[INFO] cloning repository https://github.com/Zarazen/digger [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Zarazen/digger" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FZarazen%2Fdigger", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FZarazen%2Fdigger'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] ad2b7a478adc34f4f819cf34314c20638ff9df63 [INFO] testing Zarazen/digger against beta-2022-04-10 for beta-1.61-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FZarazen%2Fdigger" "/workspace/builds/worker-8/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-8/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/Zarazen/digger on toolchain beta-2022-04-10 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2022-04-10" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/Zarazen/digger [INFO] finished tweaking git repo https://github.com/Zarazen/digger [INFO] tweaked toml for git repo https://github.com/Zarazen/digger written to /workspace/builds/worker-8/source/Cargo.toml [INFO] crate git repo https://github.com/Zarazen/digger already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2022-04-10" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 7050f75fca5e61bc7c9cc923e1b65ec20584ee599b3a9421c35bc5b6de6c175a [INFO] running `Command { std: "docker" "start" "-a" "7050f75fca5e61bc7c9cc923e1b65ec20584ee599b3a9421c35bc5b6de6c175a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "7050f75fca5e61bc7c9cc923e1b65ec20584ee599b3a9421c35bc5b6de6c175a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "7050f75fca5e61bc7c9cc923e1b65ec20584ee599b3a9421c35bc5b6de6c175a", kill_on_drop: false }` [INFO] [stdout] 7050f75fca5e61bc7c9cc923e1b65ec20584ee599b3a9421c35bc5b6de6c175a [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] e511b841fc3b3552201dcedeadc09f3e5a002c8e3691f61ddd24531e22f6960e [INFO] running `Command { std: "docker" "start" "-a" "e511b841fc3b3552201dcedeadc09f3e5a002c8e3691f61ddd24531e22f6960e", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling libc v0.2.86 [INFO] [stderr] Compiling proc-macro2 v1.0.24 [INFO] [stderr] Compiling unicode-xid v0.2.1 [INFO] [stderr] Compiling khronos_api v3.1.0 [INFO] [stderr] Compiling piston-float v1.0.0 [INFO] [stderr] Compiling memchr v2.3.4 [INFO] [stderr] Compiling once_cell v1.5.2 [INFO] [stderr] Compiling syn v1.0.60 [INFO] [stderr] Compiling serde_derive v1.0.123 [INFO] [stderr] Compiling serde v1.0.123 [INFO] [stderr] Compiling piston-graphics_api_version v1.0.0 [INFO] [stderr] Compiling adler v0.2.3 [INFO] [stderr] Compiling weezl v0.1.4 [INFO] [stderr] Compiling byteorder v1.4.2 [INFO] [stderr] Compiling bytemuck v1.5.1 [INFO] [stderr] Compiling piston-texture v0.8.0 [INFO] [stderr] Compiling read_color v1.0.0 [INFO] [stderr] Compiling interpolation v0.2.0 [INFO] [stderr] Compiling piston-shaders_graphics2d v0.4.0 [INFO] [stderr] Compiling crossbeam-utils v0.8.2 [INFO] [stderr] Compiling memoffset v0.6.1 [INFO] [stderr] Compiling wayland-sys v0.28.3 [INFO] [stderr] Compiling dlib v0.4.2 [INFO] [stderr] Compiling nom v6.1.2 [INFO] [stderr] Compiling num-traits v0.2.14 [INFO] [stderr] Compiling miniz_oxide v0.4.3 [INFO] [stderr] Compiling walkdir v2.3.1 [INFO] [stderr] Compiling lock_api v0.4.2 [INFO] [stderr] Compiling draw_state v0.8.0 [INFO] [stderr] Compiling piston-viewport v1.0.0 [INFO] [stderr] Compiling vecmath v1.0.0 [INFO] [stderr] Compiling shader_version v0.7.0 [INFO] [stderr] Compiling gif v0.11.1 [INFO] [stderr] Compiling deflate v0.8.6 [INFO] [stderr] Compiling andrew v0.3.1 [INFO] [stderr] Compiling piston2d-graphics v0.39.0 [INFO] [stderr] Compiling gfx_core v0.9.2 [INFO] [stderr] Compiling gl_generator v0.14.0 [INFO] [stderr] Compiling gl_generator v0.13.1 [INFO] [stderr] Compiling png v0.16.8 [INFO] [stderr] Compiling quote v1.0.9 [INFO] [stderr] Compiling wayland-scanner v0.28.3 [INFO] [stderr] Compiling gl v0.13.0 [INFO] [stderr] Compiling num-integer v0.1.44 [INFO] [stderr] Compiling nix v0.18.0 [INFO] [stderr] Compiling num_cpus v1.13.0 [INFO] [stderr] Compiling iovec v0.1.4 [INFO] [stderr] Compiling