[INFO] cloning repository https://github.com/TuckerBMorgan/Mars [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/TuckerBMorgan/Mars" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTuckerBMorgan%2FMars", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTuckerBMorgan%2FMars'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 4a72478563bb0565ff9cc39ffe142859cad8b4e2 [INFO] testing TuckerBMorgan/Mars against beta-2022-04-10 for beta-1.61-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FTuckerBMorgan%2FMars" "/workspace/builds/worker-0/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-0/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/TuckerBMorgan/Mars on toolchain beta-2022-04-10 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2022-04-10" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/TuckerBMorgan/Mars [INFO] finished tweaking git repo https://github.com/TuckerBMorgan/Mars [INFO] tweaked toml for git repo https://github.com/TuckerBMorgan/Mars written to /workspace/builds/worker-0/source/Cargo.toml [INFO] crate git repo https://github.com/TuckerBMorgan/Mars already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2022-04-10" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 1633ae1727bec8760d462ff4cd8f227a3b2a2f675785abcaf006a342d0943130 [INFO] running `Command { std: "docker" "start" "-a" "1633ae1727bec8760d462ff4cd8f227a3b2a2f675785abcaf006a342d0943130", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "1633ae1727bec8760d462ff4cd8f227a3b2a2f675785abcaf006a342d0943130", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "1633ae1727bec8760d462ff4cd8f227a3b2a2f675785abcaf006a342d0943130", kill_on_drop: false }` [INFO] [stdout] 1633ae1727bec8760d462ff4cd8f227a3b2a2f675785abcaf006a342d0943130 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 755fc33b5e8358f0ec1c6de5209f0d82c3d1fc2ff42435cf3dd93c3982fd06a6 [INFO] running `Command { std: "docker" "start" "-a" "755fc33b5e8358f0ec1c6de5209f0d82c3d1fc2ff42435cf3dd93c3982fd06a6", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] [stderr] Compiling autocfg v0.1.4 [INFO] [stderr] Compiling libc v0.2.58 [INFO] [stderr] Compiling rand_core v0.4.0 [INFO] [stderr] Compiling cfg-if v0.1.9 [INFO] [stderr] Compiling arrayvec v0.4.10 [INFO] [stderr] Compiling lazy_static v1.3.0 [INFO] [stderr] Compiling byteorder v1.3.2 [INFO] [stderr] Compiling nodrop v0.1.13 [INFO] [stderr] Compiling memoffset v0.2.1 [INFO] [stderr] Compiling scopeguard v0.3.3 [INFO] [stderr] Compiling syn v0.15.38 [INFO] [stderr] Compiling rayon-core v1.5.0 [INFO] [stderr] Compiling bitflags v1.1.0 [INFO] [stderr] Compiling num-derive v0.2.5 [INFO] [stderr] Compiling adler32 v1.0.3 [INFO] [stderr] Compiling pkg-config v0.3.14 [INFO] [stderr] Compiling either v1.5.2 [INFO] [stderr] Compiling log v0.4.8 [INFO] [stderr] Compiling cc v1.0.37 [INFO] [stderr] Compiling rawpointer v0.1.0 [INFO] [stderr] Compiling lzw v0.10.0 [INFO] [stderr] Compiling lazy_static v0.2.11 [INFO] [stderr] Compiling color_quant v1.0.1 [INFO] [stderr] Compiling spmc v0.2.2 [INFO] [stderr] Compiling quote v0.6.12 [INFO] [stderr] Compiling generic-array v0.12.3 [INFO] [stderr] Compiling crossbeam-utils v0.6.5 [INFO] [stderr] Compiling inflate v0.4.5 [INFO] [stderr] Compiling matrixmultiply v0.2.2 [INFO] [stderr] Compiling rand_core v0.3.1 [INFO] [stderr] Compiling rand_jitter v0.1.4 [INFO] [stderr] Compiling gif v0.10.2 [INFO] [stderr] Compiling rand_xorshift v0.1.1 [INFO] [stderr] Compiling rand_hc v0.1.0 [INFO] [stderr] Compiling rand_isaac v0.1.1 [INFO] [stderr] Compiling num-traits v0.2.8 [INFO] [stderr] Compiling num-integer v0.1.41 [INFO] [stderr] Compiling rand_pcg v0.1.2 [INFO] [stderr] Compiling rand_chacha v0.1.1 [INFO] [stderr] Compiling rand v0.6.5 [INFO] [stderr] Compiling num-complex v0.2.3 [INFO] [stderr] Compiling num-iter v0.1.39 [INFO] [stderr] Compiling num-rational v0.2.2 [INFO] [stderr] Compiling crossbeam-queue v0.1.2 [INFO] [stderr] Compiling x11-dl v2.14.0 [INFO] [stderr] Compiling deflate v0.7.19 [INFO] [stderr] Compiling crossbeam-epoch v0.7.1 [INFO] [stderr] Compiling minifb v0.11.2 [INFO] [stderr] Compiling rand_os v0.1.3 [INFO] [stderr] Compiling num_cpus v1.10.1 [INFO] [stderr] Compiling time v0.1.42 [INFO] [stderr] Compiling crossbeam-deque v0.6.3 [INFO] [stderr] Compiling approx v0.3.2 [INFO] [stderr] Compiling rayon v1.1.0 [INFO] [stderr] Compiling glam v0.6.1 [INFO] [stderr] Compiling alga v0.8.2 [INFO] [stderr] Compiling png v0.14.1 [INFO] [stderr] Compiling nalgebra v0.17.3 [INFO] [stderr] Compiling jpeg-decoder v0.1.15 [INFO] [stderr] Compiling tiff v0.2.2 [INFO] [stderr] Compiling image v0.21.2 [INFO] [stderr] Compiling bvh v0.3.1 [INFO] [stderr] Compiling mars v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `HitRecord` [INFO] [stdout] --> src/scene/hitable_library.rs:1:29 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Duration`, `SystemTime` [INFO] [stdout] --> src/main.rs:12:17 [INFO] [stdout] | [INFO] [stdout] 12 | use std::time::{SystemTime, Duration}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::slice::ChunksMut` [INFO] [stdout] --> src/main.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use std::slice::ChunksMut; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bvh::bvh::BVH` [INFO] [stdout] --> src/main.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | use bvh::bvh::BVH; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bvh::*` [INFO] [stdout] --> src/main.