[INFO] cloning repository https://github.com/chairbender/cybersecurity-rrt
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/chairbender/cybersecurity-rrt" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchairbender%2Fcybersecurity-rrt", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchairbender%2Fcybersecurity-rrt'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] b8712cbd69c69193f77d5e051e858333f2eca021
[INFO] testing chairbender/cybersecurity-rrt against 1.75.0 for beta-1.76-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fchairbender%2Fcybersecurity-rrt" "/workspace/builds/worker-0-tc1/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-0-tc1/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/chairbender/cybersecurity-rrt on toolchain 1.75.0
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.75.0" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/chairbender/cybersecurity-rrt
[INFO] finished tweaking git repo https://github.com/chairbender/cybersecurity-rrt
[INFO] tweaked toml for git repo https://github.com/chairbender/cybersecurity-rrt written to /workspace/builds/worker-0-tc1/source/Cargo.toml
[INFO] crate git repo https://github.com/chairbender/cybersecurity-rrt already has a lockfile, it will not be regenerated
[INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+1.75.0" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: virtual workspace defaulting to `resolver = "1"` despite one or more workspace members being on edition 2021 which implies `resolver = "2"`
[INFO] [stderr] note: to keep the current resolver, specify `workspace.resolver = "1"` in the workspace root's manifest
[INFO] [stderr] note: to use the edition 2021 resolver, specify `workspace.resolver = "2"` in the workspace root's manifest
[INFO] [stderr] note: for more details see https://doc.rust-lang.org/cargo/reference/resolver.html#resolver-versions
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+1.75.0" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stdout] 2f54270f8174c4226d224a985ee9047c1e5f824b849489a638c0de139da0240c
[INFO] running `Command { std: "docker" "start" "-a" "2f54270f8174c4226d224a985ee9047c1e5f824b849489a638c0de139da0240c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "2f54270f8174c4226d224a985ee9047c1e5f824b849489a638c0de139da0240c", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "2f54270f8174c4226d224a985ee9047c1e5f824b849489a638c0de139da0240c", kill_on_drop: false }`
[INFO] [stdout] 2f54270f8174c4226d224a985ee9047c1e5f824b849489a638c0de139da0240c
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+1.75.0" "build" "--frozen" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] f8301d232de84ae7f8b414905793295a67c256a8bc56268b3aa60137d2bb8c4f
[INFO] running `Command { std: "docker" "start" "-a" "f8301d232de84ae7f8b414905793295a67c256a8bc56268b3aa60137d2bb8c4f", kill_on_drop: false }`
[INFO] [stderr] warning: virtual workspace defaulting to `resolver = "1"` despite one or more workspace members being on edition 2021 which implies `resolver = "2"`
[INFO] [stderr] note: to keep the current resolver, specify `workspace.resolver = "1"` in the workspace root's manifest
[INFO] [stderr] note: to use the edition 2021 resolver, specify `workspace.resolver = "2"` in the workspace root's manifest
[INFO] [stderr] note: for more details see https://doc.rust-lang.org/cargo/reference/resolver.html#resolver-versions
[INFO] [stderr]    Compiling autocfg v1.1.0
[INFO] [stderr]    Compiling libc v0.2.122
[INFO] [stderr]    Compiling rustc-serialize v0.3.24
[INFO] [stderr]    Compiling cfg-if v1.0.0
[INFO] [stderr]    Compiling ppv-lite86 v0.2.16
[INFO] [stderr]    Compiling arrayvec v0.7.2
[INFO] [stderr]    Compiling cybersecurity-rrt v0.1.0 (/opt/rustwide/workdir/cybersecurity-rrt)
[INFO] [stderr]    Compiling num-traits v0.2.14
[INFO] [stderr]    Compiling num-integer v0.1.44
[INFO] [stderr]    Compiling num-iter v0.1.42
[INFO] [stderr]    Compiling rand v0.4.6
[INFO] [stderr]    Compiling getrandom v0.2.6
[INFO] [stderr]    Compiling rand_core v0.6.3
[INFO] [stderr]    Compiling rand_chacha v0.3.1
[INFO] [stderr]    Compiling num-complex v0.1.43
[INFO] [stderr]    Compiling rand v0.8.5
[INFO] [stderr]    Compiling num-bigint v0.1.44
[INFO] [stderr]    Compiling num-rational v0.1.42
[INFO] [stderr]    Compiling num v0.1.42
[INFO] [stderr]    Compiling spectral v0.6.0
[INFO] [stderr]    Compiling cybersecurity-rrt-logic v0.1.0 (/opt/rustwide/workdir/cybersecurity-rrt-logic)
[INFO] [stdout] warning: unused import: `crate::defs`
[INFO] [stdout]  --> cybersecurity-rrt-logic/src/game/mod.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::defs;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `IteratorRandom`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:11:17
[INFO] [stdout]    |
[INFO] [stdout] 11 | use rand::seq::{IteratorRandom, SliceRandom};
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use rand::Rng;
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::process::id`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use std::process::id;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Normal` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(bindings_with_variant_name)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Hard` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Heroic` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ------ matches any value
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ unreachable pattern
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ------ matches any value
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ unreachable pattern
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Normal`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Hard`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: if this is intentional, prefix it with an underscore: `_Hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Heroic`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `operator`, `normal_track`, and `desperation_track` are never read
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/defs.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub struct Operator {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 10 |     operator: OperatorType,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 11 |     normal_track: u8,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 12 |     desperation_track: u8,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `operators` and `difficulty` are never read
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct GameConfig {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 18 |     operators: ArrayVec<OperatorType, 7>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 19 |     difficulty: Difficulty,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameConfig` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl GameConfig {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 23 |     /// Gets a new, validated gameconfig.
