[INFO] cloning repository https://github.com/peerhenry/rust_hello_triangle
[INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/peerhenry/rust_hello_triangle" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle", kill_on_drop: false }`
[INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle'...
[INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }`
[INFO] [stdout] 776cd13d326da862c3062e7752d0289af0adcc50
[INFO] documenting peerhenry/rust_hello_triangle against beta-2020-10-09 for beta-1.48-rustdoc-1
[INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Fpeerhenry%2Frust_hello_triangle" "/workspace/builds/worker-5/source", kill_on_drop: false }`
[INFO] [stderr] Cloning into '/workspace/builds/worker-5/source'...
[INFO] [stderr] done.
[INFO] validating manifest of git repo https://github.com/peerhenry/rust_hello_triangle on toolchain beta-2020-10-09
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2020-10-09" "read-manifest" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] started tweaking git repo https://github.com/peerhenry/rust_hello_triangle
[INFO] removed path dependency engine from git repo https://github.com/peerhenry/rust_hello_triangle
[INFO] finished tweaking git repo https://github.com/peerhenry/rust_hello_triangle
[INFO] tweaked toml for git repo https://github.com/peerhenry/rust_hello_triangle written to /workspace/builds/worker-5/source/Cargo.toml
[INFO] crate git repo https://github.com/peerhenry/rust_hello_triangle already has a lockfile, it will not be regenerated
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2020-10-09" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: dependency (engine) specified without providing a local path, Git repository, or version to use. This will be considered an error in future versions
[INFO] [stderr]     Updating crates.io index
[INFO] [stderr] error: the lock file /workspace/builds/worker-5/source/Cargo.lock needs to be updated but --locked was passed to prevent this
[INFO] [stderr] If you want to try to generate the lock file without accessing the network, use the --offline flag.
[INFO] the lockfile is outdated, regenerating it
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2020-10-09" "generate-lockfile" "--manifest-path" "Cargo.toml" "-Zno-index-update", kill_on_drop: false }`
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] running `Command { std: "/workspace/cargo-home/bin/cargo" "+beta-2020-10-09" "fetch" "--locked" "--manifest-path" "Cargo.toml", kill_on_drop: false }`
[INFO] [stderr] warning: dependency (engine) specified without providing a local path, Git repository, or version to use. This will be considered an error in future versions
[INFO] [stderr]     Blocking waiting for file lock on package cache
[INFO] [stderr]  Downloading crates ...
[INFO] [stderr]   Downloaded if_chain v0.1.3
[INFO] [stderr]   Downloaded engine v0.0.0
[INFO] [stderr]   Downloaded bytepack v0.1.1
[INFO] [stderr]   Downloaded fbx3d v0.1.0
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2020-10-09" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }`
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] [stdout] 0231e0330b8fa9c3001a9bb39daf72da92ceed822cc53d3d472d890ae25daf43
[INFO] running `Command { std: "docker" "start" "-a" "0231e0330b8fa9c3001a9bb39daf72da92ceed822cc53d3d472d890ae25daf43", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "inspect" "0231e0330b8fa9c3001a9bb39daf72da92ceed822cc53d3d472d890ae25daf43", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "0231e0330b8fa9c3001a9bb39daf72da92ceed822cc53d3d472d890ae25daf43", kill_on_drop: false }`
[INFO] [stdout] 0231e0330b8fa9c3001a9bb39daf72da92ceed822cc53d3d472d890ae25daf43
[INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-5/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTDOCFLAGS=--cap-lints=warn" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "rustops/crates-build-env@sha256:d92eaeed33fa75130ca1ee6c8a01d1ffb62bac859dfdfb3450e3e5d1c0146529" "/opt/rustwide/cargo-home/bin/cargo" "+beta-2020-10-09" "doc" "--frozen" "--no-deps" "--document-private-items" "--message-format=json", kill_on_drop: false }`
[INFO] [stdout] a701063db37673a3e5c8ecdf3db419aa0ea1d1055464a8713c311a1773826cb1
[INFO] [stderr] WARNING: Your kernel does not support swap limit capabilities or the cgroup is not mounted. Memory limited without swap.
