[INFO] cloning repository https://github.com/toyoyou11/yt-game
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/toyoyou11/yt-game" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ftoyoyou11%2Fyt-game", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ftoyoyou11%2Fyt-game'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 41bb17605b76e653459a04ec5072d80205667343
[INFO] testing toyoyou11/yt-game against 1.75.0 for beta-1.76-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ftoyoyou11%2Fyt-game" "/workspace/builds/worker-7-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc1/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/toyoyou11/yt-game on toolchain 1.75.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.75.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] removed /workspace/builds/worker-7-tc1/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/toyoyou11/yt-game
[INFO] finished tweaking git repo https://github.com/toyoyou11/yt-game
[INFO] tweaked toml for git repo https://github.com/toyoyou11/yt-game written to /workspace/builds/worker-7-tc1/source/Cargo.toml
[INFO] crate git repo https://github.com/toyoyou11/yt-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.75.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] warning: unused import: `WindowBuilder`
[INFO] [stdout]  --> src/game.rs:7:22
[INFO] [stdout]   |
[INFO] [stdout] 7 |     window::{Window, WindowBuilder},
[INFO] [stdout]   |                      ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stdout]  --> src/physics/intersect.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stdout]  --> src/renderer/resource.rs:1:15
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io::{BufReader, Cursor};
[INFO] [stdout]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stdout]  --> src/renderer/resource.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use wgpu::util::DeviceExt;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::device::Device`
[INFO] [stdout]  --> src/renderer/texture.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::device::Device;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Vertex` is imported redundantly
[INFO] [stdout]   --> src/renderer/render_pass.rs:48:13
[INFO] [stdout]    |
[INFO] [stdout] 4  | use super::*;
[INFO] [stdout]    |     -------- the item `Vertex` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 48 |         use model::Vertex;
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `mem` is imported redundantly
[INFO] [stdout]   --> src/renderer/instance.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 1  | use std::mem;
[INFO] [stdout]    |     -------- the item `mem` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 12 |         use std::mem;
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `device::*`, `instance::*`
[INFO] [stdout]   --> src/renderer.rs:22:33
[INFO] [stdout]    |
[INFO] [stdout] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stdout]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> src/physics/shape.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |             _ => {
[INFO] [stdout]    |             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/camera.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut z = self.near;
[INFO] [stdout]    |             ----^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]   --> src/renderer/resource.rs:30:95
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]   --> src/renderer/resource.rs:30:98
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `zmax` is assigned to, but never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stdout]     |             ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_zmax` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `zmax` is never read
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pose` is never constructed
[INFO] [stdout]   --> src/game.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 35 | enum State{
[INFO] [stdout]    |      ----- variant in this enum
[INFO] [stdout] 36 |     Active,
[INFO] [stdout] 37 |     Pose,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/game/world.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | struct World {
[INFO] [stdout]   |        ----- field in this struct
[INFO] [stdout] 3 |     name: String,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Up` and `Down` are never constructed
[INFO] [stdout]   --> src/input.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub enum ElementState {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout] 10 |     Up,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 11 |     Down,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ElementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stdout]   --> src/input.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct InputManager {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     mouse_manager: MouseInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl InputManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 20 |     /// Create input manager
[INFO] [stdout] 21 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Keycode` is never used
[INFO] [stdout]  --> src/input/keyboard_input.rs:4:10
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub type Keycode = event::VirtualKeyCode;
[INFO] [stdout]   |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `previous_keys` and `keys` are never read
[INFO] [stdout]   --> src/input/keyboard_input.rs:9:5
[INFO] [stdout]    |
[INFO] [stdout] 8  | pub struct KeyboardInputManager {
[INFO] [stdout]    |            -------------------- fields in this struct
[INFO] [stdout] 9  |     previous_keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 10 |     keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyboardInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/keyboard_input.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl KeyboardInputManager {
[INFO] [stdout]    | ------------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 17 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn is_pressed(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn is_released(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 73 |     fn update(&mut self, virtual_keycode: event::VirtualKeyCode, state: event::ElementState) {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `delta_pos`, `scroll`, `buttons`, and `previous_buttons` are never read
[INFO] [stdout]  --> src/input/mouse_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct MouseInputManager {
[INFO] [stdout]   |            ----------------- fields in this struct
[INFO] [stdout] 6 |     delta_pos: (Float, Float),
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 7 |     scroll: (Float, Float),
[INFO] [stdout]   |     ^^^^^^
[INFO] [stdout] 8 |     buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 9 |     previous_buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MouseInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/mouse_input.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl MouseInputManager {
[INFO] [stdout]    | ---------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn is_pressed(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn is_released(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn process_input(&mut self, event: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `E` is never used
[INFO] [stdout]  --> src/math.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stdout]   |           ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN` is never used
[INFO] [stdout]  --> src/math.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stdout]  --> src/math.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point2` is never used
[INFO] [stdout]   --> src/math.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Isometry2` is never used
[INFO] [stdout]   --> src/math.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector2` is never used
[INFO] [stdout]   --> src/math.rs:16:10
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector4` is never used
[INFO] [stdout]   --> src/math.rs:18:10
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector2` is never used
[INFO] [stdout]   --> src/math.rs:20:10
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector4` is never used
[INFO] [stdout]   --> src/math.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Matrix2` is never used
[INFO] [stdout]   --> src/math.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Translation2` is never used
[INFO] [stdout]   --> src/math.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation2` is never used
[INFO] [stdout]   --> src/math.rs:31:10
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation3` is never used
[INFO] [stdout]   --> src/math.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Quaternion` is never used
[INFO] [stdout]   --> src/math.rs:34:10
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `DualQuaternion` is never used
[INFO] [stdout]   --> src/math.rs:36:10
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Scale2` is never used
[INFO] [stdout]   --> src/math.rs:38:10
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `project_vector_on_axis` is never used
[INFO] [stdout]   --> src/math.rs:41:8
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/physics/rigid_body.rs:72:12
[INFO] [stdout]     |
[INFO] [stdout] 20  | impl RigidBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_bounding_sphere` is never used
[INFO] [stdout]   --> src/physics/shape.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl ShapeType {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove` and `get_mut` are never used
[INFO] [stdout]   --> src/physics/world.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl PhysicsWorld {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_min_max` is never used
[INFO] [stdout]   --> src/physics/bvh/aabb.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl AABB {
[INFO] [stdout]    | --------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn new_min_max(min: Point3, max: Point3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/physics/bvh/bounding_sphere.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl BoundingSphere {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] 10 |     pub fn new(center: Point3, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersect_sphere_sphere` is never used
[INFO] [stdout]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `inner` is never read
[INFO] [stdout]  --> src/renderer/light.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct PointLightId {
[INFO] [stdout]   |            ------------ field in this struct
[INFO] [stdout] 6 |     inner: ga::Index,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stdout]   --> src/renderer/light.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Lights {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/light.rs:76:12
[INFO] [stdout]    |
[INFO] [stdout] 75 | impl PointLight {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, `build_projection_matrix`, `top_left_at_depth`, and `get_vertex_local` are never used
[INFO] [stdout]   --> src/renderer/camera.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Camera {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn top_left_at_depth(&self, d: Float) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn get_vertex_local(&self, index: usize) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stdout]   --> src/renderer/resource.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl ResourceManager{
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]   --> src/renderer/scene.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl Scene {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/model.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl Model {
[INFO] [stdout]    | ---------- associated function in this implementation
[INFO] [stdout] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stdout]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stdout]   |            -------------- fields in this struct
[INFO] [stdout] 5 |     name: &'a str,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 6 |     vertices: &'b [T],
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 7 |     indices: &'c [u32],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 8 |     material: usize,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stdout]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Mesh {
[INFO] [stdout]    | --------- associated functions in this implementation
[INFO] [stdout] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_point_lights` is never read
[INFO] [stdout]   --> src/renderer/render_pass.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct RenderPass {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     max_point_lights: u32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `shadow_data` is never read
[INFO] [stdout]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct CascadeShadowPass {
[INFO] [stdout]   |            ----------------- field in this struct
[INFO] [stdout] 6 |     shadow_data: CascadedShadow,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct CascadedShadow {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 11 |     resolution: Float,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 12 |     a: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 13 |     b: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 14 |     cascade_size: [Float; 4],
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 15 |     shadow_matrix: Matrix4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CascadedShadow {
[INFO] [stdout]    | ------------------- associated items in this implementation
[INFO] [stdout] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_size` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stdout]     |
[INFO] [stdout] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_min_max` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stdout]     |
[INFO] [stdout] 122 | fn calculate_min_max(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_position` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stdout]     |
[INFO] [stdout] 161 | pub fn calculate_cascade_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stdout]    --> src/renderer/instance.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 122 | struct InstanceBuffers {
[INFO] [stdout]     |        --------------- fields in this struct
[INFO] [stdout] 123 |     device: Arc<wgpu::Device>,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/renderer/instance.rs:130:12
[INFO] [stdout]     |
[INFO] [stdout] 129 | impl InstanceBuffers {
[INFO] [stdout]     | -------------------- associated function in this implementation
[INFO] [stdout] 130 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 65 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished dev [unoptimized + debuginfo] target(s) in 1m 49s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: fs_extra v1.2.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "f8922324a30b88a7db34da5406b5e63b5ca26a64e8c82e2a0a8c6fd659bbdabf", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f8922324a30b88a7db34da5406b5e63b5ca26a64e8c82e2a0a8c6fd659bbdabf", kill_on_drop: false }`
[INFO] [stdout] f8922324a30b88a7db34da5406b5e63b5ca26a64e8c82e2a0a8c6fd659bbdabf
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+1.75.0" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 935ec57ca4f2f158cd5d483eb7880183707fe0b41d8f1f6d22ef30dcf36ac9a0
[INFO] running `Command { std: "docker" "start" "-a" "935ec57ca4f2f158cd5d483eb7880183707fe0b41d8f1f6d22ef30dcf36ac9a0", kill_on_drop: false }`
[INFO] [stderr]    Compiling yt-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `WindowBuilder`
[INFO] [stdout]  --> src/game.rs:7:22
[INFO] [stdout]   |
[INFO] [stdout] 7 |     window::{Window, WindowBuilder},
[INFO] [stdout]   |                      ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `WindowBuilder`
[INFO] [stdout]  --> src/game.rs:7:22
[INFO] [stdout]   |
[INFO] [stdout] 7 |     window::{Window, WindowBuilder},
[INFO] [stdout]   |                      ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stdout]  --> src/physics/intersect.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stdout]  --> src/physics/intersect.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stdout]  --> src/renderer/resource.rs:1:15
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io::{BufReader, Cursor};
[INFO] [stdout]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stdout]  --> src/renderer/resource.rs:1:15
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io::{BufReader, Cursor};
[INFO] [stdout]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stdout]  --> src/renderer/resource.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use wgpu::util::DeviceExt;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stdout]  --> src/renderer/resource.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use wgpu::util::DeviceExt;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::device::Device`
[INFO] [stdout]  --> src/renderer/texture.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::device::Device;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::device::Device`
[INFO] [stdout]  --> src/renderer/texture.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::device::Device;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Vertex` is imported redundantly
[INFO] [stdout]   --> src/renderer/render_pass.rs:48:13
[INFO] [stdout]    |
[INFO] [stdout] 4  | use super::*;
[INFO] [stdout]    |     -------- the item `Vertex` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 48 |         use model::Vertex;
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `mem` is imported redundantly
[INFO] [stdout]   --> src/renderer/instance.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 1  | use std::mem;
[INFO] [stdout]    |     -------- the item `mem` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 12 |         use std::mem;
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `device::*`, `instance::*`
[INFO] [stdout]   --> src/renderer.rs:22:33
[INFO] [stdout]    |
[INFO] [stdout] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stdout]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Vertex` is imported redundantly
[INFO] [stdout]   --> src/renderer/render_pass.rs:48:13
[INFO] [stdout]    |
[INFO] [stdout] 4  | use super::*;
[INFO] [stdout]    |     -------- the item `Vertex` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 48 |         use model::Vertex;
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `mem` is imported redundantly
[INFO] [stdout]   --> src/renderer/instance.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 1  | use std::mem;
[INFO] [stdout]    |     -------- the item `mem` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 12 |         use std::mem;
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `device::*`, `instance::*`
[INFO] [stdout]   --> src/renderer.rs:22:33
[INFO] [stdout]    |
[INFO] [stdout] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stdout]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> src/physics/shape.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |             _ => {
[INFO] [stdout]    |             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> src/physics/shape.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |             _ => {
[INFO] [stdout]    |             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/camera.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut z = self.near;
[INFO] [stdout]    |             ----^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]   --> src/renderer/resource.rs:30:95
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]   --> src/renderer/resource.rs:30:98
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `leaf2_id`
[INFO] [stdout]    --> src/physics/bvh.rs:475:13
[INFO] [stdout]     |
[INFO] [stdout] 475 |         let leaf2_id = bvh.insert(
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf2_id`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `leaf1_id`
[INFO] [stdout]    --> src/physics/bvh.rs:516:13
[INFO] [stdout]     |
[INFO] [stdout] 516 |         let leaf1_id = bvh.insert(
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf1_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/camera.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut z = self.near;
[INFO] [stdout]    |             ----^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]   --> src/renderer/resource.rs:30:95
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]   --> src/renderer/resource.rs:30:98
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `zmax` is assigned to, but never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stdout]     |             ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_zmax` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `zmax` is never read
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `zmax` is assigned to, but never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stdout]     |             ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_zmax` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `zmax` is never read
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pose` is never constructed
[INFO] [stdout]   --> src/game.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 35 | enum State{
[INFO] [stdout]    |      ----- variant in this enum
[INFO] [stdout] 36 |     Active,
[INFO] [stdout] 37 |     Pose,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/game/world.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | struct World {
[INFO] [stdout]   |        ----- field in this struct
[INFO] [stdout] 3 |     name: String,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stdout]   --> src/input.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct InputManager {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     mouse_manager: MouseInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl InputManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 20 |     /// Create input manager
[INFO] [stdout] 21 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `process_input`, `is_down`, and `is_up` are never used
[INFO] [stdout]   --> src/input/keyboard_input.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl KeyboardInputManager {
[INFO] [stdout]    | ------------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_scroll`, `get_move`, `is_down`, and `is_up` are never used
[INFO] [stdout]   --> src/input/mouse_input.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl MouseInputManager {
