[INFO] cloning repository https://github.com/giantninja908/JANREX2 [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/giantninja908/JANREX2" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgiantninja908%2FJANREX2", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgiantninja908%2FJANREX2'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 54ffbb00344bbc6ac2d30a3980b64173e977de88 [INFO] testing giantninja908/JANREX2 against beta-2022-04-10 for beta-1.61-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fgiantninja908%2FJANREX2" "/workspace/builds/worker-14/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-14/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/giantninja908/JANREX2 on toolchain beta-2022-04-10 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2022-04-10" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/giantninja908/JANREX2 [INFO] finished tweaking git repo https://github.com/giantninja908/JANREX2 [INFO] tweaked toml for git repo https://github.com/giantninja908/JANREX2 written to /workspace/builds/worker-14/source/Cargo.toml [INFO] crate git repo https://github.com/giantninja908/JANREX2 already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2022-04-10" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:eaef2f80f755933c374d2ae5edccceec0c1312ceb8a4e0b6404e8ab76561e1e5" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 3b8fe25e195979c2a7eb7295448bbf42428052f92761b1a6fbefef780dc31c62 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "3b8fe25e195979c2a7eb7295448bbf42428052f92761b1a6fbefef780dc31c62", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "3b8fe25e195979c2a7eb7295448bbf42428052f92761b1a6fbefef780dc31c62", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "3b8fe25e195979c2a7eb7295448bbf42428052f92761b1a6fbefef780dc31c62", kill_on_drop: false }` [INFO] [stdout] 3b8fe25e195979c2a7eb7295448bbf42428052f92761b1a6fbefef780dc31c62 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:eaef2f80f755933c374d2ae5edccceec0c1312ceb8a4e0b6404e8ab76561e1e5" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] 19ee1af957c8f4e2d408cbc6467c277066381d780cfdb6631eb8e2585886805b [INFO] running `Command { std: "docker" "start" "-a" "19ee1af957c8f4e2d408cbc6467c277066381d780cfdb6631eb8e2585886805b", kill_on_drop: false }` [INFO] [stderr] Compiling cc v1.0.70 [INFO] [stderr] Compiling syn v1.0.65 [INFO] [stderr] Compiling openssl v0.10.36 [INFO] [stderr] Compiling urlencoding v2.1.0 [INFO] [stderr] Compiling futures-util v0.3.17 [INFO] [stderr] Compiling instant v0.1.11 [INFO] [stderr] Compiling tracing-core v0.1.20 [INFO] [stderr] Compiling rustls-pemfile v0.2.1 [INFO] [stderr] Compiling http-body v0.4.3 [INFO] [stderr] Compiling signal-hook-registry v1.4.0 [INFO] [stderr] Compiling mio v0.7.13 [INFO] [stderr] Compiling getrandom v0.2.3 [INFO] [stderr] Compiling socket2 v0.4.2 [INFO] [stderr] Compiling time v0.1.43 [INFO] [stderr] Compiling idna v0.2.3 [INFO] [stderr] Compiling parking_lot_core v0.8.5 [INFO] [stderr] Compiling rand_core v0.6.3 [INFO] [stderr] Compiling rustls-native-certs v0.6.1 [INFO] [stderr] Compiling parking_lot v0.11.2 [INFO] [stderr] Compiling chrono v0.4.19 [INFO] [stderr] Compiling tracing v0.1.28 [INFO] [stderr] Compiling rand_chacha v0.3.1 [INFO] [stderr] Compiling url v2.2.2 [INFO] [stderr] Compiling cmake v0.1.45 [INFO] [stderr] Compiling rand v0.8.4 [INFO] [stderr] Compiling openssl-sys v0.9.67 [INFO] [stderr] Compiling ring v0.16.20 [INFO] [stderr] Compiling raylib-sys v3.5.0 (https://github.com/deltaphc/raylib-rs#ccb326af) [INFO] [stderr] Compiling native-tls v0.2.8 [INFO] [stderr] Compiling sct v0.7.0 [INFO] [stderr] Compiling webpki v0.22.0 [INFO] [stderr] Compiling rustls v0.20.2 [INFO] [stderr] Compiling tokio-macros v1.3.0 [INFO] [stderr] Compiling futures-macro v0.3.17 [INFO] [stderr] Compiling serde_derive v1.0.130 [INFO] [stderr] Compiling thiserror-impl v1.0.29 [INFO] [stderr] Compiling messagepack-rs-macros v0.1.1 [INFO] [stderr] Compiling messagepack-rs v0.8.0 [INFO] [stderr] Compiling tokio v1.12.0 [INFO] [stderr] Compiling thiserror v1.0.29 [INFO] [stderr] Compiling tungstenite v0.16.0 [INFO] [stderr] Compiling serde v1.0.130 [INFO] [stderr] Compiling tokio-util v0.6.8 [INFO] [stderr] Compiling tokio-native-tls v0.3.0 [INFO] [stderr] Compiling tokio-rustls v0.23.2 [INFO] [stderr] Compiling tokio-tungstenite v0.16.1 [INFO] [stderr] Compiling h2 v0.3.4 [INFO] [stderr] Compiling serde_json v1.0.68 [INFO] [stderr] Compiling serde_urlencoded v0.7.0 [INFO] [stderr] Compiling hyper v0.14.13 [INFO] [stderr] Compiling raylib v3.5.0 (https://github.com/deltaphc/raylib-rs#ccb326af) [INFO] [stderr] Compiling hyper-tls v0.5.0 [INFO] [stderr] Compiling reqwest v0.11.4 [INFO] [stderr] Compiling janrex_2 v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/gamestate/maps.rs:378:9 [INFO] [stdout] | [INFO] [stdout] 378 | thread: &RaylibThread, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/maps.rs:377:9 [INFO] [stdout] | [INFO] [stdout] 377 | mut rl: &mut raylib::drawing::RaylibMode3D, [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Triggerman` [INFO] [stdout] --> src/gamestate/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | Triggerman, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `RunAndGun` [INFO] [stdout] --> src/gamestate/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | RunAndGun, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pos` [INFO] [stdout] --> src/gamestate/mod.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | pos: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rot` [INFO] [stdout] --> src/gamestate/mod.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | rot: Quaternion, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `class` [INFO] [stdout] --> src/gamestate/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | class: Class, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `InGame` [INFO] [stdout] --> src/gamestate/mod.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | InGame, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `players` [INFO] [stdout] --> src/gamestate/mod.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | players: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Button` [INFO] [stdout] --> src/gui/mod.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | / Button { [INFO] [stdout] 30 | | width: GuiSize, [INFO] [stdout] 31 | | height: GuiSize, [INFO] [stdout] 32 | | x: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 42 | | index: u32, [INFO] [stdout] 43 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] | [INFO] [stdout] note: `GuiElement` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gui/mod.rs:27:10 [INFO] [stdout] | [INFO] [stdout] 27 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Image` [INFO] [stdout] --> src/gui/mod.