[INFO] running `Command { std: "docker" "start" "-a" "a701063db37673a3e5c8ecdf3db419aa0ea1d1055464a8713c311a1773826cb1", kill_on_drop: false }`
[INFO] [stderr] warning: dependency (engine) specified without providing a local path, Git repository, or version to use. This will be considered an error in future versions
[INFO] [stderr]    Compiling khronos_api v3.1.0
[INFO] [stderr]    Compiling syn v1.0.45
[INFO] [stderr]    Compiling cc v1.0.61
[INFO] [stderr]     Checking adler v0.2.3
[INFO] [stderr]     Checking gimli v0.22.0
[INFO] [stderr]    Compiling xml-rs v0.8.3
[INFO] [stderr]     Checking cfg-if v1.0.0
[INFO] [stderr]     Checking rustc-demangle v0.1.17
[INFO] [stderr]     Checking object v0.21.1
[INFO] [stderr]     Checking weezl v0.1.1
[INFO] [stderr]     Checking bytepack v0.1.1
[INFO] [stderr]     Checking bytemuck v1.4.1
[INFO] [stderr]     Checking if_chain v0.1.3
[INFO] [stderr]    Compiling num-traits v0.2.12
[INFO] [stderr]    Compiling num-integer v0.1.43
[INFO] [stderr]    Compiling num-rational v0.3.0
[INFO] [stderr]     Checking miniz_oxide v0.3.7
[INFO] [stderr]     Checking crc32fast v1.2.0
[INFO] [stderr]     Checking miniz_oxide v0.4.3
[INFO] [stderr]     Checking deflate v0.8.6
[INFO] [stderr]     Checking gif v0.11.1
[INFO] [stderr]     Checking jpeg-decoder v0.1.20
[INFO] [stderr]     Checking tiff v0.5.0
[INFO] [stderr]     Checking png v0.16.7
[INFO] [stderr]    Compiling gl_generator v0.14.0
[INFO] [stderr]     Checking num-traits v0.1.43
[INFO] [stderr]     Checking cgmath v0.15.0
[INFO] [stderr]    Compiling miniz-sys v0.1.12
[INFO] [stderr]     Checking num-iter v0.1.41
[INFO] [stderr]    Compiling serde_json v0.9.10
[INFO] [stderr]     Checking image v0.23.10
[INFO] [stderr]     Checking flate2 v0.2.20
[INFO] [stderr]    Compiling gl v0.14.0
[INFO] [stderr]     Checking fbx3d v0.1.0
[INFO] [stderr]    Compiling target_build_utils v0.3.1
[INFO] [stderr]     Checking addr2line v0.13.0
[INFO] [stderr]     Checking backtrace v0.3.53
[INFO] [stderr]    Compiling libloading v0.3.4
[INFO] [stderr]    Compiling synstructure v0.12.4
[INFO] [stderr]     Checking dlib v0.3.1
[INFO] [stderr]     Checking wayland-sys v0.9.10
[INFO] [stderr]     Checking wayland-client v0.9.10
[INFO] [stderr]    Compiling failure_derive v0.1.8
[INFO] [stderr]     Checking wayland-protocols v0.9.10
[INFO] [stderr]     Checking wayland-kbd v0.9.1
[INFO] [stderr]     Checking failure v0.1.8
[INFO] [stderr]     Checking engine v0.0.0
[INFO] [stderr]     Checking wayland-window v0.7.0
[INFO] [stderr]     Checking winit v0.7.6
[INFO] [stderr]     Checking glutin v0.9.2
[INFO] [stderr]  Documenting rust_hello_triangle v0.1.0 (/opt/rustwide/workdir)
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/dummy.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:1:13
[INFO] [stdout]   |
[INFO] [stdout] 1 | use engine::vao_builder::buffer_component::BufferComponent;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/point.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/teapot.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:1:13
[INFO] [stdout]   |
[INFO] [stdout] 1 | use engine::vao_builder::buffer_component::BufferComponent;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:1:13
[INFO] [stdout]   |
[INFO] [stdout] 1 | use engine::vao_builder::buffer_component::BufferComponent;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/dummy.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:7:13
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::vao_builder::attrib_parameters::AttribParameters;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::ecs::generational_entries::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::vao_builder`
[INFO] [stdout]  --> src/model_creator.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::vao_builder::VaoBuilder;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/game_builder.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state_renderer.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/game_builder.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/point.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/main.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:1:13
[INFO] [stdout]   |
[INFO] [stdout] 1 | use engine::vao_builder::buffer_component::BufferComponent;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:7:13
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::vao_builder::attrib_parameters::AttribParameters;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::ecs::generational_entries::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::vao_builder`
[INFO] [stdout]  --> src/model_creator.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::vao_builder::VaoBuilder;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/game_builder.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state_renderer.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/game_builder.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/teapot.rs:8:5
[INFO] [stdout]   |
[INFO] [stdout] 8 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:7:13
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::vao_builder::attrib_parameters::AttribParameters;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::ecs::generational_entries::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::vao_builder`
[INFO] [stdout]  --> src/model_creator.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::vao_builder::VaoBuilder;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/game_builder.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state_renderer.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/game_builder.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/main.rs:7:5
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `vao_builder` in `engine`
