr]    Compiling clap_lex v0.7.4
[INFO] [stderr]    Compiling ciborium-io v0.2.2
[INFO] [stderr]    Compiling regex-syntax v0.8.5
[INFO] [stderr]    Compiling plotters-backend v0.3.7
[INFO] [stderr]    Compiling clap_builder v4.5.31
[INFO] [stderr]    Compiling ciborium-ll v0.2.2
[INFO] [stderr]    Compiling crossbeam-epoch v0.9.18
[INFO] [stderr]    Compiling plotters-svg v0.3.7
[INFO] [stderr]    Compiling itertools v0.10.5
[INFO] [stderr]    Compiling cast v0.3.0
[INFO] [stderr]    Compiling plotters v0.3.7
[INFO] [stderr]    Compiling getrandom v0.2.15
[INFO] [stderr]    Compiling crossbeam-deque v0.8.6
[INFO] [stderr]    Compiling is-terminal v0.4.15
[INFO] [stderr]    Compiling rand_core v0.6.4
[INFO] [stderr]    Compiling anes v0.1.6
[INFO] [stderr]    Compiling rand_chacha v0.3.1
[INFO] [stderr]    Compiling signature v2.2.0
[INFO] [stderr]    Compiling rand v0.8.5
[INFO] [stderr]    Compiling regex-automata v0.4.9
[INFO] [stderr]    Compiling rayon v1.10.0
[INFO] [stderr]    Compiling oorandom v11.1.4
[INFO] [stderr]    Compiling num-bigint-dig v0.8.4
[INFO] [stderr]    Compiling criterion-plot v0.5.0
[INFO] [stderr]    Compiling clap v4.5.31
[INFO] [stderr]    Compiling regex v1.11.1
[INFO] [stderr]    Compiling rsa v0.9.7
[INFO] [stderr]    Compiling rsbuf v377.1.4 (/opt/rustwide/workdir)
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/lib.rs:89:33
[INFO] [stdout]    |
[INFO] [stdout] 89 |     if let Some(Some(player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]    |
[INFO] [stdout] 28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout] 28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |             ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:120:13
[INFO] [stdout]     |
[INFO] [stdout] 120 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:154:9
[INFO] [stdout]     |
[INFO] [stdout] 154 |         PLAYER_RENDERER.compute_info(&player);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:155:9
[INFO] [stdout]     |
[INFO] [stdout] 155 |         PLAYER_GRID.entry(player.coord.packed).or_insert_with(Vec::new).push(pid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:165:41
[INFO] [stdout]     |
[INFO] [stdout] 165 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:166:16
[INFO] [stdout]     |
[INFO] [stdout] 166 |           return PLAYER_INFO.encode(
[INFO] [stdout]     |  ________________^
[INFO] [stdout] 167 | |             pos,
[INFO] [stdout] 168 | |             &mut **addr_of_mut!(PLAYER_RENDERER),
[INFO] [stdout] 169 | |             &**addr_of!(PLAYERS),
[INFO] [stdout] ...   |
[INFO] [stdout] 175 | |             rebuild,
[INFO] [stdout] 176 | |         );
[INFO] [stdout]     | |_________^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  31 - static mut PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stdout]  31 + static PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:187:6
[INFO] [stdout]     |
[INFO] [stdout] 187 |     *PLAYERS.as_mut_ptr().add(pid as usize) = Some(Player::new(pid));
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:195:33
[INFO] [stdout]     |
[INFO] [stdout] 195 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |         ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:199:47
[INFO] [stdout]     |
[INFO] [stdout] 199 |             if let Some(npc) = unsafe { &mut *NPCS.as_mut_ptr().add(nid as usize) } {
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:205:5
[INFO] [stdout]     |
[INFO] [stdout] 205 |     PLAYER_RENDERER.removePermanent(pid);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:206:6
[INFO] [stdout]     |
[INFO] [stdout] 206 |     *PLAYERS.as_mut_ptr().add(pid as usize) = None;
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:214:33
[INFO] [stdout]     |
[INFO] [stdout] 214 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:255:30
[INFO] [stdout]     |
[INFO] [stdout] 255 |     if let Some(Some(npc)) = NPCS.get_mut(nid as usize) {
[INFO] [stdout]     |                              ^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:259:13
[INFO] [stdout]     |
[INFO] [stdout] 259 |             ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:260:13
[INFO] [stdout]     |
[INFO] [stdout] 260 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:289:9
[INFO] [stdout]     |
[INFO] [stdout] 289 |         NPC_RENDERER.compute_info(&npc);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:299:41
[INFO] [stdout]     |
[INFO] [stdout] 299 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:300:16
[INFO] [stdout]     |
[INFO] [stdout] 300 |           return NPC_INFO.encode(
[INFO] [stdout]     |  ________________^
[INFO] [stdout] 301 | |             pos,
[INFO] [stdout] 302 | |             &mut **addr_of_mut!(NPC_RENDERER),
[INFO] [stdout] 303 | |             &mut **addr_of_mut!(NPCS),
[INFO] [stdout] ...   |
[INFO] [stdout] 308 | |             rebuild
[INFO] [stdout] 309 | |         );
[INFO] [stdout]     | |_________^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  35 - static mut NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stdout]  35 + static NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:320:6
[INFO] [stdout]     |
[INFO] [stdout] 320 |     *NPCS.as_mut_ptr().add(nid as usize) = Some(Npc::new(nid, ntype));
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/lib.rs:328:26
[INFO] [stdout]     |
[INFO] [stdout] 328 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stdout]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:330:9
[INFO] [stdout]     |
[INFO] [stdout] 330 |         ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:332:5
[INFO] [stdout]     |
[INFO] [stdout] 332 |     NPC_RENDERER.removePermanent(nid);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:333:6