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | / Image { [INFO] [stdout] 64 | | texture: Texture2D, [INFO] [stdout] 65 | | width: GuiSize, [INFO] [stdout] 66 | | height: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 69 | | tint: Option, [INFO] [stdout] 70 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] | [INFO] [stdout] note: `GuiElement` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gui/mod.rs:27:10 [INFO] [stdout] | [INFO] [stdout] 27 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `pressed_buttons` [INFO] [stdout] --> src/gui/mod.rs:104:12 [INFO] [stdout] | [INFO] [stdout] 104 | pub fn pressed_buttons(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation` [INFO] [stdout] --> src/gamestate/maps.rs:75:5 [INFO] [stdout] | [INFO] [stdout] 75 | rotation: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Spawn` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:72:10 [INFO] [stdout] | [INFO] [stdout] 72 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Classic` [INFO] [stdout] --> src/gamestate/maps.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | Classic, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:78:10 [INFO] [stdout] | [INFO] [stdout] 78 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Light` [INFO] [stdout] --> src/gamestate/maps.rs:82:5 [INFO] [stdout] | [INFO] [stdout] 82 | Light, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:78:10 [INFO] [stdout] | [INFO] [stdout] 78 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClassicAlt` [INFO] [stdout] --> src/gamestate/maps.rs:83:5 [INFO] [stdout] | [INFO] [stdout] 83 | ClassicAlt, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:78:10 [INFO] [stdout] | [INFO] [stdout] 78 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Roof` [INFO] [stdout] --> src/gamestate/maps.rs:94:5 [INFO] [stdout] | [INFO] [stdout] 94 | Roof, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:95:5 [INFO] [stdout] | [INFO] [stdout] 95 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:96:5 [INFO] [stdout] | [INFO] [stdout] 96 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Check` [INFO] [stdout] --> src/gamestate/maps.rs:97:5 [INFO] [stdout] | [INFO] [stdout] 97 | Check, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Lines` [INFO] [stdout] --> src/gamestate/maps.rs:98:5 [INFO] [stdout] | [INFO] [stdout] 98 | Lines, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Link` [INFO] [stdout] --> src/gamestate/maps.rs:100:5 [INFO] [stdout] | [INFO] [stdout] 100 | Link, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:101:5 [INFO] [stdout] | [INFO] [stdout] 101 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grain` [INFO] [stdout] --> src/gamestate/maps.rs:102:5 [INFO] [stdout] | [INFO] [stdout] 102 | Grain, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Fabric` [INFO] [stdout] --> src/gamestate/maps.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | Fabric, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tile` [INFO] [stdout] --> src/gamestate/maps.rs:104:5 [INFO] [stdout] | [INFO] [stdout] 104 | Tile, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Crate` [INFO] [stdout] --> src/gamestate/maps.rs:110:5 [INFO] [stdout] | [INFO] [stdout] 110 | Crate, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Barrel` [INFO] [stdout] --> src/gamestate/maps.rs:111:5 [INFO] [stdout] | [INFO] [stdout] 111 | Barrel, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ladder` [INFO] [stdout] --> src/gamestate/maps.rs:112:5 [INFO] [stdout] | [INFO] [stdout] 112 | Ladder, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Plane` [INFO] [stdout] --> src/gamestate/maps.rs:113:5 [INFO] [stdout] | [INFO] [stdout] 113 | Plane, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CameraPos` [INFO] [stdout] --> src/gamestate/maps.rs:114:5 [INFO] [stdout] | [INFO] [stdout] 114 | CameraPos, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Vehicle` [INFO] [stdout] --> src/gamestate/maps.rs:115:5 [INFO] [stdout] | [INFO] [stdout] 115 | Vehicle, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Stack` [INFO] [stdout] --> src/gamestate/maps.rs:116:5 [INFO] [stdout] | [INFO] [stdout] 116 | Stack, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ramp` [INFO] [stdout] --> src/gamestate/maps.rs:117:5 [INFO] [stdout] | [INFO] [stdout] 117 | Ramp, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ScoreZone` [INFO] [stdout] --> src/gamestate/maps.rs:118:5 [INFO] [stdout] | [INFO] [stdout] 118 | ScoreZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Billboard` [INFO] [stdout] --> src/gamestate/maps.rs:119:5 [INFO] [stdout] | [INFO] [stdout] 119 | Billboard, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DeathZone` [INFO] [stdout] --> src/gamestate/maps.rs:120:5 [INFO] [stdout] | [INFO] [stdout] 120 | DeathZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Particles` [INFO] [stdout] --> src/gamestate/maps.rs:121:5 [INFO] [stdout] | [INFO] [stdout] 121 | Particles, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Objective` [INFO] [stdout] --> src/gamestate/maps.rs:122:5 [INFO] [stdout] | [INFO] [stdout] 122 | Objective, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tree` [INFO] [stdout] --> src/gamestate/maps.rs:123:5 [INFO] [stdout] | [INFO] [stdout] 123 | Tree, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cone` [INFO] [stdout] --> src/gamestate/maps.rs:124:5 [INFO] [stdout] | [INFO] [stdout] 124 | Cone, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Container` [INFO] [stdout] --> src/gamestate/maps.rs:125:5 [INFO] [stdout] | [INFO] [stdout] 125 | Container(Color), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:126:5 [INFO] [stdout] | [INFO] [stdout] 126 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Door` [INFO] [stdout] --> src/gamestate/maps.rs:128:5 [INFO] [stdout] | [INFO] [stdout] 128 | Door, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Window` [INFO] [stdout] --> src/gamestate/maps.rs:129:5 [INFO] [stdout] | [INFO] [stdout] 129 | Window, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Gate` [INFO] [stdout] --> src/gamestate/maps.rs:131:5 [INFO] [stdout] | [INFO] [stdout] 131 | Gate, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Checkpoint` [INFO] [stdout] --> src/gamestate/maps.rs:132:5 [INFO] [stdout] | [INFO] [stdout] 132 | Checkpoint, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `WeaponPickup` [INFO] [stdout] --> src/gamestate/maps.rs:133:5 [INFO] [stdout] | [INFO] [stdout] 133 | WeaponPickup, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Teleporter` [INFO] [stdout] --> src/gamestate/maps.rs:134:5 [INFO] [stdout] | [INFO] [stdout] 134 | Teleporter, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeddyBear` [INFO] [stdout] --> src/gamestate/maps.rs:135:5 [INFO] [stdout] | [INFO] [stdout] 135 | TeddyBear, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Trigger` [INFO] [stdout] --> src/gamestate/maps.rs:136:5 [INFO] [stdout] | [INFO] [stdout] 136 | Trigger, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sign` [INFO] [stdout] --> src/gamestate/maps.rs:137:5 [INFO] [stdout] | [INFO] [stdout] 137 | Sign, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DepositBox` [INFO] [stdout] --> src/gamestate/maps.rs:138:5 [INFO] [stdout] | [INFO] [stdout] 138 | DepositBox, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LightCone` [INFO] [stdout] --> src/gamestate/maps.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | LightCone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Camera` [INFO] [stdout] --> src/gamestate/maps.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | Camera, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sphere` [INFO] [stdout] --> src/gamestate/maps.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 141 | Sphere, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Placeholder` [INFO] [stdout] --> src/gamestate/maps.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | Placeholder, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CardboardBox` [INFO] [stdout] --> src/gamestate/maps.rs:143:5 [INFO] [stdout] | [INFO] [stdout] 143 | CardboardBox, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pallet` [INFO] [stdout] --> src/gamestate/maps.rs:144:5 [INFO] [stdout] | [INFO] [stdout] 144 | Pallet, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:145:5 [INFO] [stdout] | [INFO] [stdout] 145 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `SoundEmitter` [INFO] [stdout] --> src/gamestate/maps.rs:146:5 [INFO] [stdout] | [INFO] [stdout] 146 | SoundEmitter, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PremiumZone` [INFO] [stdout] --> src/gamestate/maps.rs:147:5 [INFO] [stdout] | [INFO] [stdout] 147 | PremiumZone, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `VerifiedZone` [INFO] [stdout] --> src/gamestate/maps.rs:148:5 [INFO] [stdout] | [INFO] [stdout] 148 | VerifiedZone, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CustomAsset` [INFO] [stdout] --> src/gamestate/maps.rs:149:5 [INFO] [stdout] | [INFO] [stdout] 149 | CustomAsset, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BombSite` [INFO] [stdout] --> src/gamestate/maps.rs:150:5 [INFO] [stdout] | [INFO] [stdout] 150 | BombSite, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BouncePad` [INFO] [stdout] --> src/gamestate/maps.rs:151:5 [INFO] [stdout] | [INFO] [stdout] 151 | BouncePad, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeamZone` [INFO] [stdout] --> src/gamestate/maps.rs:152:5 [INFO] [stdout] | [INFO] [stdout] 152 | TeamZone, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cyllinder` [INFO] [stdout] --> src/gamestate/maps.rs:153:5 [INFO] [stdout] | [INFO] [stdout] 153 | Cyllinder, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Police` [INFO] [stdout] --> src/gamestate/maps.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | Police, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CagedCriminal` [INFO] [stdout] --> src/gamestate/maps.rs:155:5 [INFO] [stdout] | [INFO] [stdout] 155 | CagedCriminal, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ExplosiveBarrel` [INFO] [stdout] --> src/gamestate/maps.rs:156:5 [INFO] [stdout] | [INFO] [stdout] 156 | ExplosiveBarrel, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ShowcaseSkin` [INFO] [stdout] --> src/gamestate/maps.rs:157:5 [INFO] [stdout] | [INFO] [stdout] 157 | ShowcaseSkin, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PointLight` [INFO] [stdout] --> src/gamestate/maps.rs:158:5 [INFO] [stdout] | [INFO] [stdout] 158 | PointLight, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ghost` [INFO] [stdout] --> src/gamestate/maps.rs:159:5 [INFO] [stdout] | [INFO] [stdout] 159 | Ghost, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `AiSpawner` [INFO] [stdout] --> src/gamestate/maps.rs:160:5 [INFO] [stdout] | [INFO] [stdout] 160 | AiSpawner, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pumpkin` [INFO] [stdout] --> src/gamestate/maps.rs:161:5 [INFO] [stdout] | [INFO] [stdout] 161 | Pumpkin, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Rune` [INFO] [stdout] --> src/gamestate/maps.rs:162:5 [INFO] [stdout] | [INFO] [stdout] 162 | Rune, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Skeleton` [INFO] [stdout] --> src/gamestate/maps.rs:163:5 [INFO] [stdout] | [INFO] [stdout] 163 | Skeleton, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Knight` [INFO] [stdout] --> src/gamestate/maps.rs:164:5 [INFO] [stdout] | [INFO] [stdout] 164 | Knight, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `collision` [INFO] [stdout] --> src/gamestate/maps.rs:173:5 [INFO] [stdout] | [INFO] [stdout] 173 | collision: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wall_jumpable` [INFO] [stdout] --> src/gamestate/maps.rs:174:5 [INFO] [stdout] | [INFO] [stdout] 174 | wall_jumpable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `grapplable` [INFO] [stdout] --> src/gamestate/maps.rs:175:5 [INFO] [stdout] | [INFO] [stdout] 175 | grapplable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `type` [INFO] [stdout] --> src/gamestate/maps.rs:176:5 [INFO] [stdout] | [INFO] [stdout] 176 | r#type: ObjectType, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 84 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 2m 54s [INFO] running `Command { std: "docker" "inspect" "19ee1af957c8f4e2d408cbc6467c277066381d780cfdb6631eb8e2585886805b", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "19ee1af957c8f4e2d408cbc6467c277066381d780cfdb6631eb8e2585886805b", kill_on_drop: false }` [INFO] [stdout] 19ee1af957c8f4e2d408cbc6467c277066381d780cfdb6631eb8e2585886805b [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:eaef2f80f755933c374d2ae5edccceec0c1312ceb8a4e0b6404e8ab76561e1e5" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] f64843e31f4ed80ec04320cb0acd7468f4f780724131d379582c109c8e24d936 [INFO] running `Command { std: "docker" "start" "-a" "f64843e31f4ed80ec04320cb0acd7468f4f780724131d379582c109c8e24d936", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling janrex_2 v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused variable: `thread` [INFO] [stdout] --> src/gamestate/maps.rs:378:9 [INFO] [stdout] | [INFO] [stdout] 378 | thread: &RaylibThread, [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/gamestate/maps.rs:377:9 [INFO] [stdout] | [INFO] [stdout] 377 | mut rl: &mut raylib::drawing::RaylibMode3D, [INFO] [stdout] | ----^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Triggerman` [INFO] [stdout] --> src/gamestate/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | Triggerman, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `RunAndGun` [INFO] [stdout] --> src/gamestate/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | RunAndGun, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `pos` [INFO] [stdout] --> src/gamestate/mod.