[INFO] cloning repository https://github.com/peerhenry/rust_hello_triangle [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/peerhenry/rust_hello_triangle" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 776cd13d326da862c3062e7752d0289af0adcc50 [INFO] testing peerhenry/rust_hello_triangle against beta-2021-09-08 for beta-1.56-1 [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle" "/workspace/builds/worker-5/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-5/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/peerhenry/rust_hello_triangle on toolchain beta-2021-09-08 [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2021-09-08" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/peerhenry/rust_hello_triangle [INFO] finished tweaking git repo https://github.com/peerhenry/rust_hello_triangle [INFO] tweaked toml for git repo https://github.com/peerhenry/rust_hello_triangle written to /workspace/builds/worker-5/source/Cargo.toml [INFO] crate git repo https://github.com/peerhenry/rust_hello_triangle already has a lockfile, it will not be regenerated [INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2021-09-08" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded fbx3d v0.1.0 [INFO] [stderr] Downloaded bytepack v0.1.1 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:a89201d6b5b9fd45c15d5952ece0a0129e7e80cb26ec023fd59cf09bc26f1604" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2021-09-08" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] [stdout] ca6f3c2256d80ed2ac19898663764c5faaf6a01991fa174e4ec1c5cdbcb41d34 [INFO] running `Command { std: "docker" "start" "-a" "ca6f3c2256d80ed2ac19898663764c5faaf6a01991fa174e4ec1c5cdbcb41d34", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "ca6f3c2256d80ed2ac19898663764c5faaf6a01991fa174e4ec1c5cdbcb41d34", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "ca6f3c2256d80ed2ac19898663764c5faaf6a01991fa174e4ec1c5cdbcb41d34", kill_on_drop: false }` [INFO] [stdout] ca6f3c2256d80ed2ac19898663764c5faaf6a01991fa174e4ec1c5cdbcb41d34 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:a89201d6b5b9fd45c15d5952ece0a0129e7e80cb26ec023fd59cf09bc26f1604" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2021-09-08" "build" "--frozen" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] c6231b6dfd7b5a9e80bdbe622aca7d961477b73245bb4655a547dcadb7d35cd5 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "c6231b6dfd7b5a9e80bdbe622aca7d961477b73245bb4655a547dcadb7d35cd5", kill_on_drop: false }` [INFO] [stderr] Compiling byteorder v1.2.4 [INFO] [stderr] Compiling proc-macro2 v0.4.12 [INFO] [stderr] Compiling cc v1.0.31 [INFO] [stderr] Compiling khronos_api v1.0.1 [INFO] [stderr] Compiling bytepack v0.1.1 [INFO] [stderr] Compiling rand v0.4.2 [INFO] [stderr] Compiling phf_shared v0.7.22 [INFO] [stderr] Compiling log v0.4.3 [INFO] [stderr] Compiling x11-dl v2.18.3 [INFO] [stderr] Compiling num-traits v0.1.43 [INFO] [stderr] Compiling fs2 v0.2.5 [INFO] [stderr] Compiling shared_library v0.1.9 [INFO] [stderr] Compiling rayon v1.0.2 [INFO] [stderr] Compiling serde_json v0.9.10 [INFO] [stderr] Compiling osmesa-sys v0.1.2 [INFO] [stderr] Compiling memmap v0.4.0 [INFO] [stderr] Compiling phf v0.7.22 [INFO] [stderr] Compiling log v0.3.9 [INFO] [stderr] Compiling gl_generator v0.9.0 [INFO] [stderr] Compiling deflate v0.7.18 [INFO] [stderr] Compiling gl_generator v0.5.5 [INFO] [stderr] Compiling phf_generator v0.7.22 [INFO] [stderr] Compiling rand v0.3.22 [INFO] [stderr] Compiling png v0.12.0 [INFO] [stderr] Compiling phf_codegen v0.7.22 [INFO] [stderr] Compiling tempfile v2.2.0 [INFO] [stderr] Compiling cgmath v0.15.0 [INFO] [stderr] Compiling quote v0.6.6 [INFO] [stderr] Compiling target_build_utils v0.3.1 [INFO] [stderr] Compiling miniz-sys v0.1.11 [INFO] [stderr] Compiling gl v0.10.0 [INFO] [stderr] Compiling syn v0.14.8 [INFO] [stderr] Compiling jpeg-decoder v0.1.15 [INFO] [stderr] Compiling glutin v0.9.2 [INFO] [stderr] Compiling flate2 v0.2.20 [INFO] [stderr] Compiling fbx3d v0.1.0 [INFO] [stderr] Compiling num-derive v0.2.2 [INFO] [stderr] Compiling image v0.19.0 [INFO] [stderr] Compiling engine v0.1.0 (/opt/rustwide/workdir/lib/engine) [INFO] [stdout] warning: unused import: `std::marker::PhantomData` [INFO] [stdout] --> lib/engine/src/shader_program.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use std::marker::PhantomData; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | -------- matches any value [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ unreachable pattern [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> lib/engine/src/shader_program.