[INFO] cloning repository https://github.com/scifi6546/ludum-dare-51
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/scifi6546/ludum-dare-51" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fscifi6546%2Fludum-dare-51", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fscifi6546%2Fludum-dare-51'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 84c5c35b2a855c2406f708396d622bac8f4e370e
[INFO] testing scifi6546/ludum-dare-51 against 1.95.0 for beta-1.96-2
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fscifi6546%2Fludum-dare-51" "/workspace/builds/worker-4-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-4-tc1/source'...
[INFO] [stderr] done.
[INFO] removed /workspace/builds/worker-4-tc1/source/rust-toolchain.toml
[INFO] started tweaking git repo https://github.com/scifi6546/ludum-dare-51
[INFO] finished tweaking git repo https://github.com/scifi6546/ludum-dare-51
[INFO] tweaked toml for git repo https://github.com/scifi6546/ludum-dare-51 written to /workspace/builds/worker-4-tc1/source/Cargo.toml
[INFO] validating manifest of git repo https://github.com/scifi6546/ludum-dare-51 on toolchain 1.95.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate git repo https://github.com/scifi6546/ludum-dare-51 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.95.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] e74be493f676e4fd0cbb1e2aded264b6e9f2873cd3197fb23b345dc8ec229389
[INFO] running `Command { std: "docker" "start" "-a" "e74be493f676e4fd0cbb1e2aded264b6e9f2873cd3197fb23b345dc8ec229389", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "e74be493f676e4fd0cbb1e2aded264b6e9f2873cd3197fb23b345dc8ec229389", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "e74be493f676e4fd0cbb1e2aded264b6e9f2873cd3197fb23b345dc8ec229389", kill_on_drop: false }`
[INFO] [stdout] e74be493f676e4fd0cbb1e2aded264b6e9f2873cd3197fb23b345dc8ec229389
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 13f83a8ff855ee45f7725594a569c5babb1444e6eaeb98ee46e6840180ad89c1
[INFO] running `Command { std: "docker" "start" "-a" "13f83a8ff855ee45f7725594a569c5babb1444e6eaeb98ee46e6840180ad89c1", kill_on_drop: false }`
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[INFO] [stderr]    Compiling naga v0.9.0
[INFO] [stderr]    Compiling gltf v1.0.0
[INFO] [stderr]    Compiling nalgebra v0.31.1
[INFO] [stderr]    Compiling image v0.24.3
[INFO] [stderr]    Compiling bevy_ecs v0.8.0
[INFO] [stderr]    Compiling wgpu-hal v0.13.2
[INFO] [stderr]    Compiling bevy_app v0.8.0
[INFO] [stderr]    Compiling parry2d v0.9.0
[INFO] [stderr]    Compiling bevy_log v0.8.0
[INFO] [stderr]    Compiling bevy_time v0.8.0
[INFO] [stderr]    Compiling bevy_input v0.8.0
[INFO] [stderr]    Compiling bevy_hierarchy v0.8.0
[INFO] [stderr]    Compiling bevy_core v0.8.0
[INFO] [stderr]    Compiling bevy_diagnostic v0.8.0
[INFO] [stderr]    Compiling bevy_transform v0.8.0
[INFO] [stderr]    Compiling bevy_window v0.8.0
[INFO] [stderr]    Compiling bevy_gilrs v0.8.0
[INFO] [stderr]    Compiling bevy_asset v0.8.0
[INFO] [stderr]    Compiling winit v0.26.1
[INFO] [stderr]    Compiling bevy_animation v0.8.0
[INFO] [stderr]    Compiling bevy_audio v0.8.0
[INFO] [stderr]    Compiling rapier2d v0.14.0
[INFO] [stderr]    Compiling bevy_winit v0.8.0
[INFO] [stderr]    Compiling wgpu v0.13.1
[INFO] [stderr]    Compiling bevy_render v0.8.0
[INFO] [stderr]    Compiling bevy_core_pipeline v0.8.0
[INFO] [stderr]    Compiling bevy_scene v0.8.0
[INFO] [stderr]    Compiling bevy_sprite v0.8.0
[INFO] [stderr]    Compiling bevy_pbr v0.8.0
[INFO] [stderr]    Compiling bevy_text v0.8.0
[INFO] [stderr]    Compiling bevy_ui v0.8.0
[INFO] [stderr]    Compiling bevy_gltf v0.8.0
[INFO] [stderr]    Compiling bevy_internal v0.8.0
[INFO] [stderr]    Compiling bevy v0.8.1
[INFO] [stderr]    Compiling bevy_asset_loader v0.12.1
[INFO] [stderr]    Compiling bevy_rapier2d v0.16.2
[INFO] [stderr]    Compiling bevy_turborand v0.3.0
[INFO] [stderr]    Compiling my-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/game/player.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::cmp::max`
[INFO] [stdout]  --> src/game/ui.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::cmp::max;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/game/ui.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/game.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] 7 |     prelude::*,
[INFO] [stdout] 8 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rapier::dynamics::RigidBodyBuilder`
[INFO] [stdout]   --> src/game.rs:10:33
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy_rapier2d::{prelude::*, rapier::dynamics::RigidBodyBuilder};
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::CursorIcon::Default`
[INFO] [stdout]  --> src/lib.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/lib.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 9 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TextureAssets`
[INFO] [stdout]   --> src/lib.rs:11:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | use loading::{LoadingPlugin, TextureAssets};
[INFO] [stdout]    |                              ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `prelude`
