[INFO] fetching crate good-web-game 0.6.1...
[INFO] testing good-web-game-0.6.1 against 1.90.0 for beta-1.91-3
[INFO] extracting crate good-web-game 0.6.1 into /workspace/builds/worker-2-tc1/source
[INFO] started tweaking crates.io crate good-web-game 0.6.1
[INFO] finished tweaking crates.io crate good-web-game 0.6.1
[INFO] tweaked toml for crates.io crate good-web-game 0.6.1 written to /workspace/builds/worker-2-tc1/source/Cargo.toml
[INFO] validating manifest of crates.io crate good-web-game 0.6.1 on toolchain 1.90.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.90.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] crate crates.io crate good-web-game 0.6.1 already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.90.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: unexpected `cfg` condition value: `wasm32`
[INFO] [stdout]   --> src/filesystem.rs:81:15
[INFO] [stdout]    |
[INFO] [stdout] 81 |     #[cfg(not(target_os = "wasm32"))]
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: expected values for `target_os` are: `aix`, `amdhsa`, `android`, `cuda`, `cygwin`, `dragonfly`, `emscripten`, `espidf`, `freebsd`, `fuchsia`, `haiku`, `hermit`, `horizon`, `hurd`, `illumos`, `ios`, `l4re`, `linux`, `lynxos178`, `macos`, `netbsd`, `none`, `nto`, `nuttx`, `openbsd`, `psp`, `psx`, `redox`, `rtems`, `solaris`, `solid_asp3`, `teeos`, `trusty`, `tvos`, and `uefi` and 9 more
[INFO] [stdout]    = note: see <https://doc.rust-lang.org/nightly/rustc/check-cfg/cargo-specifics.html> for more information about checking conditional configuration
[INFO] [stdout]    = note: `#[warn(unexpected_cfgs)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unexpected `cfg` condition value: `wasm32`
[INFO] [stdout]    --> src/filesystem.rs:152:11
[INFO] [stdout]     |
[INFO] [stdout] 152 |     #[cfg(target_os = "wasm32")]
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: expected values for `target_os` are: `aix`, `amdhsa`, `android`, `cuda`, `cygwin`, `dragonfly`, `emscripten`, `espidf`, `freebsd`, `fuchsia`, `haiku`, `hermit`, `horizon`, `hurd`, `illumos`, `ios`, `l4re`, `linux`, `lynxos178`, `macos`, `netbsd`, `none`, `nto`, `nuttx`, `openbsd`, `psp`, `psx`, `redox`, `rtems`, `solaris`, `solid_asp3`, `teeos`, `trusty`, `tvos`, and `uefi` and 9 more
[INFO] [stdout]     = note: see <https://doc.rust-lang.org/nightly/rustc/check-cfg/cargo-specifics.html> for more information about checking conditional configuration
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 |     unsafe { DROPPED_BINDINGS.push((bindings, 1, delete_texture)) };
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:39:52
[INFO] [stdout]    |
[INFO] [stdout] 39 |         for (bindings, counter, delete_texture) in DROPPED_BINDINGS.iter_mut() {
[INFO] [stdout]    |                                                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:51:9
[INFO] [stdout]    |
[INFO] [stdout] 51 |         DROPPED_BINDINGS.retain(|(_bindings, counter, _delete_texture)| *counter >= 0);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:241:32
[INFO] [stdout]     |
[INFO] [stdout] 241 |     fn generate_varied_section(&self, relative_dest: Point2, color: Option<Color>) -> Section {
[INFO] [stdout]     |                                ^^^^^ the lifetime is elided here                      ------- the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |     fn generate_varied_section(&self, relative_dest: Point2, color: Option<Color>) -> Section<'_> {
[INFO] [stdout]     |                                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:320:9
[INFO] [stdout]     |
[INFO] [stdout] 320 |         &self,
[INFO] [stdout]     |         ^^^^^ the lifetime is elided here
[INFO] [stdout] 321 |         gb: &mut GlyphBrush<DrawParam>,
[INFO] [stdout] 322 |     ) -> std::cell::Ref<Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |          -------------------------------------- the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 322 |     ) -> std::cell::Ref<'_, Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:349:28
[INFO] [stdout]     |
[INFO] [stdout] 349 |     pub fn glyph_positions(&self, context: &Context) -> std::cell::Ref<Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                            ^^^^^                        -------------------------------------- the same lifetime is hidden here
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 349 |     pub fn glyph_positions(&self, context: &Context) -> std::cell::Ref<'_, Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:24:16
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn gamepad(&self, id: GamepadId) -> Gamepad;
[INFO] [stdout]    |                ^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn gamepad(&self, id: GamepadId) -> Gamepad<'_>;
[INFO] [stdout]    |                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:27:17
[INFO] [stdout]    |