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | -------- matches any value [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] 141 | _ => panic!("gl type not recognized: {}", gl_type) [INFO] [stdout] | ^ unreachable pattern [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `GL_FLOAT` [INFO] [stdout] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `GL_FLOAT_MAT4` [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT_MAT4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `value` [INFO] [stdout] --> lib/engine/src/shader_program.rs:253:24 [INFO] [stdout] | [INFO] [stdout] 253 | unsafe fn set(&self, value: T) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_value` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> lib/engine/src/shader_program.rs:96:9 [INFO] [stdout] | [INFO] [stdout] 96 | let mut bufSize = 1; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gl_type` [INFO] [stdout] --> lib/engine/src/shader_program.rs:42:3 [INFO] [stdout] | [INFO] [stdout] 42 | gl_type: GLenum [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `get_required_type_id` [INFO] [stdout] --> lib/engine/src/shader_program.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn get_required_type_id(gl_type: GLenum) -> TypeId { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `bufSize` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:96:13 [INFO] [stdout] | [INFO] [stdout] 96 | let mut bufSize = 1; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `buf_size` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `GL_FLOAT` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `gl_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `GL_FLOAT_MAT4` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `gl_float_mat4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 12 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Compiling libloading v0.3.4 [INFO] [stderr] Compiling dlib v0.3.1 [INFO] [stderr] Compiling wayland-sys v0.9.10 [INFO] [stderr] Compiling wayland-client v0.9.10 [INFO] [stderr] Compiling wayland-protocols v0.9.10 [INFO] [stderr] Compiling wayland-kbd v0.9.1 [INFO] [stderr] Compiling wayland-window v0.7.0 [INFO] [stderr] Compiling winit v0.7.6 [INFO] [stderr] Compiling rust_hello_triangle v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/teapot.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/point.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/teapot.rs:25:7 [INFO] [stdout] | [INFO] [stdout] 25 | let mut game = game_builder.build(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 5 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 6 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 6 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 7 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 57.02s [INFO] running `Command { std: "docker" "inspect" "c6231b6dfd7b5a9e80bdbe622aca7d961477b73245bb4655a547dcadb7d35cd5", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "c6231b6dfd7b5a9e80bdbe622aca7d961477b73245bb4655a547dcadb7d35cd5", kill_on_drop: false }` [INFO] [stdout] c6231b6dfd7b5a9e80bdbe622aca7d961477b73245bb4655a547dcadb7d35cd5 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:a89201d6b5b9fd45c15d5952ece0a0129e7e80cb26ec023fd59cf09bc26f1604" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2021-09-08" "test" "--frozen" "--no-run" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 615f5bf108ae7f440b794c6a83ff92465f9f56b51e90eae3c7c78effe77d7350 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "615f5bf108ae7f440b794c6a83ff92465f9f56b51e90eae3c7c78effe77d7350", kill_on_drop: false }` [INFO] [stderr] Compiling rust_hello_triangle v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused import: `std::marker::PhantomData` [INFO] [stdout] --> lib/engine/src/shader_program.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | use std::marker::PhantomData; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | -------- matches any value [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ unreachable pattern [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unreachable pattern [INFO] [stdout] --> lib/engine/src/shader_program.rs:141:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | -------- matches any value [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] 141 | _ => panic!