[INFO] [stdout]     |
[INFO] [stdout] 333 |     *NPCS.as_mut_ptr().add(nid as usize) = None;
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:341:33
[INFO] [stdout]     |
[INFO] [stdout] 341 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/lib.rs:352:26
[INFO] [stdout]     |
[INFO] [stdout] 352 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stdout]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:360:5
[INFO] [stdout]     |
[INFO] [stdout] 360 |     PLAYER_GRID.clear();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:361:5
[INFO] [stdout]     |
[INFO] [stdout] 361 |     PLAYER_RENDERER.removeTemporary();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:362:5
[INFO] [stdout]     |
[INFO] [stdout] 362 |     NPC_RENDERER.removeTemporary();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:363:19
[INFO] [stdout]     |
[INFO] [stdout] 363 |     for player in PLAYERS.iter_mut() {
[INFO] [stdout]     |                   ^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:368:16
[INFO] [stdout]     |
[INFO] [stdout] 368 |     for npc in NPCS.iter_mut() {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:380:33
[INFO] [stdout]     |
[INFO] [stdout] 380 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling ciborium v0.2.2
[INFO] [stderr]    Compiling tinytemplate v1.2.1
[INFO] [stderr]    Compiling criterion v0.5.1
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/lib.rs:89:33
[INFO] [stdout]    |
[INFO] [stdout] 89 |     if let Some(Some(player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]    |
[INFO] [stdout] 28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout] 28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]    |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:119:13
[INFO] [stdout]     |
[INFO] [stdout] 119 |             ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:120:13
[INFO] [stdout]     |
[INFO] [stdout] 120 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:154:9
[INFO] [stdout]     |
[INFO] [stdout] 154 |         PLAYER_RENDERER.compute_info(&player);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:155:9
[INFO] [stdout]     |
[INFO] [stdout] 155 |         PLAYER_GRID.entry(player.coord.packed).or_insert_with(Vec::new).push(pid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:165:41
[INFO] [stdout]     |
[INFO] [stdout] 165 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:166:16
[INFO] [stdout]     |
[INFO] [stdout] 166 |           return PLAYER_INFO.encode(
[INFO] [stdout]     |  ________________^
[INFO] [stdout] 167 | |             pos,
[INFO] [stdout] 168 | |             &mut **addr_of_mut!(PLAYER_RENDERER),
[INFO] [stdout] 169 | |             &**addr_of!(PLAYERS),
[INFO] [stdout] ...   |
[INFO] [stdout] 175 | |             rebuild,
[INFO] [stdout] 176 | |         );
[INFO] [stdout]     | |_________^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  31 - static mut PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stdout]  31 + static PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:187:6
[INFO] [stdout]     |
[INFO] [stdout] 187 |     *PLAYERS.as_mut_ptr().add(pid as usize) = Some(Player::new(pid));
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:195:33
[INFO] [stdout]     |
[INFO] [stdout] 195 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:197:9
[INFO] [stdout]     |
[INFO] [stdout] 197 |         ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:199:47
[INFO] [stdout]     |
[INFO] [stdout] 199 |             if let Some(npc) = unsafe { &mut *NPCS.as_mut_ptr().add(nid as usize) } {
[INFO] [stdout]     |                                               ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:205:5
[INFO] [stdout]     |
[INFO] [stdout] 205 |     PLAYER_RENDERER.removePermanent(pid);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:206:6
[INFO] [stdout]     |
[INFO] [stdout] 206 |     *PLAYERS.as_mut_ptr().add(pid as usize) = None;
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:214:33
[INFO] [stdout]     |
[INFO] [stdout] 214 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:255:30
[INFO] [stdout]     |
[INFO] [stdout] 255 |     if let Some(Some(npc)) = NPCS.get_mut(nid as usize) {
[INFO] [stdout]     |                              ^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:259:13
[INFO] [stdout]     |
[INFO] [stdout] 259 |             ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:260:13
[INFO] [stdout]     |
[INFO] [stdout] 260 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid);
[INFO] [stdout]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:289:9
[INFO] [stdout]     |
[INFO] [stdout] 289 |         NPC_RENDERER.compute_info(&npc);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:299:41
[INFO] [stdout]     |
[INFO] [stdout] 299 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stdout]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:300:16
[INFO] [stdout]     |
[INFO] [stdout] 300 |           return NPC_INFO.encode(
[INFO] [stdout]     |  ________________^
[INFO] [stdout] 301 | |             pos,
[INFO] [stdout] 302 | |             &mut **addr_of_mut!(NPC_RENDERER),
[INFO] [stdout] 303 | |             &mut **addr_of_mut!(NPCS),
[INFO] [stdout] ...   |
[INFO] [stdout] 308 | |             rebuild
[INFO] [stdout] 309 | |         );
[INFO] [stdout]     | |_________^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  35 - static mut NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stdout]  35 + static NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:320:6
[INFO] [stdout]     |
[INFO] [stdout] 320 |     *NPCS.as_mut_ptr().add(nid as usize) = Some(Npc::new(nid, ntype));
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/lib.rs:328:26