[INFO] [stdout]  --> src/model_creator.rs:7:13
[INFO] [stdout]   |
[INFO] [stdout] 7 | use engine::vao_builder::attrib_parameters::AttribParameters;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::ecs::generational_entries::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::vao_builder`
[INFO] [stdout]  --> src/model_creator.rs:6:13
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::vao_builder::VaoBuilder;
[INFO] [stdout]   |             ^^^^^^^^^^^ could not find `vao_builder` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::camera`
[INFO] [stdout]  --> src/game_builder.rs:5:5
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::camera;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^ no `camera` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0433]: failed to resolve: could not find `ecs` in `engine`
[INFO] [stdout]  --> src/game_state_renderer.rs:5:13
[INFO] [stdout]   |
[INFO] [stdout] 5 | use engine::ecs::generational_index::*;
[INFO] [stdout]   |             ^^^ could not find `ecs` in `engine`
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0432]: unresolved import `engine::shader_program`
[INFO] [stdout]  --> src/game_builder.rs:6:5
[INFO] [stdout]   |
[INFO] [stdout] 6 | use engine::shader_program;
[INFO] [stdout]   |     ^^^^^^^^^^^^^^^^^^^^^^ no `shader_program` in the root
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:16:46
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                                              ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:48:25
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn add_to_game(buffers: BufferComponent, game_state: &mut GameState, vertex_count: GLsizei) {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:13:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 12 |   pub running: bool,
[INFO] [stdout] 13 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 14 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndexAllocator` in this scope
[INFO] [stdout]   --> src/game_state.rs:16:25
[INFO] [stdout]    |
[INFO] [stdout] 16 |   pub entity_allocator: GenerationalIndexAllocator,
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:17:13
[INFO] [stdout]    |
[INFO] [stdout] 17 |   pub vaos: GenerationalEntries<GLuint>,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:18:23
[INFO] [stdout]    |
[INFO] [stdout] 18 |   pub model_matrices: GenerationalEntries<Matrix4<GLfloat>>,
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:19:22
[INFO] [stdout]    |
[INFO] [stdout] 19 |   pub vertex_counts: GenerationalEntries<GLsizei>,
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state.rs:20:21
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<GenerationalIndex>`
[INFO] [stdout] ...
[INFO] [stdout] 20 |   pub entities: Vec<GenerationalIndex>
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:24:37
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl GameState {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 24 |   pub fn new(shader_program: Option<ShaderProgram>) -> GameState {
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:36:30
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:37:22
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout] 37 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:47:63
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] ...
[INFO] [stdout] 47 |   pub fn with_shader_program(mut self, shader_program: Option<ShaderProgram>) -> Self {
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:53:47
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 53 |   pub fn with_camera(mut self, camera: Option<Camera>) -> Self {
[INFO] [stdout]    |                                               ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]    --> src/game_builder.rs:132:22
[INFO] [stdout]     |
[INFO] [stdout] 132 | fn build_camera() -> Camera {
[INFO] [stdout]     |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:59
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                           ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:88
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                                                        ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: Compilation failed, aborting rustdoc
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 28 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:16:46
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                                              ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:48:25
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn add_to_game(buffers: BufferComponent, game_state: &mut GameState, vertex_count: GLsizei) {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:13:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 12 |   pub running: bool,
[INFO] [stdout] 13 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 14 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndexAllocator` in this scope
[INFO] [stdout]   --> src/game_state.rs:16:25
[INFO] [stdout]    |
[INFO] [stdout] 16 |   pub entity_allocator: GenerationalIndexAllocator,
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:17:13
[INFO] [stdout]    |
[INFO] [stdout] 17 |   pub vaos: GenerationalEntries<GLuint>,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:18:23
[INFO] [stdout]    |
[INFO] [stdout] 18 |   pub model_matrices: GenerationalEntries<Matrix4<GLfloat>>,
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:19:22
[INFO] [stdout]    |
[INFO] [stdout] 19 |   pub vertex_counts: GenerationalEntries<GLsizei>,
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state.rs:20:21
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<GenerationalIndex>`
[INFO] [stdout] ...