("gl type not recognized: {}", gl_type) [INFO] [stdout] | ^ unreachable pattern [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `GL_FLOAT` [INFO] [stdout] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `GL_FLOAT_MAT4` [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT_MAT4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `value` [INFO] [stdout] --> lib/engine/src/shader_program.rs:253:24 [INFO] [stdout] | [INFO] [stdout] 253 | unsafe fn set(&self, value: T) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_value` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> lib/engine/src/shader_program.rs:96:9 [INFO] [stdout] | [INFO] [stdout] 96 | let mut bufSize = 1; [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: field is never read: `gl_type` [INFO] [stdout] --> lib/engine/src/shader_program.rs:42:3 [INFO] [stdout] | [INFO] [stdout] 42 | gl_type: GLenum [INFO] [stdout] | ^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function is never used: `get_required_type_id` [INFO] [stdout] --> lib/engine/src/shader_program.rs:137:4 [INFO] [stdout] | [INFO] [stdout] 137 | fn get_required_type_id(gl_type: GLenum) -> TypeId { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `bufSize` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:96:13 [INFO] [stdout] | [INFO] [stdout] 96 | let mut bufSize = 1; [INFO] [stdout] | ^^^^^^^ help: convert the identifier to snake case: `buf_size` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `GL_FLOAT` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stdout] | [INFO] [stdout] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stdout] | ^^^^^^^^ help: convert the identifier to snake case: `gl_float` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `GL_FLOAT_MAT4` should have a snake case name [INFO] [stdout] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] | [INFO] [stdout] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `gl_float_mat4` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 12 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/main.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/teapot.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `gl::types::GLfloat` [INFO] [stdout] --> src/point.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use gl::types::GLfloat; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `ShaderProgram` [INFO] [stdout] --> src/game_builder.rs:7:23 [INFO] [stdout] | [INFO] [stdout] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `SetUniform` [INFO] [stdout] --> src/game_state_renderer.rs:1:45 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/teapot.rs:25:7 [INFO] [stdout] | [INFO] [stdout] 25 | let mut game = game_builder.build(); [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `game_state` [INFO] [stdout] --> src/model_creator.rs:16:18 [INFO] [stdout] | [INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stdout] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stdout] --> src/game_builder.rs:168:5 [INFO] [stdout] | [INFO] [stdout] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stdout] | ------------------- immutable borrow occurs here [INFO] [stdout] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stdout] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stdout] | | [INFO] [stdout] | mutable borrow occurs here [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stdout] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stdout] = note: for more information, see issue #59159 [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 6 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 6 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 5 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 7 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 1.78s [INFO] running `Command { std: "docker" "inspect" "615f5bf108ae7f440b794c6a83ff92465f9f56b51e90eae3c7c78effe77d7350", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "615f5bf108ae7f440b794c6a83ff92465f9f56b51e90eae3c7c78effe77d7350", kill_on_drop: false }` [INFO] [stdout] 615f5bf108ae7f440b794c6a83ff92465f9f56b51e90eae3c7c78effe77d7350 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:a89201d6b5b9fd45c15d5952ece0a0129e7e80cb26ec023fd59cf09bc26f1604" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2021-09-08" "test" "--frozen", kill_on_drop: false }` [INFO] [stdout] bb298eb5fca824a21f2f070184222f0ec947b56c2b8d557af4aeb7ee77b06205 [INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap. [INFO] running `Command { std: "docker" "start" "-a" "bb298eb5fca824a21f2f070184222f0ec947b56c2b8d557af4aeb7ee77b06205", kill_on_drop: false }` [INFO] [stdout] [INFO] [stderr] warning: unused import: `std::marker::PhantomData` [INFO] [stdout] running 1 test [INFO] [stderr] --> lib/engine/src/shader_program.rs:9:5 [INFO] [stdout] test game_state::game_state_tests::can_build_empty_game_state ... ok [INFO] [stderr] | [INFO] [stdout] [INFO] [stderr] 9 | use std::marker::PhantomData; [INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stderr] | [INFO] [stdout] [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] running 1 test [INFO] [stderr] [INFO] [stdout] test game_state::game_state_tests::can_build_empty_game_state ... ok [INFO] [stderr] warning: unreachable pattern [INFO] [stdout] [INFO] [stderr] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stderr] | [INFO] [stdout] [INFO] [stderr] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stderr] | -------- matches any value [INFO] [stderr] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stderr] | ^^^^^^^^^^^^^ unreachable pattern [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unreachable_patterns)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unreachable pattern [INFO] [stderr] --> lib/engine/src/shader_program.rs:141:5 [INFO] [stderr] | [INFO] [stderr] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stderr] | -------- matches any value [INFO] [stderr] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stderr] 141 | _ => panic!("gl type not recognized: {}", gl_type) [INFO] [stderr] | ^ unreachable pattern [INFO] [stderr] [INFO] [stderr] warning: unused variable: `GL_FLOAT` [INFO] [stderr] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stderr] | [INFO] [stderr] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stderr] | ^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused variable: `GL_FLOAT_MAT4` [INFO] [stderr] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stderr] | [INFO] [stderr] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stderr] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_GL_FLOAT_MAT4` [INFO] [stderr] [INFO] [stderr] warning: unused variable: `value` [INFO] [stderr] --> lib/engine/src/shader_program.rs:253:24 [INFO] [stderr] | [INFO] [stderr] 253 | unsafe fn set(&self, value: T) { [INFO] [stderr] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_value` [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> lib/engine/src/shader_program.rs:96:9 [INFO] [stderr] | [INFO] [stderr] 96 | let mut bufSize = 1; [INFO] [stderr] | ----^^^^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: field is never read: `gl_type` [INFO] [stderr] --> lib/engine/src/shader_program.rs:42:3 [INFO] [stderr] | [INFO] [stderr] 42 | gl_type: GLenum [INFO] [stderr] | ^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(dead_code)]` on by default [INFO] [stderr] [INFO] [stderr] warning: function is never used: `get_required_type_id` [INFO] [stderr] --> lib/engine/src/shader_program.rs:137:4 [INFO] [stderr] | [INFO] [stderr] 137 | fn get_required_type_id(gl_type: GLenum) -> TypeId { [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable `bufSize` should have a snake case name [INFO] [stderr] --> lib/engine/src/shader_program.rs:96:13 [INFO] [stderr] | [INFO] [stderr] 96 | let mut bufSize = 1; [INFO] [stderr] | ^^^^^^^ help: convert the identifier to snake case: `buf_size` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(non_snake_case)]` on by default [INFO] [stderr] [INFO] [stderr] warning: variable `GL_FLOAT` should have a snake case name [INFO] [stderr] --> lib/engine/src/shader_program.rs:139:5 [INFO] [stderr] | [INFO] [stderr] 139 | GL_FLOAT => return TypeId::of::(), [INFO] [stderr] | ^^^^^^^^ help: convert the identifier to snake case: `gl_float` [INFO] [stderr] [INFO] [stderr] warning: variable `GL_FLOAT_MAT4` should have a snake case name [INFO] [stderr] --> lib/engine/src/shader_program.rs:140:5 [INFO] [stderr] | [INFO] [stderr] 140 | GL_FLOAT_MAT4 => return TypeId::of::>(), [INFO] [stderr] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `gl_float_mat4` [INFO] [stderr] [INFO] [stderr] warning: `engine` (lib) generated 12 warnings [INFO] [stderr] warning: unused import: `SetUniform` [INFO] [stderr] --> src/game_state.rs:1:45 [INFO] [stderr] | [INFO] [stderr] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `ShaderProgram` [INFO] [stderr] --> src/game_builder.rs:7:23 [INFO] [stderr] | [INFO] [stderr] 7 | use shader_program::{ ShaderProgram, ShaderProgramBuilder }; [INFO] [stderr] | ^^^^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused import: `SetUniform` [INFO] [stderr] --> src/game_state_renderer.rs:1:45 [INFO] [stderr] | [INFO] [stderr] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: unused variable: `game_state` [INFO] [stderr] --> src/model_creator.rs:16:18 [INFO] [stderr] | [INFO] [stderr] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) { [INFO] [stderr] | ^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_game_state` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_variables)]` on by default [INFO] [stderr] [INFO] [stderr] warning: cannot borrow `game.model_matrices` as mutable because it is also borrowed as immutable [INFO] [stderr] --> src/game_builder.rs:168:5 [INFO] [stderr] | [INFO] [stderr] 166 | let model_matrix = game.model_matrices.get(*entity_index)?; [INFO] [stderr] | ------------------- immutable borrow occurs here [INFO] [stderr] 167 | let rot = Matrix4::from_angle_y(Rad(0.1)); [INFO] [stderr] 168 | game.model_matrices.set(*entity_index, rot*model_matrix); [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^^ ------------ immutable borrow later used here [INFO] [stderr] | | [INFO] [stderr] | mutable borrow occurs here [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(mutable_borrow_reservation_conflict)]` on by default [INFO] [stderr] = warning: this borrowing pattern was not meant to be accepted, and may become a hard error in the future [INFO] [stderr] = note: for more information, see issue #59159 [INFO] [stderr] [INFO] [stderr] warning: unused import: `gl::types::GLfloat` [INFO] [stderr] --> src/teapot.rs:6:5 [INFO] [stderr] | [INFO] [stderr] 6 | use gl::types::GLfloat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `SetUniform` [INFO] [stderr] --> src/game_state.rs:1:45 [INFO] [stderr] | [INFO] [stderr] 1 | use crate::shader_program::{ ShaderProgram, SetUniform }; [INFO] [stderr] | ^^^^^^^^^^ [INFO] [stderr] [INFO] [stderr] warning: variable does not need to be mutable [INFO] [stderr] --> src/teapot.rs:25:7 [INFO] [stderr] | [INFO] [stderr] 25 | let mut game = game_builder.build(); [INFO] [stderr] | ----^^^^ [INFO] [stderr] | | [INFO] [stderr] | help: remove this `mut` [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_mut)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `gl::types::GLfloat` [INFO] [stderr] --> src/point.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use gl::types::GLfloat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: unused import: `gl::types::GLfloat` [INFO] [stderr] --> src/main.rs:5:5 [INFO] [stderr] | [INFO] [stderr] 5 | use gl::types::GLfloat; [INFO] [stderr] | ^^^^^^^^^^^^^^^^^^ [INFO] [stderr] | [INFO] [stderr] = note: `#[warn(unused_imports)]` on by default [INFO] [stderr] [INFO] [stderr] warning: `rust_hello_triangle` (bin "dummy" test) generated 5 warnings [INFO] [stderr] warning: `rust_hello_triangle` (bin "teapot" test) generated 7 warnings (4 duplicates) [INFO] [stderr] warning: `rust_hello_triangle` (bin "point" test) generated 6 warnings (5 duplicates) [INFO] [stderr] warning: `rust_hello_triangle` (bin "triangle" test) generated 6 warnings (5 duplicates) [INFO] [stderr] Finished test [unoptimized + debuginfo] target(s) in 0.06s [INFO] [stderr] Running unittests (/opt/rustwide/target/debug/deps/dummy-75d35d136b0149eb) [INFO] [stderr] Running unittests (/opt/rustwide/target/debug/deps/point-0b8acaca1a839228) [INFO] [stderr] Running unittests (/opt/rustwide/target/debug/deps/teapot-f6d94d996b584432) [INFO] [stdout] [INFO] [stdout] running 1 test [INFO] [stdout] test game_state::game_state_tests::can_build_empty_game_state ... ok [INFO] [stdout] [INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] [stderr] Running unittests (/opt/rustwide/target/debug/deps/triangle-95a27d7842339f54) [INFO] [stdout] [INFO] [stdout] running 1 test [INFO] [stdout] test game_state::game_state_tests::can_build_empty_game_state ... ok [INFO] [stdout] [INFO] [stdout] test result: ok. 1 passed; 0 failed; 0 ignored; 0 measured; 0 filtered out; finished in 0.00s [INFO] [stdout] [INFO] running `Command { std: "docker" "inspect" "bb298eb5fca824a21f2f070184222f0ec947b56c2b8d557af4aeb7ee77b06205", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "bb298eb5fca824a21f2f070184222f0ec947b56c2b8d557af4aeb7ee77b06205", kill_on_drop: false }` [INFO] [stdout] bb298eb5fca824a21f2f070184222f0ec947b56c2b8d557af4aeb7ee77b06205