[INFO] [stdout]    | ---------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `E` is never used
[INFO] [stdout]  --> src/math.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stdout]   |           ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN` is never used
[INFO] [stdout]  --> src/math.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stdout]  --> src/math.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point2` is never used
[INFO] [stdout]   --> src/math.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Isometry2` is never used
[INFO] [stdout]   --> src/math.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector2` is never used
[INFO] [stdout]   --> src/math.rs:16:10
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector4` is never used
[INFO] [stdout]   --> src/math.rs:18:10
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector2` is never used
[INFO] [stdout]   --> src/math.rs:20:10
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector4` is never used
[INFO] [stdout]   --> src/math.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Matrix2` is never used
[INFO] [stdout]   --> src/math.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Translation2` is never used
[INFO] [stdout]   --> src/math.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation2` is never used
[INFO] [stdout]   --> src/math.rs:31:10
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation3` is never used
[INFO] [stdout]   --> src/math.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Quaternion` is never used
[INFO] [stdout]   --> src/math.rs:34:10
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `DualQuaternion` is never used
[INFO] [stdout]   --> src/math.rs:36:10
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Scale2` is never used
[INFO] [stdout]   --> src/math.rs:38:10
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `project_vector_on_axis` is never used
[INFO] [stdout]   --> src/math.rs:41:8
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/physics/rigid_body.rs:72:12
[INFO] [stdout]     |
[INFO] [stdout] 20  | impl RigidBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_bounding_sphere` is never used
[INFO] [stdout]   --> src/physics/shape.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl ShapeType {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove` and `get_mut` are never used
[INFO] [stdout]   --> src/physics/world.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl PhysicsWorld {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersect_sphere_sphere` is never used
[INFO] [stdout]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `inner` is never read
[INFO] [stdout]  --> src/renderer/light.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct PointLightId {
[INFO] [stdout]   |            ------------ field in this struct
[INFO] [stdout] 6 |     inner: ga::Index,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stdout]   --> src/renderer/light.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Lights {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/light.rs:76:12
[INFO] [stdout]    |
[INFO] [stdout] 75 | impl PointLight {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, and `build_projection_matrix` are never used
[INFO] [stdout]   --> src/renderer/camera.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Camera {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stdout]   --> src/renderer/resource.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl ResourceManager{
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]   --> src/renderer/scene.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl Scene {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/model.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl Model {
[INFO] [stdout]    | ---------- associated function in this implementation
[INFO] [stdout] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stdout]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stdout]   |            -------------- fields in this struct
[INFO] [stdout] 5 |     name: &'a str,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 6 |     vertices: &'b [T],
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 7 |     indices: &'c [u32],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 8 |     material: usize,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stdout]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Mesh {
[INFO] [stdout]    | --------- associated functions in this implementation
[INFO] [stdout] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_point_lights` is never read
[INFO] [stdout]   --> src/renderer/render_pass.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct RenderPass {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     max_point_lights: u32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `shadow_data` is never read
[INFO] [stdout]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct CascadeShadowPass {
[INFO] [stdout]   |            ----------------- field in this struct
[INFO] [stdout] 6 |     shadow_data: CascadedShadow,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct CascadedShadow {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 11 |     resolution: Float,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 12 |     a: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 13 |     b: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 14 |     cascade_size: [Float; 4],
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 15 |     shadow_matrix: Matrix4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CascadedShadow {
[INFO] [stdout]    | ------------------- associated items in this implementation
[INFO] [stdout] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_size` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stdout]     |
[INFO] [stdout] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_min_max` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stdout]     |
[INFO] [stdout] 122 | fn calculate_min_max(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_position` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stdout]     |
[INFO] [stdout] 161 | pub fn calculate_cascade_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stdout]    --> src/renderer/instance.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 122 | struct InstanceBuffers {
[INFO] [stdout]     |        --------------- fields in this struct
[INFO] [stdout] 123 |     device: Arc<wgpu::Device>,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/renderer/instance.rs:130:12
[INFO] [stdout]     |
[INFO] [stdout] 129 | impl InstanceBuffers {
[INFO] [stdout]     | -------------------- associated function in this implementation
[INFO] [stdout] 130 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pose` is never constructed
[INFO] [stdout]   --> src/game.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 35 | enum State{
[INFO] [stdout]    |      ----- variant in this enum
[INFO] [stdout] 36 |     Active,
[INFO] [stdout] 37 |     Pose,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/game/world.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | struct World {
[INFO] [stdout]   |        ----- field in this struct
[INFO] [stdout] 3 |     name: String,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Up` and `Down` are never constructed
[INFO] [stdout]   --> src/input.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub enum ElementState {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout] 10 |     Up,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 11 |     Down,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ElementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stdout]   --> src/input.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct InputManager {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     mouse_manager: MouseInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl InputManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 20 |     /// Create input manager
[INFO] [stdout] 21 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Keycode` is never used
[INFO] [stdout]  --> src/input/keyboard_input.rs:4:10
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub type Keycode = event::VirtualKeyCode;
[INFO] [stdout]   |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `previous_keys` and `keys` are never read
[INFO] [stdout]   --> src/input/keyboard_input.rs:9:5
[INFO] [stdout]    |
[INFO] [stdout] 8  | pub struct KeyboardInputManager {
[INFO] [stdout]    |            -------------------- fields in this struct
[INFO] [stdout] 9  |     previous_keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 10 |     keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyboardInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/keyboard_input.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl KeyboardInputManager {
[INFO] [stdout]    | ------------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 17 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn is_pressed(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn is_released(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 73 |     fn update(&mut self, virtual_keycode: event::VirtualKeyCode, state: event::ElementState) {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `delta_pos`, `scroll`, `buttons`, and `previous_buttons` are never read
[INFO] [stdout]  --> src/input/mouse_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct MouseInputManager {
[INFO] [stdout]   |            ----------------- fields in this struct
[INFO] [stdout] 6 |     delta_pos: (Float, Float),
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 7 |     scroll: (Float, Float),
[INFO] [stdout]   |     ^^^^^^
[INFO] [stdout] 8 |     buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 9 |     previous_buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MouseInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/mouse_input.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl MouseInputManager {
[INFO] [stdout]    | ---------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn is_pressed(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn is_released(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn process_input(&mut self, event: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `E` is never used
[INFO] [stdout]  --> src/math.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stdout]   |           ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN` is never used
[INFO] [stdout]  --> src/math.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stdout]  --> src/math.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point2` is never used
[INFO] [stdout]   --> src/math.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Isometry2` is never used
[INFO] [stdout]   --> src/math.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector2` is never used
[INFO] [stdout]   --> src/math.rs:16:10
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector4` is never used
[INFO] [stdout]   --> src/math.rs:18:10
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector2` is never used
[INFO] [stdout]   --> src/math.rs:20:10
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector4` is never used
[INFO] [stdout]   --> src/math.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Matrix2` is never used
[INFO] [stdout]   --> src/math.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Translation2` is never used
[INFO] [stdout]   --> src/math.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation2` is never used
[INFO] [stdout]   --> src/math.rs:31:10
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation3` is never used
[INFO] [stdout]   --> src/math.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Quaternion` is never used
[INFO] [stdout]   --> src/math.rs:34:10
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `DualQuaternion` is never used
[INFO] [stdout]   --> src/math.rs:36:10
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Scale2` is never used
[INFO] [stdout]   --> src/math.rs:38:10
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `project_vector_on_axis` is never used
[INFO] [stdout]   --> src/math.rs:41:8
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/physics/rigid_body.rs:72:12
[INFO] [stdout]     |
[INFO] [stdout] 20  | impl RigidBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_bounding_sphere` is never used
[INFO] [stdout]   --> src/physics/shape.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl ShapeType {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove` and `get_mut` are never used
[INFO] [stdout]   --> src/physics/world.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl PhysicsWorld {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_min_max` is never used
[INFO] [stdout]   --> src/physics/bvh/aabb.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl AABB {
[INFO] [stdout]    | --------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn new_min_max(min: Point3, max: Point3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/physics/bvh/bounding_sphere.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl BoundingSphere {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] 10 |     pub fn new(center: Point3, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersect_sphere_sphere` is never used
[INFO] [stdout]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `inner` is never read
[INFO] [stdout]  --> src/renderer/light.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct PointLightId {
[INFO] [stdout]   |            ------------ field in this struct
[INFO] [stdout] 6 |     inner: ga::Index,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stdout]   --> src/renderer/light.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Lights {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/light.rs:76:12
[INFO] [stdout]    |
[INFO] [stdout] 75 | impl PointLight {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, `build_projection_matrix`, `top_left_at_depth`, and `get_vertex_local` are never used
[INFO] [stdout]   --> src/renderer/camera.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Camera {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn top_left_at_depth(&self, d: Float) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn get_vertex_local(&self, index: usize) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stdout]   --> src/renderer/resource.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl ResourceManager{
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]   --> src/renderer/scene.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl Scene {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/model.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl Model {
[INFO] [stdout]    | ---------- associated function in this implementation
[INFO] [stdout] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stdout]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stdout]   |            -------------- fields in this struct
[INFO] [stdout] 5 |     name: &'a str,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 6 |     vertices: &'b [T],
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 7 |     indices: &'c [u32],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 8 |     material: usize,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stdout]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Mesh {
[INFO] [stdout]    | --------- associated functions in this implementation
[INFO] [stdout] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_point_lights` is never read
[INFO] [stdout]   --> src/renderer/render_pass.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct RenderPass {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     max_point_lights: u32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `shadow_data` is never read
[INFO] [stdout]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct CascadeShadowPass {
[INFO] [stdout]   |            ----------------- field in this struct
[INFO] [stdout] 6 |     shadow_data: CascadedShadow,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct CascadedShadow {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 11 |     resolution: Float,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 12 |     a: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 13 |     b: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 14 |     cascade_size: [Float; 4],
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 15 |     shadow_matrix: Matrix4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CascadedShadow {
[INFO] [stdout]    | ------------------- associated items in this implementation
[INFO] [stdout] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_size` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stdout]     |
[INFO] [stdout] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_min_max` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stdout]     |
[INFO] [stdout] 122 | fn calculate_min_max(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_position` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stdout]     |
[INFO] [stdout] 161 | pub fn calculate_cascade_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stdout]    --> src/renderer/instance.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 122 | struct InstanceBuffers {
[INFO] [stdout]     |        --------------- fields in this struct
[INFO] [stdout] 123 |     device: Arc<wgpu::Device>,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/renderer/instance.rs:130:12
[INFO] [stdout]     |
[INFO] [stdout] 129 | impl InstanceBuffers {
[INFO] [stdout]     | -------------------- associated function in this implementation
[INFO] [stdout] 130 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 61 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 65 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished test [unoptimized + debuginfo] target(s) in 7.88s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: fs_extra v1.2.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "935ec57ca4f2f158cd5d483eb7880183707fe0b41d8f1f6d22ef30dcf36ac9a0", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "935ec57ca4f2f158cd5d483eb7880183707fe0b41d8f1f6d22ef30dcf36ac9a0", kill_on_drop: false }`
[INFO] [stdout] 935ec57ca4f2f158cd5d483eb7880183707fe0b41d8f1f6d22ef30dcf36ac9a0
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+1.75.0" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] 46fda755a8831108fcc3089b054c63c62241308533300a1893b5007e6c2fc327
[INFO] running `Command { std: "docker" "start" "-a" "46fda755a8831108fcc3089b054c63c62241308533300a1893b5007e6c2fc327", kill_on_drop: false }`
[INFO] [stderr]    Compiling yt-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stderr] warning: unused import: `WindowBuilder`
[INFO] [stderr]  --> src/game.rs:7:22
[INFO] [stderr]   |
[INFO] [stderr] 7 |     window::{Window, WindowBuilder},
[INFO] [stderr]   |                      ^^^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stderr]  --> src/physics/intersect.rs:3:9
[INFO] [stderr]   |
[INFO] [stderr] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stderr]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stderr]  --> src/renderer/resource.rs:1:15
[INFO] [stderr]   |
[INFO] [stderr] 1 | use std::io::{BufReader, Cursor};
[INFO] [stderr]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stderr]  --> src/renderer/resource.rs:8:5
[INFO] [stderr]   |
[INFO] [stderr] 8 | use wgpu::util::DeviceExt;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `super::device::Device`
[INFO] [stderr]  --> src/renderer/texture.rs:1:5
[INFO] [stderr]   |
[INFO] [stderr] 1 | use super::device::Device;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: the item `Vertex` is imported redundantly
[INFO] [stderr]   --> src/renderer/render_pass.rs:48:13
[INFO] [stderr]    |
[INFO] [stderr] 4  | use super::*;
[INFO] [stderr]    |     -------- the item `Vertex` is already imported here
[INFO] [stderr] ...
[INFO] [stderr] 48 |         use model::Vertex;
[INFO] [stderr]    |             ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: the item `mem` is imported redundantly
[INFO] [stderr]   --> src/renderer/instance.rs:12:13
[INFO] [stderr]    |
[INFO] [stderr] 1  | use std::mem;
[INFO] [stderr]    |     -------- the item `mem` is already imported here
[INFO] [stderr] ...
[INFO] [stderr] 12 |         use std::mem;
[INFO] [stderr]    |             ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `device::*`, `instance::*`
[INFO] [stderr]   --> src/renderer.rs:22:33
[INFO] [stderr]    |
[INFO] [stderr] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stderr]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unreachable pattern
[INFO] [stderr]   --> src/physics/shape.rs:38:13
[INFO] [stderr]    |
[INFO] [stderr] 38 |             _ => {
[INFO] [stderr]    |             ^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/renderer/camera.rs:66:13
[INFO] [stderr]    |
[INFO] [stderr] 66 |         let mut z = self.near;
[INFO] [stderr]    |             ----^
[INFO] [stderr]    |             |
[INFO] [stderr]    |             help: remove this `mut`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `x`
[INFO] [stderr]   --> src/renderer/resource.rs:30:95
[INFO] [stderr]    |
[INFO] [stderr] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stderr]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `y`
[INFO] [stderr]   --> src/renderer/resource.rs:30:98
[INFO] [stderr]    |
[INFO] [stderr] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stderr]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `leaf2_id`
[INFO] [stderr]    --> src/physics/bvh.rs:475:13
[INFO] [stderr]     |
[INFO] [stderr] 475 |         let leaf2_id = bvh.insert(
[INFO] [stderr]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf2_id`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `leaf1_id`
[INFO] [stderr]    --> src/physics/bvh.rs:516:13
[INFO] [stderr]     |
[INFO] [stderr] 516 |         let leaf1_id = bvh.insert(
[INFO] [stderr]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf1_id`
[INFO] [stderr] 
[INFO] [stderr] warning: variable `zmax` is assigned to, but never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stderr]     |
[INFO] [stderr] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stderr]     |             ^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: consider using `_zmax` instead
[INFO] [stderr] 
[INFO] [stderr] warning: value assigned to `zmax` is never read
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stderr]     |
[INFO] [stderr] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stderr]     |         ^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = help: maybe it is overwritten before being read?