[INFO] [stdout]     |
[INFO] [stdout] 328 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stdout]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:330:9
[INFO] [stdout]     |
[INFO] [stdout] 330 |         ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stdout]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:332:5
[INFO] [stdout]     |
[INFO] [stdout] 332 |     NPC_RENDERER.removePermanent(nid);
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:333:6
[INFO] [stdout]     |
[INFO] [stdout] 333 |     *NPCS.as_mut_ptr().add(nid as usize) = None;
[INFO] [stdout]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:341:33
[INFO] [stdout]     |
[INFO] [stdout] 341 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a shared reference to mutable static
[INFO] [stdout]    --> src/lib.rs:352:26
[INFO] [stdout]     |
[INFO] [stdout] 352 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stdout]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:360:5
[INFO] [stdout]     |
[INFO] [stdout] 360 |     PLAYER_GRID.clear();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:361:5
[INFO] [stdout]     |
[INFO] [stdout] 361 |     PLAYER_RENDERER.removeTemporary();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:362:5
[INFO] [stdout]     |
[INFO] [stdout] 362 |     NPC_RENDERER.removeTemporary();
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:363:19
[INFO] [stdout]     |
[INFO] [stdout] 363 |     for player in PLAYERS.iter_mut() {
[INFO] [stdout]     |                   ^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:368:16
[INFO] [stdout]     |
[INFO] [stdout] 368 |     for npc in NPCS.iter_mut() {
[INFO] [stdout]     |                ^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]    --> src/lib.rs:380:33
[INFO] [stdout]     |
[INFO] [stdout] 380 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stdout]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]     |
[INFO] [stdout]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stdout]     |
[INFO] [stdout]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stdout]     |
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 45.69s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: num-bigint-dig v0.8.4
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "exec" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-w" "/opt/rustwide/workdir" "--user" "0:0" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be" "/opt/rustwide/cargo-home/bin/cargo" "+1.97.0-beta.6" "test" "--frozen", kill_on_drop: false }`
[INFO] [stderr] warning: only one of `license` or `license-file` is necessary
[INFO] [stderr] `license` should be used if the package license can be expressed with a standard SPDX expression.
[INFO] [stderr] `license-file` should be used if the package uses a non-standard license.
[INFO] [stderr] See https://doc.rust-lang.org/cargo/reference/manifest.html#the-license-and-license-file-fields for more information.
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]   --> src/lib.rs:89:33
[INFO] [stderr]    |
[INFO] [stderr] 89 |     if let Some(Some(player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stderr]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]    |
[INFO] [stderr]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr]    = note: `#[warn(static_mut_refs)]` (part of `#[warn(rust_2024_compatibility)]`) on by default
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]    |
[INFO] [stderr] 28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr] 28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]    |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:119:13
[INFO] [stderr]     |
[INFO] [stderr] 119 |             ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stderr]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:120:13
[INFO] [stderr]     |
[INFO] [stderr] 120 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_player(pid);
[INFO] [stderr]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:154:9
[INFO] [stderr]     |
[INFO] [stderr] 154 |         PLAYER_RENDERER.compute_info(&player);
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stderr]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:155:9
[INFO] [stderr]     |
[INFO] [stderr] 155 |         PLAYER_GRID.entry(player.coord.packed).or_insert_with(Vec::new).push(pid);
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stderr]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:165:41
[INFO] [stderr]     |
[INFO] [stderr] 165 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stderr]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:166:16
[INFO] [stderr]     |
[INFO] [stderr] 166 |           return PLAYER_INFO.encode(
[INFO] [stderr]     |  ________________^
[INFO] [stderr] 167 | |             pos,
[INFO] [stderr] 168 | |             &mut **addr_of_mut!(PLAYER_RENDERER),
[INFO] [stderr] 169 | |             &**addr_of!(PLAYERS),
[INFO] [stderr] ...   |
[INFO] [stderr] 175 | |             rebuild,
[INFO] [stderr] 176 | |         );
[INFO] [stderr]     | |_________^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  31 - static mut PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stderr]  31 + static PLAYER_INFO: Lazy<PlayerInfo> = Lazy::new(PlayerInfo::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:187:6
[INFO] [stderr]     |
[INFO] [stderr] 187 |     *PLAYERS.as_mut_ptr().add(pid as usize) = Some(Player::new(pid));
[INFO] [stderr]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:195:33
[INFO] [stderr]     |
[INFO] [stderr] 195 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stderr]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:197:9
[INFO] [stderr]     |