[INFO] [stdout] 20 |   pub entities: Vec<GenerationalIndex>
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:24:37
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl GameState {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 24 |   pub fn new(shader_program: Option<ShaderProgram>) -> GameState {
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:36:30
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:37:22
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout] 37 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:47:63
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] ...
[INFO] [stdout] 47 |   pub fn with_shader_program(mut self, shader_program: Option<ShaderProgram>) -> Self {
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stderr] error: could not document `rust_hello_triangle`
[INFO] [stderr] 
[INFO] [stderr] Caused by:
[INFO] [stderr]   process didn't exit successfully: `rustdoc --edition=2018 --crate-type bin --crate-name point src/point.rs -o /opt/rustwide/target/doc --error-format=json --json=diagnostic-rendered-ansi --document-private-items -L dependency=/opt/rustwide/target/debug/deps --extern cgmath=/opt/rustwide/target/debug/deps/libcgmath-17717644c6195e93.rmeta --extern engine=/opt/rustwide/target/debug/deps/libengine-3c6731a29dcf32d3.rmeta --extern fbx3d=/opt/rustwide/target/debug/deps/libfbx3d-32cd8b90dd7410fd.rmeta --extern gl=/opt/rustwide/target/debug/deps/libgl-c2f6cfbcaf3a5c8d.rmeta --extern glutin=/opt/rustwide/target/debug/deps/libglutin-7b1d284450efc6bd.rmeta --extern if_chain=/opt/rustwide/target/debug/deps/libif_chain-af62ad810038cf87.rmeta --extern image=/opt/rustwide/target/debug/deps/libimage-5fff4b845abf9959.rmeta --extern libc=/opt/rustwide/target/debug/deps/liblibc-82c6b0e33b42e760.rmeta --cap-lints=warn --crate-version 0.1.0` (exit code: 1)
[INFO] [stderr] warning: build failed, waiting for other jobs to finish...
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:53:47
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 53 |   pub fn with_camera(mut self, camera: Option<Camera>) -> Self {
[INFO] [stdout]    |                                               ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]    --> src/game_builder.rs:132:22
[INFO] [stdout]     |
[INFO] [stdout] 132 | fn build_camera() -> Camera {
[INFO] [stdout]     |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:59
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                           ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:88
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                                                        ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: Compilation failed, aborting rustdoc
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 28 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:16:46
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                                              ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:16:46
[INFO] [stdout]    |
[INFO] [stdout] 16 | fn build_buffers(game_state: &GameState) -> (BufferComponent, usize) {
[INFO] [stdout]    |                                              ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:48:25
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn add_to_game(buffers: BufferComponent, game_state: &mut GameState, vertex_count: GLsizei) {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `BufferComponent` in this scope
[INFO] [stdout]   --> src/model_creator.rs:48:25
[INFO] [stdout]    |
[INFO] [stdout] 48 | fn add_to_game(buffers: BufferComponent, game_state: &mut GameState, vertex_count: GLsizei) {
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:13:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 12 |   pub running: bool,
[INFO] [stdout] 13 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 14 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:13:30
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 12 |   pub running: bool,
[INFO] [stdout] 13 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndexAllocator` in this scope
[INFO] [stdout]   --> src/game_state.rs:16:25
[INFO] [stdout]    |
[INFO] [stdout] 16 |   pub entity_allocator: GenerationalIndexAllocator,
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:17:13
[INFO] [stdout]    |
[INFO] [stdout] 17 |   pub vaos: GenerationalEntries<GLuint>,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:18:23
[INFO] [stdout]    |
[INFO] [stdout] 18 |   pub model_matrices: GenerationalEntries<Matrix4<GLfloat>>,
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:14:22
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 14 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:19:22
[INFO] [stdout]    |
[INFO] [stdout] 19 |   pub vertex_counts: GenerationalEntries<GLsizei>,
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state.rs:20:21
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<GenerationalIndex>`
[INFO] [stdout] ...
[INFO] [stdout] 20 |   pub entities: Vec<GenerationalIndex>
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndexAllocator` in this scope
[INFO] [stdout]   --> src/game_state.rs:16:25
[INFO] [stdout]    |
[INFO] [stdout] 16 |   pub entity_allocator: GenerationalIndexAllocator,
[INFO] [stdout]    |                         ^^^^^^^^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:24:37
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl GameState {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 24 |   pub fn new(shader_program: Option<ShaderProgram>) -> GameState {
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:36:30
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:37:22
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout] 37 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:47:63
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] ...