[INFO] [stderr]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `x`
[INFO] [stderr]   --> src/renderer/resource.rs:30:95
[INFO] [stderr]    |
[INFO] [stderr] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stderr]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stderr] 
[INFO] [stderr] warning: variant `Pose` is never constructed
[INFO] [stderr]   --> src/game.rs:37:5
[INFO] [stderr]    |
[INFO] [stderr] 35 | enum State{
[INFO] [stderr]    |      ----- variant in this enum
[INFO] [stderr] 36 |     Active,
[INFO] [stderr] 37 |     Pose,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr]    = note: `#[warn(dead_code)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: field `name` is never read
[INFO] [stderr]  --> src/game/world.rs:3:5
[INFO] [stderr]   |
[INFO] [stderr] 2 | struct World {
[INFO] [stderr]   |        ----- field in this struct
[INFO] [stderr] 3 |     name: String,
[INFO] [stderr]   |     ^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Up` and `Down` are never constructed
[INFO] [stderr]   --> src/input.rs:10:5
[INFO] [stderr]    |
[INFO] [stderr] 9  | pub enum ElementState {
[INFO] [stderr]    |          ------------ variants in this enum
[INFO] [stderr] 10 |     Up,
[INFO] [stderr]    |     ^^
[INFO] [stderr] 11 |     Down,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `ElementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stderr]   --> src/input.rs:15:5
[INFO] [stderr]    |
[INFO] [stderr] 14 | pub struct InputManager {
[INFO] [stderr]    |            ------------ fields in this struct
[INFO] [stderr] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^
[INFO] [stderr] 16 |     mouse_manager: MouseInputManager,
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/input.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 19 | impl InputManager {
[INFO] [stderr]    | ----------------- associated items in this implementation
[INFO] [stderr] 20 |     /// Create input manager
[INFO] [stderr] 21 |     pub fn new() -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Keycode` is never used
[INFO] [stderr]  --> src/input/keyboard_input.rs:4:10
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub type Keycode = event::VirtualKeyCode;
[INFO] [stderr]   |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `previous_keys` and `keys` are never read
[INFO] [stderr]   --> src/input/keyboard_input.rs:9:5
[INFO] [stderr]    |
[INFO] [stderr] 8  | pub struct KeyboardInputManager {
[INFO] [stderr]    |            -------------------- fields in this struct
[INFO] [stderr] 9  |     previous_keys: [ElementState; Self::NUM_KEYS],
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr] 10 |     keys: [ElementState; Self::NUM_KEYS],
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `KeyboardInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/input/keyboard_input.rs:17:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl KeyboardInputManager {
[INFO] [stderr]    | ------------------------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 17 |     pub fn new() -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 25 |     pub fn begin_frame(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub fn is_pressed(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub fn is_released(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 73 |     fn update(&mut self, virtual_keycode: event::VirtualKeyCode, state: event::ElementState) {
[INFO] [stderr]    |        ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `delta_pos`, `scroll`, `buttons`, and `previous_buttons` are never read
[INFO] [stderr]  --> src/input/mouse_input.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct MouseInputManager {
[INFO] [stderr]   |            ----------------- fields in this struct
[INFO] [stderr] 6 |     delta_pos: (Float, Float),
[INFO] [stderr]   |     ^^^^^^^^^
[INFO] [stderr] 7 |     scroll: (Float, Float),
[INFO] [stderr]   |     ^^^^^^
[INFO] [stderr] 8 |     buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stderr]   |     ^^^^^^^
[INFO] [stderr] 9 |     previous_buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `MouseInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/input/mouse_input.rs:15:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl MouseInputManager {
[INFO] [stderr]    | ---------------------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 15 |     pub fn new() -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 31 |     pub fn begin_frame(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 50 |     pub fn is_pressed(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 57 |     pub fn is_released(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub fn process_input(&mut self, event: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `E` is never used
[INFO] [stderr]  --> src/math.rs:5:11
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stderr]   |           ^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FLOAT_MIN` is never used
[INFO] [stderr]  --> src/math.rs:7:11
[INFO] [stderr]   |
[INFO] [stderr] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stderr]   |           ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stderr]  --> src/math.rs:8:11
[INFO] [stderr]   |
[INFO] [stderr] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stderr]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Point2` is never used
[INFO] [stderr]   --> src/math.rs:10:10
[INFO] [stderr]    |
[INFO] [stderr] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stderr]    |          ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Isometry2` is never used
[INFO] [stderr]   --> src/math.rs:13:10
[INFO] [stderr]    |
[INFO] [stderr] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Vector2` is never used
[INFO] [stderr]   --> src/math.rs:16:10
[INFO] [stderr]    |
[INFO] [stderr] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stderr]    |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Vector4` is never used
[INFO] [stderr]   --> src/math.rs:18:10
[INFO] [stderr]    |
[INFO] [stderr] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stderr]    |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `UnitVector2` is never used
[INFO] [stderr]   --> src/math.rs:20:10
[INFO] [stderr]    |
[INFO] [stderr] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `UnitVector4` is never used
[INFO] [stderr]   --> src/math.rs:22:10
[INFO] [stderr]    |
[INFO] [stderr] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Matrix2` is never used
[INFO] [stderr]   --> src/math.rs:24:10
[INFO] [stderr]    |
[INFO] [stderr] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stderr]    |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Translation2` is never used
[INFO] [stderr]   --> src/math.rs:28:10
[INFO] [stderr]    |
[INFO] [stderr] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Rotation2` is never used
[INFO] [stderr]   --> src/math.rs:31:10
[INFO] [stderr]    |
[INFO] [stderr] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Rotation3` is never used
[INFO] [stderr]   --> src/math.rs:32:10
[INFO] [stderr]    |
[INFO] [stderr] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stderr]    |          ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Quaternion` is never used
[INFO] [stderr]   --> src/math.rs:34:10
[INFO] [stderr]    |
[INFO] [stderr] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `DualQuaternion` is never used
[INFO] [stderr]   --> src/math.rs:36:10
[INFO] [stderr]    |
[INFO] [stderr] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Scale2` is never used
[INFO] [stderr]   --> src/math.rs:38:10
[INFO] [stderr]    |
[INFO] [stderr] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stderr]    |          ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `project_vector_on_axis` is never used
[INFO] [stderr]   --> src/math.rs:41:8
[INFO] [stderr]    |
[INFO] [stderr] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple methods are never used
[INFO] [stderr]    --> src/physics/rigid_body.rs:72:12
[INFO] [stderr]     |
[INFO] [stderr] 20  | impl RigidBody {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `build_bounding_sphere` is never used
[INFO] [stderr]   --> src/physics/shape.rs:47:12
[INFO] [stderr]    |
[INFO] [stderr] 14 | impl ShapeType {
[INFO] [stderr]    | -------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `remove` and `get_mut` are never used
[INFO] [stderr]   --> src/physics/world.rs:86:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl PhysicsWorld {
[INFO] [stderr]    | ----------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new_min_max` is never used
[INFO] [stderr]   --> src/physics/bvh/aabb.rs:14:12
[INFO] [stderr]    |
[INFO] [stderr] 9  | impl AABB {
[INFO] [stderr]    | --------- associated function in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 14 |     pub fn new_min_max(min: Point3, max: Point3) -> Self {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/physics/bvh/bounding_sphere.rs:10:12
[INFO] [stderr]    |
[INFO] [stderr] 9  | impl BoundingSphere {
[INFO] [stderr]    | ------------------- associated function in this implementation
[INFO] [stderr] 10 |     pub fn new(center: Point3, radius: f32) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `intersect_sphere_sphere` is never used
[INFO] [stderr]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stderr]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `inner` is never read
[INFO] [stderr]  --> src/renderer/light.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct PointLightId {
[INFO] [stderr]   |            ------------ field in this struct
[INFO] [stderr] 6 |     inner: ga::Index,
[INFO] [stderr]   |     ^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stderr]   --> src/renderer/light.rs:31:12
[INFO] [stderr]    |
[INFO] [stderr] 16 | impl Lights {
[INFO] [stderr]    | ----------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/renderer/light.rs:76:12
[INFO] [stderr]    |
[INFO] [stderr] 75 | impl PointLight {
[INFO] [stderr]    | --------------- associated function in this implementation
[INFO] [stderr] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, `build_projection_matrix`, `top_left_at_depth`, and `get_vertex_local` are never used
[INFO] [stderr]   --> src/renderer/camera.rs:15:11
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl Camera {
[INFO] [stderr]    | ----------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub fn top_left_at_depth(&self, d: Float) -> Point3{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 61 |     pub fn get_vertex_local(&self, index: usize) -> Point3{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stderr]   --> src/renderer/resource.rs:40:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl ResourceManager{
[INFO] [stderr]    | -------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple methods are never used
[INFO] [stderr]   --> src/renderer/scene.rs:37:12
[INFO] [stderr]    |
[INFO] [stderr] 18 | impl Scene {
[INFO] [stderr]    | ---------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/renderer/model.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl Model {
[INFO] [stderr]    | ---------- associated function in this implementation
[INFO] [stderr] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stderr]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stderr]   |            -------------- fields in this struct
[INFO] [stderr] 5 |     name: &'a str,
[INFO] [stderr]   |     ^^^^
[INFO] [stderr] 6 |     vertices: &'b [T],
[INFO] [stderr]   |     ^^^^^^^^
[INFO] [stderr] 7 |     indices: &'c [u32],
[INFO] [stderr]   |     ^^^^^^^
[INFO] [stderr] 8 |     material: usize,
[INFO] [stderr]   |     ^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stderr]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl Mesh {
[INFO] [stderr]    | --------- associated functions in this implementation
[INFO] [stderr] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `max_point_lights` is never read
[INFO] [stderr]   --> src/renderer/render_pass.rs:21:5
[INFO] [stderr]    |
[INFO] [stderr] 13 | pub struct RenderPass {
[INFO] [stderr]    |            ---------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 21 |     max_point_lights: u32,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: field `shadow_data` is never read
[INFO] [stderr]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct CascadeShadowPass {
[INFO] [stderr]   |            ----------------- field in this struct
[INFO] [stderr] 6 |     shadow_data: CascadedShadow,
[INFO] [stderr]   |     ^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple fields are never read
[INFO] [stderr]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stderr]    |
[INFO] [stderr] 10 | pub struct CascadedShadow {
[INFO] [stderr]    |            -------------- fields in this struct
[INFO] [stderr] 11 |     resolution: Float,
[INFO] [stderr]    |     ^^^^^^^^^^
[INFO] [stderr] 12 |     a: [Float; 4],
[INFO] [stderr]    |     ^
[INFO] [stderr] 13 |     b: [Float; 4],
[INFO] [stderr]    |     ^
[INFO] [stderr] 14 |     cascade_size: [Float; 4],
[INFO] [stderr]    |     ^^^^^^^^^^^^
[INFO] [stderr] 15 |     shadow_matrix: Matrix4,
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stderr]    |     ^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stderr]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl CascadedShadow {
[INFO] [stderr]    | ------------------- associated items in this implementation
[INFO] [stderr] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stderr]    |           ^^^^^^^
[INFO] [stderr] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_cascade_size` is never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stderr]     |
[INFO] [stderr] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stderr]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_min_max` is never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stderr]     |
[INFO] [stderr] 122 | fn calculate_min_max(
[INFO] [stderr]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_cascade_position` is never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stderr]     |
[INFO] [stderr] 161 | pub fn calculate_cascade_position(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stderr]    --> src/renderer/instance.rs:123:5
[INFO] [stderr]     |
[INFO] [stderr] 122 | struct InstanceBuffers {
[INFO] [stderr]     |        --------------- fields in this struct
[INFO] [stderr] 123 |     device: Arc<wgpu::Device>,
[INFO] [stderr]     |     ^^^^^^
[INFO] [stderr] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stderr]     |     ^^^^^
[INFO] [stderr] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stderr]     |     ^^^^^^^
[INFO] [stderr] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stderr]     |     ^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]    --> src/renderer/instance.rs:130:12
[INFO] [stderr]     |
[INFO] [stderr] 129 | impl InstanceBuffers {
[INFO] [stderr]     | -------------------- associated function in this implementation
[INFO] [stderr] 130 |     pub fn new(
[INFO] [stderr]     |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `process_input`, `is_down`, and `is_up` are never used
[INFO] [stderr]   --> src/input/keyboard_input.rs:30:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl KeyboardInputManager {
[INFO] [stderr]    | ------------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_scroll`, `get_move`, `is_down`, and `is_up` are never used
[INFO] [stderr]   --> src/input/mouse_input.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl MouseInputManager {
[INFO] [stderr]    | ---------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, and `build_projection_matrix` are never used
[INFO] [stderr]   --> src/renderer/camera.rs:15:11
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl Camera {
[INFO] [stderr]    | ----------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `yt-game` (lib test) generated 61 warnings (47 duplicates) (run `cargo fix --lib -p yt-game --tests` to apply 9 suggestions)
[INFO] [stderr] warning: `yt-game` (lib) generated 65 warnings (8 duplicates) (run `cargo fix --lib -p yt-game` to apply 3 suggestions)
[INFO] [stderr]     Finished test [unoptimized + debuginfo] target(s) in 7.65s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: fs_extra v1.2.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/yt_game-4bf87b32fcae8ab5)
[INFO] [stdout] 
[INFO] [stdout] running 12 tests
[INFO] [stdout] test input::keyboard_input::test::keyboard_input_test ... ok
[INFO] [stdout] test physics::bvh::bounding_sphere::test::test_sphere_expand ... ok
[INFO] [stdout] test physics::bvh::bounding_sphere::test::test_sphere_intersect ... ok
[INFO] [stdout] test physics::bvh::aabb::test::test_aabb_expand ... ok
[INFO] [stdout] test physics::bvh::bounding_sphere::test::test_sphere_merge ... ok
[INFO] [stdout] test physics::bvh::test::test_bvh ... ok
[INFO] [stdout] test physics::contact::contact_sphere_sphere::test::test_contact_sphere_sphere ... ok
[INFO] [stdout] test physics::bvh::aabb::test::test_aabb_intersect ... ok
[INFO] [stdout] test physics::bvh::aabb::test::test_aabb_merge ... ok
[INFO] [stdout] test input::mouse_input::test::mouse_input_test ... ok
[INFO] [stdout] test renderer::camera::test::camera_vertex_test ... ok
[INFO] [stdout] test physics::bvh::test::test_bvh_insert ... FAILED
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout] 
[INFO] [stdout] ---- physics::bvh::test::test_bvh_insert stdout ----
[INFO] [stdout] thread 'physics::bvh::test::test_bvh_insert' panicked at src/physics/bvh.rs:463:13:
[INFO] [stdout] assertion `left == right` failed
[INFO] [stdout]   left: Some((2, 3))
[INFO] [stdout]  right: None
[INFO] [stdout] stack backtrace:
[INFO] [stdout]    0:     0x560bd3f2097c - std::backtrace_rs::backtrace::libunwind::trace::ha637c64ce894333a
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/../../backtrace/src/backtrace/libunwind.rs:104:5
[INFO] [stdout]    1:     0x560bd3f2097c - std::backtrace_rs::backtrace::trace_unsynchronized::h47f62dea28e0c88d
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/../../backtrace/src/backtrace/mod.rs:66:5
[INFO] [stdout]    2:     0x560bd3f2097c - std::sys_common::backtrace::_print_fmt::h9eef0abe20ede486
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys_common/backtrace.rs:67:5
[INFO] [stdout]    3:     0x560bd3f2097c - <std::sys_common::backtrace::_print::DisplayBacktrace as core::fmt::Display>::fmt::hed7f999df88cc644
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys_common/backtrace.rs:44:22
[INFO] [stdout]    4:     0x560bd3f4aed0 - core::fmt::rt::Argument::fmt::h1539a9308b8d058d
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/fmt/rt.rs:142:9
[INFO] [stdout]    5:     0x560bd3f4aed0 - core::fmt::write::h3a39390d8560d9c9
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/fmt/mod.rs:1120:17
[INFO] [stdout]    6:     0x560bd3f1e32f - std::io::Write::write_fmt::h040b369f3a0f9cbc
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/io/mod.rs:1762:15
[INFO] [stdout]    7:     0x560bd3f20764 - std::sys_common::backtrace::_print::h894006fb5c6f3d45
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys_common/backtrace.rs:47:5
[INFO] [stdout]    8:     0x560bd3f20764 - std::sys_common::backtrace::print::h23a2d212c6fff936
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys_common/backtrace.rs:34:9
[INFO] [stdout]    9:     0x560bd3f22427 - std::panicking::default_hook::{{closure}}::h8a1d2ee00185001a