[INFO] [stdout]   --> src/game.rs:11:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | use bevy_turborand::{prelude::*, *};
[INFO] [stdout]    |                      ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/player.rs:177:5
[INFO] [stdout]     |
[INFO] [stdout] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/player.rs:178:5
[INFO] [stdout]     |
[INFO] [stdout] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game/player.rs:177:5
[INFO] [stdout]     |
[INFO] [stdout] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game/player.rs:178:5
[INFO] [stdout]     |
[INFO] [stdout] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ----^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/game.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `f`
[INFO] [stdout]    --> src/game.rs:117:45
[INFO] [stdout]     |
[INFO] [stdout] 117 |             CollisionEvent::Started(e1, e2, f) => {
[INFO] [stdout]     |                                             ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e1`
[INFO] [stdout]    --> src/game.rs:122:37
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                     ^^ help: if this is intentional, prefix it with an underscore: `_e1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e12`
[INFO] [stdout]    --> src/game.rs:122:41
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_e12`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `f`
[INFO] [stdout]    --> src/game.rs:122:46
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                              ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:156:5
[INFO] [stdout]     |
[INFO] [stdout] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:157:5
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game.rs:156:5
[INFO] [stdout]     |
[INFO] [stdout] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fuel_spawn`
[INFO] [stdout]    --> src/game.rs:157:5
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fuel_spawn`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `textures`
[INFO] [stdout]    --> src/game.rs:159:5
[INFO] [stdout]     |
[INFO] [stdout] 159 |     textures: Res<TextureAssets>,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_textures`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:186:5
[INFO] [stdout]     |
[INFO] [stdout] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game.rs:186:5
[INFO] [stdout]     |
[INFO] [stdout] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerCollisions` is never constructed
[INFO] [stdout]   --> src/game.rs:17:8
[INFO] [stdout]    |
[INFO] [stdout] 17 | struct PlayerCollisions {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FuelBundle` is never constructed
[INFO] [stdout]   --> src/game.rs:61:8
[INFO] [stdout]    |
[INFO] [stdout] 61 | struct FuelBundle {}
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_fn` is never used
[INFO] [stdout]    --> src/game.rs:149:4
[INFO] [stdout]     |
[INFO] [stdout] 149 | fn spawn_fn(x: f32) -> f32 {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameOverMaxScore` is never constructed
[INFO] [stdout]   --> src/game/ui.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct GameOverMaxScore;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_SCORE_SIZE` is never used
[INFO] [stdout]   --> src/game/ui.rs:31:15
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub const MAX_SCORE_SIZE: f32 = 50.0;
[INFO] [stdout]    |               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 3m 14s
[INFO] running `Command { std: "docker" "inspect" "13f83a8ff855ee45f7725594a569c5babb1444e6eaeb98ee46e6840180ad89c1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "13f83a8ff855ee45f7725594a569c5babb1444e6eaeb98ee46e6840180ad89c1", kill_on_drop: false }`
[INFO] [stdout] 13f83a8ff855ee45f7725594a569c5babb1444e6eaeb98ee46e6840180ad89c1
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 3a0df4ac2ba89afb0a10073e1b09e0318298cadca8e9df096c11fed5f837ce8e
[INFO] running `Command { std: "docker" "start" "-a" "3a0df4ac2ba89afb0a10073e1b09e0318298cadca8e9df096c11fed5f837ce8e", kill_on_drop: false }`
[INFO] [stdout] warning: unused import: `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/game/player.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::cmp::max`
[INFO] [stdout]  --> src/game/ui.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::cmp::max;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/game/ui.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/game.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] 7 |     prelude::*,
[INFO] [stdout] 8 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling my-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `rapier::dynamics::RigidBodyBuilder`
[INFO] [stdout]   --> src/game.rs:10:33
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy_rapier2d::{prelude::*, rapier::dynamics::RigidBodyBuilder};
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::CursorIcon::Default`
[INFO] [stdout]  --> src/lib.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/lib.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 9 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TextureAssets`