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | pos: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rot` [INFO] [stdout] --> src/gamestate/mod.rs:17:5 [INFO] [stdout] | [INFO] [stdout] 17 | rot: Quaternion, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `class` [INFO] [stdout] --> src/gamestate/mod.rs:18:5 [INFO] [stdout] | [INFO] [stdout] 18 | class: Class, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `InGame` [INFO] [stdout] --> src/gamestate/mod.rs:79:5 [INFO] [stdout] | [INFO] [stdout] 79 | InGame, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `players` [INFO] [stdout] --> src/gamestate/mod.rs:90:5 [INFO] [stdout] | [INFO] [stdout] 90 | players: Vec, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Button` [INFO] [stdout] --> src/gui/mod.rs:29:5 [INFO] [stdout] | [INFO] [stdout] 29 | / Button { [INFO] [stdout] 30 | | width: GuiSize, [INFO] [stdout] 31 | | height: GuiSize, [INFO] [stdout] 32 | | x: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 42 | | index: u32, [INFO] [stdout] 43 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] | [INFO] [stdout] note: `GuiElement` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gui/mod.rs:27:10 [INFO] [stdout] | [INFO] [stdout] 27 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Image` [INFO] [stdout] --> src/gui/mod.rs:63:5 [INFO] [stdout] | [INFO] [stdout] 63 | / Image { [INFO] [stdout] 64 | | texture: Texture2D, [INFO] [stdout] 65 | | width: GuiSize, [INFO] [stdout] 66 | | height: GuiSize, [INFO] [stdout] ... | [INFO] [stdout] 69 | | tint: Option, [INFO] [stdout] 70 | | }, [INFO] [stdout] | |_____^ [INFO] [stdout] | [INFO] [stdout] note: `GuiElement` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gui/mod.rs:27:10 [INFO] [stdout] | [INFO] [stdout] 27 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: associated function is never used: `pressed_buttons` [INFO] [stdout] --> src/gui/mod.rs:104:12 [INFO] [stdout] | [INFO] [stdout] 104 | pub fn pressed_buttons(&self) -> Vec { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `rotation` [INFO] [stdout] --> src/gamestate/maps.rs:75:5 [INFO] [stdout] | [INFO] [stdout] 75 | rotation: f32, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Spawn` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:72:10 [INFO] [stdout] | [INFO] [stdout] 72 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Classic` [INFO] [stdout] --> src/gamestate/maps.rs:81:5 [INFO] [stdout] | [INFO] [stdout] 81 | Classic, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:78:10 [INFO] [stdout] | [INFO] [stdout] 78 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Light` [INFO] [stdout] --> src/gamestate/maps.rs:82:5 [INFO] [stdout] | [INFO] [stdout] 82 | Light, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:78:10 [INFO] [stdout] | [INFO] [stdout] 78 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ClassicAlt` [INFO] [stdout] --> src/gamestate/maps.rs:83:5 [INFO] [stdout] | [INFO] [stdout] 83 | ClassicAlt, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:78:10 [INFO] [stdout] | [INFO] [stdout] 78 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Roof` [INFO] [stdout] --> src/gamestate/maps.rs:94:5 [INFO] [stdout] | [INFO] [stdout] 94 | Roof, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:95:5 [INFO] [stdout] | [INFO] [stdout] 95 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:96:5 [INFO] [stdout] | [INFO] [stdout] 96 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Check` [INFO] [stdout] --> src/gamestate/maps.rs:97:5 [INFO] [stdout] | [INFO] [stdout] 97 | Check, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Lines` [INFO] [stdout] --> src/gamestate/maps.rs:98:5 [INFO] [stdout] | [INFO] [stdout] 98 | Lines, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Link` [INFO] [stdout] --> src/gamestate/maps.rs:100:5 [INFO] [stdout] | [INFO] [stdout] 100 | Link, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:101:5 [INFO] [stdout] | [INFO] [stdout] 101 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grain` [INFO] [stdout] --> src/gamestate/maps.rs:102:5 [INFO] [stdout] | [INFO] [stdout] 102 | Grain, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Fabric` [INFO] [stdout] --> src/gamestate/maps.rs:103:5 [INFO] [stdout] | [INFO] [stdout] 103 | Fabric, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tile` [INFO] [stdout] --> src/gamestate/maps.rs:104:5 [INFO] [stdout] | [INFO] [stdout] 104 | Tile, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:86:10 [INFO] [stdout] | [INFO] [stdout] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Crate` [INFO] [stdout] --> src/gamestate/maps.rs:110:5 [INFO] [stdout] | [INFO] [stdout] 110 | Crate, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Barrel` [INFO] [stdout] --> src/gamestate/maps.rs:111:5 [INFO] [stdout] | [INFO] [stdout] 111 | Barrel, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ladder` [INFO] [stdout] --> src/gamestate/maps.rs:112:5 [INFO] [stdout] | [INFO] [stdout] 112 | Ladder, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Plane` [INFO] [stdout] --> src/gamestate/maps.rs:113:5 [INFO] [stdout] | [INFO] [stdout] 113 | Plane, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CameraPos` [INFO] [stdout] --> src/gamestate/maps.rs:114:5 [INFO] [stdout] | [INFO] [stdout] 114 | CameraPos, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Vehicle` [INFO] [stdout] --> src/gamestate/maps.rs:115:5 [INFO] [stdout] | [INFO] [stdout] 115 | Vehicle, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Stack` [INFO] [stdout] --> src/gamestate/maps.rs:116:5 [INFO] [stdout] | [INFO] [stdout] 116 | Stack, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ramp` [INFO] [stdout] --> src/gamestate/maps.rs:117:5 [INFO] [stdout] | [INFO] [stdout] 117 | Ramp, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ScoreZone` [INFO] [stdout] --> src/gamestate/maps.rs:118:5 [INFO] [stdout] | [INFO] [stdout] 118 | ScoreZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Billboard` [INFO] [stdout] --> src/gamestate/maps.rs:119:5 [INFO] [stdout] | [INFO] [stdout] 119 | Billboard, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DeathZone` [INFO] [stdout] --> src/gamestate/maps.rs:120:5 [INFO] [stdout] | [INFO] [stdout] 120 | DeathZone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Particles` [INFO] [stdout] --> src/gamestate/maps.rs:121:5 [INFO] [stdout] | [INFO] [stdout] 121 | Particles, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Objective` [INFO] [stdout] --> src/gamestate/maps.rs:122:5 [INFO] [stdout] | [INFO] [stdout] 122 | Objective, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Tree` [INFO] [stdout] --> src/gamestate/maps.rs:123:5 [INFO] [stdout] | [INFO] [stdout] 123 | Tree, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cone` [INFO] [stdout] --> src/gamestate/maps.rs:124:5 [INFO] [stdout] | [INFO] [stdout] 124 | Cone, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Container` [INFO] [stdout] --> src/gamestate/maps.rs:125:5 [INFO] [stdout] | [INFO] [stdout] 125 | Container(Color), [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Grass` [INFO] [stdout] --> src/gamestate/maps.rs:126:5 [INFO] [stdout] | [INFO] [stdout] 126 | Grass, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Door` [INFO] [stdout] --> src/gamestate/maps.rs:128:5 [INFO] [stdout] | [INFO] [stdout] 128 | Door, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Window` [INFO] [stdout] --> src/gamestate/maps.rs:129:5 [INFO] [stdout] | [INFO] [stdout] 129 | Window, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Flag` [INFO] [stdout] --> src/gamestate/maps.rs:130:5 [INFO] [stdout] | [INFO] [stdout] 130 | Flag, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Gate` [INFO] [stdout] --> src/gamestate/maps.rs:131:5 [INFO] [stdout] | [INFO] [stdout] 131 | Gate, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Checkpoint` [INFO] [stdout] --> src/gamestate/maps.rs:132:5 [INFO] [stdout] | [INFO] [stdout] 132 | Checkpoint, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `WeaponPickup` [INFO] [stdout] --> src/gamestate/maps.rs:133:5 [INFO] [stdout] | [INFO] [stdout] 133 | WeaponPickup, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Teleporter` [INFO] [stdout] --> src/gamestate/maps.rs:134:5 [INFO] [stdout] | [INFO] [stdout] 134 | Teleporter, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeddyBear` [INFO] [stdout] --> src/gamestate/maps.rs:135:5 [INFO] [stdout] | [INFO] [stdout] 135 | TeddyBear, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Trigger` [INFO] [stdout] --> src/gamestate/maps.rs:136:5 [INFO] [stdout] | [INFO] [stdout] 136 | Trigger, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sign` [INFO] [stdout] --> src/gamestate/maps.rs:137:5 [INFO] [stdout] | [INFO] [stdout] 137 | Sign, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `DepositBox` [INFO] [stdout] --> src/gamestate/maps.rs:138:5 [INFO] [stdout] | [INFO] [stdout] 138 | DepositBox, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `LightCone` [INFO] [stdout] --> src/gamestate/maps.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | LightCone, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Camera` [INFO] [stdout] --> src/gamestate/maps.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | Camera, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Sphere` [INFO] [stdout] --> src/gamestate/maps.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 141 | Sphere, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Placeholder` [INFO] [stdout] --> src/gamestate/maps.rs:142:5 [INFO] [stdout] | [INFO] [stdout] 142 | Placeholder, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CardboardBox` [INFO] [stdout] --> src/gamestate/maps.rs:143:5 [INFO] [stdout] | [INFO] [stdout] 143 | CardboardBox, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pallet` [INFO] [stdout] --> src/gamestate/maps.rs:144:5 [INFO] [stdout] | [INFO] [stdout] 144 | Pallet, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Liquid` [INFO] [stdout] --> src/gamestate/maps.rs:145:5 [INFO] [stdout] | [INFO] [stdout] 145 | Liquid, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `SoundEmitter` [INFO] [stdout] --> src/gamestate/maps.rs:146:5 [INFO] [stdout] | [INFO] [stdout] 146 | SoundEmitter, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PremiumZone` [INFO] [stdout] --> src/gamestate/maps.rs:147:5 [INFO] [stdout] | [INFO] [stdout] 147 | PremiumZone, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `VerifiedZone` [INFO] [stdout] --> src/gamestate/maps.rs:148:5 [INFO] [stdout] | [INFO] [stdout] 148 | VerifiedZone, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CustomAsset` [INFO] [stdout] --> src/gamestate/maps.rs:149:5 [INFO] [stdout] | [INFO] [stdout] 149 | CustomAsset, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BombSite` [INFO] [stdout] --> src/gamestate/maps.rs:150:5 [INFO] [stdout] | [INFO] [stdout] 150 | BombSite, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `BouncePad` [INFO] [stdout] --> src/gamestate/maps.rs:151:5 [INFO] [stdout] | [INFO] [stdout] 151 | BouncePad, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `TeamZone` [INFO] [stdout] --> src/gamestate/maps.rs:152:5 [INFO] [stdout] | [INFO] [stdout] 152 | TeamZone, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Cyllinder` [INFO] [stdout] --> src/gamestate/maps.rs:153:5 [INFO] [stdout] | [INFO] [stdout] 153 | Cyllinder, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Police` [INFO] [stdout] --> src/gamestate/maps.rs:154:5 [INFO] [stdout] | [INFO] [stdout] 154 | Police, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `CagedCriminal` [INFO] [stdout] --> src/gamestate/maps.rs:155:5 [INFO] [stdout] | [INFO] [stdout] 155 | CagedCriminal, [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ExplosiveBarrel` [INFO] [stdout] --> src/gamestate/maps.rs:156:5 [INFO] [stdout] | [INFO] [stdout] 156 | ExplosiveBarrel, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `ShowcaseSkin` [INFO] [stdout] --> src/gamestate/maps.rs:157:5 [INFO] [stdout] | [INFO] [stdout] 157 | ShowcaseSkin, [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `PointLight` [INFO] [stdout] --> src/gamestate/maps.rs:158:5 [INFO] [stdout] | [INFO] [stdout] 158 | PointLight, [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Ghost` [INFO] [stdout] --> src/gamestate/maps.rs:159:5 [INFO] [stdout] | [INFO] [stdout] 159 | Ghost, [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `AiSpawner` [INFO] [stdout] --> src/gamestate/maps.rs:160:5 [INFO] [stdout] | [INFO] [stdout] 160 | AiSpawner, [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Pumpkin` [INFO] [stdout] --> src/gamestate/maps.rs:161:5 [INFO] [stdout] | [INFO] [stdout] 161 | Pumpkin, [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Rune` [INFO] [stdout] --> src/gamestate/maps.rs:162:5 [INFO] [stdout] | [INFO] [stdout] 162 | Rune, [INFO] [stdout] | ^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Skeleton` [INFO] [stdout] --> src/gamestate/maps.rs:163:5 [INFO] [stdout] | [INFO] [stdout] 163 | Skeleton, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant is never constructed: `Knight` [INFO] [stdout] --> src/gamestate/maps.rs:164:5 [INFO] [stdout] | [INFO] [stdout] 164 | Knight, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:107:10 [INFO] [stdout] | [INFO] [stdout] 107 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `collision` [INFO] [stdout] --> src/gamestate/maps.rs:173:5 [INFO] [stdout] | [INFO] [stdout] 173 | collision: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `wall_jumpable` [INFO] [stdout] --> src/gamestate/maps.rs:174:5 [INFO] [stdout] | [INFO] [stdout] 174 | wall_jumpable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `grapplable` [INFO] [stdout] --> src/gamestate/maps.rs:175:5 [INFO] [stdout] | [INFO] [stdout] 175 | grapplable: bool, [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `type` [INFO] [stdout] --> src/gamestate/maps.rs:176:5 [INFO] [stdout] | [INFO] [stdout] 176 | r#type: ObjectType, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stdout] --> src/gamestate/maps.rs:167:10 [INFO] [stdout] | [INFO] [stdout] 167 | #[derive(Debug)] [INFO] [stdout] | ^^^^^ [INFO] [stdout] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 84 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 4.30s [INFO] [stderr] Executable unittests src/main.rs (/opt/rustwide/target/debug/deps/janrex_2-1d9e407ccb5ee82e) [INFO] running `Command { std: "docker" "inspect" "f64843e31f4ed80ec04320cb0acd7468f4f780724131d379582c109c8e24d936", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "f64843e31f4ed80ec04320cb0acd7468f4f780724131d379582c109c8e24d936", kill_on_drop: false }` [INFO] [stdout] f64843e31f4ed80ec04320cb0acd7468f4f780724131d379582c109c8e24d936 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-14/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:eaef2f80f755933c374d2ae5edccceec0c1312ceb8a4e0b6404e8ab76561e1e5" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] 266062ee75911790794edf38cfba445e5309a913c0cf55c47ecf0be3560a85c4 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "266062ee75911790794edf38cfba445e5309a913c0cf55c47ecf0be3560a85c4", kill_on_drop: false }` [INFO] [stderr] warning: unused variable: `thread` [INFO] [stderr] --> src/gamestate/maps.rs:378:9 [INFO] [stderr] | [INFO] [stderr] 378 | thread: &RaylibThread, [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_thread` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/gamestate/maps.rs:377:9 [INFO] [stderr] | [INFO] [stderr] 377 | mut rl: &mut raylib::drawing::RaylibMode3D, [INFO] [stderr] | ----^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Triggerman` [INFO] [stderr] --> src/gamestate/mod.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | Triggerman, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `RunAndGun` [INFO] [stderr] --> src/gamestate/mod.rs:12:5 [INFO] [stderr] | [INFO] [stderr] 12 | RunAndGun, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `pos` [INFO] [stderr] --> src/gamestate/mod.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | pos: Vector3, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `rot` [INFO] [stderr] --> src/gamestate/mod.rs:17:5 [INFO] [stderr] | [INFO] [stderr] 17 | rot: Quaternion, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `class` [INFO] [stderr] --> src/gamestate/mod.rs:18:5 [INFO] [stderr] | [INFO] [stderr] 18 | class: Class, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `InGame` [INFO] [stderr] --> src/gamestate/mod.rs:79:5 [INFO] [stderr] | [INFO] [stderr] 79 | InGame, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `players` [INFO] [stderr] --> src/gamestate/mod.rs:90:5 [INFO] [stderr] | [INFO] [stderr] 90 | players: Vec, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Button` [INFO] [stderr] --> src/gui/mod.rs:29:5 [INFO] [stderr] | [INFO] [stderr] 29 | / Button { [INFO] [stderr] 30 | | width: GuiSize, [INFO] [stderr] 31 | | height: GuiSize, [INFO] [stderr] 32 | | x: GuiSize, [INFO] [stderr] ... | [INFO] [stderr] 42 | | index: u32, [INFO] [stderr] 43 | | }, [INFO] [stderr] | |_____^ [INFO] [stderr] | [INFO] [stderr] note: `GuiElement` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gui/mod.rs:27:10 [INFO] [stderr] | [INFO] [stderr] 27 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Image` [INFO] [stderr] --> src/gui/mod.rs:63:5 [INFO] [stderr] | [INFO] [stderr] 63 | / Image { [INFO] [stderr] 64 | | texture: Texture2D, [INFO] [stderr] 65 | | width: GuiSize, [INFO] [stderr] 66 | | height: GuiSize, [INFO] [stderr] ... | [INFO] [stderr] 69 | | tint: Option, [INFO] [stderr] 70 | | }, [INFO] [stderr] | |_____^ [INFO] [stderr] | [INFO] [stderr] note: `GuiElement` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gui/mod.rs:27:10 [INFO] [stderr] | [INFO] [stderr] 27 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: associated function is never used: `pressed_buttons` [INFO] [stderr] --> src/gui/mod.rs:104:12 [INFO] [stderr] | [INFO] [stderr] 104 | pub fn pressed_buttons(&self) -> Vec { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `rotation` [INFO] [stderr] --> src/gamestate/maps.rs:75:5 [INFO] [stderr] | [INFO] [stderr] 75 | rotation: f32, [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `Spawn` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:72:10 [INFO] [stderr] | [INFO] [stderr] 72 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Classic` [INFO] [stderr] --> src/gamestate/maps.rs:81:5 [INFO] [stderr] | [INFO] [stderr] 81 | Classic, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:78:10 [INFO] [stderr] | [INFO] [stderr] 78 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Light` [INFO] [stderr] --> src/gamestate/maps.rs:82:5 [INFO] [stderr] | [INFO] [stderr] 82 | Light, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:78:10 [INFO] [stderr] | [INFO] [stderr] 78 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ClassicAlt` [INFO] [stderr] --> src/gamestate/maps.rs:83:5 [INFO] [stderr] | [INFO] [stderr] 83 | ClassicAlt, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTextureVariant` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:78:10 [INFO] [stderr] | [INFO] [stderr] 78 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Roof` [INFO] [stderr] --> src/gamestate/maps.rs:94:5 [INFO] [stderr] | [INFO] [stderr] 94 | Roof, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Flag` [INFO] [stderr] --> src/gamestate/maps.rs:95:5 [INFO] [stderr] | [INFO] [stderr] 95 | Flag, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Grass` [INFO] [stderr] --> src/gamestate/maps.rs:96:5 [INFO] [stderr] | [INFO] [stderr] 96 | Grass, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Check` [INFO] [stderr] --> src/gamestate/maps.rs:97:5 [INFO] [stderr] | [INFO] [stderr] 97 | Check, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Lines` [INFO] [stderr] --> src/gamestate/maps.rs:98:5 [INFO] [stderr] | [INFO] [stderr] 98 | Lines, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Link` [INFO] [stderr] --> src/gamestate/maps.rs:100:5 [INFO] [stderr] | [INFO] [stderr] 100 | Link, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Liquid` [INFO] [stderr] --> src/gamestate/maps.rs:101:5 [INFO] [stderr] | [INFO] [stderr] 101 | Liquid, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Grain` [INFO] [stderr] --> src/gamestate/maps.rs:102:5 [INFO] [stderr] | [INFO] [stderr] 102 | Grain, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Fabric` [INFO] [stderr] --> src/gamestate/maps.rs:103:5 [INFO] [stderr] | [INFO] [stderr] 103 | Fabric, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Tile` [INFO] [stderr] --> src/gamestate/maps.rs:104:5 [INFO] [stderr] | [INFO] [stderr] 104 | Tile, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectTexture` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:86:10 [INFO] [stderr] | [INFO] [stderr] 86 | #[derive(Debug, PartialEq, Eq, Hash)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Crate` [INFO] [stderr] --> src/gamestate/maps.rs:110:5 [INFO] [stderr] | [INFO] [stderr] 110 | Crate, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Barrel` [INFO] [stderr] --> src/gamestate/maps.rs:111:5 [INFO] [stderr] | [INFO] [stderr] 111 | Barrel, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ladder` [INFO] [stderr] --> src/gamestate/maps.rs:112:5 [INFO] [stderr] | [INFO] [stderr] 112 | Ladder, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Plane` [INFO] [stderr] --> src/gamestate/maps.rs:113:5 [INFO] [stderr] | [INFO] [stderr] 113 | Plane, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CameraPos` [INFO] [stderr] --> src/gamestate/maps.rs:114:5 [INFO] [stderr] | [INFO] [stderr] 114 | CameraPos, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Vehicle` [INFO] [stderr] --> src/gamestate/maps.rs:115:5 [INFO] [stderr] | [INFO] [stderr] 115 | Vehicle, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Stack` [INFO] [stderr] --> src/gamestate/maps.rs:116:5 [INFO] [stderr] | [INFO] [stderr] 116 | Stack, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ramp` [INFO] [stderr] --> src/gamestate/maps.rs:117:5 [INFO] [stderr] | [INFO] [stderr] 117 | Ramp, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ScoreZone` [INFO] [stderr] --> src/gamestate/maps.rs:118:5 [INFO] [stderr] | [INFO] [stderr] 118 | ScoreZone, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Billboard` [INFO] [stderr] --> src/gamestate/maps.rs:119:5 [INFO] [stderr] | [INFO] [stderr] 119 | Billboard, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DeathZone` [INFO] [stderr] --> src/gamestate/maps.rs:120:5 [INFO] [stderr] | [INFO] [stderr] 120 | DeathZone, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Particles` [INFO] [stderr] --> src/gamestate/maps.rs:121:5 [INFO] [stderr] | [INFO] [stderr] 121 | Particles, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Objective` [INFO] [stderr] --> src/gamestate/maps.rs:122:5 [INFO] [stderr] | [INFO] [stderr] 122 | Objective, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Tree` [INFO] [stderr] --> src/gamestate/maps.rs:123:5 [INFO] [stderr] | [INFO] [stderr] 123 | Tree, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Cone` [INFO] [stderr] --> src/gamestate/maps.rs:124:5 [INFO] [stderr] | [INFO] [stderr] 124 | Cone, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Container` [INFO] [stderr] --> src/gamestate/maps.rs:125:5 [INFO] [stderr] | [INFO] [stderr] 125 | Container(Color), [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Grass` [INFO] [stderr] --> src/gamestate/maps.rs:126:5 [INFO] [stderr] | [INFO] [stderr] 126 | Grass, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Door` [INFO] [stderr] --> src/gamestate/maps.rs:128:5 [INFO] [stderr] | [INFO] [stderr] 128 | Door, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Window` [INFO] [stderr] --> src/gamestate/maps.rs:129:5 [INFO] [stderr] | [INFO] [stderr] 129 | Window, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Flag` [INFO] [stderr] --> src/gamestate/maps.rs:130:5 [INFO] [stderr] | [INFO] [stderr] 130 | Flag, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Gate` [INFO] [stderr] --> src/gamestate/maps.rs:131:5 [INFO] [stderr] | [INFO] [stderr] 131 | Gate, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Checkpoint` [INFO] [stderr] --> src/gamestate/maps.rs:132:5 [INFO] [stderr] | [INFO] [stderr] 132 | Checkpoint, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `WeaponPickup` [INFO] [stderr] --> src/gamestate/maps.rs:133:5 [INFO] [stderr] | [INFO] [stderr] 133 | WeaponPickup, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Teleporter` [INFO] [stderr] --> src/gamestate/maps.rs:134:5 [INFO] [stderr] | [INFO] [stderr] 134 | Teleporter, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `TeddyBear` [INFO] [stderr] --> src/gamestate/maps.rs:135:5 [INFO] [stderr] | [INFO] [stderr] 135 | TeddyBear, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Trigger` [INFO] [stderr] --> src/gamestate/maps.rs:136:5 [INFO] [stderr] | [INFO] [stderr] 136 | Trigger, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Sign` [INFO] [stderr] --> src/gamestate/maps.rs:137:5 [INFO] [stderr] | [INFO] [stderr] 137 | Sign, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `DepositBox` [INFO] [stderr] --> src/gamestate/maps.rs:138:5 [INFO] [stderr] | [INFO] [stderr] 138 | DepositBox, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `LightCone` [INFO] [stderr] --> src/gamestate/maps.rs:139:5 [INFO] [stderr] | [INFO] [stderr] 139 | LightCone, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Camera` [INFO] [stderr] --> src/gamestate/maps.rs:140:5 [INFO] [stderr] | [INFO] [stderr] 140 | Camera, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Sphere` [INFO] [stderr] --> src/gamestate/maps.rs:141:5 [INFO] [stderr] | [INFO] [stderr] 141 | Sphere, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Placeholder` [INFO] [stderr] --> src/gamestate/maps.rs:142:5 [INFO] [stderr] | [INFO] [stderr] 142 | Placeholder, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CardboardBox` [INFO] [stderr] --> src/gamestate/maps.rs:143:5 [INFO] [stderr] | [INFO] [stderr] 143 | CardboardBox, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Pallet` [INFO] [stderr] --> src/gamestate/maps.rs:144:5 [INFO] [stderr] | [INFO] [stderr] 144 | Pallet, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Liquid` [INFO] [stderr] --> src/gamestate/maps.rs:145:5 [INFO] [stderr] | [INFO] [stderr] 145 | Liquid, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `SoundEmitter` [INFO] [stderr] --> src/gamestate/maps.rs:146:5 [INFO] [stderr] | [INFO] [stderr] 146 | SoundEmitter, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PremiumZone` [INFO] [stderr] --> src/gamestate/maps.rs:147:5 [INFO] [stderr] | [INFO] [stderr] 147 | PremiumZone, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `VerifiedZone` [INFO] [stderr] --> src/gamestate/maps.rs:148:5 [INFO] [stderr] | [INFO] [stderr] 148 | VerifiedZone, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CustomAsset` [INFO] [stderr] --> src/gamestate/maps.rs:149:5 [INFO] [stderr] | [INFO] [stderr] 149 | CustomAsset, [INFO] [stderr] | ^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `BombSite` [INFO] [stderr] --> src/gamestate/maps.rs:150:5 [INFO] [stderr] | [INFO] [stderr] 150 | BombSite, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `BouncePad` [INFO] [stderr] --> src/gamestate/maps.rs:151:5 [INFO] [stderr] | [INFO] [stderr] 151 | BouncePad, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `TeamZone` [INFO] [stderr] --> src/gamestate/maps.rs:152:5 [INFO] [stderr] | [INFO] [stderr] 152 | TeamZone, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Cyllinder` [INFO] [stderr] --> src/gamestate/maps.rs:153:5 [INFO] [stderr] | [INFO] [stderr] 153 | Cyllinder, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Police` [INFO] [stderr] --> src/gamestate/maps.rs:154:5 [INFO] [stderr] | [INFO] [stderr] 154 | Police, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `CagedCriminal` [INFO] [stderr] --> src/gamestate/maps.rs:155:5 [INFO] [stderr] | [INFO] [stderr] 155 | CagedCriminal, [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ExplosiveBarrel` [INFO] [stderr] --> src/gamestate/maps.rs:156:5 [INFO] [stderr] | [INFO] [stderr] 156 | ExplosiveBarrel, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `ShowcaseSkin` [INFO] [stderr] --> src/gamestate/maps.rs:157:5 [INFO] [stderr] | [INFO] [stderr] 157 | ShowcaseSkin, [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `PointLight` [INFO] [stderr] --> src/gamestate/maps.rs:158:5 [INFO] [stderr] | [INFO] [stderr] 158 | PointLight, [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Ghost` [INFO] [stderr] --> src/gamestate/maps.rs:159:5 [INFO] [stderr] | [INFO] [stderr] 159 | Ghost, [INFO] [stderr] | ^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `AiSpawner` [INFO] [stderr] --> src/gamestate/maps.rs:160:5 [INFO] [stderr] | [INFO] [stderr] 160 | AiSpawner, [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Pumpkin` [INFO] [stderr] --> src/gamestate/maps.rs:161:5 [INFO] [stderr] | [INFO] [stderr] 161 | Pumpkin, [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Rune` [INFO] [stderr] --> src/gamestate/maps.rs:162:5 [INFO] [stderr] | [INFO] [stderr] 162 | Rune, [INFO] [stderr] | ^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Skeleton` [INFO] [stderr] --> src/gamestate/maps.rs:163:5 [INFO] [stderr] | [INFO] [stderr] 163 | Skeleton, [INFO] [stderr] | ^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: variant is never constructed: `Knight` [INFO] [stderr] --> src/gamestate/maps.rs:164:5 [INFO] [stderr] | [INFO] [stderr] 164 | Knight, [INFO] [stderr] | ^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `ObjectType` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:107:10 [INFO] [stderr] | [INFO] [stderr] 107 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: field is never read: `collision` [INFO] [stderr] --> src/gamestate/maps.rs:173:5 [INFO] [stderr] | [INFO] [stderr] 173 | collision: bool, [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:167:10 [INFO] [stderr] | [INFO] [stderr] 167 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: field is never read: `wall_jumpable` [INFO] [stderr] --> src/gamestate/maps.rs:174:5 [INFO] [stderr] | [INFO] [stderr] 174 | wall_jumpable: bool, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:167:10 [INFO] [stderr] | [INFO] [stderr] 167 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: field is never read: `grapplable` [INFO] [stderr] --> src/gamestate/maps.rs:175:5 [INFO] [stderr] | [INFO] [stderr] 175 | grapplable: bool, [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:167:10 [INFO] [stderr] | [INFO] [stderr] 167 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: field is never read: `type` [INFO] [stderr] --> src/gamestate/maps.rs:176:5 [INFO] [stderr] | [INFO] [stderr] 176 | r#type: ObjectType, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] note: `Object` has a derived impl for the trait `Debug`, but this is intentionally ignored during dead code analysis [INFO] [stderr] --> src/gamestate/maps.rs:167:10 [INFO] [stderr] | [INFO] [stderr] 167 | #[derive(Debug)] [INFO] [stderr] | ^^^^^ [INFO] [stderr] = note: this warning originates in the derive macro `Debug` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stderr] [INFO] [stderr] warning: `janrex_2` (bin "janrex_2" test) generated 84 warnings [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 0.19s [INFO] [stderr] Running unittests src/main.rs (/opt/rustwide/target/debug/deps/janrex_2-1d9e407ccb5ee82e) [INFO] [stdout] [INFO] [stdout] running 1 test [INFO] [stdout] test gamestate::test::check ... ok [INFO] [stdout] [INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.01s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "266062ee75911790794edf38cfba445e5309a913c0cf55c47ecf0be3560a85c4", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "266062ee75911790794edf38cfba445e5309a913c0cf55c47ecf0be3560a85c4", kill_on_drop: false }` [INFO] [stdout] 266062ee75911790794edf38cfba445e5309a913c0cf55c47ecf0be3560a85c4