[INFO] [stdout] 24 |     pub fn new(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `DuplicateOperator` and `NoOperators` are never constructed
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:50:5
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub enum GameConfigError {
[INFO] [stdout]    |          --------------- variants in this enum
[INFO] [stdout] 49 |     /// duplicate operator in list
[INFO] [stdout] 50 |     DuplicateOperator(OperatorType),
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 51 |     /// no operators provided
[INFO] [stdout] 52 |     NoOperators,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameConfigError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Easy`, `Normal`, `Hard`, and `Heroic` are never constructed
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:57:5
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub enum Difficulty {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 57 |     Easy,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 58 |     Normal,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 59 |     Hard,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 60 |     Heroic,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Difficulty` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TableState` is never constructed
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:67:12
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub struct TableState {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `active_operator` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:93:12
[INFO] [stdout]    |
[INFO] [stdout] 92 | impl TableState {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 93 |     pub fn active_operator(&mut self) -> &mut OperatorState {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `HackerDeck` is never used
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:105:6
[INFO] [stdout]     |
[INFO] [stdout] 105 | type HackerDeck = ArrayVec<HackerCard, 66>;
[INFO] [stdout]     |      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:115:12
[INFO] [stdout]     |
[INFO] [stdout] 114 | impl HackerCard {
[INFO] [stdout]     | --------------- associated function in this implementation
[INFO] [stdout] 115 |     pub fn new(hacker: HackerID) -> HackerCard {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `OperatorState` is never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct OperatorState {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:144:12
[INFO] [stdout]     |
[INFO] [stdout] 142 | impl OperatorState {
[INFO] [stdout]     | ------------------ associated function in this implementation
[INFO] [stdout] 143 |     /// New operator in initial state they should be in at start of a game
[INFO] [stdout] 144 |     pub fn new(operator: &OperatorType) -> OperatorState {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 169 | pub enum ChoiceState {
[INFO] [stdout]     |          ----------- variants in this enum
[INFO] [stdout] 170 |     /// Specific operator must decide whether to use their Flow or not
[INFO] [stdout] 171 |     Flow(OperatorID),
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 172 |     /// Charm (desperation mode) must choose who to heal with their flow
[INFO] [stdout] 173 |     CharmDesperationFlow,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 177 |     BiggsFlow,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 178 |     /// Biggs must choost whether to use their flow a second time
[INFO] [stdout] 179 |     BiggsDesperationFlow,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 180 |     /// Indicated operator must choose whether to place card to left or right
[INFO] [stdout] 181 |     Face(OperatorID),
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 182 |     /// Indicated operator must choose whether to use one of their applicable skills.
[INFO] [stdout] 183 |     Skill(OperatorID),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 184 |     /// Indicated operator must choose a card to discard from the left of their board
[INFO] [stdout] 185 |     DiscardLeft(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 186 |     /// Indicated operator must choose to Face, Assist, or Idle
[INFO] [stdout] 187 |     ChooseAction(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 190 |     GameOver,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ChoiceState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Face`, `Assist`, and `Idle` are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:197:5
[INFO] [stdout]     |
[INFO] [stdout] 195 | pub enum Choice {
[INFO] [stdout]     |          ------ variants in this enum
[INFO] [stdout] 196 |     /// draw and face next hacker from the hacker deck.
[INFO] [stdout] 197 |     Face,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 198 |     /// Give assist token to another operator
[INFO] [stdout] 199 |     Assist(OperatorID),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     Idle,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Choice` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:215:5
[INFO] [stdout]     |
[INFO] [stdout] 212 | pub enum TableEvent {
[INFO] [stdout]     |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 215 |     FirewallDelta(i8),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] 216 |     /// Database was removed, index of the DB in TableState.databases
[INFO] [stdout] 217 |     DatabaseRemove(u8),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] 218 |     /// Webservice was removed, index of the WS in TableState.webservices
[INFO] [stdout] 219 |     WebserviceRemove(u8),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     Face,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 225 |     Assist(OperatorID),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 228 |     Idle,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 229 |     /// active operator changed to specified OperatorId
[INFO] [stdout] 230 |     ActiveOperator(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] 231 |     /// choice state was changed to indicated choice state
[INFO] [stdout] 232 |     ChoiceState(ChoiceState),
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `TableEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `difficulty_mod` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:18:4
[INFO] [stdout]    |
[INFO] [stdout] 18 | fn difficulty_mod(difficulty: &Difficulty) -> (usize, usize) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `init_operators` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:27:4
[INFO] [stdout]    |
[INFO] [stdout] 27 | fn init_operators(operators: &ArrayVec<OperatorType, 7>) -> ArrayVec<OperatorState, 7> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `shuffle` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:33:4
[INFO] [stdout]    |
[INFO] [stdout] 33 | fn shuffle(hackers: usize) -> HackerDeck {
[INFO] [stdout]    |    ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `setup_game`, `valid_choices`, `choose`, and `perform` are never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:50:12
[INFO] [stdout]    |
[INFO] [stdout] 47 | impl TableState {
[INFO] [stdout]    | --------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn setup_game(config: &GameConfig) -> TableState {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn valid_choices(&self) -> Vec<Choice> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 89 |     pub fn choose(&self, choice: Choice) -> Vec<TableEvent> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 96 |     fn perform(&mut self, event: TableEvent) {
[INFO] [stdout]    |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Normal` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: convert the identifier to snake case: `normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Hard` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: convert the identifier to snake case: `hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Heroic` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: convert the identifier to snake case: `heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 33 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0170`.
[INFO] [stdout] 
[INFO] [stderr]     Finished dev [unoptimized + debuginfo] target(s) in 3.69s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: rustc-serialize v0.3.24
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "f8301d232de84ae7f8b414905793295a67c256a8bc56268b3aa60137d2bb8c4f", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "f8301d232de84ae7f8b414905793295a67c256a8bc56268b3aa60137d2bb8c4f", kill_on_drop: false }`
[INFO] [stdout] f8301d232de84ae7f8b414905793295a67c256a8bc56268b3aa60137d2bb8c4f
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+1.75.0" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] 4a92cb1b4a55525aada06d58f04716c04576102d7160157abc05cffe64fc29ad
[INFO] running `Command { std: "docker" "start" "-a" "4a92cb1b4a55525aada06d58f04716c04576102d7160157abc05cffe64fc29ad", kill_on_drop: false }`
[INFO] [stderr] warning: virtual workspace defaulting to `resolver = "1"` despite one or more workspace members being on edition 2021 which implies `resolver = "2"`
[INFO] [stderr] note: to keep the current resolver, specify `workspace.resolver = "1"` in the workspace root's manifest
[INFO] [stderr] note: to use the edition 2021 resolver, specify `workspace.resolver = "2"` in the workspace root's manifest
[INFO] [stderr] note: for more details see https://doc.rust-lang.org/cargo/reference/resolver.html#resolver-versions
[INFO] [stderr]    Compiling version_check v0.9.4
[INFO] [stderr]    Compiling proc-macro2 v1.0.37
[INFO] [stderr]    Compiling unicode-xid v0.2.2
[INFO] [stdout] warning: unused import: `crate::defs`
[INFO] [stdout]  --> cybersecurity-rrt-logic/src/game/mod.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::defs;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `IteratorRandom`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:11:17
[INFO] [stdout]    |
[INFO] [stdout] 11 | use rand::seq::{IteratorRandom, SliceRandom};
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use rand::Rng;
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::process::id`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use std::process::id;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Normal` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(bindings_with_variant_name)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Hard` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Heroic` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ------ matches any value
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ unreachable pattern
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ------ matches any value
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ unreachable pattern
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Normal`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Hard`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: if this is intentional, prefix it with an underscore: `_Hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Heroic`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `operator`, `normal_track`, and `desperation_track` are never read
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/defs.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub struct Operator {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 10 |     operator: OperatorType,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 11 |     normal_track: u8,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 12 |     desperation_track: u8,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `operators` and `difficulty` are never read
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:18:5
[INFO] [stdout]    |
[INFO] [stdout] 15 | pub struct GameConfig {
[INFO] [stdout]    |            ---------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 18 |     operators: ArrayVec<OperatorType, 7>,
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 19 |     difficulty: Difficulty,
[INFO] [stdout]    |     ^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameConfig` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:24:12
[INFO] [stdout]    |
[INFO] [stdout] 22 | impl GameConfig {
[INFO] [stdout]    | --------------- associated function in this implementation
[INFO] [stdout] 23 |     /// Gets a new, validated gameconfig.