[INFO] [stdout]   --> src/lib.rs:11:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | use loading::{LoadingPlugin, TextureAssets};
[INFO] [stdout]    |                              ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `prelude`
[INFO] [stdout]   --> src/game.rs:11:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | use bevy_turborand::{prelude::*, *};
[INFO] [stdout]    |                      ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/player.rs:177:5
[INFO] [stdout]     |
[INFO] [stdout] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/player.rs:178:5
[INFO] [stdout]     |
[INFO] [stdout] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game/player.rs:177:5
[INFO] [stdout]     |
[INFO] [stdout] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game/player.rs:178:5
[INFO] [stdout]     |
[INFO] [stdout] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ----^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/game.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `f`
[INFO] [stdout]    --> src/game.rs:117:45
[INFO] [stdout]     |
[INFO] [stdout] 117 |             CollisionEvent::Started(e1, e2, f) => {
[INFO] [stdout]     |                                             ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e1`
[INFO] [stdout]    --> src/game.rs:122:37
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                     ^^ help: if this is intentional, prefix it with an underscore: `_e1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e12`
[INFO] [stdout]    --> src/game.rs:122:41
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_e12`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `f`
[INFO] [stdout]    --> src/game.rs:122:46
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                              ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:156:5
[INFO] [stdout]     |
[INFO] [stdout] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:157:5
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game.rs:156:5
[INFO] [stdout]     |
[INFO] [stdout] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fuel_spawn`
[INFO] [stdout]    --> src/game.rs:157:5
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fuel_spawn`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `textures`
[INFO] [stdout]    --> src/game.rs:159:5
[INFO] [stdout]     |
[INFO] [stdout] 159 |     textures: Res<TextureAssets>,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_textures`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:186:5
[INFO] [stdout]     |
[INFO] [stdout] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game.rs:186:5
[INFO] [stdout]     |
[INFO] [stdout] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerCollisions` is never constructed
[INFO] [stdout]   --> src/game.rs:17:8
[INFO] [stdout]    |
[INFO] [stdout] 17 | struct PlayerCollisions {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FuelBundle` is never constructed
[INFO] [stdout]   --> src/game.rs:61:8
[INFO] [stdout]    |
[INFO] [stdout] 61 | struct FuelBundle {}
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_fn` is never used
[INFO] [stdout]    --> src/game.rs:149:4
[INFO] [stdout]     |
[INFO] [stdout] 149 | fn spawn_fn(x: f32) -> f32 {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameOverMaxScore` is never constructed
[INFO] [stdout]   --> src/game/ui.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct GameOverMaxScore;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_SCORE_SIZE` is never used
[INFO] [stdout]   --> src/game/ui.rs:31:15
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub const MAX_SCORE_SIZE: f32 = 50.0;
[INFO] [stdout]    |               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/game/player.rs:3:24
[INFO] [stdout]   |
[INFO] [stdout] 3 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stdout]   |                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::cmp::max`
[INFO] [stdout]  --> src/game/ui.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use std::cmp::max;
[INFO] [stdout]   |     ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stdout]  --> src/game/ui.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/game.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] 7 |     prelude::*,
[INFO] [stdout] 8 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rapier::dynamics::RigidBodyBuilder`
[INFO] [stdout]   --> src/game.rs:10:33
[INFO] [stdout]    |
[INFO] [stdout] 10 | use bevy_rapier2d::{prelude::*, rapier::dynamics::RigidBodyBuilder};
[INFO] [stdout]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `crate::CursorIcon::Default`
[INFO] [stdout]  --> src/lib.rs:4:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | use crate::CursorIcon::Default;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stdout]  --> src/lib.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stdout]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 9 |     sprite::MaterialMesh2dBundle,
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `TextureAssets`