net2 v0.2.37 [INFO] [stderr] Compiling x11-dl v2.18.5 [INFO] [stderr] Compiling parking_lot_core v0.8.3 [INFO] [stderr] Compiling memmap2 v0.1.0 [INFO] [stderr] Compiling shared_library v0.1.9 [INFO] [stderr] Compiling raw-window-handle v0.3.3 [INFO] [stderr] Compiling crossbeam-epoch v0.9.2 [INFO] [stderr] Compiling crossbeam-channel v0.5.0 [INFO] [stderr] Compiling parking_lot v0.11.1 [INFO] [stderr] Compiling osmesa-sys v0.1.2 [INFO] [stderr] Compiling glutin_glx_sys v0.1.7 [INFO] [stderr] Compiling glutin_egl_sys v0.1.5 [INFO] [stderr] Compiling gfx_gl v0.6.1 [INFO] [stderr] Compiling mio v0.6.23 [INFO] [stderr] Compiling num-iter v0.1.42 [INFO] [stderr] Compiling num-rational v0.3.2 [INFO] [stderr] Compiling gfx v0.18.2 [INFO] [stderr] Compiling crossbeam-deque v0.8.0 [INFO] [stderr] Compiling rayon-core v1.9.0 [INFO] [stderr] Compiling xcursor v0.3.3 [INFO] [stderr] Compiling wayland-client v0.28.3 [INFO] [stderr] Compiling wayland-protocols v0.28.3 [INFO] [stderr] Compiling mio-extras v2.0.6 [INFO] [stderr] Compiling rayon v1.5.0 [INFO] [stderr] Compiling jpeg-decoder v0.1.22 [INFO] [stderr] Compiling wayland-commons v0.28.3 [INFO] [stderr] Compiling calloop v0.6.5 [INFO] [stderr] Compiling tiff v0.6.1 [INFO] [stderr] Compiling image v0.23.13 [INFO] [stderr] Compiling wayland-cursor v0.28.3 [INFO] [stderr] Compiling wayland-egl v0.28.3 [INFO] [stderr] Compiling gfx_device_gl v0.16.2 [INFO] [stderr] Compiling piston-gfx_texture v0.41.0 [INFO] [stderr] Compiling piston2d-gfx_graphics v0.72.0 [INFO] [stderr] Compiling pistoncore-input v1.0.0 [INFO] [stderr] Compiling pistoncore-window v0.47.0 [INFO] [stderr] Compiling pistoncore-event_loop v0.52.0 [INFO] [stderr] Compiling piston v0.52.1 [INFO] [stderr] Compiling smithay-client-toolkit v0.12.2 [INFO] [stderr] Compiling winit v0.24.0 [INFO] [stderr] Compiling glutin v0.26.0 [INFO] [stderr] Compiling pistoncore-glutin_window v0.68.0 [INFO] [stderr] Compiling piston_window v0.117.0 [INFO] [stderr] Compiling digger v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `immovable_objects::*` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use immovable_objects::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `movable_objects::*` [INFO] [stdout] --> src/main.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use movable_objects::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window::*` [INFO] [stdout] --> src/main.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `DEATH_PATH` [INFO] [stdout] --> src/game.rs:34:1 [INFO] [stdout] | [INFO] [stdout] 34 | const DEATH_PATH: &str = "rip.png"; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | g.print(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:351:13 [INFO] [stdout] | [INFO] [stdout] 351 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:352:13 [INFO] [stdout] | [INFO] [stdout] 352 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:478:17 [INFO] [stdout] | [INFO] [stdout] 478 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:479:17 [INFO] [stdout] | [INFO] [stdout] 479 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:511:13 [INFO] [stdout] | [INFO] [stdout] 511 | let player_X = (self.movable[player_pososition].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:512:13 [INFO] [stdout] | [INFO] [stdout] 512 | let player_Y = (self.movable[player_pososition].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_X` should have a snake case name [INFO] [stdout] --> src/game.rs:524:17 [INFO] [stdout] | [INFO] [stdout] 524 | let current_X = current / self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:525:17 [INFO] [stdout] | [INFO] [stdout] 525 | let current_Y = current % self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_X` should have a snake case name [INFO] [stdout] --> src/game.rs:561:21 [INFO] [stdout] | [INFO] [stdout] 561 | let monster_X = (self.movable[i].x / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:562:21 [INFO] [stdout] | [INFO] [stdout] 562 | let monster_Y = (self.movable[i].y / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_X` should