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | use bvh::*; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:13:38 [INFO] [stdout] | [INFO] [stdout] 13 | library: HashMap> [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 13 - library: HashMap> [INFO] [stdout] 13 + library: HashMap> [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/hitable_library.rs:5:38 [INFO] [stdout] | [INFO] [stdout] 5 | library: HashMap>, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 5 - library: HashMap>, [INFO] [stdout] 5 + library: HashMap>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:54:67 [INFO] [stdout] | [INFO] [stdout] 54 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 54 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit; [INFO] [stdout] 54 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:55:51 [INFO] [stdout] | [INFO] [stdout] 55 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 55 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3; [INFO] [stdout] 55 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:24:45 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 24 - pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stdout] 24 + pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:31:77 [INFO] [stdout] | [INFO] [stdout] 31 | pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 31 - pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stdout] 31 + pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:71:68 [INFO] [stdout] | [INFO] [stdout] 71 | fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 71 - fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 71 + fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:80:51 [INFO] [stdout] | [INFO] [stdout] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 80 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 80 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:101:67 [INFO] [stdout] | [INFO] [stdout] 101 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 101 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 101 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:137:51 [INFO] [stdout] | [INFO] [stdout] 137 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 137 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 137 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:182:67 [INFO] [stdout] | [INFO] [stdout] 182 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 182 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 182 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:190:51 [INFO] [stdout] | [INFO] [stdout] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 190 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 190 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:205:67 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 205 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 205 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:209:51 [INFO] [stdout] | [INFO] [stdout] 209 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 209 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 209 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:235:67 [INFO] [stdout] | [INFO] [stdout] 235 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 235 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 235 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:284:51 [INFO] [stdout] | [INFO] [stdout] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 284 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 284 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/hitable_library.rs:17:63 [INFO] [stdout] | [INFO] [stdout] 17 | pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 17 - pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stdout] 17 + pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/hitable_library.rs:24:66 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 24 - pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stdout] 24 + pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/main.rs:180:21 [INFO] [stdout] | [INFO] [stdout] 180 | let _ : Vec> = vec![ [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 180 - let _ : Vec> = vec![ [INFO] [stdout] 180 + let _ : Vec> = vec![ [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Hitable` [INFO] [stdout] --> src/scene/hitable_list.rs:1:20 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID, HitableLibrary}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `test` [INFO] [stdout] --> src/main.rs:170:9 [INFO] [stdout] | [INFO] [stdout] 170 | let test = Vec3::new(0.0, 0.0, 0.0) * 1.0; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_test` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `frame_count` [INFO] [stdout] --> src/main.rs:222:21 [INFO] [stdout] | [INFO] [stdout] 222 | let mut frame_count = 0; [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_frame_count` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:71:58 [INFO] [stdout] | [INFO] [stdout] 71 | fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:80:21 [INFO] [stdout] | [INFO] [stdout] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:80:41 [INFO] [stdout] | [INFO] [stdout] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:182:57 [INFO] [stdout] | [INFO] [stdout] 182 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:190:21 [INFO] [stdout] | [INFO] [stdout] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:190:41 [INFO] [stdout] | [INFO] [stdout] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ray_in` [INFO] [stdout] --> src/scene/material.rs:205:23 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_ray_in` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:205:37 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:205:57 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:209:41 [INFO] [stdout] | [INFO] [stdout] 209 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:235:57 [INFO] [stdout] | [INFO] [stdout] 235 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:284:21 [INFO] [stdout] | [INFO] [stdout] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:284:41 [INFO] [stdout] | [INFO] [stdout] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:222:17 [INFO] [stdout] | [INFO] [stdout] 222 | let mut frame_count = 0; [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `sender` [INFO] [stdout] --> src/main.rs:38:5 [INFO] [stdout] | [INFO] [stdout] 38 | sender: Sender, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `index` [INFO] [stdout] --> src/main.rs:53:5 [INFO] [stdout] | [INFO] [stdout] 53 | index: usize [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `node_index` [INFO] [stdout] --> src/scene/sphere.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | node_index: usize [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 44 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 15.22s [INFO] running `Command { std: "docker" "inspect" "755fc33b5e8358f0ec1c6de5209f0d82c3d1fc2ff42435cf3dd93c3982fd06a6", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "755fc33b5e8358f0ec1c6de5209f0d82c3d1fc2ff42435cf3dd93c3982fd06a6", kill_on_drop: false }` [INFO] [stdout] 755fc33b5e8358f0ec1c6de5209f0d82c3d1fc2ff42435cf3dd93c3982fd06a6 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 55ee40b3776e3de0225c4185d50cdd41b5256081a9b71013416d029500549988 [INFO] running `Command { std: "docker" "start" "-a" "55ee40b3776e3de0225c4185d50cdd41b5256081a9b71013416d029500549988", kill_on_drop: false }` [INFO] [stderr] Compiling mars v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `HitRecord` [INFO] [stdout] --> src/scene/hitable_library.rs:1:29 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID}; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Duration`, `SystemTime` [INFO] [stdout] --> src/main.rs:12:17 [INFO] [stdout] | [INFO] [stdout] 12 | use std::time::{SystemTime, Duration}; [INFO] [stdout] | ^^^^^^^^^^ ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::slice::ChunksMut` [INFO] [stdout] --> src/main.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use std::slice::ChunksMut; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bvh::bvh::BVH` [INFO] [stdout] --> src/main.rs:25:5 [INFO] [stdout] | [INFO] [stdout] 25 | use bvh::bvh::BVH; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `bvh::*` [INFO] [stdout] --> src/main.rs:26:5 [INFO] [stdout] | [INFO] [stdout] 26 | use bvh::*; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:13:38 [INFO] [stdout] | [INFO] [stdout] 13 | library: HashMap> [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 13 - library: HashMap> [INFO] [stdout] 13 + library: HashMap> [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/hitable_library.rs:5:38 [INFO] [stdout] | [INFO] [stdout] 5 | library: HashMap>, [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 5 - library: HashMap>, [INFO] [stdout] 5 + library: HashMap>, [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:54:67 [INFO] [stdout] | [INFO] [stdout] 54 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 54 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit; [INFO] [stdout] 54 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:55:51 [INFO] [stdout] | [INFO] [stdout] 55 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 55 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3; [INFO] [stdout] 55 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:24:45 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 24 - pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stdout] 24 + pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:31:77 [INFO] [stdout] | [INFO] [stdout] 31 | pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 31 - pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stdout] 31 + pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:71:68 [INFO] [stdout] | [INFO] [stdout] 71 | fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 71 - fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 71 + fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:80:51 [INFO] [stdout] | [INFO] [stdout] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 80 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 80 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:101:67 [INFO] [stdout] | [INFO] [stdout] 101 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 101 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 101 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:137:51 [INFO] [stdout] | [INFO] [stdout] 137 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 137 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 137 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:182:67 [INFO] [stdout] | [INFO] [stdout] 182 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 