[INFO] [stdout]   --> src/lib.rs:11:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | use loading::{LoadingPlugin, TextureAssets};
[INFO] [stdout]    |                              ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `prelude`
[INFO] [stdout]   --> src/game.rs:11:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | use bevy_turborand::{prelude::*, *};
[INFO] [stdout]    |                      ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/player.rs:177:5
[INFO] [stdout]     |
[INFO] [stdout] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game/player.rs:178:5
[INFO] [stdout]     |
[INFO] [stdout] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game/player.rs:177:5
[INFO] [stdout]     |
[INFO] [stdout] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game/player.rs:178:5
[INFO] [stdout]     |
[INFO] [stdout] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ----^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ----^^^^^^^^^
[INFO] [stdout]    |     |
[INFO] [stdout]    |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]   --> src/game.rs:64:5
[INFO] [stdout]    |
[INFO] [stdout] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]   --> src/game.rs:65:5
[INFO] [stdout]    |
[INFO] [stdout] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `f`
[INFO] [stdout]    --> src/game.rs:117:45
[INFO] [stdout]     |
[INFO] [stdout] 117 |             CollisionEvent::Started(e1, e2, f) => {
[INFO] [stdout]     |                                             ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e1`
[INFO] [stdout]    --> src/game.rs:122:37
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                     ^^ help: if this is intentional, prefix it with an underscore: `_e1`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `e12`
[INFO] [stdout]    --> src/game.rs:122:41
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_e12`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `f`
[INFO] [stdout]    --> src/game.rs:122:46
[INFO] [stdout]     |
[INFO] [stdout] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stdout]     |                                              ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:156:5
[INFO] [stdout]     |
[INFO] [stdout] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:157:5
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stdout]     |     ----^^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game.rs:156:5
[INFO] [stdout]     |
[INFO] [stdout] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `fuel_spawn`
[INFO] [stdout]    --> src/game.rs:157:5
[INFO] [stdout]     |
[INFO] [stdout] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fuel_spawn`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game.rs:158:5
[INFO] [stdout]     |
[INFO] [stdout] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `textures`
[INFO] [stdout]    --> src/game.rs:159:5
[INFO] [stdout]     |
[INFO] [stdout] 159 |     textures: Res<TextureAssets>,
[INFO] [stdout]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_textures`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ----^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]    --> src/game.rs:186:5
[INFO] [stdout]     |
[INFO] [stdout] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ----^^^^^^^^^
[INFO] [stdout]     |     |
[INFO] [stdout]     |     help: remove this `mut`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `meshes`
[INFO] [stdout]    --> src/game.rs:184:5
[INFO] [stdout]     |
[INFO] [stdout] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stdout]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `materials`
[INFO] [stdout]    --> src/game.rs:186:5
[INFO] [stdout]     |
[INFO] [stdout] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stdout]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `PlayerCollisions` is never constructed
[INFO] [stdout]   --> src/game.rs:17:8
[INFO] [stdout]    |
[INFO] [stdout] 17 | struct PlayerCollisions {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `FuelBundle` is never constructed
[INFO] [stdout]   --> src/game.rs:61:8
[INFO] [stdout]    |
[INFO] [stdout] 61 | struct FuelBundle {}
[INFO] [stdout]    |        ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `spawn_fn` is never used
[INFO] [stdout]    --> src/game.rs:149:4
[INFO] [stdout]     |
[INFO] [stdout] 149 | fn spawn_fn(x: f32) -> f32 {
[INFO] [stdout]     |    ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `GameOverMaxScore` is never constructed
[INFO] [stdout]   --> src/game/ui.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 21 | pub struct GameOverMaxScore;
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `MAX_SCORE_SIZE` is never used
[INFO] [stdout]   --> src/game/ui.rs:31:15
[INFO] [stdout]    |
[INFO] [stdout] 31 |     pub const MAX_SCORE_SIZE: f32 = 50.0;
[INFO] [stdout]    |               ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 3.16s
[INFO] running `Command { std: "docker" "inspect" "3a0df4ac2ba89afb0a10073e1b09e0318298cadca8e9df096c11fed5f837ce8e", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "3a0df4ac2ba89afb0a10073e1b09e0318298cadca8e9df096c11fed5f837ce8e", kill_on_drop: false }`