have a snake case name [INFO] [stdout] --> src/game.rs:566:21 [INFO] [stdout] | [INFO] [stdout] 566 | let previous_X = previous_position / (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:567:21 [INFO] [stdout] | [INFO] [stdout] 567 | let previous_Y = previous_position % (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:598:13 [INFO] [stdout] | [INFO] [stdout] 598 | let player_X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:599:13 [INFO] [stdout] | [INFO] [stdout] 599 | let player_Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_X` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | let obj_X = (obj.x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_Y` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:100:9 [INFO] [stdout] | [INFO] [stdout] 100 | let obj_Y = (obj.y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 21 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 39.27s [INFO] running `Command { std: "docker" "inspect" "e511b841fc3b3552201dcedeadc09f3e5a002c8e3691f61ddd24531e22f6960e", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "e511b841fc3b3552201dcedeadc09f3e5a002c8e3691f61ddd24531e22f6960e", kill_on_drop: false }` [INFO] [stdout] e511b841fc3b3552201dcedeadc09f3e5a002c8e3691f61ddd24531e22f6960e [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 22f367261c0cdca0de8849bbeec98d37393b2b861a66fc26dc8c3b2b2c8e2bf6 [INFO] running `Command { std: "docker" "start" "-a" "22f367261c0cdca0de8849bbeec98d37393b2b861a66fc26dc8c3b2b2c8e2bf6", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling digger v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `immovable_objects::*` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use immovable_objects::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `piston_window::*` [INFO] [stdout] --> src/main.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | use piston_window::*; [INFO] [stdout] | ^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: constant is never used: `DEATH_PATH` [INFO] [stdout] --> src/game.rs:34:1 [INFO] [stdout] | [INFO] [stdout] 34 | const DEATH_PATH: &str = "rip.png"; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/main.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | g.print(); [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:351:13 [INFO] [stdout] | [INFO] [stdout] 351 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:352:13 [INFO] [stdout] | [INFO] [stdout] 352 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `X` should have a snake case name [INFO] [stdout] --> src/game.rs:478:17 [INFO] [stdout] | [INFO] [stdout] 478 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `Y` should have a snake case name [INFO] [stdout] --> src/game.rs:479:17 [INFO] [stdout] | [INFO] [stdout] 479 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:511:13 [INFO] [stdout] | [INFO] [stdout] 511 | let player_X = (self.movable[player_pososition].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:512:13 [INFO] [stdout] | [INFO] [stdout] 512 | let player_Y = (self.movable[player_pososition].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_X` should have a snake case name [INFO] [stdout] --> src/game.rs:524:17 [INFO] [stdout] | [INFO] [stdout] 524 | let current_X = current / self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `current_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:525:17 [INFO] [stdout] | [INFO] [stdout] 525 | let current_Y = current % self.line_len; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_X` should have a snake case name [INFO] [stdout] --> src/game.rs:561:21 [INFO] [stdout] | [INFO] [stdout] 561 | let monster_X = (self.movable[i].x / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `monster_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:562:21 [INFO] [stdout] | [INFO] [stdout] 562 | let monster_Y = (self.movable[i].y / (BLOCK_SIZE as f64)) as i32; [INFO] [stdout] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_X` should have a snake case name [INFO] [stdout] --> src/game.rs:566:21 [INFO] [stdout] | [INFO] [stdout] 566 | let previous_X = previous_position / (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `previous_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:567:21 [INFO] [stdout] | [INFO] [stdout] 567 | let previous_Y = previous_position % (self.line_len as i32); [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_X` should have a snake case name [INFO] [stdout] --> src/game.rs:598:13 [INFO] [stdout] | [INFO] [stdout] 598 | let player_X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `player_Y` should have a snake case name [INFO] [stdout] --> src/game.rs:599:13 [INFO] [stdout] | [INFO] [stdout] 599 | let player_Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_X` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:99:9 [INFO] [stdout] | [INFO] [stdout] 99 | let obj_X = (obj.x / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_x` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `obj_Y` should have a snake case name [INFO] [stdout] --> src/movable_objects.rs:100:9 [INFO] [stdout] | [INFO] [stdout] 100 | let obj_Y = (obj.y / (BLOCK_SIZE as f64)) as usize; [INFO] [stdout] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_y` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 2m 00s [INFO] [stderr] Executable unittests src/main.rs (/opt/rustwide/target/debug/deps/digger-2cb46f08fc8cc5f8) [INFO] running `Command { std: "docker" "inspect" "22f367261c0cdca0de8849bbeec98d37393b2b861a66fc26dc8c3b2b2c8e2bf6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "22f367261c0cdca0de8849bbeec98d37393b2b861a66fc26dc8c3b2b2c8e2bf6", kill_on_drop: false }` [INFO] [stdout] 22f367261c0cdca0de8849bbeec98d37393b2b861a66fc26dc8c3b2b2c8e2bf6 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-8/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] f25ff4021b2e9b0babb713ba2fc83aa1c1842646f243d39660f1ba39146378c6 [INFO] running `Command { std: "docker" "start" "-a" "f25ff4021b2e9b0babb713ba2fc83aa1c1842646f243d39660f1ba39146378c6", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] warning: unused import: `immovable_objects::*` [INFO] [stderr] --> src/main.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use immovable_objects::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `piston_window::*` [INFO] [stderr] --> src/main.rs:8:5 [INFO] [stderr] | [INFO] [stderr] 8 | use piston_window::*; [INFO] [stderr] | ^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: constant is never used: `DEATH_PATH` [INFO] [stderr] --> src/game.rs:34:1 [INFO] [stderr] | [INFO] [stderr] 34 | const DEATH_PATH: &str = "rip.png"; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused `Result` that must be used [INFO] [stderr] --> src/main.rs:16:5 [INFO] [stderr] | [INFO] [stderr] 16 | g.print(); [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_must_use)]` on by default [INFO] [stderr] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stderr] [INFO] [stderr] warning: variable `X` should have a snake case name [INFO] [stderr] --> src/game.rs:351:13 [INFO] [stderr] | [INFO] [stderr] 351 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `Y` should have a snake case name [INFO] [stderr] --> src/game.rs:352:13 [INFO] [stderr] | [INFO] [stderr] 352 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stderr] [INFO] [stderr] warning: variable `X` should have a snake case name [INFO] [stderr] --> src/game.rs:478:17 [INFO] [stderr] | [INFO] [stderr] 478 | let X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^ help: convert the identifier to snake case (notice the capitalization): `x` [INFO] [stderr] [INFO] [stderr] warning: variable `Y` should have a snake case name [INFO] [stderr] --> src/game.rs:479:17 [INFO] [stderr] | [INFO] [stderr] 479 | let Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^ help: convert the identifier to snake case (notice the capitalization): `y` [INFO] [stderr] [INFO] [stderr] warning: variable `player_X` should have a snake case name [INFO] [stderr] --> src/game.rs:511:13 [INFO] [stderr] | [INFO] [stderr] 511 | let player_X = (self.movable[player_pososition].