[INFO] [stdout]   10:     0x560bd3f22113 - std::panicking::default_hook::h6038f2eba384e475
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:289:9
[INFO] [stdout]   11:     0x560bd3ef0a87 - <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call::h0ad024c9bdc6d768
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/alloc/src/boxed.rs:2021:9
[INFO] [stdout]   12:     0x560bd3ef0a87 - test::test_main::{{closure}}::h7500b54257359db6
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/test/src/lib.rs:138:21
[INFO] [stdout]   13:     0x560bd3f22a38 - <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call::h1f8f335eaa9cfaee
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/alloc/src/boxed.rs:2021:9
[INFO] [stdout]   14:     0x560bd3f22a38 - std::panicking::rust_panic_with_hook::h2b5517d590cab22e
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:783:13
[INFO] [stdout]   15:     0x560bd3f2278e - std::panicking::begin_panic_handler::{{closure}}::h233112c06e0ef43e
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:657:13
[INFO] [stdout]   16:     0x560bd3f20e46 - std::sys_common::backtrace::__rust_end_short_backtrace::h6e893f24d7ebbff8
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys_common/backtrace.rs:170:18
[INFO] [stdout]   17:     0x560bd3f224f2 - rust_begin_unwind
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:645:5
[INFO] [stdout]   18:     0x560bd3e9bcf5 - core::panicking::panic_fmt::hbf0e066aabfa482c
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/panicking.rs:72:14
[INFO] [stdout]   19:     0x560bd3e9c05b - core::panicking::assert_failed_inner::h0bba8b7c26ee4492
[INFO] [stdout]   20:     0x560bd3ea3dae - core::panicking::assert_failed::h5ed409f742e18277
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/panicking.rs:279:5
[INFO] [stdout]   21:     0x560bd3ea17f1 - yt_game::physics::bvh::test::test_bvh_insert::h1b29bd49ed7053d1
[INFO] [stdout]                                at /opt/rustwide/workdir/src/physics/bvh.rs:463:13
[INFO] [stdout]   22:     0x560bd3ea0c27 - yt_game::physics::bvh::test::test_bvh_insert::{{closure}}::h1b263eff6f3817b0
[INFO] [stdout]                                at /opt/rustwide/workdir/src/physics/bvh.rs:423:25
[INFO] [stdout]   23:     0x560bd3ea30b6 - core::ops::function::FnOnce::call_once::h532ca9492dc6c934
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   24:     0x560bd3ef60df - core::ops::function::FnOnce::call_once::h2b5d431d5046312d
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   25:     0x560bd3ef60df - test::__rust_begin_short_backtrace::h7714669af176e207
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/test/src/lib.rs:628:18
[INFO] [stdout]   26:     0x560bd3ef50f5 - test::run_test_in_process::{{closure}}::h85218797dcbcec12
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/test/src/lib.rs:651:60
[INFO] [stdout]   27:     0x560bd3ef50f5 - <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once::h76c106ea31c14d7b
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/panic/unwind_safe.rs:272:9
[INFO] [stdout]   28:     0x560bd3ef50f5 - std::panicking::try::do_call::h3bd5d0f6620ee946
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:552:40
[INFO] [stdout]   29:     0x560bd3ef50f5 - std::panicking::try::h232e535e4744fe31
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:516:19
[INFO] [stdout]   30:     0x560bd3ef50f5 - std::panic::catch_unwind::h3ce3bd6ca8dbac68
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panic.rs:142:14
[INFO] [stdout]   31:     0x560bd3ef50f5 - test::run_test_in_process::hc97b257c9621286a
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/test/src/lib.rs:651:27
[INFO] [stdout]   32:     0x560bd3ef50f5 - test::run_test::{{closure}}::h2aa798823a438d38
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/test/src/lib.rs:574:43
[INFO] [stdout]   33:     0x560bd3ebd3b6 - test::run_test::{{closure}}::h87d231c78fb59832
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/test/src/lib.rs:602:41
[INFO] [stdout]   34:     0x560bd3ebd3b6 - std::sys_common::backtrace::__rust_begin_short_backtrace::he6df152596625789
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys_common/backtrace.rs:154:18
[INFO] [stdout]   35:     0x560bd3ec2467 - std::thread::Builder::spawn_unchecked_::{{closure}}::{{closure}}::ha94be15d1e0acf36
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/thread/mod.rs:529:17
[INFO] [stdout]   36:     0x560bd3ec2467 - <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once::h9dc6bd6372f16606
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/panic/unwind_safe.rs:272:9
[INFO] [stdout]   37:     0x560bd3ec2467 - std::panicking::try::do_call::h9057517f80303cd4
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:552:40
[INFO] [stdout]   38:     0x560bd3ec2467 - std::panicking::try::he3a30b11ee45340c
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panicking.rs:516:19
[INFO] [stdout]   39:     0x560bd3ec2467 - std::panic::catch_unwind::h410458cfd3528b8b
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/panic.rs:142:14
[INFO] [stdout]   40:     0x560bd3ec2467 - std::thread::Builder::spawn_unchecked_::{{closure}}::h72ac3bdb567b737b
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/thread/mod.rs:528:30
[INFO] [stdout]   41:     0x560bd3ec2467 - core::ops::function::FnOnce::call_once{{vtable.shim}}::h38f34da3654a8344
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   42:     0x560bd3f274c5 - <alloc::boxed::Box<F,A> as core::ops::function::FnOnce<Args>>::call_once::hc7eafaff61e32df9
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/alloc/src/boxed.rs:2007:9
[INFO] [stdout]   43:     0x560bd3f274c5 - <alloc::boxed::Box<F,A> as core::ops::function::FnOnce<Args>>::call_once::h6ba4a5de48dd2304
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/alloc/src/boxed.rs:2007:9
[INFO] [stdout]   44:     0x560bd3f274c5 - std::sys::unix::thread::Thread::new::thread_start::he469335aef763e45
[INFO] [stdout]                                at /rustc/82e1608dfa6e0b5569232559e3d385fea5a93112/library/std/src/sys/unix/thread.rs:108:17
[INFO] [stdout]   45:     0x7fd60f965ac3 - <unknown>
[INFO] [stdout]   46:     0x7fd60f9f6bf4 - __clone
[INFO] [stdout]   47:                0x0 - <unknown>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout]     physics::bvh::test::test_bvh_insert
[INFO] [stdout] 
[INFO] [stdout] test result: FAILED. 11 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.14s
[INFO] [stdout] 
[INFO] [stderr] error: test failed, to rerun pass `--lib`
[INFO] running `Command { std: "docker" "inspect" "46fda755a8831108fcc3089b054c63c62241308533300a1893b5007e6c2fc327", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "46fda755a8831108fcc3089b054c63c62241308533300a1893b5007e6c2fc327", kill_on_drop: false }`
[INFO] [stdout] 46fda755a8831108fcc3089b054c63c62241308533300a1893b5007e6c2fc327
[INFO] testing toyoyou11/yt-game against beta-2023-12-22 for beta-1.76-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Ftoyoyou11%2Fyt-game" "/workspace/builds/worker-7-tc2/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-7-tc2/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/toyoyou11/yt-game on toolchain beta-2023-12-22
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+beta-2023-12-22" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] removed /workspace/builds/worker-7-tc2/source/.cargo/config.toml
[INFO] started tweaking git repo https://github.com/toyoyou11/yt-game
[INFO] finished tweaking git repo https://github.com/toyoyou11/yt-game
[INFO] tweaked toml for git repo https://github.com/toyoyou11/yt-game written to /workspace/builds/worker-7-tc2/source/Cargo.toml
[INFO] crate git repo https://github.com/toyoyou11/yt-game already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+beta-2023-12-22" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
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[INFO] [stdout] 4c5fc0f16ce90a5a5bef8062461bfff22f0fc4f3c569130ece25f8ecf79eab66
[INFO] running `Command { std: "docker" "start" "-a" "4c5fc0f16ce90a5a5bef8062461bfff22f0fc4f3c569130ece25f8ecf79eab66", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "4c5fc0f16ce90a5a5bef8062461bfff22f0fc4f3c569130ece25f8ecf79eab66", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4c5fc0f16ce90a5a5bef8062461bfff22f0fc4f3c569130ece25f8ecf79eab66", kill_on_drop: false }`
[INFO] [stdout] 4c5fc0f16ce90a5a5bef8062461bfff22f0fc4f3c569130ece25f8ecf79eab66
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2023-12-22" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 5bee731389fa5c60fe387ede3ad423714d538f6f718571bf4f7a76096cd27bf3
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[INFO] [stdout] warning: unused import: `WindowBuilder`
[INFO] [stdout]  --> src/game.rs:7:22
[INFO] [stdout]   |
[INFO] [stdout] 7 |     window::{Window, WindowBuilder},
[INFO] [stdout]   |                      ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stdout]  --> src/physics/intersect.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stdout]  --> src/renderer/resource.rs:1:15
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io::{BufReader, Cursor};
[INFO] [stdout]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stdout]  --> src/renderer/resource.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use wgpu::util::DeviceExt;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::device::Device`
[INFO] [stdout]  --> src/renderer/texture.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::device::Device;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Vertex` is imported redundantly
[INFO] [stdout]   --> src/renderer/render_pass.rs:48:13
[INFO] [stdout]    |
[INFO] [stdout] 4  | use super::*;
[INFO] [stdout]    |     -------- the item `Vertex` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 48 |         use model::Vertex;
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `mem` is imported redundantly
[INFO] [stdout]   --> src/renderer/instance.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 1  | use std::mem;
[INFO] [stdout]    |     -------- the item `mem` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 12 |         use std::mem;
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `device::*`, `instance::*`
[INFO] [stdout]   --> src/renderer.rs:22:33
[INFO] [stdout]    |
[INFO] [stdout] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stdout]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> src/physics/shape.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |             _ => {
[INFO] [stdout]    |             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/camera.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut z = self.near;
[INFO] [stdout]    |             ----^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]   --> src/renderer/resource.rs:30:95
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]   --> src/renderer/resource.rs:30:98
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `zmax` is assigned to, but never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stdout]     |             ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_zmax` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `zmax` is never read
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pose` is never constructed
[INFO] [stdout]   --> src/game.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 35 | enum State{
[INFO] [stdout]    |      ----- variant in this enum
[INFO] [stdout] 36 |     Active,
[INFO] [stdout] 37 |     Pose,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/game/world.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | struct World {
[INFO] [stdout]   |        ----- field in this struct
[INFO] [stdout] 3 |     name: String,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Up` and `Down` are never constructed
[INFO] [stdout]   --> src/input.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub enum ElementState {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout] 10 |     Up,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 11 |     Down,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ElementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stdout]   --> src/input.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct InputManager {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     mouse_manager: MouseInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl InputManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 20 |     /// Create input manager
[INFO] [stdout] 21 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Keycode` is never used
[INFO] [stdout]  --> src/input/keyboard_input.rs:4:10
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub type Keycode = event::VirtualKeyCode;
[INFO] [stdout]   |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `previous_keys` and `keys` are never read
[INFO] [stdout]   --> src/input/keyboard_input.rs:9:5
[INFO] [stdout]    |
[INFO] [stdout] 8  | pub struct KeyboardInputManager {
[INFO] [stdout]    |            -------------------- fields in this struct
[INFO] [stdout] 9  |     previous_keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 10 |     keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyboardInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/keyboard_input.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl KeyboardInputManager {
[INFO] [stdout]    | ------------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 17 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn is_pressed(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn is_released(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 73 |     fn update(&mut self, virtual_keycode: event::VirtualKeyCode, state: event::ElementState) {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `delta_pos`, `scroll`, `buttons`, and `previous_buttons` are never read
[INFO] [stdout]  --> src/input/mouse_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct MouseInputManager {
[INFO] [stdout]   |            ----------------- fields in this struct
[INFO] [stdout] 6 |     delta_pos: (Float, Float),
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 7 |     scroll: (Float, Float),
[INFO] [stdout]   |     ^^^^^^
[INFO] [stdout] 8 |     buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 9 |     previous_buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MouseInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/mouse_input.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl MouseInputManager {
[INFO] [stdout]    | ---------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn is_pressed(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn is_released(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn process_input(&mut self, event: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `E` is never used
[INFO] [stdout]  --> src/math.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stdout]   |           ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN` is never used
[INFO] [stdout]  --> src/math.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stdout]  --> src/math.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point2` is never used
[INFO] [stdout]   --> src/math.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Isometry2` is never used
[INFO] [stdout]   --> src/math.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector2` is never used
[INFO] [stdout]   --> src/math.rs:16:10
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector4` is never used
[INFO] [stdout]   --> src/math.rs:18:10
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector2` is never used
[INFO] [stdout]   --> src/math.rs:20:10
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector4` is never used
[INFO] [stdout]   --> src/math.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Matrix2` is never used
[INFO] [stdout]   --> src/math.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Translation2` is never used
[INFO] [stdout]   --> src/math.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation2` is never used
[INFO] [stdout]   --> src/math.rs:31:10
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation3` is never used
[INFO] [stdout]   --> src/math.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Quaternion` is never used
[INFO] [stdout]   --> src/math.rs:34:10
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `DualQuaternion` is never used
[INFO] [stdout]   --> src/math.rs:36:10
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Scale2` is never used
[INFO] [stdout]   --> src/math.rs:38:10
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `project_vector_on_axis` is never used
[INFO] [stdout]   --> src/math.rs:41:8
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/physics/rigid_body.rs:72:12
[INFO] [stdout]     |
[INFO] [stdout] 20  | impl RigidBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_bounding_sphere` is never used
[INFO] [stdout]   --> src/physics/shape.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl ShapeType {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove` and `get_mut` are never used
[INFO] [stdout]   --> src/physics/world.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl PhysicsWorld {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_min_max` is never used
[INFO] [stdout]   --> src/physics/bvh/aabb.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl AABB {
[INFO] [stdout]    | --------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn new_min_max(min: Point3, max: Point3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/physics/bvh/bounding_sphere.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl BoundingSphere {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] 10 |     pub fn new(center: Point3, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersect_sphere_sphere` is never used
[INFO] [stdout]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `inner` is never read
[INFO] [stdout]  --> src/renderer/light.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct PointLightId {
[INFO] [stdout]   |            ------------ field in this struct
[INFO] [stdout] 6 |     inner: ga::Index,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stdout]   --> src/renderer/light.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Lights {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/light.rs:76:12
[INFO] [stdout]    |
[INFO] [stdout] 75 | impl PointLight {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, `build_projection_matrix`, `top_left_at_depth`, and `get_vertex_local` are never used
[INFO] [stdout]   --> src/renderer/camera.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Camera {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn top_left_at_depth(&self, d: Float) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn get_vertex_local(&self, index: usize) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stdout]   --> src/renderer/resource.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl ResourceManager{
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]   --> src/renderer/scene.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl Scene {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/model.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl Model {
[INFO] [stdout]    | ---------- associated function in this implementation
[INFO] [stdout] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stdout]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stdout]   |            -------------- fields in this struct