[INFO] [stdout] 47 |   pub fn with_shader_program(mut self, shader_program: Option<ShaderProgram>) -> Self {
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:53:47
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 53 |   pub fn with_camera(mut self, camera: Option<Camera>) -> Self {
[INFO] [stdout]    |                                               ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]    --> src/game_builder.rs:132:22
[INFO] [stdout]     |
[INFO] [stdout] 132 | fn build_camera() -> Camera {
[INFO] [stdout]     |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:59
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                           ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:88
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                                                        ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:17:13
[INFO] [stdout]    |
[INFO] [stdout] 17 |   pub vaos: GenerationalEntries<GLuint>,
[INFO] [stdout]    |             ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:18:23
[INFO] [stdout]    |
[INFO] [stdout] 18 |   pub model_matrices: GenerationalEntries<Matrix4<GLfloat>>,
[INFO] [stdout]    |                       ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalEntries` in this scope
[INFO] [stdout]   --> src/game_state.rs:19:22
[INFO] [stdout]    |
[INFO] [stdout] 19 |   pub vertex_counts: GenerationalEntries<GLsizei>,
[INFO] [stdout]    |                      ^^^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state.rs:20:21
[INFO] [stdout]    |
[INFO] [stdout] 11 | pub struct GameState {
[INFO] [stdout]    |                     - help: you might be missing a type parameter: `<GenerationalIndex>`
[INFO] [stdout] ...
[INFO] [stdout] 20 |   pub entities: Vec<GenerationalIndex>
[INFO] [stdout]    |                     ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:24:37
[INFO] [stdout]    |
[INFO] [stdout] 23 | impl GameState {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 24 |   pub fn new(shader_program: Option<ShaderProgram>) -> GameState {
[INFO] [stdout]    |                                     ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:36:30
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout]    |                              ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:37:22
[INFO] [stdout]    |
[INFO] [stdout] 35 | pub struct GameStateBuilder {
[INFO] [stdout]    |                            - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] 36 |   pub shader_program: Option<ShaderProgram>,
[INFO] [stdout] 37 |   pub camera: Option<Camera>,
[INFO] [stdout]    |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state.rs:47:63
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<ShaderProgram>`
[INFO] [stdout] ...
[INFO] [stdout] 47 |   pub fn with_shader_program(mut self, shader_program: Option<ShaderProgram>) -> Self {
[INFO] [stdout]    |                                                               ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]   --> src/game_state.rs:53:47
[INFO] [stdout]    |
[INFO] [stdout] 40 | impl GameStateBuilder {
[INFO] [stdout]    |     - help: you might be missing a type parameter: `<Camera>`
[INFO] [stdout] ...
[INFO] [stdout] 53 |   pub fn with_camera(mut self, camera: Option<Camera>) -> Self {
[INFO] [stdout]    |                                               ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `Camera` in this scope
[INFO] [stdout]    --> src/game_builder.rs:132:22
[INFO] [stdout]     |
[INFO] [stdout] 132 | fn build_camera() -> Camera {
[INFO] [stdout]     |                      ^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `ShaderProgram` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:59
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                           ^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error[E0412]: cannot find type `GenerationalIndex` in this scope
[INFO] [stdout]   --> src/game_state_renderer.rs:35:88
[INFO] [stdout]    |
[INFO] [stdout] 35 |   fn draw_entity(&self, game_state: &GameState, program: &ShaderProgram, entity_index: GenerationalIndex) -> Option<()> {
[INFO] [stdout]    |                                                                                        ^^^^^^^^^^^^^^^^^ not found in this scope
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: Compilation failed, aborting rustdoc
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: Compilation failed, aborting rustdoc
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 28 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stdout] error: aborting due to 28 previous errors
[INFO] [stdout] 
[INFO] [stdout] 
[INFO] [stdout] Some errors have detailed explanations: E0412, E0432, E0433.
[INFO] [stdout] 
[INFO] [stdout] For more information about an error, try `rustc --explain E0412`.
[INFO] [stdout] 
[INFO] [stderr] error: build failed
[INFO] running `Command { std: "docker" "inspect" "a701063db37673a3e5c8ecdf3db419aa0ea1d1055464a8713c311a1773826cb1", kill_on_drop: false }`
[INFO] running `Command { std: "docker" "rm" "-f" "a701063db37673a3e5c8ecdf3db419aa0ea1d1055464a8713c311a1773826cb1", kill_on_drop: false }`
[INFO] [stdout] a701063db37673a3e5c8ecdf3db419aa0ea1d1055464a8713c311a1773826cb1