[INFO] [stdout] 3a0df4ac2ba89afb0a10073e1b09e0318298cadca8e9df096c11fed5f837ce8e
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:d429b63d4308055ea97f60fb1d3dfca48854a00942f1bd2ad806beaf015945ec" "/opt/rustwide/cargo-home/bin/cargo" "+1.95.0" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] c5f3b67685cdb5d3ac449b90ed32799c8e027d663e3dc0e7fc1b0067e79a0c46
[INFO] running `Command { std: "docker" "start" "-a" "c5f3b67685cdb5d3ac449b90ed32799c8e027d663e3dc0e7fc1b0067e79a0c46", kill_on_drop: false }`
[INFO] [stderr] warning: unused import: `sprite::MaterialMesh2dBundle`
[INFO] [stderr]  --> src/game/player.rs:3:24
[INFO] [stderr]   |
[INFO] [stderr] 3 | use bevy::{prelude::*, sprite::MaterialMesh2dBundle};
[INFO] [stderr]   |                        ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::cmp::max`
[INFO] [stderr]  --> src/game/ui.rs:4:5
[INFO] [stderr]   |
[INFO] [stderr] 4 | use std::cmp::max;
[INFO] [stderr]   |     ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `bevy::ecs::schedule::ShouldRun::No`
[INFO] [stderr]  --> src/game/ui.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 6 | use bevy::ecs::schedule::ShouldRun::No;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stderr]  --> src/game.rs:6:13
[INFO] [stderr]   |
[INFO] [stderr] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stderr]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stderr] 7 |     prelude::*,
[INFO] [stderr] 8 |     sprite::MaterialMesh2dBundle,
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `rapier::dynamics::RigidBodyBuilder`
[INFO] [stderr]   --> src/game.rs:10:33
[INFO] [stderr]    |
[INFO] [stderr] 10 | use bevy_rapier2d::{prelude::*, rapier::dynamics::RigidBodyBuilder};
[INFO] [stderr]    |                                 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `crate::CursorIcon::Default`
[INFO] [stderr]  --> src/lib.rs:4:5
[INFO] [stderr]   |
[INFO] [stderr] 4 | use crate::CursorIcon::Default;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `Input`, `keyboard::KeyCode`, and `sprite::MaterialMesh2dBundle`
[INFO] [stderr]  --> src/lib.rs:6:13
[INFO] [stderr]   |
[INFO] [stderr] 6 |     input::{keyboard::KeyCode, Input},
[INFO] [stderr]   |             ^^^^^^^^^^^^^^^^^  ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 9 |     sprite::MaterialMesh2dBundle,
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `TextureAssets`
[INFO] [stderr]   --> src/lib.rs:11:30
[INFO] [stderr]    |
[INFO] [stderr] 11 | use loading::{LoadingPlugin, TextureAssets};
[INFO] [stderr]    |                              ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `prelude`
[INFO] [stderr]   --> src/game.rs:11:22
[INFO] [stderr]    |
[INFO] [stderr] 11 | use bevy_turborand::{prelude::*, *};
[INFO] [stderr]    |                      ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game/player.rs:177:5
[INFO] [stderr]     |
[INFO] [stderr] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]     |     ----^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_mut)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game/player.rs:178:5
[INFO] [stderr]     |
[INFO] [stderr] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]     |     ----^^^^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `meshes`
[INFO] [stderr]    --> src/game/player.rs:177:5
[INFO] [stderr]     |
[INFO] [stderr] 177 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `materials`
[INFO] [stderr]    --> src/game/player.rs:178:5
[INFO] [stderr]     |
[INFO] [stderr] 178 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/game.rs:64:5
[INFO] [stderr]    |
[INFO] [stderr] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]    |     ----^^^^^^
[INFO] [stderr]    |     |
[INFO] [stderr]    |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/game.rs:65:5
[INFO] [stderr]    |
[INFO] [stderr] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]    |     ----^^^^^^^^^
[INFO] [stderr]    |     |
[INFO] [stderr]    |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `meshes`
[INFO] [stderr]   --> src/game.rs:64:5
[INFO] [stderr]    |
[INFO] [stderr] 64 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]    |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `materials`
[INFO] [stderr]   --> src/game.rs:65:5
[INFO] [stderr]    |
[INFO] [stderr] 65 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]    |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `f`
[INFO] [stderr]    --> src/game.rs:117:45
[INFO] [stderr]     |
[INFO] [stderr] 117 |             CollisionEvent::Started(e1, e2, f) => {
[INFO] [stderr]     |                                             ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `e1`
[INFO] [stderr]    --> src/game.rs:122:37
[INFO] [stderr]     |
[INFO] [stderr] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stderr]     |                                     ^^ help: if this is intentional, prefix it with an underscore: `_e1`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `e12`