[INFO] [stderr] 197 |         ZONE_MAP.zone(player.coord.x(), player.coord.y(), player.coord.z()).remove_player(pid);
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:199:47
[INFO] [stderr]     |
[INFO] [stderr] 199 |             if let Some(npc) = unsafe { &mut *NPCS.as_mut_ptr().add(nid as usize) } {
[INFO] [stderr]     |                                               ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:205:5
[INFO] [stderr]     |
[INFO] [stderr] 205 |     PLAYER_RENDERER.removePermanent(pid);
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stderr]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:206:6
[INFO] [stderr]     |
[INFO] [stderr] 206 |     *PLAYERS.as_mut_ptr().add(pid as usize) = None;
[INFO] [stderr]     |      ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:214:33
[INFO] [stderr]     |
[INFO] [stderr] 214 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stderr]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:255:30
[INFO] [stderr]     |
[INFO] [stderr] 255 |     if let Some(Some(npc)) = NPCS.get_mut(nid as usize) {
[INFO] [stderr]     |                              ^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:259:13
[INFO] [stderr]     |
[INFO] [stderr] 259 |             ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stderr]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:260:13
[INFO] [stderr]     |
[INFO] [stderr] 260 |             ZONE_MAP.zone(coord.x(), coord.y(), coord.z()).add_npc(nid);
[INFO] [stderr]     |             ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:289:9
[INFO] [stderr]     |
[INFO] [stderr] 289 |         NPC_RENDERER.compute_info(&npc);
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stderr]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:299:41
[INFO] [stderr]     |
[INFO] [stderr] 299 |     if let Some(Some(ref mut player)) = PLAYERS.get_mut(pid as usize) {
[INFO] [stderr]     |                                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:300:16
[INFO] [stderr]     |
[INFO] [stderr] 300 |           return NPC_INFO.encode(
[INFO] [stderr]     |  ________________^
[INFO] [stderr] 301 | |             pos,
[INFO] [stderr] 302 | |             &mut **addr_of_mut!(NPC_RENDERER),
[INFO] [stderr] 303 | |             &mut **addr_of_mut!(NPCS),
[INFO] [stderr] ...   |
[INFO] [stderr] 308 | |             rebuild
[INFO] [stderr] 309 | |         );
[INFO] [stderr]     | |_________^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  35 - static mut NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stderr]  35 + static NPC_INFO: Lazy<NpcInfo> = Lazy::new(NpcInfo::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:320:6
[INFO] [stderr]     |
[INFO] [stderr] 320 |     *NPCS.as_mut_ptr().add(nid as usize) = Some(Npc::new(nid, ntype));
[INFO] [stderr]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a shared reference to mutable static
[INFO] [stderr]    --> src/lib.rs:328:26
[INFO] [stderr]     |
[INFO] [stderr] 328 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stderr]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:330:9
[INFO] [stderr]     |
[INFO] [stderr] 330 |         ZONE_MAP.zone(npc.coord.x(), npc.coord.y(), npc.coord.z()).remove_npc(nid);
[INFO] [stderr]     |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  37 - static mut ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]  37 + static ZONE_MAP: Lazy<ZoneMap> = Lazy::new(ZoneMap::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:332:5
[INFO] [stderr]     |
[INFO] [stderr] 332 |     NPC_RENDERER.removePermanent(nid);
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stderr]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:333:6
[INFO] [stderr]     |
[INFO] [stderr] 333 |     *NPCS.as_mut_ptr().add(nid as usize) = None;
[INFO] [stderr]     |      ^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:341:33
[INFO] [stderr]     |
[INFO] [stderr] 341 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stderr]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a shared reference to mutable static
[INFO] [stderr]    --> src/lib.rs:352:26
[INFO] [stderr]     |
[INFO] [stderr] 352 |     if let Some(npc) = &*NPCS.as_ptr().add(nid as usize) {
[INFO] [stderr]     |                          ^^^^^^^^^^^^^ shared reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: shared references to mutable statics are dangerous; it's undefined behavior if the static is mutated or if a mutable reference is created for it while the shared reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:360:5
[INFO] [stderr]     |
[INFO] [stderr] 360 |     PLAYER_GRID.clear();
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  29 - static mut PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stderr]  29 + static PLAYER_GRID: Lazy<HashMap<u32, Vec<i32>>> = Lazy::new(|| HashMap::with_capacity(2048));
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:361:5
[INFO] [stderr]     |
[INFO] [stderr] 361 |     PLAYER_RENDERER.removeTemporary();
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  30 - static mut PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stderr]  30 + static PLAYER_RENDERER: Lazy<PlayerRenderer> = Lazy::new(PlayerRenderer::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:362:5
[INFO] [stderr]     |
[INFO] [stderr] 362 |     NPC_RENDERER.removeTemporary();
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  34 - static mut NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stderr]  34 + static NPC_RENDERER: Lazy<NpcRenderer> = Lazy::new(NpcRenderer::new);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:363:19
[INFO] [stderr]     |
[INFO] [stderr] 363 |     for player in PLAYERS.iter_mut() {