[INFO] [stdout] 5 |     name: &'a str,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 6 |     vertices: &'b [T],
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 7 |     indices: &'c [u32],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 8 |     material: usize,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stdout]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Mesh {
[INFO] [stdout]    | --------- associated functions in this implementation
[INFO] [stdout] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_point_lights` is never read
[INFO] [stdout]   --> src/renderer/render_pass.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct RenderPass {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     max_point_lights: u32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `shadow_data` is never read
[INFO] [stdout]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct CascadeShadowPass {
[INFO] [stdout]   |            ----------------- field in this struct
[INFO] [stdout] 6 |     shadow_data: CascadedShadow,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct CascadedShadow {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 11 |     resolution: Float,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 12 |     a: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 13 |     b: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 14 |     cascade_size: [Float; 4],
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 15 |     shadow_matrix: Matrix4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CascadedShadow {
[INFO] [stdout]    | ------------------- associated items in this implementation
[INFO] [stdout] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_size` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stdout]     |
[INFO] [stdout] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_min_max` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stdout]     |
[INFO] [stdout] 122 | fn calculate_min_max(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_position` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stdout]     |
[INFO] [stdout] 161 | pub fn calculate_cascade_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stdout]    --> src/renderer/instance.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 122 | struct InstanceBuffers {
[INFO] [stdout]     |        --------------- fields in this struct
[INFO] [stdout] 123 |     device: Arc<wgpu::Device>,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/renderer/instance.rs:130:12
[INFO] [stdout]     |
[INFO] [stdout] 129 | impl InstanceBuffers {
[INFO] [stdout]     | -------------------- associated function in this implementation
[INFO] [stdout] 130 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 65 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished dev [unoptimized + debuginfo] target(s) in 1m 10s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: fs_extra v1.2.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "5bee731389fa5c60fe387ede3ad423714d538f6f718571bf4f7a76096cd27bf3", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "5bee731389fa5c60fe387ede3ad423714d538f6f718571bf4f7a76096cd27bf3", kill_on_drop: false }`
[INFO] [stdout] 5bee731389fa5c60fe387ede3ad423714d538f6f718571bf4f7a76096cd27bf3
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2023-12-22" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 8cf6934ad029dfb58df798fbef14e67a09b513b545b679d191a7a3298760e6b4
[INFO] running `Command { std: "docker" "start" "-a" "8cf6934ad029dfb58df798fbef14e67a09b513b545b679d191a7a3298760e6b4", kill_on_drop: false }`
[INFO] [stderr]    Compiling yt-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] warning: unused import: `WindowBuilder`
[INFO] [stdout]  --> src/game.rs:7:22
[INFO] [stdout]   |
[INFO] [stdout] 7 |     window::{Window, WindowBuilder},
[INFO] [stdout]   |                      ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `WindowBuilder`
[INFO] [stdout]  --> src/game.rs:7:22
[INFO] [stdout]   |
[INFO] [stdout] 7 |     window::{Window, WindowBuilder},
[INFO] [stdout]   |                      ^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stdout]  --> src/physics/intersect.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stdout]  --> src/renderer/resource.rs:1:15
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io::{BufReader, Cursor};
[INFO] [stdout]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stdout]  --> src/renderer/resource.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use wgpu::util::DeviceExt;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stdout]  --> src/physics/intersect.rs:3:9
[INFO] [stdout]   |
[INFO] [stdout] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stdout]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stdout]  --> src/renderer/resource.rs:1:15
[INFO] [stdout]   |
[INFO] [stdout] 1 | use std::io::{BufReader, Cursor};
[INFO] [stdout]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stdout]  --> src/renderer/resource.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use wgpu::util::DeviceExt;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::device::Device`
[INFO] [stdout]  --> src/renderer/texture.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::device::Device;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Vertex` is imported redundantly
[INFO] [stdout]   --> src/renderer/render_pass.rs:48:13
[INFO] [stdout]    |
[INFO] [stdout] 4  | use super::*;
[INFO] [stdout]    |     -------- the item `Vertex` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 48 |         use model::Vertex;
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `mem` is imported redundantly
[INFO] [stdout]   --> src/renderer/instance.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 1  | use std::mem;
[INFO] [stdout]    |     -------- the item `mem` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 12 |         use std::mem;
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `device::*`, `instance::*`
[INFO] [stdout]   --> src/renderer.rs:22:33
[INFO] [stdout]    |
[INFO] [stdout] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stdout]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `super::device::Device`
[INFO] [stdout]  --> src/renderer/texture.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use super::device::Device;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `Vertex` is imported redundantly
[INFO] [stdout]   --> src/renderer/render_pass.rs:48:13
[INFO] [stdout]    |
[INFO] [stdout] 4  | use super::*;
[INFO] [stdout]    |     -------- the item `Vertex` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 48 |         use model::Vertex;
[INFO] [stdout]    |             ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: the item `mem` is imported redundantly
[INFO] [stdout]   --> src/renderer/instance.rs:12:13
[INFO] [stdout]    |
[INFO] [stdout] 1  | use std::mem;
[INFO] [stdout]    |     -------- the item `mem` is already imported here
[INFO] [stdout] ...
[INFO] [stdout] 12 |         use std::mem;
[INFO] [stdout]    |             ^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused imports: `device::*`, `instance::*`
[INFO] [stdout]   --> src/renderer.rs:22:33
[INFO] [stdout]    |
[INFO] [stdout] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stdout]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> src/physics/shape.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |             _ => {
[INFO] [stdout]    |             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/camera.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut z = self.near;
[INFO] [stdout]    |             ----^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]   --> src/renderer/resource.rs:30:95
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]   --> src/renderer/resource.rs:30:98
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> src/physics/shape.rs:38:13
[INFO] [stdout]    |
[INFO] [stdout] 38 |             _ => {
[INFO] [stdout]    |             ^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `leaf2_id`
[INFO] [stdout]    --> src/physics/bvh.rs:475:13
[INFO] [stdout]     |
[INFO] [stdout] 475 |         let leaf2_id = bvh.insert(
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf2_id`
[INFO] [stdout]     |
[INFO] [stdout]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `leaf1_id`
[INFO] [stdout]    --> src/physics/bvh.rs:516:13
[INFO] [stdout]     |
[INFO] [stdout] 516 |         let leaf1_id = bvh.insert(
[INFO] [stdout]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf1_id`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable does not need to be mutable
[INFO] [stdout]   --> src/renderer/camera.rs:66:13
[INFO] [stdout]    |
[INFO] [stdout] 66 |         let mut z = self.near;
[INFO] [stdout]    |             ----^
[INFO] [stdout]    |             |
[INFO] [stdout]    |             help: remove this `mut`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `x`
[INFO] [stdout]   --> src/renderer/resource.rs:30:95
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `y`
[INFO] [stdout]   --> src/renderer/resource.rs:30:98
[INFO] [stdout]    |
[INFO] [stdout] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stdout]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `zmax` is assigned to, but never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stdout]     |             ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_zmax` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `zmax` is never read
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `zmax` is assigned to, but never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stdout]     |
[INFO] [stdout] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stdout]     |             ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: consider using `_zmax` instead
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: value assigned to `zmax` is never read
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stdout]     |
[INFO] [stdout] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stdout]     |         ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = help: maybe it is overwritten before being read?
[INFO] [stdout]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pose` is never constructed
[INFO] [stdout]   --> src/game.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 35 | enum State{
[INFO] [stdout]    |      ----- variant in this enum
[INFO] [stdout] 36 |     Active,
[INFO] [stdout] 37 |     Pose,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/game/world.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | struct World {
[INFO] [stdout]   |        ----- field in this struct
[INFO] [stdout] 3 |     name: String,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Up` and `Down` are never constructed
[INFO] [stdout]   --> src/input.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub enum ElementState {
[INFO] [stdout]    |          ------------ variants in this enum
[INFO] [stdout] 10 |     Up,
[INFO] [stdout]    |     ^^
[INFO] [stdout] 11 |     Down,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `ElementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stdout]   --> src/input.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct InputManager {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     mouse_manager: MouseInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl InputManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 20 |     /// Create input manager
[INFO] [stdout] 21 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Keycode` is never used
[INFO] [stdout]  --> src/input/keyboard_input.rs:4:10
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub type Keycode = event::VirtualKeyCode;
[INFO] [stdout]   |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `previous_keys` and `keys` are never read
[INFO] [stdout]   --> src/input/keyboard_input.rs:9:5
[INFO] [stdout]    |
[INFO] [stdout] 8  | pub struct KeyboardInputManager {
[INFO] [stdout]    |            -------------------- fields in this struct
[INFO] [stdout] 9  |     previous_keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 10 |     keys: [ElementState; Self::NUM_KEYS],
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `KeyboardInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/keyboard_input.rs:17:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl KeyboardInputManager {
[INFO] [stdout]    | ------------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 17 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 25 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn is_pressed(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn is_released(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 73 |     fn update(&mut self, virtual_keycode: event::VirtualKeyCode, state: event::ElementState) {
[INFO] [stdout]    |        ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `delta_pos`, `scroll`, `buttons`, and `previous_buttons` are never read
[INFO] [stdout]  --> src/input/mouse_input.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct MouseInputManager {
[INFO] [stdout]   |            ----------------- fields in this struct
[INFO] [stdout] 6 |     delta_pos: (Float, Float),
[INFO] [stdout]   |     ^^^^^^^^^
[INFO] [stdout] 7 |     scroll: (Float, Float),
[INFO] [stdout]   |     ^^^^^^
[INFO] [stdout] 8 |     buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 9 |     previous_buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MouseInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input/mouse_input.rs:15:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl MouseInputManager {
[INFO] [stdout]    | ---------------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn is_pressed(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn is_released(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn process_input(&mut self, event: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `E` is never used
[INFO] [stdout]  --> src/math.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stdout]   |           ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN` is never used
[INFO] [stdout]  --> src/math.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stdout]  --> src/math.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point2` is never used
[INFO] [stdout]   --> src/math.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Isometry2` is never used
[INFO] [stdout]   --> src/math.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector2` is never used
[INFO] [stdout]   --> src/math.rs:16:10
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector4` is never used
[INFO] [stdout]   --> src/math.rs:18:10
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector2` is never used
[INFO] [stdout]   --> src/math.rs:20:10
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector4` is never used
[INFO] [stdout]   --> src/math.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Matrix2` is never used
[INFO] [stdout]   --> src/math.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Translation2` is never used
[INFO] [stdout]   --> src/math.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation2` is never used
[INFO] [stdout]   --> src/math.rs:31:10
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation3` is never used
[INFO] [stdout]   --> src/math.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Quaternion` is never used
[INFO] [stdout]   --> src/math.rs:34:10
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `DualQuaternion` is never used
[INFO] [stdout]   --> src/math.rs:36:10
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Scale2` is never used
[INFO] [stdout]   --> src/math.rs:38:10
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `project_vector_on_axis` is never used
[INFO] [stdout]   --> src/math.rs:41:8
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/physics/rigid_body.rs:72:12
[INFO] [stdout]     |
[INFO] [stdout] 20  | impl RigidBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_bounding_sphere` is never used
[INFO] [stdout]   --> src/physics/shape.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl ShapeType {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove` and `get_mut` are never used
[INFO] [stdout]   --> src/physics/world.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl PhysicsWorld {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new_min_max` is never used
[INFO] [stdout]   --> src/physics/bvh/aabb.rs:14:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl AABB {
[INFO] [stdout]    | --------- associated function in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 14 |     pub fn new_min_max(min: Point3, max: Point3) -> Self {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/physics/bvh/bounding_sphere.rs:10:12
[INFO] [stdout]    |
[INFO] [stdout] 9  | impl BoundingSphere {
[INFO] [stdout]    | ------------------- associated function in this implementation
[INFO] [stdout] 10 |     pub fn new(center: Point3, radius: f32) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersect_sphere_sphere` is never used
[INFO] [stdout]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `inner` is never read
[INFO] [stdout]  --> src/renderer/light.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct PointLightId {
[INFO] [stdout]   |            ------------ field in this struct
[INFO] [stdout] 6 |     inner: ga::Index,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stdout]   --> src/renderer/light.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Lights {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/light.rs:76:12
[INFO] [stdout]    |
[INFO] [stdout] 75 | impl PointLight {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, `build_projection_matrix`, `top_left_at_depth`, and `get_vertex_local` are never used
[INFO] [stdout]   --> src/renderer/camera.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Camera {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn top_left_at_depth(&self, d: Float) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 61 |     pub fn get_vertex_local(&self, index: usize) -> Point3{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stdout]   --> src/renderer/resource.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl ResourceManager{
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]   --> src/renderer/scene.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl Scene {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/model.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl Model {
[INFO] [stdout]    | ---------- associated function in this implementation
[INFO] [stdout] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stdout]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stdout]   |            -------------- fields in this struct
[INFO] [stdout] 5 |     name: &'a str,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 6 |     vertices: &'b [T],
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 7 |     indices: &'c [u32],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 8 |     material: usize,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stdout]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Mesh {
[INFO] [stdout]    | --------- associated functions in this implementation
[INFO] [stdout] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_point_lights` is never read
[INFO] [stdout]   --> src/renderer/render_pass.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct RenderPass {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     max_point_lights: u32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `shadow_data` is never read