[INFO] [stdout] 27 |     fn gamepads(&self) -> GamepadsIterator;
[INFO] [stdout]    |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 27 |     fn gamepads(&self) -> GamepadsIterator<'_>;
[INFO] [stdout]    |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:60:16
[INFO] [stdout]    |
[INFO] [stdout] 60 |     fn gamepad(&self, id: GamepadId) -> Gamepad {
[INFO] [stdout]    |                ^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 60 |     fn gamepad(&self, id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]    |                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:64:17
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn gamepads(&self) -> GamepadsIterator {
[INFO] [stdout]    |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn gamepads(&self) -> GamepadsIterator<'_> {
[INFO] [stdout]    |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:101:16
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn gamepad(&self, _id: GamepadId) -> Gamepad {
[INFO] [stdout]     |                ^^^^^                     ------- the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn gamepad(&self, _id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]     |                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:105:17
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn gamepads(&self) -> GamepadsIterator {
[INFO] [stdout]     |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn gamepads(&self) -> GamepadsIterator<'_> {
[INFO] [stdout]     |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:111:21
[INFO] [stdout]     |
[INFO] [stdout] 111 | pub fn gamepad(ctx: &Context, id: GamepadId) -> Gamepad {
[INFO] [stdout]     |                     ^^^^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]     |                     |
[INFO] [stdout]     |                     the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 111 | pub fn gamepad(ctx: &Context, id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]     |                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:116:22
[INFO] [stdout]     |
[INFO] [stdout] 116 | pub fn gamepads(ctx: &Context) -> GamepadsIterator {
[INFO] [stdout]     |                      ^^^^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]     |                      |
[INFO] [stdout]     |                      the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 116 | pub fn gamepads(ctx: &Context) -> GamepadsIterator<'_> {
[INFO] [stdout]     |                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished `dev` profile [unoptimized + debuginfo] target(s) in 16.69s
[INFO] running `Command { std: "docker" "inspect" "4bdc609d4e96ff46f3d3bce9a37bc1c1258989d6f041ea195abfd5bfe133b5f9", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4bdc609d4e96ff46f3d3bce9a37bc1c1258989d6f041ea195abfd5bfe133b5f9", kill_on_drop: false }`
[INFO] [stdout] 4bdc609d4e96ff46f3d3bce9a37bc1c1258989d6f041ea195abfd5bfe133b5f9
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-2-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:e90291280db7d1fac5b66fc6dad9f9662629e7365a55743daf9bdf73ebc4ea79" "/opt/rustwide/cargo-home/bin/cargo" "+1.90.0" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 425f6b30047df6714f6a24d040817a4198860753159418c0c5d130a0cad1f189
[INFO] running `Command { std: "docker" "start" "-a" "425f6b30047df6714f6a24d040817a4198860753159418c0c5d130a0cad1f189", kill_on_drop: false }`
[INFO] [stderr]    Compiling libm v0.2.8
[INFO] [stderr]    Compiling num-traits v0.2.19
[INFO] [stderr]    Compiling glam v0.21.3
[INFO] [stderr]    Compiling keyframe_derive v1.0.0
[INFO] [stderr]    Compiling num-derive v0.3.3
[INFO] [stderr]    Compiling oorandom v11.1.3
[INFO] [stderr]    Compiling quad-rand v0.2.1
[INFO] [stderr]    Compiling euclid v0.22.10
[INFO] [stderr]    Compiling num-integer v0.1.46
[INFO] [stderr]    Compiling approx v0.5.1
[INFO] [stderr]    Compiling sid v0.6.1
[INFO] [stderr]    Compiling float_next_after v0.1.5
[INFO] [stderr]    Compiling ordered-float v2.10.1
[INFO] [stderr]    Compiling approx v0.3.2
[INFO] [stderr]    Compiling keyframe v1.1.1
[INFO] [stderr]    Compiling cgmath v0.17.0
[INFO] [stderr]    Compiling glyph_brush_layout v0.2.3
[INFO] [stderr]    Compiling num-rational v0.2.4
[INFO] [stderr]    Compiling num-iter v0.1.45
[INFO] [stderr]    Compiling glyph_brush v0.7.2
[INFO] [stderr]    Compiling image v0.22.5
[INFO] [stderr]    Compiling lyon_geom v0.17.7
[INFO] [stderr]    Compiling lyon_path v0.17.7
[INFO] [stderr]    Compiling lyon_tessellation v0.17.10
[INFO] [stderr]    Compiling lyon_algorithms v0.17.7
[INFO] [stderr]    Compiling lyon v0.17.10
[INFO] [stderr]    Compiling good-web-game v0.6.1 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unexpected `cfg` condition value: `wasm32`
[INFO] [stdout]   --> src/filesystem.rs:81:15
[INFO] [stdout]    |
[INFO] [stdout] 81 |     #[cfg(not(target_os = "wasm32"))]