[INFO] [stderr]     |                   ^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:368:16
[INFO] [stderr]     |
[INFO] [stderr] 368 |     for npc in NPCS.iter_mut() {
[INFO] [stderr]     |                ^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  33 - static mut NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]  33 + static NPCS: Lazy<Vec<Option<Npc>>> = Lazy::new(|| vec![None; 16384]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: creating a mutable reference to mutable static
[INFO] [stderr]    --> src/lib.rs:380:33
[INFO] [stderr]     |
[INFO] [stderr] 380 |     if let Some(player) = &mut *PLAYERS.as_mut_ptr().add(pid as usize) {
[INFO] [stderr]     |                                 ^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stderr]     |
[INFO] [stderr]     = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stderr]     = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stderr] help: this type already provides "interior mutability", so its binding doesn't need to be declared as mutable
[INFO] [stderr]     |
[INFO] [stderr]  28 - static mut PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]  28 + static PLAYERS: Lazy<Vec<Option<Player>>> = Lazy::new(|| vec![None; 2048]);
[INFO] [stderr]     |
[INFO] [stderr] 
[INFO] [stderr] warning: `rsbuf` (lib) generated 33 warnings
[INFO] [stderr] warning: `rsbuf` (lib test) generated 33 warnings (33 duplicates)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.20s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: num-bigint-dig v0.8.4
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/rsbuf-e9345cf4822ebb08)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running tests/packet.rs (/opt/rustwide/target/debug/deps/packet-295b8a1c9dc260c2)
[INFO] [stdout] 
[INFO] [stdout] running 47 tests
[INFO] [stdout] test test_g1 ... ok
[INFO] [stdout] test test_g1s ... ok
[INFO] [stdout] test test_g2 ... ok
[INFO] [stdout] test test_g2s ... ok
[INFO] [stdout] test test_g3 ... ok
[INFO] [stdout] test test_g4s ... ok
[INFO] [stdout] test test_g8s ... ok
[INFO] [stdout] test test_gdata ... ok
[INFO] [stdout] test test_gjstr ... ok
[INFO] [stdout] test test_gsmart_1 ... ok
[INFO] [stdout] test test_gsmart_2 ... ok
[INFO] [stdout] test test_gsmarts_1 ... ok
[INFO] [stdout] test test_gsmarts_2 ... ok
[INFO] [stdout] test test_ig2s ... ok
[INFO] [stdout] test test_ig4s ... ok
[INFO] [stdout] test test_gbit ... ok
[INFO] [stdout] test test_ip4 ... ok
[INFO] [stdout] test test_p1_alt1 ... ok
[INFO] [stdout] test test_p1_alt2 ... ok
[INFO] [stdout] test test_p1_alt3 ... ok
[INFO] [stdout] test test_p2 ... ok
[INFO] [stdout] test test_p2_alt1 ... ok
[INFO] [stdout] test test_p2_alt3 ... ok
[INFO] [stdout] test test_p2_alt2 ... ok
[INFO] [stdout] test test_p3 ... ok
[INFO] [stdout] test test_p4_alt1 ... ok
[INFO] [stdout] test test_p4 ... ok
[INFO] [stdout] test test_p4_alt2 ... ok
[INFO] [stdout] test test_p4_alt3 ... ok
[INFO] [stdout] test test_pbit ... ok
[INFO] [stdout] test test_pdata ... ok
[INFO] [stdout] test test_pdata_alt1 ... ok
[INFO] [stdout] test test_pdata_alt2 ... ok
[INFO] [stdout] test test_pjstr ... ok
[INFO] [stdout] test test_pdata_alt3 ... ok
[INFO] [stdout] test test_psize2 ... ok
[INFO] [stdout] test test_psize1 ... ok
[INFO] [stdout] test test_p1 ... ok
[INFO] [stdout] test test_ip2 ... ok
[INFO] [stdout] test test_psmart_1 ... ok
[INFO] [stdout] test test_psmarts_1 ... ok
[INFO] [stdout] test test_psmarts_2 ... ok
[INFO] [stdout] test test_p8 ... ok
[INFO] [stdout] test test_psize4 ... ok
[INFO] [stdout] test test_psmart_2 ... ok
[INFO] [stdout] test test_rsadec ... FAILED
[INFO] [stdout] test test_rsaenc ... FAILED
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout] 
[INFO] [stdout] ---- test_rsadec stdout ----
[INFO] [stdout] 
[INFO] [stdout] thread 'test_rsadec' (1450) panicked at src/packet.rs:1168:60:
[INFO] [stdout] Failed to decode private key: KeyMalformed
[INFO] [stdout] stack backtrace:
[INFO] [stdout]    0:     0x5f4d71563bc8 - std[10d71ac2c42b111e]::backtrace_rs::backtrace::libunwind::trace
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/../../backtrace/src/backtrace/libunwind.rs:117:9
[INFO] [stdout]    1:     0x5f4d71563bc8 - std[10d71ac2c42b111e]::backtrace_rs::backtrace::trace_unsynchronized::<std[10d71ac2c42b111e]::sys::backtrace::_print_fmt::{closure#1}>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/../../backtrace/src/backtrace/mod.rs:66:14
[INFO] [stdout]    2:     0x5f4d71563bc8 - std[10d71ac2c42b111e]::sys::backtrace::_print_fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:74:9
[INFO] [stdout]    3:     0x5f4d71563bc8 - <<std[10d71ac2c42b111e]::sys::backtrace::BacktraceLock>::print::DisplayBacktrace as core[8fb95b77d25ab6c8]::fmt::Display>::fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:44:26
[INFO] [stdout]    4:     0x5f4d71577a9a - <core[8fb95b77d25ab6c8]::fmt::rt::Argument>::fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/fmt/rt.rs:152:76
[INFO] [stdout]    5:     0x5f4d71577a9a - core[8fb95b77d25ab6c8]::fmt::write
[INFO] [stdout]    6:     0x5f4d715683e2 - std[10d71ac2c42b111e]::io::default_write_fmt::<alloc[a7ee25936407c584]::vec::Vec<u8>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/io/mod.rs:622:11
[INFO] [stdout]    7:     0x5f4d715683e2 - <alloc[a7ee25936407c584]::vec::Vec<u8> as std[10d71ac2c42b111e]::io::Write>::write_fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/io/mod.rs:1977:13
[INFO] [stdout]    8:     0x5f4d71542d86 - <std[10d71ac2c42b111e]::sys::backtrace::BacktraceLock>::print
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:47:9
[INFO] [stdout]    9:     0x5f4d71542d86 - std[10d71ac2c42b111e]::panicking::default_hook::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:292:27