[INFO] [stdout]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct CascadeShadowPass {
[INFO] [stdout]   |            ----------------- field in this struct
[INFO] [stdout] 6 |     shadow_data: CascadedShadow,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct CascadedShadow {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 11 |     resolution: Float,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 12 |     a: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 13 |     b: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 14 |     cascade_size: [Float; 4],
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 15 |     shadow_matrix: Matrix4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CascadedShadow {
[INFO] [stdout]    | ------------------- associated items in this implementation
[INFO] [stdout] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_size` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stdout]     |
[INFO] [stdout] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_min_max` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stdout]     |
[INFO] [stdout] 122 | fn calculate_min_max(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_position` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stdout]     |
[INFO] [stdout] 161 | pub fn calculate_cascade_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stdout]    --> src/renderer/instance.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 122 | struct InstanceBuffers {
[INFO] [stdout]     |        --------------- fields in this struct
[INFO] [stdout] 123 |     device: Arc<wgpu::Device>,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/renderer/instance.rs:130:12
[INFO] [stdout]     |
[INFO] [stdout] 129 | impl InstanceBuffers {
[INFO] [stdout]     | -------------------- associated function in this implementation
[INFO] [stdout] 130 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variant `Pose` is never constructed
[INFO] [stdout]   --> src/game.rs:37:5
[INFO] [stdout]    |
[INFO] [stdout] 35 | enum State{
[INFO] [stdout]    |      ----- variant in this enum
[INFO] [stdout] 36 |     Active,
[INFO] [stdout] 37 |     Pose,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `name` is never read
[INFO] [stdout]  --> src/game/world.rs:3:5
[INFO] [stdout]   |
[INFO] [stdout] 2 | struct World {
[INFO] [stdout]   |        ----- field in this struct
[INFO] [stdout] 3 |     name: String,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stdout]   --> src/input.rs:15:5
[INFO] [stdout]    |
[INFO] [stdout] 14 | pub struct InputManager {
[INFO] [stdout]    |            ------------ fields in this struct
[INFO] [stdout] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 16 |     mouse_manager: MouseInputManager,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple associated items are never used
[INFO] [stdout]   --> src/input.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 19 | impl InputManager {
[INFO] [stdout]    | ----------------- associated items in this implementation
[INFO] [stdout] 20 |     /// Create input manager
[INFO] [stdout] 21 |     pub fn new() -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `process_input`, `is_down`, and `is_up` are never used
[INFO] [stdout]   --> src/input/keyboard_input.rs:30:12
[INFO] [stdout]    |
[INFO] [stdout] 13 | impl KeyboardInputManager {
[INFO] [stdout]    | ------------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `get_scroll`, `get_move`, `is_down`, and `is_up` are never used
[INFO] [stdout]   --> src/input/mouse_input.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl MouseInputManager {
[INFO] [stdout]    | ---------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stdout]    |            ^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stdout]    |            ^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `E` is never used
[INFO] [stdout]  --> src/math.rs:5:11
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stdout]   |           ^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN` is never used
[INFO] [stdout]  --> src/math.rs:7:11
[INFO] [stdout]   |
[INFO] [stdout] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stdout]   |           ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stdout]  --> src/math.rs:8:11
[INFO] [stdout]   |
[INFO] [stdout] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stdout]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Point2` is never used
[INFO] [stdout]   --> src/math.rs:10:10
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Isometry2` is never used
[INFO] [stdout]   --> src/math.rs:13:10
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector2` is never used
[INFO] [stdout]   --> src/math.rs:16:10
[INFO] [stdout]    |
[INFO] [stdout] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Vector4` is never used
[INFO] [stdout]   --> src/math.rs:18:10
[INFO] [stdout]    |
[INFO] [stdout] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector2` is never used
[INFO] [stdout]   --> src/math.rs:20:10
[INFO] [stdout]    |
[INFO] [stdout] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `UnitVector4` is never used
[INFO] [stdout]   --> src/math.rs:22:10
[INFO] [stdout]    |
[INFO] [stdout] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Matrix2` is never used
[INFO] [stdout]   --> src/math.rs:24:10
[INFO] [stdout]    |
[INFO] [stdout] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stdout]    |          ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Translation2` is never used
[INFO] [stdout]   --> src/math.rs:28:10
[INFO] [stdout]    |
[INFO] [stdout] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation2` is never used
[INFO] [stdout]   --> src/math.rs:31:10
[INFO] [stdout]    |
[INFO] [stdout] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Rotation3` is never used
[INFO] [stdout]   --> src/math.rs:32:10
[INFO] [stdout]    |
[INFO] [stdout] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stdout]    |          ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Quaternion` is never used
[INFO] [stdout]   --> src/math.rs:34:10
[INFO] [stdout]    |
[INFO] [stdout] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `DualQuaternion` is never used
[INFO] [stdout]   --> src/math.rs:36:10
[INFO] [stdout]    |
[INFO] [stdout] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stdout]    |          ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `Scale2` is never used
[INFO] [stdout]   --> src/math.rs:38:10
[INFO] [stdout]    |
[INFO] [stdout] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stdout]    |          ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `project_vector_on_axis` is never used
[INFO] [stdout]   --> src/math.rs:41:8
[INFO] [stdout]    |
[INFO] [stdout] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stdout]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]    --> src/physics/rigid_body.rs:72:12
[INFO] [stdout]     |
[INFO] [stdout] 20  | impl RigidBody {
[INFO] [stdout]     | -------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stdout]     |            ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stdout]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `build_bounding_sphere` is never used
[INFO] [stdout]   --> src/physics/shape.rs:47:12
[INFO] [stdout]    |
[INFO] [stdout] 14 | impl ShapeType {
[INFO] [stdout]    | -------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `remove` and `get_mut` are never used
[INFO] [stdout]   --> src/physics/world.rs:86:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl PhysicsWorld {
[INFO] [stdout]    | ----------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stdout]    |            ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `intersect_sphere_sphere` is never used
[INFO] [stdout]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stdout]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `inner` is never read
[INFO] [stdout]  --> src/renderer/light.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct PointLightId {
[INFO] [stdout]   |            ------------ field in this struct
[INFO] [stdout] 6 |     inner: ga::Index,
[INFO] [stdout]   |     ^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stdout]   --> src/renderer/light.rs:31:12
[INFO] [stdout]    |
[INFO] [stdout] 16 | impl Lights {
[INFO] [stdout]    | ----------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/light.rs:76:12
[INFO] [stdout]    |
[INFO] [stdout] 75 | impl PointLight {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, and `build_projection_matrix` are never used
[INFO] [stdout]   --> src/renderer/camera.rs:15:11
[INFO] [stdout]    |
[INFO] [stdout] 12 | impl Camera {
[INFO] [stdout]    | ----------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stdout]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stdout]   --> src/renderer/resource.rs:40:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl ResourceManager{
[INFO] [stdout]    | -------------------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stdout]    |            ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stdout]    |            ^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple methods are never used
[INFO] [stdout]   --> src/renderer/scene.rs:37:12
[INFO] [stdout]    |
[INFO] [stdout] 18 | impl Scene {
[INFO] [stdout]    | ---------- methods in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> src/renderer/model.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl Model {
[INFO] [stdout]    | ---------- associated function in this implementation
[INFO] [stdout] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stdout]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stdout]   |            -------------- fields in this struct
[INFO] [stdout] 5 |     name: &'a str,
[INFO] [stdout]   |     ^^^^
[INFO] [stdout] 6 |     vertices: &'b [T],
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout] 7 |     indices: &'c [u32],
[INFO] [stdout]   |     ^^^^^^^
[INFO] [stdout] 8 |     material: usize,
[INFO] [stdout]   |     ^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stdout]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl Mesh {
[INFO] [stdout]    | --------- associated functions in this implementation
[INFO] [stdout] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] ...
[INFO] [stdout] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `max_point_lights` is never read
[INFO] [stdout]   --> src/renderer/render_pass.rs:21:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | pub struct RenderPass {
[INFO] [stdout]    |            ---------- field in this struct
[INFO] [stdout] ...
[INFO] [stdout] 21 |     max_point_lights: u32,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: field `shadow_data` is never read
[INFO] [stdout]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | pub struct CascadeShadowPass {
[INFO] [stdout]   |            ----------------- field in this struct
[INFO] [stdout] 6 |     shadow_data: CascadedShadow,
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple fields are never read
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stdout]    |
[INFO] [stdout] 10 | pub struct CascadedShadow {
[INFO] [stdout]    |            -------------- fields in this struct
[INFO] [stdout] 11 |     resolution: Float,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout] 12 |     a: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 13 |     b: [Float; 4],
[INFO] [stdout]    |     ^
[INFO] [stdout] 14 |     cascade_size: [Float; 4],
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 15 |     shadow_matrix: Matrix4,
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^
[INFO] [stdout] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stdout]    |     ^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stdout]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stdout]    |
[INFO] [stdout] 20 | impl CascadedShadow {
[INFO] [stdout]    | ------------------- associated items in this implementation
[INFO] [stdout] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stdout]    |           ^^^^^^^
[INFO] [stdout] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_size` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stdout]     |
[INFO] [stdout] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_min_max` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stdout]     |
[INFO] [stdout] 122 | fn calculate_min_max(
[INFO] [stdout]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `calculate_cascade_position` is never used
[INFO] [stdout]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stdout]     |
[INFO] [stdout] 161 | pub fn calculate_cascade_position(
[INFO] [stdout]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stdout]    --> src/renderer/instance.rs:123:5
[INFO] [stdout]     |
[INFO] [stdout] 122 | struct InstanceBuffers {
[INFO] [stdout]     |        --------------- fields in this struct
[INFO] [stdout] 123 |     device: Arc<wgpu::Device>,
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> src/renderer/instance.rs:130:12
[INFO] [stdout]     |
[INFO] [stdout] 129 | impl InstanceBuffers {
[INFO] [stdout]     | -------------------- associated function in this implementation
[INFO] [stdout] 130 |     pub fn new(
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 61 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 65 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]     Finished test [unoptimized + debuginfo] target(s) in 5.95s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: fs_extra v1.2.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "8cf6934ad029dfb58df798fbef14e67a09b513b545b679d191a7a3298760e6b4", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "8cf6934ad029dfb58df798fbef14e67a09b513b545b679d191a7a3298760e6b4", kill_on_drop: false }`
[INFO] [stdout] 8cf6934ad029dfb58df798fbef14e67a09b513b545b679d191a7a3298760e6b4
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-7-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2023-12-22" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] 4ac76d862ad7aff61edafef03ef9e4e2bf7f86df51ac7aa352fba4b901eca897
[INFO] running `Command { std: "docker" "start" "-a" "4ac76d862ad7aff61edafef03ef9e4e2bf7f86df51ac7aa352fba4b901eca897", kill_on_drop: false }`
[INFO] [stderr]    Compiling yt-game v0.1.0 (/opt/rustwide/workdir)
[INFO] [stderr] warning: unused import: `WindowBuilder`
[INFO] [stderr]  --> src/game.rs:7:22
[INFO] [stderr]   |
[INFO] [stderr] 7 |     window::{Window, WindowBuilder},
[INFO] [stderr]   |                      ^^^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `self::intersect_sphere_sphere::*`
[INFO] [stderr]  --> src/physics/intersect.rs:3:9
[INFO] [stderr]   |
[INFO] [stderr] 3 | pub use self::intersect_sphere_sphere::*;
[INFO] [stderr]   |         ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `BufReader`, `Cursor`
[INFO] [stderr]  --> src/renderer/resource.rs:1:15
[INFO] [stderr]   |
[INFO] [stderr] 1 | use std::io::{BufReader, Cursor};
[INFO] [stderr]   |               ^^^^^^^^^  ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `wgpu::util::DeviceExt`
[INFO] [stderr]  --> src/renderer/resource.rs:8:5
[INFO] [stderr]   |
[INFO] [stderr] 8 | use wgpu::util::DeviceExt;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `super::device::Device`
[INFO] [stderr]  --> src/renderer/texture.rs:1:5
[INFO] [stderr]   |
[INFO] [stderr] 1 | use super::device::Device;
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: the item `Vertex` is imported redundantly
[INFO] [stderr]   --> src/renderer/render_pass.rs:48:13
[INFO] [stderr]    |
[INFO] [stderr] 4  | use super::*;
[INFO] [stderr]    |     -------- the item `Vertex` is already imported here
[INFO] [stderr] ...
[INFO] [stderr] 48 |         use model::Vertex;
[INFO] [stderr]    |             ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: the item `mem` is imported redundantly
[INFO] [stderr]   --> src/renderer/instance.rs:12:13
[INFO] [stderr]    |
[INFO] [stderr] 1  | use std::mem;
[INFO] [stderr]    |     -------- the item `mem` is already imported here
[INFO] [stderr] ...
[INFO] [stderr] 12 |         use std::mem;
[INFO] [stderr]    |             ^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused imports: `device::*`, `instance::*`
[INFO] [stderr]   --> src/renderer.rs:22:33
[INFO] [stderr]    |
[INFO] [stderr] 22 |     texture::*, render_pass::*, device::*, instance::*
[INFO] [stderr]    |                                 ^^^^^^^^^  ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unreachable pattern
[INFO] [stderr]   --> src/physics/shape.rs:38:13
[INFO] [stderr]    |
[INFO] [stderr] 38 |             _ => {
[INFO] [stderr]    |             ^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable does not need to be mutable
[INFO] [stderr]   --> src/renderer/camera.rs:66:13
[INFO] [stderr]    |
[INFO] [stderr] 66 |         let mut z = self.near;
[INFO] [stderr]    |             ----^
[INFO] [stderr]    |             |
[INFO] [stderr]    |             help: remove this `mut`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_mut)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `x`
[INFO] [stderr]   --> src/renderer/resource.rs:30:95
[INFO] [stderr]    |
[INFO] [stderr] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stderr]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `y`
[INFO] [stderr]   --> src/renderer/resource.rs:30:98
[INFO] [stderr]    |
[INFO] [stderr] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stderr]    |                                                                                                  ^ help: if this is intentional, prefix it with an underscore: `_y`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `leaf2_id`
[INFO] [stderr]    --> src/physics/bvh.rs:475:13
[INFO] [stderr]     |
[INFO] [stderr] 475 |         let leaf2_id = bvh.insert(
[INFO] [stderr]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf2_id`
[INFO] [stderr]     |
[INFO] [stderr]     = note: `#[warn(unused_variables)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `leaf1_id`
[INFO] [stderr]    --> src/physics/bvh.rs:516:13
[INFO] [stderr]     |
[INFO] [stderr] 516 |         let leaf1_id = bvh.insert(
[INFO] [stderr]     |             ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_leaf1_id`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `x`
[INFO] [stderr]   --> src/renderer/resource.rs:30:95
[INFO] [stderr]    |
[INFO] [stderr] 30 |         image::RgbaImage::from_fn(Self::DEFAULT_TEXUTER_WIDTH, Self::DEFAULT_TEXUTER_HEIGHT, |x, y| {
[INFO] [stderr]    |                                                                                               ^ help: if this is intentional, prefix it with an underscore: `_x`
[INFO] [stderr] 
[INFO] [stderr] warning: variable `zmax` is assigned to, but never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:187:13
[INFO] [stderr]     |
[INFO] [stderr] 187 |     let mut zmax = FLOAT_MIN;
[INFO] [stderr]     |             ^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: consider using `_zmax` instead
[INFO] [stderr] 
[INFO] [stderr] warning: value assigned to `zmax` is never read
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:203:9
[INFO] [stderr]     |
[INFO] [stderr] 203 |         zmax = xmax.max(transformed.z);
[INFO] [stderr]     |         ^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = help: maybe it is overwritten before being read?