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: expected values for `target_os` are: `aix`, `amdhsa`, `android`, `cuda`, `cygwin`, `dragonfly`, `emscripten`, `espidf`, `freebsd`, `fuchsia`, `haiku`, `hermit`, `horizon`, `hurd`, `illumos`, `ios`, `l4re`, `linux`, `lynxos178`, `macos`, `netbsd`, `none`, `nto`, `nuttx`, `openbsd`, `psp`, `psx`, `redox`, `rtems`, `solaris`, `solid_asp3`, `teeos`, `trusty`, `tvos`, and `uefi` and 9 more
[INFO] [stdout]    = note: see <https://doc.rust-lang.org/nightly/rustc/check-cfg/cargo-specifics.html> for more information about checking conditional configuration
[INFO] [stdout]    = note: `#[warn(unexpected_cfgs)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unexpected `cfg` condition value: `wasm32`
[INFO] [stdout]    --> src/filesystem.rs:152:11
[INFO] [stdout]     |
[INFO] [stdout] 152 |     #[cfg(target_os = "wasm32")]
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: expected values for `target_os` are: `aix`, `amdhsa`, `android`, `cuda`, `cygwin`, `dragonfly`, `emscripten`, `espidf`, `freebsd`, `fuchsia`, `haiku`, `hermit`, `horizon`, `hurd`, `illumos`, `ios`, `l4re`, `linux`, `lynxos178`, `macos`, `netbsd`, `none`, `nto`, `nuttx`, `openbsd`, `psp`, `psx`, `redox`, `rtems`, `solaris`, `solid_asp3`, `teeos`, `trusty`, `tvos`, and `uefi` and 9 more
[INFO] [stdout]     = note: see <https://doc.rust-lang.org/nightly/rustc/check-cfg/cargo-specifics.html> for more information about checking conditional configuration
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unexpected `cfg` condition value: `wasm32`
[INFO] [stdout]   --> src/filesystem.rs:81:15
[INFO] [stdout]    |
[INFO] [stdout] 81 |     #[cfg(not(target_os = "wasm32"))]
[INFO] [stdout]    |               ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: expected values for `target_os` are: `aix`, `amdhsa`, `android`, `cuda`, `cygwin`, `dragonfly`, `emscripten`, `espidf`, `freebsd`, `fuchsia`, `haiku`, `hermit`, `horizon`, `hurd`, `illumos`, `ios`, `l4re`, `linux`, `lynxos178`, `macos`, `netbsd`, `none`, `nto`, `nuttx`, `openbsd`, `psp`, `psx`, `redox`, `rtems`, `solaris`, `solid_asp3`, `teeos`, `trusty`, `tvos`, and `uefi` and 9 more
[INFO] [stdout]    = note: see <https://doc.rust-lang.org/nightly/rustc/check-cfg/cargo-specifics.html> for more information about checking conditional configuration
[INFO] [stdout]    = note: `#[warn(unexpected_cfgs)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unexpected `cfg` condition value: `wasm32`
[INFO] [stdout]    --> src/filesystem.rs:152:11
[INFO] [stdout]     |
[INFO] [stdout] 152 |     #[cfg(target_os = "wasm32")]
[INFO] [stdout]     |           ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: expected values for `target_os` are: `aix`, `amdhsa`, `android`, `cuda`, `cygwin`, `dragonfly`, `emscripten`, `espidf`, `freebsd`, `fuchsia`, `haiku`, `hermit`, `horizon`, `hurd`, `illumos`, `ios`, `l4re`, `linux`, `lynxos178`, `macos`, `netbsd`, `none`, `nto`, `nuttx`, `openbsd`, `psp`, `psx`, `redox`, `rtems`, `solaris`, `solid_asp3`, `teeos`, `trusty`, `tvos`, and `uefi` and 9 more
[INFO] [stdout]     = note: see <https://doc.rust-lang.org/nightly/rustc/check-cfg/cargo-specifics.html> for more information about checking conditional configuration
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 |     unsafe { DROPPED_BINDINGS.push((bindings, 1, delete_texture)) };
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:39:52
[INFO] [stdout]    |
[INFO] [stdout] 39 |         for (bindings, counter, delete_texture) in DROPPED_BINDINGS.iter_mut() {
[INFO] [stdout]    |                                                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:51:9
[INFO] [stdout]    |
[INFO] [stdout] 51 |         DROPPED_BINDINGS.retain(|(_bindings, counter, _delete_texture)| *counter >= 0);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:241:32
[INFO] [stdout]     |
[INFO] [stdout] 241 |     fn generate_varied_section(&self, relative_dest: Point2, color: Option<Color>) -> Section {
[INFO] [stdout]     |                                ^^^^^ the lifetime is elided here                      ------- the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |     fn generate_varied_section(&self, relative_dest: Point2, color: Option<Color>) -> Section<'_> {
[INFO] [stdout]     |                                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:320:9
[INFO] [stdout]     |
[INFO] [stdout] 320 |         &self,
[INFO] [stdout]     |         ^^^^^ the lifetime is elided here
[INFO] [stdout] 321 |         gb: &mut GlyphBrush<DrawParam>,
[INFO] [stdout] 322 |     ) -> std::cell::Ref<Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |          -------------------------------------- the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 322 |     ) -> std::cell::Ref<'_, Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:349:28
[INFO] [stdout]     |