[INFO] [stdout] 24 |     pub fn new(
[INFO] [stdout]    |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `DuplicateOperator` and `NoOperators` are never constructed
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:50:5
[INFO] [stdout]    |
[INFO] [stdout] 48 | pub enum GameConfigError {
[INFO] [stdout]    |          --------------- variants in this enum
[INFO] [stdout] 49 |     /// duplicate operator in list
[INFO] [stdout] 50 |     DuplicateOperator(OperatorType),
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout] 51 |     /// no operators provided
[INFO] [stdout] 52 |     NoOperators,
[INFO] [stdout]    |     ^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `GameConfigError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Easy`, `Normal`, `Hard`, and `Heroic` are never constructed
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:57:5
[INFO] [stdout]    |
[INFO] [stdout] 56 | pub enum Difficulty {
[INFO] [stdout]    |          ---------- variants in this enum
[INFO] [stdout] 57 |     Easy,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 58 |     Normal,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout] 59 |     Hard,
[INFO] [stdout]    |     ^^^^
[INFO] [stdout] 60 |     Heroic,
[INFO] [stdout]    |     ^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `Difficulty` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `TableState` is never constructed
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:67:12
[INFO] [stdout]    |
[INFO] [stdout] 67 | pub struct TableState {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `active_operator` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/mod.rs:93:12
[INFO] [stdout]    |
[INFO] [stdout] 92 | impl TableState {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] 93 |     pub fn active_operator(&mut self) -> &mut OperatorState {
[INFO] [stdout]    |            ^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: type alias `HackerDeck` is never used
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:105:6
[INFO] [stdout]     |
[INFO] [stdout] 105 | type HackerDeck = ArrayVec<HackerCard, 66>;
[INFO] [stdout]     |      ^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:115:12
[INFO] [stdout]     |
[INFO] [stdout] 114 | impl HackerCard {
[INFO] [stdout]     | --------------- associated function in this implementation
[INFO] [stdout] 115 |     pub fn new(hacker: HackerID) -> HackerCard {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: struct `OperatorState` is never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:123:12
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct OperatorState {
[INFO] [stdout]     |            ^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated function `new` is never used
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:144:12
[INFO] [stdout]     |
[INFO] [stdout] 142 | impl OperatorState {
[INFO] [stdout]     | ------------------ associated function in this implementation
[INFO] [stdout] 143 |     /// New operator in initial state they should be in at start of a game
[INFO] [stdout] 144 |     pub fn new(operator: &OperatorType) -> OperatorState {
[INFO] [stdout]     |            ^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 169 | pub enum ChoiceState {
[INFO] [stdout]     |          ----------- variants in this enum
[INFO] [stdout] 170 |     /// Specific operator must decide whether to use their Flow or not
[INFO] [stdout] 171 |     Flow(OperatorID),
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 172 |     /// Charm (desperation mode) must choose who to heal with their flow
[INFO] [stdout] 173 |     CharmDesperationFlow,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 177 |     BiggsFlow,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 178 |     /// Biggs must choost whether to use their flow a second time
[INFO] [stdout] 179 |     BiggsDesperationFlow,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] 180 |     /// Indicated operator must choose whether to place card to left or right
[INFO] [stdout] 181 |     Face(OperatorID),
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 182 |     /// Indicated operator must choose whether to use one of their applicable skills.
[INFO] [stdout] 183 |     Skill(OperatorID),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 184 |     /// Indicated operator must choose a card to discard from the left of their board
[INFO] [stdout] 185 |     DiscardLeft(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 186 |     /// Indicated operator must choose to Face, Assist, or Idle
[INFO] [stdout] 187 |     ChooseAction(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 190 |     GameOver,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ChoiceState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Face`, `Assist`, and `Idle` are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:197:5
[INFO] [stdout]     |
[INFO] [stdout] 195 | pub enum Choice {
[INFO] [stdout]     |          ------ variants in this enum
[INFO] [stdout] 196 |     /// draw and face next hacker from the hacker deck.
[INFO] [stdout] 197 |     Face,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 198 |     /// Give assist token to another operator
[INFO] [stdout] 199 |     Assist(OperatorID),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 202 |     Idle,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `Choice` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:215:5
[INFO] [stdout]     |
[INFO] [stdout] 212 | pub enum TableEvent {
[INFO] [stdout]     |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 215 |     FirewallDelta(i8),
[INFO] [stdout]     |     ^^^^^^^^^^^^^
[INFO] [stdout] 216 |     /// Database was removed, index of the DB in TableState.databases
[INFO] [stdout] 217 |     DatabaseRemove(u8),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] 218 |     /// Webservice was removed, index of the WS in TableState.webservices
[INFO] [stdout] 219 |     WebserviceRemove(u8),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 222 |     Face,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] ...