[INFO] [stderr]     = note: `#[warn(unused_assignments)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variant `Pose` is never constructed
[INFO] [stderr]   --> src/game.rs:37:5
[INFO] [stderr]    |
[INFO] [stderr] 35 | enum State{
[INFO] [stderr]    |      ----- variant in this enum
[INFO] [stderr] 36 |     Active,
[INFO] [stderr] 37 |     Pose,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `State` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr]    = note: `#[warn(dead_code)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: field `name` is never read
[INFO] [stderr]  --> src/game/world.rs:3:5
[INFO] [stderr]   |
[INFO] [stderr] 2 | struct World {
[INFO] [stderr]   |        ----- field in this struct
[INFO] [stderr] 3 |     name: String,
[INFO] [stderr]   |     ^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `World` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Up` and `Down` are never constructed
[INFO] [stderr]   --> src/input.rs:10:5
[INFO] [stderr]    |
[INFO] [stderr] 9  | pub enum ElementState {
[INFO] [stderr]    |          ------------ variants in this enum
[INFO] [stderr] 10 |     Up,
[INFO] [stderr]    |     ^^
[INFO] [stderr] 11 |     Down,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `ElementState` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: fields `keyboard_manager` and `mouse_manager` are never read
[INFO] [stderr]   --> src/input.rs:15:5
[INFO] [stderr]    |
[INFO] [stderr] 14 | pub struct InputManager {
[INFO] [stderr]    |            ------------ fields in this struct
[INFO] [stderr] 15 |     keyboard_manager: KeyboardInputManager,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^
[INFO] [stderr] 16 |     mouse_manager: MouseInputManager,
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `InputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/input.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 19 | impl InputManager {
[INFO] [stderr]    | ----------------- associated items in this implementation
[INFO] [stderr] 20 |     /// Create input manager
[INFO] [stderr] 21 |     pub fn new() -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 28 |     pub fn begin_frame(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 33 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 38 |     pub fn key_is_up(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 41 |     pub fn key_is_down(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn key_is_pressed(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn key_is_released(&self, key: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 51 |     pub fn button_is_up(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub fn button_is_down(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 57 |     pub fn button_is_pressed(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 60 |     pub fn button_is_released(&self, button: u16) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub fn get_scroll(&self) -> (f32, f32) {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 68 |     pub fn get_mouse_move(&self) -> (f32, f32) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Keycode` is never used
[INFO] [stderr]  --> src/input/keyboard_input.rs:4:10
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub type Keycode = event::VirtualKeyCode;
[INFO] [stderr]   |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `previous_keys` and `keys` are never read
[INFO] [stderr]   --> src/input/keyboard_input.rs:9:5
[INFO] [stderr]    |
[INFO] [stderr] 8  | pub struct KeyboardInputManager {
[INFO] [stderr]    |            -------------------- fields in this struct
[INFO] [stderr] 9  |     previous_keys: [ElementState; Self::NUM_KEYS],
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr] 10 |     keys: [ElementState; Self::NUM_KEYS],
[INFO] [stderr]    |     ^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `KeyboardInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/input/keyboard_input.rs:17:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl KeyboardInputManager {
[INFO] [stderr]    | ------------------------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 17 |     pub fn new() -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 25 |     pub fn begin_frame(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub fn is_pressed(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub fn is_released(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 73 |     fn update(&mut self, virtual_keycode: event::VirtualKeyCode, state: event::ElementState) {
[INFO] [stderr]    |        ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `delta_pos`, `scroll`, `buttons`, and `previous_buttons` are never read
[INFO] [stderr]  --> src/input/mouse_input.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct MouseInputManager {
[INFO] [stderr]   |            ----------------- fields in this struct
[INFO] [stderr] 6 |     delta_pos: (Float, Float),
[INFO] [stderr]   |     ^^^^^^^^^
[INFO] [stderr] 7 |     scroll: (Float, Float),
[INFO] [stderr]   |     ^^^^^^
[INFO] [stderr] 8 |     buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stderr]   |     ^^^^^^^
[INFO] [stderr] 9 |     previous_buttons: [ElementState; Self::NUM_MOUSE_BUTTONS],
[INFO] [stderr]   |     ^^^^^^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `MouseInputManager` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple associated items are never used
[INFO] [stderr]   --> src/input/mouse_input.rs:15:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl MouseInputManager {
[INFO] [stderr]    | ---------------------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 15 |     pub fn new() -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 31 |     pub fn begin_frame(&mut self) {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 50 |     pub fn is_pressed(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 57 |     pub fn is_released(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 64 |     pub fn process_input(&mut self, event: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `E` is never used
[INFO] [stderr]  --> src/math.rs:5:11
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub const E: Float = std::f32::consts::E;
[INFO] [stderr]   |           ^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FLOAT_MIN` is never used
[INFO] [stderr]  --> src/math.rs:7:11
[INFO] [stderr]   |
[INFO] [stderr] 7 | pub const FLOAT_MIN: Float = f32::MIN;
[INFO] [stderr]   |           ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: constant `FLOAT_MIN_POSITIVE` is never used
[INFO] [stderr]  --> src/math.rs:8:11
[INFO] [stderr]   |
[INFO] [stderr] 8 | pub const FLOAT_MIN_POSITIVE: Float = f32::MIN_POSITIVE;
[INFO] [stderr]   |           ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Point2` is never used
[INFO] [stderr]   --> src/math.rs:10:10
[INFO] [stderr]    |
[INFO] [stderr] 10 | pub type Point2 = na::Point2<Float>;
[INFO] [stderr]    |          ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Isometry2` is never used
[INFO] [stderr]   --> src/math.rs:13:10
[INFO] [stderr]    |
[INFO] [stderr] 13 | pub type Isometry2 = na::Isometry2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Vector2` is never used
[INFO] [stderr]   --> src/math.rs:16:10
[INFO] [stderr]    |
[INFO] [stderr] 16 | pub type Vector2 = na::Vector2<Float>;
[INFO] [stderr]    |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Vector4` is never used
[INFO] [stderr]   --> src/math.rs:18:10
[INFO] [stderr]    |
[INFO] [stderr] 18 | pub type Vector4 = na::Vector4<Float>;
[INFO] [stderr]    |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `UnitVector2` is never used
[INFO] [stderr]   --> src/math.rs:20:10
[INFO] [stderr]    |
[INFO] [stderr] 20 | pub type UnitVector2 = na::UnitVector2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `UnitVector4` is never used
[INFO] [stderr]   --> src/math.rs:22:10
[INFO] [stderr]    |
[INFO] [stderr] 22 | pub type UnitVector4 = na::UnitVector4<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Matrix2` is never used
[INFO] [stderr]   --> src/math.rs:24:10
[INFO] [stderr]    |
[INFO] [stderr] 24 | pub type Matrix2 = na::Matrix2<Float>;
[INFO] [stderr]    |          ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Translation2` is never used
[INFO] [stderr]   --> src/math.rs:28:10
[INFO] [stderr]    |
[INFO] [stderr] 28 | pub type Translation2 = na::Translation2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Rotation2` is never used
[INFO] [stderr]   --> src/math.rs:31:10
[INFO] [stderr]    |
[INFO] [stderr] 31 | pub type Rotation2 = na::Rotation2<Float>;
[INFO] [stderr]    |          ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Rotation3` is never used
[INFO] [stderr]   --> src/math.rs:32:10
[INFO] [stderr]    |
[INFO] [stderr] 32 | pub type Rotation3 = na::Rotation3<Float>;
[INFO] [stderr]    |          ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Quaternion` is never used
[INFO] [stderr]   --> src/math.rs:34:10
[INFO] [stderr]    |
[INFO] [stderr] 34 | pub type Quaternion = na::Quaternion<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `DualQuaternion` is never used
[INFO] [stderr]   --> src/math.rs:36:10
[INFO] [stderr]    |
[INFO] [stderr] 36 | pub type DualQuaternion = na::DualQuaternion<Float>;
[INFO] [stderr]    |          ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `Scale2` is never used
[INFO] [stderr]   --> src/math.rs:38:10
[INFO] [stderr]    |
[INFO] [stderr] 38 | pub type Scale2 = na::Scale2<Float>;
[INFO] [stderr]    |          ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `project_vector_on_axis` is never used
[INFO] [stderr]   --> src/math.rs:41:8
[INFO] [stderr]    |
[INFO] [stderr] 41 | pub fn project_vector_on_axis(v: &Vector3, axis: &Vector3) -> Vector3 {
[INFO] [stderr]    |        ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple methods are never used
[INFO] [stderr]    --> src/physics/rigid_body.rs:72:12
[INFO] [stderr]     |
[INFO] [stderr] 20  | impl RigidBody {
[INFO] [stderr]     | -------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 72  |     pub fn apply_force_point_local(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 79  |     pub fn apply_force_point_world(&mut self, force: &Vector3, point: &Point3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 85  |     pub fn apply_impulse_point_local(&mut self, impulse: &Vector3, point: &Point3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 103 |     pub fn apply_force_local(&mut self, force: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 108 |     pub fn apply_torque_world(&mut self, force: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 111 |     pub fn apply_torque_local(&mut self, force: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 119 |     pub fn apply_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 126 |     pub fn apply_angular_impulse_local(&mut self, impulse: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 136 |     pub fn get_inv_inertia_tensor_local(&self) -> Matrix3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 144 |     pub fn get_center_of_mass_local(&self) -> Point3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 162 |     pub fn set_angular_velocity(&mut self, v: &Vector3) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 178 |     pub fn set_inv_mass(&mut self, inv_mass: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 184 |     pub fn set_elasticity(&mut self, elasticity: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 188 |     pub fn get_damping(&self) -> Float {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 192 |     pub fn set_damping(&mut self, damping: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 196 |     pub fn get_angular_damping(&self) -> Float {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 200 |     pub fn set_angular_damping(&mut self, damping: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 208 |     pub fn set_friction(&mut self, friction: Float) {
[INFO] [stderr]     |            ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 212 |     pub fn world_to_local_vector(&self, v: &Vector3) -> Vector3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 218 |     pub fn world_to_local_point(&self, p: &Point3) -> Point3 {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 233 |     pub fn get_bounding_sphere(&self) -> BoundingSphere {
[INFO] [stderr]     |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `build_bounding_sphere` is never used
[INFO] [stderr]   --> src/physics/shape.rs:47:12
[INFO] [stderr]    |
[INFO] [stderr] 14 | impl ShapeType {
[INFO] [stderr]    | -------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn build_bounding_sphere(&self, pos: &Isometry3) -> BoundingSphere {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `remove` and `get_mut` are never used
[INFO] [stderr]   --> src/physics/world.rs:86:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl PhysicsWorld {
[INFO] [stderr]    | ----------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 86 |     pub fn remove(&mut self, id: RigidBodyId) -> Option<RigidBody> {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 93 |     pub fn get_mut(&mut self, id: RigidBodyId) -> Option<&mut RigidBody> {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new_min_max` is never used
[INFO] [stderr]   --> src/physics/bvh/aabb.rs:14:12
[INFO] [stderr]    |
[INFO] [stderr] 9  | impl AABB {
[INFO] [stderr]    | --------- associated function in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 14 |     pub fn new_min_max(min: Point3, max: Point3) -> Self {
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/physics/bvh/bounding_sphere.rs:10:12
[INFO] [stderr]    |
[INFO] [stderr] 9  | impl BoundingSphere {
[INFO] [stderr]    | ------------------- associated function in this implementation
[INFO] [stderr] 10 |     pub fn new(center: Point3, radius: f32) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `intersect_sphere_sphere` is never used
[INFO] [stderr]  --> src/physics/intersect/intersect_sphere_sphere.rs:4:8
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub fn intersect_sphere_sphere(s1: &Sphere, s2: &Sphere, pos_12: &Isometry3) -> bool {
[INFO] [stderr]   |        ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `inner` is never read
[INFO] [stderr]  --> src/renderer/light.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct PointLightId {
[INFO] [stderr]   |            ------------ field in this struct
[INFO] [stderr] 6 |     inner: ga::Index,
[INFO] [stderr]   |     ^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `PointLightId` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: methods `insert_point_light`, `get_point_light`, and `get_point_light_mut` are never used
[INFO] [stderr]   --> src/renderer/light.rs:31:12
[INFO] [stderr]    |
[INFO] [stderr] 16 | impl Lights {
[INFO] [stderr]    | ----------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 31 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 40 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/renderer/light.rs:76:12
[INFO] [stderr]    |
[INFO] [stderr] 75 | impl PointLight {
[INFO] [stderr]    | --------------- associated function in this implementation
[INFO] [stderr] 76 |     pub fn new(color: [Float; 3], radius: Float, point: Point3) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, `build_projection_matrix`, `top_left_at_depth`, and `get_vertex_local` are never used
[INFO] [stderr]   --> src/renderer/camera.rs:15:11
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl Camera {
[INFO] [stderr]    | ----------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 54 |     pub fn top_left_at_depth(&self, d: Float) -> Point3{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 61 |     pub fn get_vertex_local(&self, index: usize) -> Point3{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `create_material`, `create_mesh`, `get_default_texture`, and `create_model` are never used
[INFO] [stderr]   --> src/renderer/resource.rs:40:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl ResourceManager{
[INFO] [stderr]    | -------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 40 |     pub fn create_material(&self, desc: &MaterialDescriptor) -> Material{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn create_mesh<T: Vertex>(&self, desc: &MeshDescriptor<T>) -> Mesh{
[INFO] [stderr]    |            ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 48 |     pub fn get_default_texture(&self) -> Arc<Texture> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 52 |     pub fn create_model<'a, 'b, 'c, T: Vertex>(&mut self, desc: &ModelDescriptor<T>) -> Arc<Model>{
[INFO] [stderr]    |            ^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple methods are never used
[INFO] [stderr]   --> src/renderer/scene.rs:37:12
[INFO] [stderr]    |
[INFO] [stderr] 18 | impl Scene {
[INFO] [stderr]    | ---------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn remove_entity(&mut self, index: EntityId) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 45 |     pub fn iter_mut_entities(&mut self) -> ga::IterMut<Entity> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 49 |     pub fn get_entity(&self, index: EntityId) -> Option<&Entity> {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 70 |     pub fn set_directional_light(&mut self, directional_light: DirectionalLight) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 80 |     pub fn insert_point_light(&mut self, p: PointLight) -> PointLightId {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 88 |     pub fn get_point_light(&self, id: PointLightId) -> Option<&PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 91 |     pub fn get_point_light_mut(&mut self, id: PointLightId) -> Option<&mut PointLight> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> src/renderer/model.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 23 | impl Model {
[INFO] [stderr]    | ---------- associated function in this implementation
[INFO] [stderr] 24 |     pub fn new<T: Vertex>(device: &wgpu::Device, desc: &ModelDescriptor<T>) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `name`, `vertices`, `indices`, and `material` are never read
[INFO] [stderr]  --> src/renderer/model/mesh.rs:5:5
[INFO] [stderr]   |
[INFO] [stderr] 4 | pub struct MeshDescriptor<'a, 'b, 'c, T> {
[INFO] [stderr]   |            -------------- fields in this struct
[INFO] [stderr] 5 |     name: &'a str,
[INFO] [stderr]   |     ^^^^
[INFO] [stderr] 6 |     vertices: &'b [T],
[INFO] [stderr]   |     ^^^^^^^^
[INFO] [stderr] 7 |     indices: &'c [u32],
[INFO] [stderr]   |     ^^^^^^^
[INFO] [stderr] 8 |     material: usize,
[INFO] [stderr]   |     ^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `MeshDescriptor` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated functions `new` and `new_with_index_u16` are never used
[INFO] [stderr]   --> src/renderer/model/mesh.rs:21:12
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl Mesh {
[INFO] [stderr]    | --------- associated functions in this implementation
[INFO] [stderr] 21 |     pub fn new<'a, 'b, 'c, T: Vertex>(
[INFO] [stderr]    |            ^^^
[INFO] [stderr] ...
[INFO] [stderr] 62 |     pub fn new_with_index_u16<T: Vertex>(
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: field `max_point_lights` is never read
[INFO] [stderr]   --> src/renderer/render_pass.rs:21:5
[INFO] [stderr]    |
[INFO] [stderr] 13 | pub struct RenderPass {
[INFO] [stderr]    |            ---------- field in this struct
[INFO] [stderr] ...