[INFO] [stdout] 349 |     pub fn glyph_positions(&self, context: &Context) -> std::cell::Ref<Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                            ^^^^^                        -------------------------------------- the same lifetime is hidden here
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 349 |     pub fn glyph_positions(&self, context: &Context) -> std::cell::Ref<'_, Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:24:16
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn gamepad(&self, id: GamepadId) -> Gamepad;
[INFO] [stdout]    |                ^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn gamepad(&self, id: GamepadId) -> Gamepad<'_>;
[INFO] [stdout]    |                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:27:17
[INFO] [stdout]    |
[INFO] [stdout] 27 |     fn gamepads(&self) -> GamepadsIterator;
[INFO] [stdout]    |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 27 |     fn gamepads(&self) -> GamepadsIterator<'_>;
[INFO] [stdout]    |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:60:16
[INFO] [stdout]    |
[INFO] [stdout] 60 |     fn gamepad(&self, id: GamepadId) -> Gamepad {
[INFO] [stdout]    |                ^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 60 |     fn gamepad(&self, id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]    |                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:64:17
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn gamepads(&self) -> GamepadsIterator {
[INFO] [stdout]    |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn gamepads(&self) -> GamepadsIterator<'_> {
[INFO] [stdout]    |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:101:16
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn gamepad(&self, _id: GamepadId) -> Gamepad {
[INFO] [stdout]     |                ^^^^^                     ------- the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn gamepad(&self, _id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]     |                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:105:17
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn gamepads(&self) -> GamepadsIterator {
[INFO] [stdout]     |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn gamepads(&self) -> GamepadsIterator<'_> {
[INFO] [stdout]     |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:111:21
[INFO] [stdout]     |
[INFO] [stdout] 111 | pub fn gamepad(ctx: &Context, id: GamepadId) -> Gamepad {
[INFO] [stdout]     |                     ^^^^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]     |                     |
[INFO] [stdout]     |                     the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 111 | pub fn gamepad(ctx: &Context, id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]     |                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:116:22
[INFO] [stdout]     |
[INFO] [stdout] 116 | pub fn gamepads(ctx: &Context) -> GamepadsIterator {
[INFO] [stdout]     |                      ^^^^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]     |                      |
[INFO] [stdout]     |                      the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 116 | pub fn gamepads(ctx: &Context) -> GamepadsIterator<'_> {
[INFO] [stdout]     |                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:32:14
[INFO] [stdout]    |
[INFO] [stdout] 32 |     unsafe { DROPPED_BINDINGS.push((bindings, 1, delete_texture)) };
[INFO] [stdout]    |              ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout]    = note: `#[warn(static_mut_refs)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:39:52
[INFO] [stdout]    |
[INFO] [stdout] 39 |         for (bindings, counter, delete_texture) in DROPPED_BINDINGS.iter_mut() {
[INFO] [stdout]    |                                                    ^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: creating a mutable reference to mutable static
[INFO] [stdout]   --> src/graphics.rs:51:9
[INFO] [stdout]    |
[INFO] [stdout] 51 |         DROPPED_BINDINGS.retain(|(_bindings, counter, _delete_texture)| *counter >= 0);
[INFO] [stdout]    |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ mutable reference to mutable static
[INFO] [stdout]    |
[INFO] [stdout]    = note: for more information, see <https://doc.rust-lang.org/edition-guide/rust-2024/static-mut-references.html>
[INFO] [stdout]    = note: mutable references to mutable statics are dangerous; it's undefined behavior if any other pointer to the static is used or if any other reference is created for the static while the mutable reference lives
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:241:32
[INFO] [stdout]     |
[INFO] [stdout] 241 |     fn generate_varied_section(&self, relative_dest: Point2, color: Option<Color>) -> Section {