182 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 182 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:190:51 [INFO] [stdout] | [INFO] [stdout] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 190 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 190 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:205:67 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 205 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 205 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:209:51 [INFO] [stdout] | [INFO] [stdout] 209 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 209 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 209 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:235:67 [INFO] [stdout] | [INFO] [stdout] 235 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 235 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] 235 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/material.rs:284:51 [INFO] [stdout] | [INFO] [stdout] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 284 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] 284 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/hitable_library.rs:17:63 [INFO] [stdout] | [INFO] [stdout] 17 | pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 17 - pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stdout] 17 + pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/scene/hitable_library.rs:24:66 [INFO] [stdout] | [INFO] [stdout] 24 | pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 24 - pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stdout] 24 + pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stdout] --> src/main.rs:180:21 [INFO] [stdout] | [INFO] [stdout] 180 | let _ : Vec> = vec![ [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `dyn` [INFO] [stdout] | [INFO] [stdout] 180 - let _ : Vec> = vec![ [INFO] [stdout] 180 + let _ : Vec> = vec![ [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Hitable` [INFO] [stdout] --> src/scene/hitable_list.rs:1:20 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::scene::{Hitable, HitRecord, HitableID, HitableLibrary}; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `test` [INFO] [stdout] --> src/main.rs:170:9 [INFO] [stdout] | [INFO] [stdout] 170 | let test = Vec3::new(0.0, 0.0, 0.0) * 1.0; [INFO] [stdout] | ^^^^ help: if this is intentional, prefix it with an underscore: `_test` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `frame_count` [INFO] [stdout] --> src/main.rs:222:21 [INFO] [stdout] | [INFO] [stdout] 222 | let mut frame_count = 0; [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_frame_count` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:71:58 [INFO] [stdout] | [INFO] [stdout] 71 | fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:80:21 [INFO] [stdout] | [INFO] [stdout] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:80:41 [INFO] [stdout] | [INFO] [stdout] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:182:57 [INFO] [stdout] | [INFO] [stdout] 182 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:190:21 [INFO] [stdout] | [INFO] [stdout] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:190:41 [INFO] [stdout] | [INFO] [stdout] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `ray_in` [INFO] [stdout] --> src/scene/material.rs:205:23 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_ray_in` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:205:37 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:205:57 [INFO] [stdout] | [INFO] [stdout] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:209:41 [INFO] [stdout] | [INFO] [stdout] 209 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:235:57 [INFO] [stdout] | [INFO] [stdout] 235 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `record` [INFO] [stdout] --> src/scene/material.rs:284:21 [INFO] [stdout] | [INFO] [stdout] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `hitable` [INFO] [stdout] --> src/scene/material.rs:284:41 [INFO] [stdout] | [INFO] [stdout] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stdout] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/main.rs:222:17 [INFO] [stdout] | [INFO] [stdout] 222 | let mut frame_count = 0; [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `sender` [INFO] [stdout] --> src/main.rs:38:5 [INFO] [stdout] | [INFO] [stdout] 38 | sender: Sender, [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `index` [INFO] [stdout] --> src/main.rs:53:5 [INFO] [stdout] | [INFO] [stdout] 53 | index: usize [INFO] [stdout] | ^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `node_index` [INFO] [stdout] --> src/scene/sphere.