[INFO] [stderr] 21 |     max_point_lights: u32,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `RenderPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: field `shadow_data` is never read
[INFO] [stderr]  --> src/renderer/render_pass/shadow/cascaded_shadow.rs:6:5
[INFO] [stderr]   |
[INFO] [stderr] 5 | pub struct CascadeShadowPass {
[INFO] [stderr]   |            ----------------- field in this struct
[INFO] [stderr] 6 |     shadow_data: CascadedShadow,
[INFO] [stderr]   |     ^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `CascadeShadowPass` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple fields are never read
[INFO] [stderr]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:11:5
[INFO] [stderr]    |
[INFO] [stderr] 10 | pub struct CascadedShadow {
[INFO] [stderr]    |            -------------- fields in this struct
[INFO] [stderr] 11 |     resolution: Float,
[INFO] [stderr]    |     ^^^^^^^^^^
[INFO] [stderr] 12 |     a: [Float; 4],
[INFO] [stderr]    |     ^
[INFO] [stderr] 13 |     b: [Float; 4],
[INFO] [stderr]    |     ^
[INFO] [stderr] 14 |     cascade_size: [Float; 4],
[INFO] [stderr]    |     ^^^^^^^^^^^^
[INFO] [stderr] 15 |     shadow_matrix: Matrix4,
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr] 16 |     cascade_scale: [Vector3; 3],
[INFO] [stderr]    |     ^^^^^^^^^^^^^
[INFO] [stderr] 17 |     cascade_offset: [Vector3; 3],
[INFO] [stderr]    |     ^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `CascadedShadow` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `OVERLAP` and `new` are never used
[INFO] [stderr]   --> src/renderer/render_pass/shadow/cascaded_shadow.rs:21:11
[INFO] [stderr]    |
[INFO] [stderr] 20 | impl CascadedShadow {
[INFO] [stderr]    | ------------------- associated items in this implementation
[INFO] [stderr] 21 |     const OVERLAP: Float = 0.1;
[INFO] [stderr]    |           ^^^^^^^
[INFO] [stderr] 22 |     pub fn new(camera: &Camera, light_direction: &Vector3, resolution: Float) -> Self {
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_cascade_size` is never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:114:4
[INFO] [stderr]     |
[INFO] [stderr] 114 | fn calculate_cascade_size(camera: &Camera, zmin: Float, zmax: Float) -> Float {
[INFO] [stderr]     |    ^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_min_max` is never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:122:4
[INFO] [stderr]     |
[INFO] [stderr] 122 | fn calculate_min_max(
[INFO] [stderr]     |    ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `calculate_cascade_position` is never used
[INFO] [stderr]    --> src/renderer/render_pass/shadow/cascaded_shadow.rs:161:8
[INFO] [stderr]     |
[INFO] [stderr] 161 | pub fn calculate_cascade_position(
[INFO] [stderr]     |        ^^^^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: fields `device`, `queue`, `buffers`, and `capacity` are never read
[INFO] [stderr]    --> src/renderer/instance.rs:123:5
[INFO] [stderr]     |
[INFO] [stderr] 122 | struct InstanceBuffers {
[INFO] [stderr]     |        --------------- fields in this struct
[INFO] [stderr] 123 |     device: Arc<wgpu::Device>,
[INFO] [stderr]     |     ^^^^^^
[INFO] [stderr] 124 |     queue: Arc<wgpu::Queue>,
[INFO] [stderr]     |     ^^^^^
[INFO] [stderr] 125 |     buffers: Vec<InstanceBuffer>,
[INFO] [stderr]     |     ^^^^^^^
[INFO] [stderr] 126 |     capacity: wgpu::BufferAddress,
[INFO] [stderr]     |     ^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `InstanceBuffers` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]    --> src/renderer/instance.rs:130:12
[INFO] [stderr]     |
[INFO] [stderr] 129 | impl InstanceBuffers {
[INFO] [stderr]     | -------------------- associated function in this implementation
[INFO] [stderr] 130 |     pub fn new(
[INFO] [stderr]     |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `process_input`, `is_down`, and `is_up` are never used
[INFO] [stderr]   --> src/input/keyboard_input.rs:30:12
[INFO] [stderr]    |
[INFO] [stderr] 13 | impl KeyboardInputManager {
[INFO] [stderr]    | ------------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 30 |     pub fn process_input(&mut self, input: &winit::event::DeviceEvent) {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 38 |     pub fn is_down(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 46 |     pub fn is_up(&self, keycode: Keycode) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: methods `get_scroll`, `get_move`, `is_down`, and `is_up` are never used
[INFO] [stderr]   --> src/input/mouse_input.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl MouseInputManager {
[INFO] [stderr]    | ---------------------- methods in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 24 |     pub fn get_scroll(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 27 |     pub fn get_move(&self) -> (Float, Float) {
[INFO] [stderr]    |            ^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 37 |     pub fn is_down(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 44 |     pub fn is_up(&self, id: usize) -> bool {
[INFO] [stderr]    |            ^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `OPENGL_TO_WGPU_MATRIX`, `build_camera_matrix`, and `build_projection_matrix` are never used
[INFO] [stderr]   --> src/renderer/camera.rs:15:11
[INFO] [stderr]    |
[INFO] [stderr] 12 | impl Camera {
[INFO] [stderr]    | ----------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 15 |     const OPENGL_TO_WGPU_MATRIX: Matrix4 = 
[INFO] [stderr]    |           ^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 43 |     pub fn build_camera_matrix(&self) -> Matrix4{
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 47 |     pub fn build_projection_matrix(&self) -> Matrix4 {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `yt-game` (lib test) generated 61 warnings (55 duplicates) (run `cargo fix --lib -p yt-game --tests` to apply 3 suggestions)
[INFO] [stderr] warning: `yt-game` (lib) generated 65 warnings (run `cargo fix --lib -p yt-game` to apply 9 suggestions)
[INFO] [stderr]     Finished test [unoptimized + debuginfo] target(s) in 5.36s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: fs_extra v1.2.0
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/yt_game-1b711e084642eaac)
[INFO] [stdout] 
[INFO] [stdout] running 12 tests
[INFO] [stdout] test input::keyboard_input::test::keyboard_input_test ... ok
[INFO] [stdout] test physics::bvh::aabb::test::test_aabb_intersect ... ok
[INFO] [stdout] test input::mouse_input::test::mouse_input_test ... ok
[INFO] [stdout] test physics::bvh::aabb::test::test_aabb_expand ... ok
[INFO] [stdout] test physics::bvh::aabb::test::test_aabb_merge ... ok
[INFO] [stdout] test physics::bvh::bounding_sphere::test::test_sphere_expand ... ok
[INFO] [stdout] test physics::bvh::bounding_sphere::test::test_sphere_intersect ... ok
[INFO] [stdout] test physics::bvh::bounding_sphere::test::test_sphere_merge ... ok
[INFO] [stdout] test physics::bvh::test::test_bvh ... ok
[INFO] [stdout] test physics::contact::contact_sphere_sphere::test::test_contact_sphere_sphere ... ok
[INFO] [stdout] test renderer::camera::test::camera_vertex_test ... ok
[INFO] [stdout] test physics::bvh::test::test_bvh_insert ... FAILED
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout] 
[INFO] [stdout] ---- physics::bvh::test::test_bvh_insert stdout ----
[INFO] [stdout] thread 'physics::bvh::test::test_bvh_insert' panicked at src/physics/bvh.rs:463:13:
[INFO] [stdout] assertion `left == right` failed
[INFO] [stdout]   left: Some((2, 3))
[INFO] [stdout]  right: None
[INFO] [stdout] stack backtrace:
[INFO] [stdout]    0:     0x5601378e5446 - std::backtrace_rs::backtrace::libunwind::trace::h261606ad26a499c1
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/../../backtrace/src/backtrace/libunwind.rs:104:5
[INFO] [stdout]    1:     0x5601378e5446 - std::backtrace_rs::backtrace::trace_unsynchronized::hd183f0625477fb28
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/../../backtrace/src/backtrace/mod.rs:66:5
[INFO] [stdout]    2:     0x5601378e5446 - std::sys_common::backtrace::_print_fmt::hd7f8fef21b4eda67
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys_common/backtrace.rs:68:5
[INFO] [stdout]    3:     0x5601378e5446 - <std::sys_common::backtrace::_print::DisplayBacktrace as core::fmt::Display>::fmt::h623d9b51f2f453f1
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys_common/backtrace.rs:44:22
[INFO] [stdout]    4:     0x56013790eca0 - core::fmt::rt::Argument::fmt::h9f417ac76a86f368
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/fmt/rt.rs:142:9
[INFO] [stdout]    5:     0x56013790eca0 - core::fmt::write::hc9b6faf4ac2aeff7
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/fmt/mod.rs:1120:17
[INFO] [stdout]    6:     0x5601378e2eaf - std::io::Write::write_fmt::he04625a3a989fec3
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/io/mod.rs:1810:15
[INFO] [stdout]    7:     0x5601378e5224 - std::sys_common::backtrace::_print::hd5d66399c7df88a2
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys_common/backtrace.rs:47:5
[INFO] [stdout]    8:     0x5601378e5224 - std::sys_common::backtrace::print::he81ed2da642d37e5
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys_common/backtrace.rs:34:9
[INFO] [stdout]    9:     0x5601378e6f97 - std::panicking::default_hook::{{closure}}::h85773f4fa117163d
[INFO] [stdout]   10:     0x5601378e6c7d - std::panicking::default_hook::h6a1694a91d09b278
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:289:9
[INFO] [stdout]   11:     0x5601378b3df7 - <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call::h616ac37fa3cd6c8f
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/alloc/src/boxed.rs:2029:9
[INFO] [stdout]   12:     0x5601378b3df7 - test::test_main::{{closure}}::h00d84697cefdcbb6
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/test/src/lib.rs:138:21
[INFO] [stdout]   13:     0x5601378e75b6 - <alloc::boxed::Box<F,A> as core::ops::function::Fn<Args>>::call::hcb3fe3b9bb537ba8
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/alloc/src/boxed.rs:2029:9
[INFO] [stdout]   14:     0x5601378e75b6 - std::panicking::rust_panic_with_hook::h0a7ad96e90f7145b
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:783:13
[INFO] [stdout]   15:     0x5601378e7302 - std::panicking::begin_panic_handler::{{closure}}::h7919090525c6485e
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:657:13
[INFO] [stdout]   16:     0x5601378e5946 - std::sys_common::backtrace::__rust_end_short_backtrace::hf3289479464f7dfe
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys_common/backtrace.rs:171:18
[INFO] [stdout]   17:     0x5601378e7060 - rust_begin_unwind
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:645:5
[INFO] [stdout]   18:     0x56013785ecd5 - core::panicking::panic_fmt::hcc9f77c5c132af55
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/panicking.rs:72:14
[INFO] [stdout]   19:     0x56013785f05b - core::panicking::assert_failed_inner::h9f13e27dd63c3a08
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/panicking.rs:342:17
[INFO] [stdout]   20:     0x56013787429e - core::panicking::assert_failed::h20ff62ccc2fef04f
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/panicking.rs:297:5
[INFO] [stdout]   21:     0x560137864841 - yt_game::physics::bvh::test::test_bvh_insert::h606cdc15d3aa6fe4
[INFO] [stdout]                                at /opt/rustwide/workdir/src/physics/bvh.rs:463:13
[INFO] [stdout]   22:     0x560137863c77 - yt_game::physics::bvh::test::test_bvh_insert::{{closure}}::h1b82307ee226529b
[INFO] [stdout]                                at /opt/rustwide/workdir/src/physics/bvh.rs:423:25
[INFO] [stdout]   23:     0x560137873856 - core::ops::function::FnOnce::call_once::h4d42b63b53717299
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   24:     0x5601378b96cf - core::ops::function::FnOnce::call_once::hd64d26f405258157
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   25:     0x5601378b96cf - test::__rust_begin_short_backtrace::he21b0b7a6d731bf9
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/test/src/lib.rs:627:18
[INFO] [stdout]   26:     0x5601378b8451 - test::run_test_in_process::{{closure}}::hf5c73986d7bdfde2
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/test/src/lib.rs:650:60
[INFO] [stdout]   27:     0x5601378b8451 - <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once::h330011ad032aadc0
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/panic/unwind_safe.rs:272:9
[INFO] [stdout]   28:     0x5601378b8451 - std::panicking::try::do_call::he61b0a958b795a41
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:552:40
[INFO] [stdout]   29:     0x5601378b8451 - std::panicking::try::h7309da130f906eb7
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:516:19
[INFO] [stdout]   30:     0x5601378b8451 - std::panic::catch_unwind::hc5c3a06fdaf0a92a
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panic.rs:142:14
[INFO] [stdout]   31:     0x5601378b8451 - test::run_test_in_process::h7e7b7c71c3324e0f
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/test/src/lib.rs:650:27
[INFO] [stdout]   32:     0x5601378b8451 - test::run_test::{{closure}}::h1f509f28f5cf20b1
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/test/src/lib.rs:573:43
[INFO] [stdout]   33:     0x56013787f786 - test::run_test::{{closure}}::h1754218abf443f6d
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/test/src/lib.rs:601:41
[INFO] [stdout]   34:     0x56013787f786 - std::sys_common::backtrace::__rust_begin_short_backtrace::h2ee174b9d5954948
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys_common/backtrace.rs:155:18
[INFO] [stdout]   35:     0x5601378847e7 - std::thread::Builder::spawn_unchecked_::{{closure}}::{{closure}}::hf60bee9c1a17ef09
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/thread/mod.rs:529:17
[INFO] [stdout]   36:     0x5601378847e7 - <core::panic::unwind_safe::AssertUnwindSafe<F> as core::ops::function::FnOnce<()>>::call_once::h33d0dddec5216160
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/panic/unwind_safe.rs:272:9
[INFO] [stdout]   37:     0x5601378847e7 - std::panicking::try::do_call::h144b3048b546f835
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:552:40
[INFO] [stdout]   38:     0x5601378847e7 - std::panicking::try::h978244d04646189f
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panicking.rs:516:19
[INFO] [stdout]   39:     0x5601378847e7 - std::panic::catch_unwind::hdf436369d188fe86
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/panic.rs:142:14
[INFO] [stdout]   40:     0x5601378847e7 - std::thread::Builder::spawn_unchecked_::{{closure}}::h87329cbdd33c79ec
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/thread/mod.rs:528:30
[INFO] [stdout]   41:     0x5601378847e7 - core::ops::function::FnOnce::call_once{{vtable.shim}}::h401abbe67897d450
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/core/src/ops/function.rs:250:5
[INFO] [stdout]   42:     0x5601378ec065 - <alloc::boxed::Box<F,A> as core::ops::function::FnOnce<Args>>::call_once::h5d7c8f150ab9c84c
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/alloc/src/boxed.rs:2015:9
[INFO] [stdout]   43:     0x5601378ec065 - <alloc::boxed::Box<F,A> as core::ops::function::FnOnce<Args>>::call_once::h570d5b005c242c15
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/alloc/src/boxed.rs:2015:9
[INFO] [stdout]   44:     0x5601378ec065 - std::sys::unix::thread::Thread::new::thread_start::h36b0a20c0b2361ad
[INFO] [stdout]                                at /rustc/0e09125c6c3c2fd70d7de961bcf0e51575235fad/library/std/src/sys/unix/thread.rs:108:17
[INFO] [stdout]   45:     0x7f8671285ac3 - <unknown>
[INFO] [stdout]   46:     0x7f8671316bf4 - __clone
[INFO] [stdout]   47:                0x0 - <unknown>
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] failures:
[INFO] [stdout]     physics::bvh::test::test_bvh_insert
[INFO] [stdout] 
[INFO] [stdout] test result: FAILED. 11 passed; 1 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.07s
[INFO] [stdout] 
[INFO] [stderr] error: test failed, to rerun pass `--lib`
[INFO] running `Command { std: "docker" "inspect" "4ac76d862ad7aff61edafef03ef9e4e2bf7f86df51ac7aa352fba4b901eca897", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4ac76d862ad7aff61edafef03ef9e4e2bf7f86df51ac7aa352fba4b901eca897", kill_on_drop: false }`
[INFO] [stdout] 4ac76d862ad7aff61edafef03ef9e4e2bf7f86df51ac7aa352fba4b901eca897