[INFO] [stdout] 225 |     Assist(OperatorID),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 228 |     Idle,
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 229 |     /// active operator changed to specified OperatorId
[INFO] [stdout] 230 |     ActiveOperator(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout] 231 |     /// choice state was changed to indicated choice state
[INFO] [stdout] 232 |     ChoiceState(ChoiceState),
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `TableEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `difficulty_mod` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:18:4
[INFO] [stdout]    |
[INFO] [stdout] 18 | fn difficulty_mod(difficulty: &Difficulty) -> (usize, usize) {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `init_operators` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:27:4
[INFO] [stdout]    |
[INFO] [stdout] 27 | fn init_operators(operators: &ArrayVec<OperatorType, 7>) -> ArrayVec<OperatorState, 7> {
[INFO] [stdout]    |    ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: function `shuffle` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:33:4
[INFO] [stdout]    |
[INFO] [stdout] 33 | fn shuffle(hackers: usize) -> HackerDeck {
[INFO] [stdout]    |    ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: associated items `setup_game`, `valid_choices`, `choose`, and `perform` are never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:50:12
[INFO] [stdout]    |
[INFO] [stdout] 47 | impl TableState {
[INFO] [stdout]    | --------------- associated items in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 50 |     pub fn setup_game(config: &GameConfig) -> TableState {
[INFO] [stdout]    |            ^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 68 |     pub fn valid_choices(&self) -> Vec<Choice> {
[INFO] [stdout]    |            ^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 89 |     pub fn choose(&self, choice: Choice) -> Vec<TableEvent> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 96 |     fn perform(&mut self, event: TableEvent) {
[INFO] [stdout]    |        ^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr]    Compiling syn v1.0.91
[INFO] [stderr]    Compiling cybersecurity-rrt v0.1.0 (/opt/rustwide/workdir/cybersecurity-rrt)
[INFO] [stdout] warning: variable `Normal` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: convert the identifier to snake case: `normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Hard` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: convert the identifier to snake case: `hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Heroic` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: convert the identifier to snake case: `heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 33 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0170`.
[INFO] [stdout] 
[INFO] [stderr]    Compiling proc-macro-error-attr v1.0.4
[INFO] [stderr]    Compiling proc-macro-error v1.0.4
[INFO] [stderr]    Compiling quote v1.0.18
[INFO] [stderr]    Compiling test-case v2.0.2
[INFO] [stderr]    Compiling cybersecurity-rrt-logic v0.1.0 (/opt/rustwide/workdir/cybersecurity-rrt-logic)
[INFO] [stdout] warning: unused import: `crate::defs`
[INFO] [stdout]  --> cybersecurity-rrt-logic/src/game/mod.rs:1:5
[INFO] [stdout]   |
[INFO] [stdout] 1 | use crate::defs;
[INFO] [stdout]   |     ^^^^^^^^^^^
[INFO] [stdout]   |
[INFO] [stdout]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `IteratorRandom`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:11:17
[INFO] [stdout]    |
[INFO] [stdout] 11 | use rand::seq::{IteratorRandom, SliceRandom};
[INFO] [stdout]    |                 ^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `rand::Rng`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:12:5
[INFO] [stdout]    |
[INFO] [stdout] 12 | use rand::Rng;
[INFO] [stdout]    |     ^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused import: `std::process::id`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:13:5
[INFO] [stdout]    |
[INFO] [stdout] 13 | use std::process::id;
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Normal` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(bindings_with_variant_name)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Hard` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning[E0170]: pattern binding `Heroic` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ------ matches any value
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ unreachable pattern
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unreachable pattern
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ------ matches any value
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ unreachable pattern
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Normal`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Hard`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: if this is intentional, prefix it with an underscore: `_Hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `Heroic`
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `operators`
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:253:13
[INFO] [stdout]     |
[INFO] [stdout] 253 |         let operators = [Biggs, Charm, Sniper];
[INFO] [stdout]     |             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_operators`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dupe_idx`
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:269:48
[INFO] [stdout]     |
[INFO] [stdout] 269 |             GameConfigError::DuplicateOperator(dupe_idx)
[INFO] [stdout]     |                                                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dupe_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: unused variable: `dupe_idx`
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:265:34
[INFO] [stdout]     |
[INFO] [stdout] 265 |     fn validate_unique_operators(dupe_idx: u8, operators: Vec<OperatorType>) {
[INFO] [stdout]     |                                  ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dupe_idx`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `operator`, `normal_track`, and `desperation_track` are never read
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/defs.rs:10:5
[INFO] [stdout]    |
[INFO] [stdout] 9  | pub struct Operator {
[INFO] [stdout]    |            -------- fields in this struct
[INFO] [stdout] 10 |     operator: OperatorType,
[INFO] [stdout]    |     ^^^^^^^^
[INFO] [stdout] 11 |     normal_track: u8,
[INFO] [stdout]    |     ^^^^^^^^^^^^
[INFO] [stdout] 12 |     desperation_track: u8,
[INFO] [stdout]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(dead_code)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: fields `burnout` and `desperation` are never read
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:133:5
[INFO] [stdout]     |
[INFO] [stdout] 123 | pub struct OperatorState {
[INFO] [stdout]     |            ------------- fields in this struct
[INFO] [stdout] ...
[INFO] [stdout] 133 |     burnout: bool,
[INFO] [stdout]     |     ^^^^^^^
[INFO] [stdout] 134 |     /// whether they are in desperation mode
[INFO] [stdout] 135 |     desperation: bool,
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: multiple variants are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:171:5
[INFO] [stdout]     |
[INFO] [stdout] 169 | pub enum ChoiceState {
[INFO] [stdout]     |          ----------- variants in this enum
[INFO] [stdout] 170 |     /// Specific operator must decide whether to use their Flow or not
[INFO] [stdout] 171 |     Flow(OperatorID),
[INFO] [stdout]     |     ^^^^
[INFO] [stdout] 172 |     /// Charm (desperation mode) must choose who to heal with their flow
[INFO] [stdout] 173 |     CharmDesperationFlow,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 177 |     BiggsFlow,
[INFO] [stdout]     |     ^^^^^^^^^
[INFO] [stdout] 178 |     /// Biggs must choost whether to use their flow a second time
[INFO] [stdout] 179 |     BiggsDesperationFlow,
[INFO] [stdout]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 183 |     Skill(OperatorID),
[INFO] [stdout]     |     ^^^^^
[INFO] [stdout] 184 |     /// Indicated operator must choose a card to discard from the left of their board
[INFO] [stdout] 185 |     DiscardLeft(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 190 |     GameOver,
[INFO] [stdout]     |     ^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `ChoiceState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variants `Assist` and `ActiveOperator` are never constructed
[INFO] [stdout]    --> cybersecurity-rrt-logic/src/game/mod.rs:225:5
[INFO] [stdout]     |
[INFO] [stdout] 212 | pub enum TableEvent {
[INFO] [stdout]     |          ---------- variants in this enum
[INFO] [stdout] ...