[INFO] [stdout]   10:     0x5f4d7155c119 - std[10d71ac2c42b111e]::panicking::default_hook
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:316:9
[INFO] [stdout]   11:     0x5f4d7148598c - <alloc[a7ee25936407c584]::boxed::Box<dyn for<'a, 'b> core[8fb95b77d25ab6c8]::ops::function::Fn<(&'a std[10d71ac2c42b111e]::panic::PanicHookInfo<'b>,), Output = ()> + core[8fb95b77d25ab6c8]::marker::Sync + core[8fb95b77d25ab6c8]::marker::Send> as core[8fb95b77d25ab6c8]::ops::function::Fn<(&std[10d71ac2c42b111e]::panic::PanicHookInfo,)>>::call
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/alloc/src/boxed.rs:2289:9
[INFO] [stdout]   12:     0x5f4d7148598c - test[213991da798b1c03]::test_main_inner::<test[213991da798b1c03]::test_main_static::{closure#0}>::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:155:21
[INFO] [stdout]   13:     0x5f4d7155c2d2 - <alloc[a7ee25936407c584]::boxed::Box<dyn for<'a, 'b> core[8fb95b77d25ab6c8]::ops::function::Fn<(&'a std[10d71ac2c42b111e]::panic::PanicHookInfo<'b>,), Output = ()> + core[8fb95b77d25ab6c8]::marker::Sync + core[8fb95b77d25ab6c8]::marker::Send> as core[8fb95b77d25ab6c8]::ops::function::Fn<(&std[10d71ac2c42b111e]::panic::PanicHookInfo,)>>::call
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/alloc/src/boxed.rs:2289:9
[INFO] [stdout]   14:     0x5f4d7155c2d2 - std[10d71ac2c42b111e]::panicking::panic_with_hook
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:833:13
[INFO] [stdout]   15:     0x5f4d71542e42 - std[10d71ac2c42b111e]::panicking::panic_handler::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:698:13
[INFO] [stdout]   16:     0x5f4d71538049 - std[10d71ac2c42b111e]::sys::backtrace::__rust_end_short_backtrace::<std[10d71ac2c42b111e]::panicking::panic_handler::{closure#0}, !>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:182:18
[INFO] [stdout]   17:     0x5f4d71543b5d - __rustc[3be9ba60078d4c86]::rust_begin_unwind
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:689:5
[INFO] [stdout]   18:     0x5f4d715781ec - core[8fb95b77d25ab6c8]::panicking::panic_fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/panicking.rs:80:14
[INFO] [stdout]   19:     0x5f4d71577f62 - core[8fb95b77d25ab6c8]::result::unwrap_failed
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/result.rs:1867:5
[INFO] [stdout]   20:     0x5f4d714bd884 - <core[8fb95b77d25ab6c8]::result::Result<rsa[4aa97fe887b714ee]::key::RsaPrivateKey, pkcs8[ff45e67048a4d10b]::error::Error>>::expect
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/result.rs:1185:23
[INFO] [stdout]   21:     0x5f4d714bb27d - <rsbuf[7ca91074c40647c5]::packet::Packet>::rsaenc
[INFO] [stdout]                                at /opt/rustwide/workdir/src/packet.rs:1168:60
[INFO] [stdout]   22:     0x5f4d71470b2d - packet[7a0effa37c61ad28]::test_rsadec
[INFO] [stdout]                                at /opt/rustwide/workdir/tests/packet.rs:335:12
[INFO] [stdout]   23:     0x5f4d7146f417 - packet[7a0effa37c61ad28]::test_rsadec::{closure#0}
[INFO] [stdout]                                at /opt/rustwide/workdir/tests/packet.rs:320:17
[INFO] [stdout]   24:     0x5f4d71478006 - <packet[7a0effa37c61ad28]::test_rsadec::{closure#0} as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   25:     0x5f4d71478a6b - <fn() -> core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   26:     0x5f4d71478a6b - test[213991da798b1c03]::__rust_begin_short_backtrace::<core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>, fn() -> core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:724:18
[INFO] [stdout]   27:     0x5f4d714862e5 - test[213991da798b1c03]::run_test_in_process::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:747:74
[INFO] [stdout]   28:     0x5f4d714862e5 - <core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/panic/unwind_safe.rs:275:9
[INFO] [stdout]   29:     0x5f4d714862e5 - std[10d71ac2c42b111e]::panicking::catch_unwind::do_call::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}>, core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:581:40
[INFO] [stdout]   30:     0x5f4d714862e5 - std[10d71ac2c42b111e]::panicking::catch_unwind::<core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>, core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:544:19
[INFO] [stdout]   31:     0x5f4d714862e5 - std[10d71ac2c42b111e]::panic::catch_unwind::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}>, core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panic.rs:359:14
[INFO] [stdout]   32:     0x5f4d714862e5 - test[213991da798b1c03]::run_test_in_process
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:747:27
[INFO] [stdout]   33:     0x5f4d714862e5 - test[213991da798b1c03]::run_test::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:668:43
[INFO] [stdout]   34:     0x5f4d7147fbf4 - test[213991da798b1c03]::run_test::{closure#1}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:698:41
[INFO] [stdout]   35:     0x5f4d7147fbf4 - std[10d71ac2c42b111e]::sys::backtrace::__rust_begin_short_backtrace::<test[213991da798b1c03]::run_test::{closure#1}, ()>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:166:18
[INFO] [stdout]   36:     0x5f4d71489362 - std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked::<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/thread/lifecycle.rs:70:13
[INFO] [stdout]   37:     0x5f4d71489362 - <core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/panic/unwind_safe.rs:275:9
[INFO] [stdout]   38:     0x5f4d71489362 - std[10d71ac2c42b111e]::panicking::catch_unwind::do_call::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>, ()>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:581:40