[INFO] [stderr]    --> src/game.rs:122:41
[INFO] [stderr]     |
[INFO] [stderr] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stderr]     |                                         ^^^ help: if this is intentional, prefix it with an underscore: `_e12`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `f`
[INFO] [stderr]    --> src/game.rs:122:46
[INFO] [stderr]     |
[INFO] [stderr] 122 |             CollisionEvent::Stopped(e1, e12, f) => info!("ended"),
[INFO] [stderr]     |                                              ^ help: if this is intentional, prefix it with an underscore: `_f`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game.rs:156:5
[INFO] [stderr]     |
[INFO] [stderr] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]     |     ----^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game.rs:157:5
[INFO] [stderr]     |
[INFO] [stderr] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stderr]     |     ----^^^^^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game.rs:158:5
[INFO] [stderr]     |
[INFO] [stderr] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]     |     ----^^^^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `meshes`
[INFO] [stderr]    --> src/game.rs:156:5
[INFO] [stderr]     |
[INFO] [stderr] 156 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `fuel_spawn`
[INFO] [stderr]    --> src/game.rs:157:5
[INFO] [stderr]     |
[INFO] [stderr] 157 |     mut fuel_spawn: ResMut<FuelCurrentlySpawned>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_fuel_spawn`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `materials`
[INFO] [stderr]    --> src/game.rs:158:5
[INFO] [stderr]     |
[INFO] [stderr] 158 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `textures`
[INFO] [stderr]    --> src/game.rs:159:5
[INFO] [stderr]     |
[INFO] [stderr] 159 |     textures: Res<TextureAssets>,
[INFO] [stderr]     |     ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_textures`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game.rs:184:5
[INFO] [stderr]     |
[INFO] [stderr] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]     |     ----^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]    --> src/game.rs:186:5
[INFO] [stderr]     |
[INFO] [stderr] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]     |     ----^^^^^^^^^
[INFO] [stderr]     |     |
[INFO] [stderr]     |     help: remove this `mut`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `meshes`
[INFO] [stderr]    --> src/game.rs:184:5
[INFO] [stderr]     |
[INFO] [stderr] 184 |     mut meshes: ResMut<Assets<Mesh>>,
[INFO] [stderr]     |     ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_meshes`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `materials`
[INFO] [stderr]    --> src/game.rs:186:5
[INFO] [stderr]     |
[INFO] [stderr] 186 |     mut materials: ResMut<Assets<ColorMaterial>>,
[INFO] [stderr]     |     ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_materials`
[INFO] [stderr] 
[INFO] [stderr] warning: struct `PlayerCollisions` is never constructed
[INFO] [stderr]   --> src/game.rs:17:8
[INFO] [stderr]    |
[INFO] [stderr] 17 | struct PlayerCollisions {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(dead_code)]` (part of `#[warn(unused)]`) on by default
[INFO] [stderr] 
[INFO] [stderr] warning: struct `FuelBundle` is never constructed
[INFO] [stderr]   --> src/game.rs:61:8
[INFO] [stderr]    |
[INFO] [stderr] 61 | struct FuelBundle {}
[INFO] [stderr]    |        ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `spawn_fn` is never used
[INFO] [stderr]    --> src/game.rs:149:4
[INFO] [stderr]     |
[INFO] [stderr] 149 | fn spawn_fn(x: f32) -> f32 {
[INFO] [stderr]     |    ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `GameOverMaxScore` is never constructed
[INFO] [stderr]   --> src/game/ui.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 21 | pub struct GameOverMaxScore;
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `MAX_SCORE_SIZE` is never used
[INFO] [stderr]   --> src/game/ui.rs:31:15
[INFO] [stderr]    |
[INFO] [stderr] 31 |     pub const MAX_SCORE_SIZE: f32 = 50.0;
[INFO] [stderr]    |               ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `my-game` (lib) generated 37 warnings (run `cargo fix --lib -p my-game` to apply 31 suggestions)
[INFO] [stderr] warning: `my-game` (lib test) generated 37 warnings (37 duplicates)
[INFO] [stderr]     Finished `test` profile [unoptimized + debuginfo] target(s) in 0.43s
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/my_game-2010c29522e5079a)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running unittests launchers/native/src/main.rs (/opt/rustwide/target/debug/deps/native_launcher-b1e489f85321b63f)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]    Doc-tests my_game
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "c5f3b67685cdb5d3ac449b90ed32799c8e027d663e3dc0e7fc1b0067e79a0c46", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "c5f3b67685cdb5d3ac449b90ed32799c8e027d663e3dc0e7fc1b0067e79a0c46", kill_on_drop: false }`
[INFO] [stdout] c5f3b67685cdb5d3ac449b90ed32799c8e027d663e3dc0e7fc1b0067e79a0c46