[INFO] [stdout] 225 |     Assist(OperatorID),
[INFO] [stdout]     |     ^^^^^^
[INFO] [stdout] ...
[INFO] [stdout] 230 |     ActiveOperator(OperatorID),
[INFO] [stdout]     |     ^^^^^^^^^^^^^^
[INFO] [stdout]     |
[INFO] [stdout]     = note: `TableEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: method `choose` is never used
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:89:12
[INFO] [stdout]    |
[INFO] [stdout] 47 | impl TableState {
[INFO] [stdout]    | --------------- method in this implementation
[INFO] [stdout] ...
[INFO] [stdout] 89 |     pub fn choose(&self, choice: Choice) -> Vec<TableEvent> {
[INFO] [stdout]    |            ^^^^^^
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Normal` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stdout]    |
[INFO] [stdout] 21 |         Normal => (2, 7),
[INFO] [stdout]    |         ^^^^^^ help: convert the identifier to snake case: `normal`
[INFO] [stdout]    |
[INFO] [stdout]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Hard` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stdout]    |
[INFO] [stdout] 22 |         Hard => (1, 7),
[INFO] [stdout]    |         ^^^^ help: convert the identifier to snake case: `hard`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: variable `Heroic` should have a snake case name
[INFO] [stdout]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stdout]    |
[INFO] [stdout] 23 |         Heroic => (0, 7),
[INFO] [stdout]    |         ^^^^^^ help: convert the identifier to snake case: `heroic`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] warning: 23 warnings emitted
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] For more information about this error, try `rustc --explain E0170`.
[INFO] [stdout] 
[INFO] [stderr]     Finished test [unoptimized + debuginfo] target(s) in 7.04s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: rustc-serialize v0.3.24
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] running `Command { std: "docker" "inspect" "4a92cb1b4a55525aada06d58f04716c04576102d7160157abc05cffe64fc29ad", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "4a92cb1b4a55525aada06d58f04716c04576102d7160157abc05cffe64fc29ad", kill_on_drop: false }`
[INFO] [stdout] 4a92cb1b4a55525aada06d58f04716c04576102d7160157abc05cffe64fc29ad
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+1.75.0" "test" "--frozen", kill_on_drop: false }`
[INFO] [stdout] 13c0c805b664e678c18a92b6d5b51a9c4f86671bb2a3dca98fd647a616579d42
[INFO] running `Command { std: "docker" "start" "-a" "13c0c805b664e678c18a92b6d5b51a9c4f86671bb2a3dca98fd647a616579d42", kill_on_drop: false }`
[INFO] [stderr] warning: virtual workspace defaulting to `resolver = "1"` despite one or more workspace members being on edition 2021 which implies `resolver = "2"`
[INFO] [stderr] note: to keep the current resolver, specify `workspace.resolver = "1"` in the workspace root's manifest
[INFO] [stderr] note: to use the edition 2021 resolver, specify `workspace.resolver = "2"` in the workspace root's manifest
[INFO] [stderr] note: for more details see https://doc.rust-lang.org/cargo/reference/resolver.html#resolver-versions
[INFO] [stderr] warning: unused import: `crate::defs`
[INFO] [stderr]  --> cybersecurity-rrt-logic/src/game/mod.rs:1:5
[INFO] [stderr]   |
[INFO] [stderr] 1 | use crate::defs;
[INFO] [stderr]   |     ^^^^^^^^^^^
[INFO] [stderr]   |
[INFO] [stderr]   = note: `#[warn(unused_imports)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `IteratorRandom`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:11:17
[INFO] [stderr]    |
[INFO] [stderr] 11 | use rand::seq::{IteratorRandom, SliceRandom};
[INFO] [stderr]    |                 ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `rand::Rng`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:12:5
[INFO] [stderr]    |
[INFO] [stderr] 12 | use rand::Rng;
[INFO] [stderr]    |     ^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: unused import: `std::process::id`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:13:5
[INFO] [stderr]    |
[INFO] [stderr] 13 | use std::process::id;
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning[E0170]: pattern binding `Normal` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stderr]    |
[INFO] [stderr] 21 |         Normal => (2, 7),
[INFO] [stderr]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Normal`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(bindings_with_variant_name)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning[E0170]: pattern binding `Hard` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stderr]    |
[INFO] [stderr] 22 |         Hard => (1, 7),
[INFO] [stderr]    |         ^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Hard`
[INFO] [stderr] 
[INFO] [stderr] warning[E0170]: pattern binding `Heroic` is named the same as one of the variants of the type `game::Difficulty`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stderr]    |
[INFO] [stderr] 23 |         Heroic => (0, 7),
[INFO] [stderr]    |         ^^^^^^ help: to match on the variant, qualify the path: `game::Difficulty::Heroic`
[INFO] [stderr] 
[INFO] [stderr] warning: unreachable pattern
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stderr]    |
[INFO] [stderr] 21 |         Normal => (2, 7),
[INFO] [stderr]    |         ------ matches any value
[INFO] [stderr] 22 |         Hard => (1, 7),
[INFO] [stderr]    |         ^^^^ unreachable pattern
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unreachable_patterns)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unreachable pattern
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stderr]    |
[INFO] [stderr] 21 |         Normal => (2, 7),
[INFO] [stderr]    |         ------ matches any value
[INFO] [stderr] 22 |         Hard => (1, 7),
[INFO] [stderr] 23 |         Heroic => (0, 7),
[INFO] [stderr]    |         ^^^^^^ unreachable pattern
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `Normal`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stderr]    |
[INFO] [stderr] 21 |         Normal => (2, 7),
[INFO] [stderr]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Normal`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(unused_variables)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `Hard`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stderr]    |
[INFO] [stderr] 22 |         Hard => (1, 7),
[INFO] [stderr]    |         ^^^^ help: if this is intentional, prefix it with an underscore: `_Hard`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `Heroic`
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stderr]    |
[INFO] [stderr] 23 |         Heroic => (0, 7),
[INFO] [stderr]    |         ^^^^^^ help: if this is intentional, prefix it with an underscore: `_Heroic`
[INFO] [stderr] 
[INFO] [stderr] warning: fields `operator`, `normal_track`, and `desperation_track` are never read
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/defs.rs:10:5
[INFO] [stderr]    |
[INFO] [stderr] 9  | pub struct Operator {
[INFO] [stderr]    |            -------- fields in this struct
[INFO] [stderr] 10 |     operator: OperatorType,
[INFO] [stderr]    |     ^^^^^^^^
[INFO] [stderr] 11 |     normal_track: u8,
[INFO] [stderr]    |     ^^^^^^^^^^^^
[INFO] [stderr] 12 |     desperation_track: u8,
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(dead_code)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: fields `operators` and `difficulty` are never read
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/mod.rs:18:5
[INFO] [stderr]    |
[INFO] [stderr] 15 | pub struct GameConfig {
[INFO] [stderr]    |            ---------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 18 |     operators: ArrayVec<OperatorType, 7>,
[INFO] [stderr]    |     ^^^^^^^^^
[INFO] [stderr] 19 |     difficulty: Difficulty,
[INFO] [stderr]    |     ^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `GameConfig` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/mod.rs:24:12
[INFO] [stderr]    |
[INFO] [stderr] 22 | impl GameConfig {
[INFO] [stderr]    | --------------- associated function in this implementation
[INFO] [stderr] 23 |     /// Gets a new, validated gameconfig.