[INFO] [stdout]   39:     0x5f4d71489362 - std[10d71ac2c42b111e]::panicking::catch_unwind::<(), core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:544:19
[INFO] [stdout]   40:     0x5f4d71489362 - std[10d71ac2c42b111e]::panic::catch_unwind::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>, ()>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panic.rs:359:14
[INFO] [stdout]   41:     0x5f4d71489362 - std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked::<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/thread/lifecycle.rs:68:26
[INFO] [stdout]   42:     0x5f4d71489362 - <std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1} as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once::{shim:vtable#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   43:     0x5f4d7156352f - <alloc[a7ee25936407c584]::boxed::Box<dyn core[8fb95b77d25ab6c8]::ops::function::FnOnce<(), Output = ()> + core[8fb95b77d25ab6c8]::marker::Send> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/alloc/src/boxed.rs:2275:9
[INFO] [stdout]   44:     0x5f4d7156352f - <std[10d71ac2c42b111e]::sys::thread::unix::Thread>::new::thread_start
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/thread/unix.rs:118:17
[INFO] [stdout]   45:     0x725f61cb7aa4 - <unknown>
[INFO] [stdout]   46:     0x725f61d44a64 - clone
[INFO] [stdout]   47:                0x0 - <unknown>
[INFO] [stdout] 
[INFO] [stdout] ---- test_rsaenc stdout ----
[INFO] [stdout] 
[INFO] [stdout] thread 'test_rsaenc' (1451) panicked at src/packet.rs:1168:60:
[INFO] [stdout] Failed to decode private key: KeyMalformed
[INFO] [stdout] stack backtrace:
[INFO] [stdout]    0:     0x5f4d71563bc8 - std[10d71ac2c42b111e]::backtrace_rs::backtrace::libunwind::trace
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/../../backtrace/src/backtrace/libunwind.rs:117:9
[INFO] [stdout]    1:     0x5f4d71563bc8 - std[10d71ac2c42b111e]::backtrace_rs::backtrace::trace_unsynchronized::<std[10d71ac2c42b111e]::sys::backtrace::_print_fmt::{closure#1}>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/../../backtrace/src/backtrace/mod.rs:66:14
[INFO] [stdout]    2:     0x5f4d71563bc8 - std[10d71ac2c42b111e]::sys::backtrace::_print_fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:74:9
[INFO] [stdout]    3:     0x5f4d71563bc8 - <<std[10d71ac2c42b111e]::sys::backtrace::BacktraceLock>::print::DisplayBacktrace as core[8fb95b77d25ab6c8]::fmt::Display>::fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:44:26
[INFO] [stdout]    4:     0x5f4d71577a9a - <core[8fb95b77d25ab6c8]::fmt::rt::Argument>::fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/fmt/rt.rs:152:76
[INFO] [stdout]    5:     0x5f4d71577a9a - core[8fb95b77d25ab6c8]::fmt::write
[INFO] [stdout]    6:     0x5f4d715683e2 - std[10d71ac2c42b111e]::io::default_write_fmt::<alloc[a7ee25936407c584]::vec::Vec<u8>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/io/mod.rs:622:11
[INFO] [stdout]    7:     0x5f4d715683e2 - <alloc[a7ee25936407c584]::vec::Vec<u8> as std[10d71ac2c42b111e]::io::Write>::write_fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/io/mod.rs:1977:13
[INFO] [stdout]    8:     0x5f4d71542d86 - <std[10d71ac2c42b111e]::sys::backtrace::BacktraceLock>::print
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:47:9
[INFO] [stdout]    9:     0x5f4d71542d86 - std[10d71ac2c42b111e]::panicking::default_hook::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:292:27
[INFO] [stdout]   10:     0x5f4d7155c119 - std[10d71ac2c42b111e]::panicking::default_hook
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:316:9
[INFO] [stdout]   11:     0x5f4d7148598c - <alloc[a7ee25936407c584]::boxed::Box<dyn for<'a, 'b> core[8fb95b77d25ab6c8]::ops::function::Fn<(&'a std[10d71ac2c42b111e]::panic::PanicHookInfo<'b>,), Output = ()> + core[8fb95b77d25ab6c8]::marker::Sync + core[8fb95b77d25ab6c8]::marker::Send> as core[8fb95b77d25ab6c8]::ops::function::Fn<(&std[10d71ac2c42b111e]::panic::PanicHookInfo,)>>::call
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/alloc/src/boxed.rs:2289:9
[INFO] [stdout]   12:     0x5f4d7148598c - test[213991da798b1c03]::test_main_inner::<test[213991da798b1c03]::test_main_static::{closure#0}>::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:155:21
[INFO] [stdout]   13:     0x5f4d7155c2d2 - <alloc[a7ee25936407c584]::boxed::Box<dyn for<'a, 'b> core[8fb95b77d25ab6c8]::ops::function::Fn<(&'a std[10d71ac2c42b111e]::panic::PanicHookInfo<'b>,), Output = ()> + core[8fb95b77d25ab6c8]::marker::Sync + core[8fb95b77d25ab6c8]::marker::Send> as core[8fb95b77d25ab6c8]::ops::function::Fn<(&std[10d71ac2c42b111e]::panic::PanicHookInfo,)>>::call
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/alloc/src/boxed.rs:2289:9
[INFO] [stdout]   14:     0x5f4d7155c2d2 - std[10d71ac2c42b111e]::panicking::panic_with_hook
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:833:13
[INFO] [stdout]   15:     0x5f4d71542e42 - std[10d71ac2c42b111e]::panicking::panic_handler::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:698:13
[INFO] [stdout]   16:     0x5f4d71538049 - std[10d71ac2c42b111e]::sys::backtrace::__rust_end_short_backtrace::<std[10d71ac2c42b111e]::panicking::panic_handler::{closure#0}, !>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:182:18
[INFO] [stdout]   17:     0x5f4d71543b5d - __rustc[3be9ba60078d4c86]::rust_begin_unwind
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:689:5
[INFO] [stdout]   18:     0x5f4d715781ec - core[8fb95b77d25ab6c8]::panicking::panic_fmt
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/panicking.rs:80:14
[INFO] [stdout]   19:     0x5f4d71577f62 - core[8fb95b77d25ab6c8]::result::unwrap_failed
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/result.rs:1867:5