[INFO] [stdout]     |                                ^^^^^ the lifetime is elided here                      ------- the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout]     = note: `#[warn(mismatched_lifetime_syntaxes)]` on by default
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 241 |     fn generate_varied_section(&self, relative_dest: Point2, color: Option<Color>) -> Section<'_> {
[INFO] [stdout]     |                                                                                              ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:320:9
[INFO] [stdout]     |
[INFO] [stdout] 320 |         &self,
[INFO] [stdout]     |         ^^^^^ the lifetime is elided here
[INFO] [stdout] 321 |         gb: &mut GlyphBrush<DrawParam>,
[INFO] [stdout] 322 |     ) -> std::cell::Ref<Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |          -------------------------------------- the same lifetime is hidden here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 322 |     ) -> std::cell::Ref<'_, Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                         +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/graphics/text.rs:349:28
[INFO] [stdout]     |
[INFO] [stdout] 349 |     pub fn glyph_positions(&self, context: &Context) -> std::cell::Ref<Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                            ^^^^^                        -------------------------------------- the same lifetime is hidden here
[INFO] [stdout]     |                            |
[INFO] [stdout]     |                            the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 349 |     pub fn glyph_positions(&self, context: &Context) -> std::cell::Ref<'_, Vec<mint::Point2<f32>>> {
[INFO] [stdout]     |                                                                        +++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:24:16
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn gamepad(&self, id: GamepadId) -> Gamepad;
[INFO] [stdout]    |                ^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 24 |     fn gamepad(&self, id: GamepadId) -> Gamepad<'_>;
[INFO] [stdout]    |                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:27:17
[INFO] [stdout]    |
[INFO] [stdout] 27 |     fn gamepads(&self) -> GamepadsIterator;
[INFO] [stdout]    |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 27 |     fn gamepads(&self) -> GamepadsIterator<'_>;
[INFO] [stdout]    |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:60:16
[INFO] [stdout]    |
[INFO] [stdout] 60 |     fn gamepad(&self, id: GamepadId) -> Gamepad {
[INFO] [stdout]    |                ^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]    |                |
[INFO] [stdout]    |                the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 60 |     fn gamepad(&self, id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]    |                                                ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]   --> src/input/gamepad.rs:64:17
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn gamepads(&self) -> GamepadsIterator {
[INFO] [stdout]    |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]    |                 |
[INFO] [stdout]    |                 the lifetime is elided here
[INFO] [stdout]    |
[INFO] [stdout]    = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]    |
[INFO] [stdout] 64 |     fn gamepads(&self) -> GamepadsIterator<'_> {
[INFO] [stdout]    |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:101:16
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn gamepad(&self, _id: GamepadId) -> Gamepad {
[INFO] [stdout]     |                ^^^^^                     ------- the same lifetime is hidden here
[INFO] [stdout]     |                |
[INFO] [stdout]     |                the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 101 |     fn gamepad(&self, _id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]     |                                                 ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:105:17
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn gamepads(&self) -> GamepadsIterator {
[INFO] [stdout]     |                 ^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]     |                 |
[INFO] [stdout]     |                 the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 105 |     fn gamepads(&self) -> GamepadsIterator<'_> {
[INFO] [stdout]     |                                           ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:111:21
[INFO] [stdout]     |
[INFO] [stdout] 111 | pub fn gamepad(ctx: &Context, id: GamepadId) -> Gamepad {
[INFO] [stdout]     |                     ^^^^^^^^                    ------- the same lifetime is hidden here
[INFO] [stdout]     |                     |
[INFO] [stdout]     |                     the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 111 | pub fn gamepad(ctx: &Context, id: GamepadId) -> Gamepad<'_> {