[INFO] [stderr] 24 |     pub fn new(
[INFO] [stderr]    |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variants `DuplicateOperator` and `NoOperators` are never constructed
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/mod.rs:50:5
[INFO] [stderr]    |
[INFO] [stderr] 48 | pub enum GameConfigError {
[INFO] [stderr]    |          --------------- variants in this enum
[INFO] [stderr] 49 |     /// duplicate operator in list
[INFO] [stderr] 50 |     DuplicateOperator(OperatorType),
[INFO] [stderr]    |     ^^^^^^^^^^^^^^^^^
[INFO] [stderr] 51 |     /// no operators provided
[INFO] [stderr] 52 |     NoOperators,
[INFO] [stderr]    |     ^^^^^^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `GameConfigError` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Easy`, `Normal`, `Hard`, and `Heroic` are never constructed
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/mod.rs:57:5
[INFO] [stderr]    |
[INFO] [stderr] 56 | pub enum Difficulty {
[INFO] [stderr]    |          ---------- variants in this enum
[INFO] [stderr] 57 |     Easy,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr] 58 |     Normal,
[INFO] [stderr]    |     ^^^^^^
[INFO] [stderr] 59 |     Hard,
[INFO] [stderr]    |     ^^^^
[INFO] [stderr] 60 |     Heroic,
[INFO] [stderr]    |     ^^^^^^
[INFO] [stderr]    |
[INFO] [stderr]    = note: `Difficulty` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: struct `TableState` is never constructed
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/mod.rs:67:12
[INFO] [stderr]    |
[INFO] [stderr] 67 | pub struct TableState {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: method `active_operator` is never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/mod.rs:93:12
[INFO] [stderr]    |
[INFO] [stderr] 92 | impl TableState {
[INFO] [stderr]    | --------------- method in this implementation
[INFO] [stderr] 93 |     pub fn active_operator(&mut self) -> &mut OperatorState {
[INFO] [stderr]    |            ^^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: type alias `HackerDeck` is never used
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:105:6
[INFO] [stderr]     |
[INFO] [stderr] 105 | type HackerDeck = ArrayVec<HackerCard, 66>;
[INFO] [stderr]     |      ^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:115:12
[INFO] [stderr]     |
[INFO] [stderr] 114 | impl HackerCard {
[INFO] [stderr]     | --------------- associated function in this implementation
[INFO] [stderr] 115 |     pub fn new(hacker: HackerID) -> HackerCard {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: struct `OperatorState` is never constructed
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:123:12
[INFO] [stderr]     |
[INFO] [stderr] 123 | pub struct OperatorState {
[INFO] [stderr]     |            ^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated function `new` is never used
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:144:12
[INFO] [stderr]     |
[INFO] [stderr] 142 | impl OperatorState {
[INFO] [stderr]     | ------------------ associated function in this implementation
[INFO] [stderr] 143 |     /// New operator in initial state they should be in at start of a game
[INFO] [stderr] 144 |     pub fn new(operator: &OperatorType) -> OperatorState {
[INFO] [stderr]     |            ^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple variants are never constructed
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:171:5
[INFO] [stderr]     |
[INFO] [stderr] 169 | pub enum ChoiceState {
[INFO] [stderr]     |          ----------- variants in this enum
[INFO] [stderr] 170 |     /// Specific operator must decide whether to use their Flow or not
[INFO] [stderr] 171 |     Flow(OperatorID),
[INFO] [stderr]     |     ^^^^
[INFO] [stderr] 172 |     /// Charm (desperation mode) must choose who to heal with their flow
[INFO] [stderr] 173 |     CharmDesperationFlow,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 177 |     BiggsFlow,
[INFO] [stderr]     |     ^^^^^^^^^
[INFO] [stderr] 178 |     /// Biggs must choost whether to use their flow a second time
[INFO] [stderr] 179 |     BiggsDesperationFlow,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] 180 |     /// Indicated operator must choose whether to place card to left or right
[INFO] [stderr] 181 |     Face(OperatorID),
[INFO] [stderr]     |     ^^^^
[INFO] [stderr] 182 |     /// Indicated operator must choose whether to use one of their applicable skills.
[INFO] [stderr] 183 |     Skill(OperatorID),
[INFO] [stderr]     |     ^^^^^
[INFO] [stderr] 184 |     /// Indicated operator must choose a card to discard from the left of their board
[INFO] [stderr] 185 |     DiscardLeft(OperatorID),
[INFO] [stderr]     |     ^^^^^^^^^^^
[INFO] [stderr] 186 |     /// Indicated operator must choose to Face, Assist, or Idle
[INFO] [stderr] 187 |     ChooseAction(OperatorID),
[INFO] [stderr]     |     ^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 190 |     GameOver,
[INFO] [stderr]     |     ^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `ChoiceState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Face`, `Assist`, and `Idle` are never constructed
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:197:5
[INFO] [stderr]     |
[INFO] [stderr] 195 | pub enum Choice {
[INFO] [stderr]     |          ------ variants in this enum
[INFO] [stderr] 196 |     /// draw and face next hacker from the hacker deck.