[INFO] [stdout]   20:     0x5f4d714bd884 - <core[8fb95b77d25ab6c8]::result::Result<rsa[4aa97fe887b714ee]::key::RsaPrivateKey, pkcs8[ff45e67048a4d10b]::error::Error>>::expect
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/result.rs:1185:23
[INFO] [stdout]   21:     0x5f4d714bb27d - <rsbuf[7ca91074c40647c5]::packet::Packet>::rsaenc
[INFO] [stdout]                                at /opt/rustwide/workdir/src/packet.rs:1168:60
[INFO] [stdout]   22:     0x5f4d71470e0d - packet[7a0effa37c61ad28]::test_rsaenc
[INFO] [stdout]                                at /opt/rustwide/workdir/tests/packet.rs:312:12
[INFO] [stdout]   23:     0x5f4d7146f447 - packet[7a0effa37c61ad28]::test_rsaenc::{closure#0}
[INFO] [stdout]                                at /opt/rustwide/workdir/tests/packet.rs:297:17
[INFO] [stdout]   24:     0x5f4d71478046 - <packet[7a0effa37c61ad28]::test_rsaenc::{closure#0} as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   25:     0x5f4d71478a6b - <fn() -> core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   26:     0x5f4d71478a6b - test[213991da798b1c03]::__rust_begin_short_backtrace::<core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>, fn() -> core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:724:18
[INFO] [stdout]   27:     0x5f4d714862e5 - test[213991da798b1c03]::run_test_in_process::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:747:74
[INFO] [stdout]   28:     0x5f4d714862e5 - <core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/panic/unwind_safe.rs:275:9
[INFO] [stdout]   29:     0x5f4d714862e5 - std[10d71ac2c42b111e]::panicking::catch_unwind::do_call::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}>, core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:581:40
[INFO] [stdout]   30:     0x5f4d714862e5 - std[10d71ac2c42b111e]::panicking::catch_unwind::<core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>, core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:544:19
[INFO] [stdout]   31:     0x5f4d714862e5 - std[10d71ac2c42b111e]::panic::catch_unwind::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<test[213991da798b1c03]::run_test_in_process::{closure#0}>, core[8fb95b77d25ab6c8]::result::Result<(), alloc[a7ee25936407c584]::string::String>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panic.rs:359:14
[INFO] [stdout]   32:     0x5f4d714862e5 - test[213991da798b1c03]::run_test_in_process
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:747:27
[INFO] [stdout]   33:     0x5f4d714862e5 - test[213991da798b1c03]::run_test::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:668:43
[INFO] [stdout]   34:     0x5f4d7147fbf4 - test[213991da798b1c03]::run_test::{closure#1}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/test/src/lib.rs:698:41
[INFO] [stdout]   35:     0x5f4d7147fbf4 - std[10d71ac2c42b111e]::sys::backtrace::__rust_begin_short_backtrace::<test[213991da798b1c03]::run_test::{closure#1}, ()>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/backtrace.rs:166:18
[INFO] [stdout]   36:     0x5f4d71489362 - std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked::<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/thread/lifecycle.rs:70:13
[INFO] [stdout]   37:     0x5f4d71489362 - <core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/panic/unwind_safe.rs:275:9
[INFO] [stdout]   38:     0x5f4d71489362 - std[10d71ac2c42b111e]::panicking::catch_unwind::do_call::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>, ()>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:581:40
[INFO] [stdout]   39:     0x5f4d71489362 - std[10d71ac2c42b111e]::panicking::catch_unwind::<(), core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panicking.rs:544:19
[INFO] [stdout]   40:     0x5f4d71489362 - std[10d71ac2c42b111e]::panic::catch_unwind::<core[8fb95b77d25ab6c8]::panic::unwind_safe::AssertUnwindSafe<std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}::{closure#0}>, ()>
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/panic.rs:359:14
[INFO] [stdout]   41:     0x5f4d71489362 - std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked::<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/thread/lifecycle.rs:68:26
[INFO] [stdout]   42:     0x5f4d71489362 - <std[10d71ac2c42b111e]::thread::lifecycle::spawn_unchecked<test[213991da798b1c03]::run_test::{closure#1}, ()>::{closure#1} as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once::{shim:vtable#0}
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   43:     0x5f4d7156352f - <alloc[a7ee25936407c584]::boxed::Box<dyn core[8fb95b77d25ab6c8]::ops::function::FnOnce<(), Output = ()> + core[8fb95b77d25ab6c8]::marker::Send> as core[8fb95b77d25ab6c8]::ops::function::FnOnce<()>>::call_once
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/alloc/src/boxed.rs:2275:9
[INFO] [stdout]   44:     0x5f4d7156352f - <std[10d71ac2c42b111e]::sys::thread::unix::Thread>::new::thread_start
[INFO] [stdout]                                at /rustc/b2282dd5646a57d570fc86fbe8df0e8826665ef6/library/std/src/sys/thread/unix.rs:118:17
[INFO] [stdout]   45:     0x725f61cb7aa4 - <unknown>
[INFO] [stdout]   46:     0x725f61d44a64 - clone
[INFO] [stdout]   47:                0x0 - <unknown>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout]     test_rsadec
[INFO] [stdout]     test_rsaenc
[INFO] [stdout] 
[INFO] [stdout] test result: FAILED. 45 passed; 2 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.07s
[INFO] [stdout] 
[INFO] [stderr] error: test failed, to rerun pass `--test packet`
[INFO] running `Command { std: "docker" "inspect" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be", kill_on_drop: false }`
[INFO] [stdout] 98eaff044cae6624dcf66a3e2d79f3382f9946489e7b2d755350cdd6eabc18be