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stderr] [INFO] [stderr] warning: variable `player_Y` should have a snake case name [INFO] [stderr] --> src/game.rs:512:13 [INFO] [stderr] | [INFO] [stderr] 512 | let player_Y = (self.movable[player_pososition].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stderr] [INFO] [stderr] warning: variable `current_X` should have a snake case name [INFO] [stderr] --> src/game.rs:524:17 [INFO] [stderr] | [INFO] [stderr] 524 | let current_X = current / self.line_len; [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_x` [INFO] [stderr] [INFO] [stderr] warning: variable `current_Y` should have a snake case name [INFO] [stderr] --> src/game.rs:525:17 [INFO] [stderr] | [INFO] [stderr] 525 | let current_Y = current % self.line_len; [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `current_y` [INFO] [stderr] [INFO] [stderr] warning: variable `monster_X` should have a snake case name [INFO] [stderr] --> src/game.rs:561:21 [INFO] [stderr] | [INFO] [stderr] 561 | let monster_X = (self.movable[i].x / (BLOCK_SIZE as f64)) as i32; [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_x` [INFO] [stderr] [INFO] [stderr] warning: variable `monster_Y` should have a snake case name [INFO] [stderr] --> src/game.rs:562:21 [INFO] [stderr] | [INFO] [stderr] 562 | let monster_Y = (self.movable[i].y / (BLOCK_SIZE as f64)) as i32; [INFO] [stderr] | ^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `monster_y` [INFO] [stderr] [INFO] [stderr] warning: variable `previous_X` should have a snake case name [INFO] [stderr] --> src/game.rs:566:21 [INFO] [stderr] | [INFO] [stderr] 566 | let previous_X = previous_position / (self.line_len as i32); [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_x` [INFO] [stderr] [INFO] [stderr] warning: variable `previous_Y` should have a snake case name [INFO] [stderr] --> src/game.rs:567:21 [INFO] [stderr] | [INFO] [stderr] 567 | let previous_Y = previous_position % (self.line_len as i32); [INFO] [stderr] | ^^^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `previous_y` [INFO] [stderr] [INFO] [stderr] warning: variable `player_X` should have a snake case name [INFO] [stderr] --> src/game.rs:598:13 [INFO] [stderr] | [INFO] [stderr] 598 | let player_X = (self.movable[player_position].x / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_x` [INFO] [stderr] [INFO] [stderr] warning: variable `player_Y` should have a snake case name [INFO] [stderr] --> src/game.rs:599:13 [INFO] [stderr] | [INFO] [stderr] 599 | let player_Y = (self.movable[player_position].y / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case (notice the capitalization): `player_y` [INFO] [stderr] [INFO] [stderr] warning: variable `obj_X` should have a snake case name [INFO] [stderr] --> src/movable_objects.rs:99:9 [INFO] [stderr] | [INFO] [stderr] 99 | let obj_X = (obj.x / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_x` [INFO] [stderr] [INFO] [stderr] warning: variable `obj_Y` should have a snake case name [INFO] [stderr] --> src/movable_objects.rs:100:9 [INFO] [stderr] | [INFO] [stderr] 100 | let obj_Y = (obj.y / (BLOCK_SIZE as f64)) as usize; [INFO] [stderr] | ^^^^^ help: convert the identifier to snake case (notice the capitalization): `obj_y` [INFO] [stderr] [INFO] [stderr] warning: `digger` (bin "digger" test) generated 20 warnings [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 2m 05s [INFO] [stderr] Running unittests src/main.rs (/opt/rustwide/target/debug/deps/digger-2cb46f08fc8cc5f8) [INFO] [stdout] [INFO] [stdout] running 2 tests [INFO] [stdout] test tests::test_moving ... ok [INFO] [stdout] test tests::test_overlapping ... ok [INFO] [stdout] [INFO] [stdout] test result: ok. 2 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "f25ff4021b2e9b0babb713ba2fc83aa1c1842646f243d39660f1ba39146378c6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "f25ff4021b2e9b0babb713ba2fc83aa1c1842646f243d39660f1ba39146378c6", kill_on_drop: false }` [INFO] [stdout] f25ff4021b2e9b0babb713ba2fc83aa1c1842646f243d39660f1ba39146378c6