[INFO] [stderr] 197 |     Face,
[INFO] [stderr]     |     ^^^^
[INFO] [stderr] 198 |     /// Give assist token to another operator
[INFO] [stderr] 199 |     Assist(OperatorID),
[INFO] [stderr]     |     ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 202 |     Idle,
[INFO] [stderr]     |     ^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `Choice` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: multiple variants are never constructed
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:215:5
[INFO] [stderr]     |
[INFO] [stderr] 212 | pub enum TableEvent {
[INFO] [stderr]     |          ---------- variants in this enum
[INFO] [stderr] ...
[INFO] [stderr] 215 |     FirewallDelta(i8),
[INFO] [stderr]     |     ^^^^^^^^^^^^^
[INFO] [stderr] 216 |     /// Database was removed, index of the DB in TableState.databases
[INFO] [stderr] 217 |     DatabaseRemove(u8),
[INFO] [stderr]     |     ^^^^^^^^^^^^^^
[INFO] [stderr] 218 |     /// Webservice was removed, index of the WS in TableState.webservices
[INFO] [stderr] 219 |     WebserviceRemove(u8),
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 222 |     Face,
[INFO] [stderr]     |     ^^^^
[INFO] [stderr] ...
[INFO] [stderr] 225 |     Assist(OperatorID),
[INFO] [stderr]     |     ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 228 |     Idle,
[INFO] [stderr]     |     ^^^^
[INFO] [stderr] 229 |     /// active operator changed to specified OperatorId
[INFO] [stderr] 230 |     ActiveOperator(OperatorID),
[INFO] [stderr]     |     ^^^^^^^^^^^^^^
[INFO] [stderr] 231 |     /// choice state was changed to indicated choice state
[INFO] [stderr] 232 |     ChoiceState(ChoiceState),
[INFO] [stderr]     |     ^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `TableEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: function `difficulty_mod` is never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:18:4
[INFO] [stderr]    |
[INFO] [stderr] 18 | fn difficulty_mod(difficulty: &Difficulty) -> (usize, usize) {
[INFO] [stderr]    |    ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `init_operators` is never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:27:4
[INFO] [stderr]    |
[INFO] [stderr] 27 | fn init_operators(operators: &ArrayVec<OperatorType, 7>) -> ArrayVec<OperatorState, 7> {
[INFO] [stderr]    |    ^^^^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: function `shuffle` is never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:33:4
[INFO] [stderr]    |
[INFO] [stderr] 33 | fn shuffle(hackers: usize) -> HackerDeck {
[INFO] [stderr]    |    ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: associated items `setup_game`, `valid_choices`, `choose`, and `perform` are never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:50:12
[INFO] [stderr]    |
[INFO] [stderr] 47 | impl TableState {
[INFO] [stderr]    | --------------- associated items in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 50 |     pub fn setup_game(config: &GameConfig) -> TableState {
[INFO] [stderr]    |            ^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 68 |     pub fn valid_choices(&self) -> Vec<Choice> {
[INFO] [stderr]    |            ^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 89 |     pub fn choose(&self, choice: Choice) -> Vec<TableEvent> {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 96 |     fn perform(&mut self, event: TableEvent) {
[INFO] [stderr]    |        ^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: variable `Normal` should have a snake case name
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:21:9
[INFO] [stderr]    |
[INFO] [stderr] 21 |         Normal => (2, 7),
[INFO] [stderr]    |         ^^^^^^ help: convert the identifier to snake case: `normal`
[INFO] [stderr]    |
[INFO] [stderr]    = note: `#[warn(non_snake_case)]` on by default
[INFO] [stderr] 
[INFO] [stderr] warning: variable `Hard` should have a snake case name
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:22:9
[INFO] [stderr]    |
[INFO] [stderr] 22 |         Hard => (1, 7),
[INFO] [stderr]    |         ^^^^ help: convert the identifier to snake case: `hard`
[INFO] [stderr] 
[INFO] [stderr] warning: variable `Heroic` should have a snake case name
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:23:9
[INFO] [stderr]    |
[INFO] [stderr] 23 |         Heroic => (0, 7),
[INFO] [stderr]    |         ^^^^^^ help: convert the identifier to snake case: `heroic`
[INFO] [stderr] 
[INFO] [stderr] For more information about this error, try `rustc --explain E0170`.
[INFO] [stderr] warning: unused variable: `operators`
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:253:13
[INFO] [stderr]     |
[INFO] [stderr] 253 |         let operators = [Biggs, Charm, Sniper];
[INFO] [stderr]     |             ^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_operators`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `dupe_idx`
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:269:48
[INFO] [stderr]     |
[INFO] [stderr] 269 |             GameConfigError::DuplicateOperator(dupe_idx)
[INFO] [stderr]     |                                                ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dupe_idx`
[INFO] [stderr] 
[INFO] [stderr] warning: unused variable: `dupe_idx`
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:265:34
[INFO] [stderr]     |
[INFO] [stderr] 265 |     fn validate_unique_operators(dupe_idx: u8, operators: Vec<OperatorType>) {
[INFO] [stderr]     |                                  ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_dupe_idx`
[INFO] [stderr] 
[INFO] [stderr] warning: fields `burnout` and `desperation` are never read
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:133:5
[INFO] [stderr]     |
[INFO] [stderr] 123 | pub struct OperatorState {
[INFO] [stderr]     |            ------------- fields in this struct
[INFO] [stderr] ...
