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[INFO] [stdout] error: no rules expected the token `Vec<f32>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<u64>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<[u8; 4]>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<f32>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<u64>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<[u8; 4]>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<f64>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<f64>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<Vector3>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<Vector3>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<Matrix4>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: no rules expected the token `Vec<Matrix4>`
[INFO] [stdout]    --> i3df/src/renderables.rs:159:60
[INFO] [stdout]     |
[INFO] [stdout] 159 |                       convert_to_js_type!(self, $field_name, $field_type, $wasm_output_type)
[INFO] [stdout]     |                                                              ^^^^^^^^^^^ no rules expected this token in macro call
[INFO] [stdout] ...
[INFO] [stdout] 167 |   macro_rules! convert_to_js_type {
[INFO] [stdout]     |   ------------------------------- when calling this macro
[INFO] [stdout] ...
[INFO] [stdout] 362 | / triangle_mesh_types! {
[INFO] [stdout] 363 | |     {
[INFO] [stdout] 364 | |         TriangleMesh,
[INFO] [stdout] 365 | |         [
[INFO] [stdout] ...   |
[INFO] [stdout] 388 | |     }
[INFO] [stdout] 389 | | }
[INFO] [stdout]     | |_- in this macro invocation
[INFO] [stdout]     |
[INFO] [stdout]     = note: this error originates in the macro `triangle_mesh_types` (in Nightly builds, run with -Z macro-backtrace for more info)
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 6 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 6 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not compile `i3df` due to 7 previous errors
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stderr] error: build failed
[INFO] running `Command { std: "docker" "inspect" "13f6335f0dd966c6b5ae7d845f2231704856b83064a515c444dac016d17ece0a", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "13f6335f0dd966c6b5ae7d845f2231704856b83064a515c444dac016d17ece0a", kill_on_drop: false }`
[INFO] [stdout] 13f6335f0dd966c6b5ae7d845f2231704856b83064a515c444dac016d17ece0a