[INFO] [stdout]     |                                                        ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: hiding a lifetime that's elided elsewhere is confusing
[INFO] [stdout]    --> src/input/gamepad.rs:116:22
[INFO] [stdout]     |
[INFO] [stdout] 116 | pub fn gamepads(ctx: &Context) -> GamepadsIterator {
[INFO] [stdout]     |                      ^^^^^^^^     ---------------- the same lifetime is hidden here
[INFO] [stdout]     |                      |
[INFO] [stdout]     |                      the lifetime is elided here
[INFO] [stdout]     |
[INFO] [stdout]     = help: the same lifetime is referred to in inconsistent ways, making the signature confusing
[INFO] [stdout] help: use `'_` for type paths
[INFO] [stdout]     |
[INFO] [stdout] 116 | pub fn gamepads(ctx: &Context) -> GamepadsIterator<'_> {
[INFO] [stdout]     |                                                   ++++
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/blend_modes.rs:224:25
[INFO] [stdout]     |
[INFO] [stdout] 224 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/canvas_subframe.rs:146:48
[INFO] [stdout]     |
[INFO] [stdout] 146 |         ggez::conf::Conf::default().cache(Some(include_bytes!("resources.tar"))),
[INFO] [stdout]     |                                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/sounds.rs:101:48
[INFO] [stdout]     |
[INFO] [stdout] 101 |         ggez::conf::Conf::default().cache(Some(include_bytes!("resources.tar"))),
[INFO] [stdout]     |                                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `good-web-game` (example "blend_modes") due to 1 previous error
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error: could not compile `good-web-game` (example "sounds") due to 1 previous error
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]   --> examples/spritebatch.rs:92:48
[INFO] [stdout]    |
[INFO] [stdout] 92 |         ggez::conf::Conf::default().cache(Some(include_bytes!("resources.tar"))),
[INFO] [stdout]    |                                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/colorspace.rs:213:25
[INFO] [stdout]     |
[INFO] [stdout] 213 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/text.rs:225:48
[INFO] [stdout]     |
[INFO] [stdout] 225 |         ggez::conf::Conf::default().cache(Some(include_bytes!("resources.tar"))),
[INFO] [stdout]     |                                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/04_snake.rs:480:21
[INFO] [stdout]     |
[INFO] [stdout] 480 |         .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                     ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/bunnymark.rs:193:25
[INFO] [stdout]     |
[INFO] [stdout] 193 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/astroblasto.rs:737:48
[INFO] [stdout]     |
[INFO] [stdout] 737 |         ggez::conf::Conf::default().cache(Some(include_bytes!("resources.tar"))),
[INFO] [stdout]     |                                                ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `good-web-game` (example "colorspace") due to 1 previous error
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/transforms.rs:139:25
[INFO] [stdout]     |
[INFO] [stdout] 139 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `good-web-game` (example "spritebatch") due to 1 previous error
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]   --> examples/02_hello_world.rs:79:25
[INFO] [stdout]    |
[INFO] [stdout] 79 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/input_test.rs:238:25
[INFO] [stdout]     |
[INFO] [stdout] 238 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `good-web-game` (example "bunnymark") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "transforms") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "02_hello_world") due to 1 previous error
[INFO] [stdout] error: couldn't read `examples/resources.tar`: No such file or directory (os error 2)
[INFO] [stdout]    --> examples/animation.rs:432:25
[INFO] [stdout]     |
[INFO] [stdout] 432 |             .cache(Some(include_bytes!("resources.tar")))
[INFO] [stdout]     |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `good-web-game` (example "text") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "04_snake") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "input_test") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "canvas_subframe") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "astroblasto") due to 1 previous error
[INFO] [stderr] error: could not compile `good-web-game` (example "animation") due to 1 previous error
[INFO] running `Command { std: "docker" "inspect" "425f6b30047df6714f6a24d040817a4198860753159418c0c5d130a0cad1f189", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "425f6b30047df6714f6a24d040817a4198860753159418c0c5d130a0cad1f189", kill_on_drop: false }`
[INFO] [stdout] 425f6b30047df6714f6a24d040817a4198860753159418c0c5d130a0cad1f189