[INFO] [stderr] 133 |     burnout: bool,
[INFO] [stderr]     |     ^^^^^^^
[INFO] [stderr] 134 |     /// whether they are in desperation mode
[INFO] [stderr] 135 |     desperation: bool,
[INFO] [stderr]     |     ^^^^^^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: multiple variants are never constructed
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:171:5
[INFO] [stderr]     |
[INFO] [stderr] 169 | pub enum ChoiceState {
[INFO] [stderr]     |          ----------- variants in this enum
[INFO] [stderr] 170 |     /// Specific operator must decide whether to use their Flow or not
[INFO] [stderr] 171 |     Flow(OperatorID),
[INFO] [stderr]     |     ^^^^
[INFO] [stderr] 172 |     /// Charm (desperation mode) must choose who to heal with their flow
[INFO] [stderr] 173 |     CharmDesperationFlow,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 177 |     BiggsFlow,
[INFO] [stderr]     |     ^^^^^^^^^
[INFO] [stderr] 178 |     /// Biggs must choost whether to use their flow a second time
[INFO] [stderr] 179 |     BiggsDesperationFlow,
[INFO] [stderr]     |     ^^^^^^^^^^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 183 |     Skill(OperatorID),
[INFO] [stderr]     |     ^^^^^
[INFO] [stderr] 184 |     /// Indicated operator must choose a card to discard from the left of their board
[INFO] [stderr] 185 |     DiscardLeft(OperatorID),
[INFO] [stderr]     |     ^^^^^^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 190 |     GameOver,
[INFO] [stderr]     |     ^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `ChoiceState` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: variants `Assist` and `ActiveOperator` are never constructed
[INFO] [stderr]    --> cybersecurity-rrt-logic/src/game/mod.rs:225:5
[INFO] [stderr]     |
[INFO] [stderr] 212 | pub enum TableEvent {
[INFO] [stderr]     |          ---------- variants in this enum
[INFO] [stderr] ...
[INFO] [stderr] 225 |     Assist(OperatorID),
[INFO] [stderr]     |     ^^^^^^
[INFO] [stderr] ...
[INFO] [stderr] 230 |     ActiveOperator(OperatorID),
[INFO] [stderr]     |     ^^^^^^^^^^^^^^
[INFO] [stderr]     |
[INFO] [stderr]     = note: `TableEvent` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis
[INFO] [stderr] 
[INFO] [stderr] warning: method `choose` is never used
[INFO] [stderr]   --> cybersecurity-rrt-logic/src/game/logic.rs:89:12
[INFO] [stderr]    |
[INFO] [stderr] 47 | impl TableState {
[INFO] [stderr]    | --------------- method in this implementation
[INFO] [stderr] ...
[INFO] [stderr] 89 |     pub fn choose(&self, choice: Choice) -> Vec<TableEvent> {
[INFO] [stderr]    |            ^^^^^^
[INFO] [stderr] 
[INFO] [stderr] warning: `cybersecurity-rrt-logic` (lib) generated 33 warnings (run `cargo fix --lib -p cybersecurity-rrt-logic` to apply 10 suggestions)
[INFO] [stderr] warning: `cybersecurity-rrt-logic` (lib test) generated 23 warnings (16 duplicates) (run `cargo fix --lib -p cybersecurity-rrt-logic --tests` to apply 3 suggestions)
[INFO] [stderr]     Finished test [unoptimized + debuginfo] target(s) in 0.06s
[INFO] [stderr] warning: the following packages contain code that will be rejected by a future version of Rust: rustc-serialize v0.3.24
[INFO] [stderr] note: to see what the problems were, use the option `--future-incompat-report`, or run `cargo report future-incompatibilities --id 1`
[INFO] [stderr]      Running unittests src/main.rs (/opt/rustwide/target/debug/deps/cybersecurity_rrt-99127c13133cca62)
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] [stderr]      Running unittests src/lib.rs (/opt/rustwide/target/debug/deps/cybersecurity_rrt_logic-6482988180f31d8d)
[INFO] [stdout] 
[INFO] [stdout] running 37 tests
[INFO] [stdout] test game::logic::tests::perform_choice_state ... ok
[INFO] [stdout] test game::logic::tests::perform_face ... ok
[INFO] [stdout] test game::logic::tests::perform_database_remove_valid::_false_true_false_1_false_false_false_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_database_remove_valid::_true_true_true_2_true_true_false_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_database_remove_valid::_true_true_false_0_false_true_false_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_valid::_0_3_3_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_valid::_2_1_3_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_valid::_1_1_0_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_valid::_3_2_1_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_valid::_3_3_0_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_idle ... ok
[INFO] [stdout] test game::logic::tests::perform_database_remove_invalid - should panic ... ok
[INFO] [stdout] test game::logic::tests::perform_webservice_remove_invalid_2 - should panic ... ok
[INFO] [stdout] test game::logic::tests::perform_webservice_remove_valid::_false_true_false_false_false_false_1_false_false_false_false_false_false_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_webservice_remove_invalid - should panic ... ok
[INFO] [stdout] test game::logic::tests::perform_webservice_remove_valid::_true_true_true_false_false_false_2_true_true_false_false_false_false_expects ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_1_difficulty_easy_expects ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_2_difficulty_easy_expects ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_3_difficulty_hard_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_webservice_remove_valid::_true_true_false_false_false_false_0_false_true_false_false_false_false_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_database_remove_invalid_2 - should panic ... ok
[INFO] [stdout] test game::logic::tests::perform_face_invalid_deck - should panic ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_4_difficulty_heroic_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_face_already_facing - should panic ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_invalid_2 - should panic ... ok
[INFO] [stdout] test game::logic::tests::perform_idle_invalid - should panic ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_7_difficulty_heroic_expects ... ok
[INFO] [stdout] test game::logic::tests::perform_firewall_delta_invalid - should panic ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_7_difficulty_easy_expects ... ok
[INFO] [stdout] test game::logic::tests::sets_up_game::_7_difficulty_normal_expects ... ok
[INFO] [stdout] test game::logic::tests::valid_choice_choose_action::_1_false_expects ... ok
[INFO] [stdout] test game::logic::tests::valid_choice_choose_action::_1_true_expects ... ok
[INFO] [stderr]    Doc-tests cybersecurity-rrt-logic
[INFO] [stdout] test game::logic::tests::valid_choice_choose_action::_7_false_expects ... ok
[INFO] [stdout] test game::logic::tests::valid_choice_choose_action::_7_true_expects ... ok
[INFO] [stdout] test game::tests::valid_game_config ... ok
[INFO] [stdout] test game::tests::requires_unique_operators ... ok
[INFO] [stdout] test game::tests::requires_operators ... ok
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 37 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.06s
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] running 0 tests
[INFO] [stdout] 
[INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s
[INFO] [stdout] 
[INFO] running `Command { std: "docker" "inspect" "13c0c805b664e678c18a92b6d5b51a9c4f86671bb2a3dca98fd647a616579d42", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "13c0c805b664e678c18a92b6d5b51a9c4f86671bb2a3dca98fd647a616579d42", kill_on_drop: false }`
[INFO] [stdout] 13c0c805b664e678c18a92b6d5b51a9c4f86671bb2a3dca98fd647a616579d42