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | node_index: usize [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 44 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 0.49s [INFO] [stderr] Executable unittests src/main.rs (/opt/rustwide/target/debug/deps/mars-cecfd99b3004f869) [INFO] running `Command { std: "docker" "inspect" "55ee40b3776e3de0225c4185d50cdd41b5256081a9b71013416d029500549988", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "55ee40b3776e3de0225c4185d50cdd41b5256081a9b71013416d029500549988", kill_on_drop: false }` [INFO] [stdout] 55ee40b3776e3de0225c4185d50cdd41b5256081a9b71013416d029500549988 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-0/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:b0c94ce3c1162fcb8e57cac5b65ec2f72eabb1eebea4fcc35e269e823f681646" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2022-04-10" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] a56cd72cb101241ad72db87912903c4e04d09c0134621a7cef008956842fb03a [INFO] running `Command { std: "docker" "start" "-a" "a56cd72cb101241ad72db87912903c4e04d09c0134621a7cef008956842fb03a", kill_on_drop: false }` [INFO] [stderr] warning: unused import: `HitRecord` [INFO] [stderr] --> src/scene/hitable_library.rs:1:29 [INFO] [stderr] | [INFO] [stderr] 1 | use crate::scene::{Hitable, HitRecord, HitableID}; [INFO] [stderr] | ^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused imports: `Duration`, `SystemTime` [INFO] [stderr] --> src/main.rs:12:17 [INFO] [stderr] | [INFO] [stderr] 12 | use std::time::{SystemTime, Duration}; [INFO] [stderr] | ^^^^^^^^^^ ^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `std::slice::ChunksMut` [INFO] [stderr] --> src/main.rs:15:5 [INFO] [stderr] | [INFO] [stderr] 15 | use std::slice::ChunksMut; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `bvh::bvh::BVH` [INFO] [stderr] --> src/main.rs:25:5 [INFO] [stderr] | [INFO] [stderr] 25 | use bvh::bvh::BVH; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `bvh::*` [INFO] [stderr] --> src/main.rs:26:5 [INFO] [stderr] | [INFO] [stderr] 26 | use bvh::*; [INFO] [stderr] | ^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:13:38 [INFO] [stderr] | [INFO] [stderr] 13 | library: HashMap> [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(bare_trait_objects)]` on by default [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 13 - library: HashMap> [INFO] [stderr] 13 + library: HashMap> [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/hitable_library.rs:5:38 [INFO] [stderr] | [INFO] [stderr] 5 | library: HashMap>, [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 5 - library: HashMap>, [INFO] [stderr] 5 + library: HashMap>, [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:54:67 [INFO] [stderr] | [INFO] [stderr] 54 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 54 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit; [INFO] [stderr] 54 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit; [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:55:51 [INFO] [stderr] | [INFO] [stderr] 55 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 55 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3; [INFO] [stderr] 55 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3; [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:24:45 [INFO] [stderr] | [INFO] [stderr] 24 | pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 24 - pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stderr] 24 + pub fn add_new(&mut self, material: Box) -> MaterialID { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:31:77 [INFO] [stderr] | [INFO] [stderr] 31 | pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 31 - pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stderr] 31 + pub fn checkout_material(&self, material_id: MaterialID) -> Option<&Box> { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:71:68 [INFO] [stderr] | [INFO] [stderr] 71 | fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 71 - fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] 71 + fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:80:51 [INFO] [stderr] | [INFO] [stderr] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 80 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] 80 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:101:67 [INFO] [stderr] | [INFO] [stderr] 101 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 101 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] 101 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:137:51 [INFO] [stderr] | [INFO] [stderr] 137 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 137 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] 137 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:182:67 [INFO] [stderr] | [INFO] [stderr] 182 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 182 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] 182 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:190:51 [INFO] [stderr] | [INFO] [stderr] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 190 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] 190 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:205:67 [INFO] [stderr] | [INFO] [stderr] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 205 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] 205 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:209:51 [INFO] [stderr] | [INFO] [stderr] 209 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 209 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] 209 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:235:67 [INFO] [stderr] | [INFO] [stderr] 235 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 235 - fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] 235 + fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &dyn Hitable) -> ScatterHit { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/material.rs:284:51 [INFO] [stderr] | [INFO] [stderr] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 284 - fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] 284 + fn color(&self, record: &HitRecord, hitable: &dyn Hitable) -> Vec3 { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/hitable_library.rs:17:63 [INFO] [stderr] | [INFO] [stderr] 17 | pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 17 - pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stderr] 17 + pub fn add_hitable_to_library(&mut self, mut hitable: Box) -> HitableID { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/scene/hitable_library.rs:24:66 [INFO] [stderr] | [INFO] [stderr] 24 | pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stderr] | ^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 24 - pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stderr] 24 + pub fn checkout_hitable(&self, id: HitableID) -> Option<&Box> { [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: trait objects without an explicit `dyn` are deprecated [INFO] [stderr] --> src/main.rs:180:21 [INFO] [stderr] | [INFO] [stderr] 180 | let _ : Vec> = vec![ [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = warning: this is accepted in the current edition (Rust 2018) but is a hard error in Rust 2021! [INFO] [stderr] = note: for more information, see [INFO] [stderr] help: use `dyn` [INFO] [stderr] | [INFO] [stderr] 180 - let _ : Vec> = vec![ [INFO] [stderr] 180 + let _ : Vec> = vec![ [INFO] [stderr] | [INFO] [stderr] [INFO] [stderr] warning: unused import: `Hitable` [INFO] [stderr] --> src/scene/hitable_list.rs:1:20 [INFO] [stderr] | [INFO] [stderr] 1 | use crate::scene::{Hitable, HitRecord, HitableID, HitableLibrary}; [INFO] [stderr] | ^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `test` [INFO] [stderr] --> src/main.rs:170:9 [INFO] [stderr] | [INFO] [stderr] 170 | let test = Vec3::new(0.0, 0.0, 0.0) * 1.0; [INFO] [stderr] | ^^^^ help: if this is intentional, prefix it with an underscore: `_test` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `frame_count` [INFO] [stderr] --> src/main.rs:222:21 [INFO] [stderr] | [INFO] [stderr] 222 | let mut frame_count = 0; [INFO] [stderr] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_frame_count` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:71:58 [INFO] [stderr] | [INFO] [stderr] 71 | fn scatter(&self, _ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `record` [INFO] [stderr] --> src/scene/material.rs:80:21 [INFO] [stderr] | [INFO] [stderr] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:80:41 [INFO] [stderr] | [INFO] [stderr] 80 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:182:57 [INFO] [stderr] | [INFO] [stderr] 182 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `record` [INFO] [stderr] --> src/scene/material.rs:190:21 [INFO] [stderr] | [INFO] [stderr] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:190:41 [INFO] [stderr] | [INFO] [stderr] 190 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `ray_in` [INFO] [stderr] --> src/scene/material.rs:205:23 [INFO] [stderr] | [INFO] [stderr] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_ray_in` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `record` [INFO] [stderr] --> src/scene/material.rs:205:37 [INFO] [stderr] | [INFO] [stderr] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:205:57 [INFO] [stderr] | [INFO] [stderr] 205 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:209:41 [INFO] [stderr] | [INFO] [stderr] 209 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:235:57 [INFO] [stderr] | [INFO] [stderr] 235 | fn scatter(&self, ray_in: &Ray, record: &HitRecord, hitable: &Hitable) -> ScatterHit { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `record` [INFO] [stderr] --> src/scene/material.rs:284:21 [INFO] [stderr] | [INFO] [stderr] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_record` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `hitable` [INFO] [stderr] --> src/scene/material.rs:284:41 [INFO] [stderr] | [INFO] [stderr] 284 | fn color(&self, record: &HitRecord, hitable: &Hitable) -> Vec3 { [INFO] [stderr] | ^^^^^^^ help: if this is intentional, prefix it with an underscore: `_hitable` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/main.rs:222:17 [INFO] [stderr] | [INFO] [stderr] 222 | let mut frame_count = 0; [INFO] [stderr] | ----^^^^^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `sender` [INFO] [stderr] --> src/main.rs:38:5 [INFO] [stderr] | [INFO] [stderr] 38 | sender: Sender, [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `index` [INFO] [stderr] --> src/main.rs:53:5 [INFO] [stderr] | [INFO] [stderr] 53 | index: usize [INFO] [stderr] | ^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: field is never read: `node_index` [INFO] [stderr] --> src/scene/sphere.rs:11:5 [INFO] [stderr] | [INFO] [stderr] 11 | node_index: usize [INFO] [stderr] | ^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: `mars` (bin "mars" test) generated 44 warnings [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 0.06s [INFO] [stderr] Running unittests src/main.rs (/opt/rustwide/target/debug/deps/mars-cecfd99b3004f869) [INFO] [stdout] [INFO] [stdout] running 0 tests [INFO] [stdout] [INFO] [stdout] test result: ok. 0 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "a56cd72cb101241ad72db87912903c4e04d09c0134621a7cef008956842fb03a", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a56cd72cb101241ad72db87912903c4e04d09c0134621a7cef008956842fb03a", kill_on_drop: false }` [INFO] [stdout] a56cd72cb101241ad72db87912903c4e04d09c0134621a7cef008956842fb03a