[INFO] cloning repository https://github.com/albireo3754/Ahri-bot [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/albireo3754/Ahri-bot" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Falbireo3754%2FAhri-bot", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Falbireo3754%2FAhri-bot'... [INFO] running `Command { std: "git" "rev-parse" "HEAD", kill_on_drop: false }` [INFO] [stdout] 0b0fc788d4124cbfa91a106cee10d8192d95f26c [INFO] checking albireo3754/Ahri-bot against master#385fa9d845dd326c6bbfd58c22244215e431948a for absurd-question-mark-desugar [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Falbireo3754%2FAhri-bot" "/workspace/builds/worker-1-tc1/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc1/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/albireo3754/Ahri-bot on toolchain 385fa9d845dd326c6bbfd58c22244215e431948a [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+385fa9d845dd326c6bbfd58c22244215e431948a" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/albireo3754/Ahri-bot [INFO] finished tweaking git repo https://github.com/albireo3754/Ahri-bot [INFO] tweaked toml for git repo https://github.com/albireo3754/Ahri-bot written to /workspace/builds/worker-1-tc1/source/Cargo.toml [INFO] crate git repo https://github.com/albireo3754/Ahri-bot already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+385fa9d845dd326c6bbfd58c22244215e431948a" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Updating crates.io index [INFO] [stderr] Updating git repository `https://github.com/serenity-rs/poise` [INFO] [stderr] Downloading crates ... [INFO] [stderr] Downloaded command_attr v0.5.1 [INFO] [stderr] Downloaded glicko2 v0.3.1 [INFO] [stderr] Downloaded crossbeam-utils v0.8.18 [INFO] [stderr] Downloaded cargo-platform v0.1.6 [INFO] [stderr] Downloaded postgrest v1.6.0 [INFO] [stderr] Downloaded mini-moka v0.10.2 [INFO] [stderr] Downloaded typesize v0.1.5 [INFO] [stderr] Downloaded serenity v0.12.0 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+385fa9d845dd326c6bbfd58c22244215e431948a" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] fd8bbbb5eafdffd39c9c329a3f8f554e25e8244c703e608eec5173734596ef73 [INFO] running `Command { std: "docker" "start" "-a" "fd8bbbb5eafdffd39c9c329a3f8f554e25e8244c703e608eec5173734596ef73", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "fd8bbbb5eafdffd39c9c329a3f8f554e25e8244c703e608eec5173734596ef73", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "fd8bbbb5eafdffd39c9c329a3f8f554e25e8244c703e608eec5173734596ef73", kill_on_drop: false }` [INFO] [stdout] fd8bbbb5eafdffd39c9c329a3f8f554e25e8244c703e608eec5173734596ef73 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+385fa9d845dd326c6bbfd58c22244215e431948a" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 758baff9424e22106e457c80e3072c74df02823dd59666eb947fbaf1b86de865 [INFO] running `Command { std: "docker" "start" "-a" "758baff9424e22106e457c80e3072c74df02823dd59666eb947fbaf1b86de865", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.76 [INFO] [stderr] Compiling libc v0.2.151 [INFO] [stderr] Checking bytes v1.5.0 [INFO] [stderr] Checking pin-project-lite v0.2.13 [INFO] [stderr] Compiling slab v0.4.9 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking futures-core v0.3.30 [INFO] [stderr] Compiling serde v1.0.195 [INFO] [stderr] Checking futures-sink v0.3.30 [INFO] [stderr] Checking log v0.4.20 [INFO] [stderr] Checking futures-channel v0.3.30 [INFO] [stderr] Checking memchr v2.7.1 [INFO] [stderr] Checking futures-task v0.3.30 [INFO] [stderr] Checking pin-utils v0.1.0 [INFO] [stderr] Checking futures-io v0.3.30 [INFO] [stderr] Checking once_cell v1.19.0 [INFO] [stderr] Compiling httparse v1.8.0 [INFO] [stderr] Checking 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v0.20.3 [INFO] [stderr] Checking tokio v1.35.1 [INFO] [stderr] Compiling pin-project-internal v1.1.3 [INFO] [stderr] Compiling darling v0.20.3 [INFO] [stderr] Compiling poise_macros v0.6.0-rc1 (https://github.com/serenity-rs/poise?branch=next#5bbff170) [INFO] [stderr] Checking tracing v0.1.40 [INFO] [stderr] Checking regex v1.10.2 [INFO] [stderr] Checking pin-project v1.1.3 [INFO] [stderr] Compiling command_attr v0.5.1 [INFO] [stderr] Compiling derivative v2.2.0 [INFO] [stderr] Checking tokio-util v0.7.10 [INFO] [stderr] Checking tokio-rustls v0.24.1 [INFO] [stderr] Checking tower v0.4.13 [INFO] [stderr] Checking h2 v0.3.22 [INFO] [stderr] Checking h2 v0.4.2 [INFO] [stderr] Checking url v2.5.0 [INFO] [stderr] Checking serde_urlencoded v0.7.1 [INFO] [stderr] Checking deranged v0.3.11 [INFO] [stderr] Checking dashmap v5.5.3 [INFO] [stderr] Checking chrono v0.4.31 [INFO] [stderr] Checking secrecy v0.8.0 [INFO] [stderr] Checking arrayvec v0.7.4 [INFO] [stderr] Checking serde_path_to_error v0.1.15 [INFO] [stderr] Checking tungstenite v0.20.1 [INFO] [stderr] Checking time v0.3.31 [INFO] [stderr] Checking tokio-tungstenite v0.20.1 [INFO] [stderr] Checking hyper v0.14.28 [INFO] [stderr] Checking hyper v1.1.0 [INFO] [stderr] Checking hyper-util v0.1.2 [INFO] [stderr] Checking hyper-rustls v0.24.2 [INFO] [stderr] Checking reqwest v0.11.23 [INFO] [stderr] Checking postgrest v1.6.0 [INFO] [stderr] Checking poise v0.6.0-rc1 (https://github.com/serenity-rs/poise?branch=next#5bbff170) [INFO] [stderr] Checking ahribot v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused imports: `Read`, `TcpListener`, `TcpStream`, `Write` [INFO] [stdout] --> src/main.rs:1:33 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{env, sync::Arc, net::{TcpListener, TcpStream}, io::{Write, Read}}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ ^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `core::fmt` [INFO] [stdout] --> src/make_game_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use core::fmt; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/make_game_controller.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/make_game_controller.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Builder`, `CreateAttachment`, `CreateMessage` [INFO] [stdout] --> src/make_game_controller.rs:10:59 [INFO] [stdout] | [INFO] [stdout] 10 | use ::serenity::builder::{CreateEmbedFooter, CreateEmbed, CreateMessage, CreateAttachment, Builder, CreateButton, CreateInteractionRespon... [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `async_trait` [INFO] [stdout] --> src/make_game_controller.rs:11:16 [INFO] [stdout] | [INFO] [stdout] 11 | use serenity::{async_trait, builder::CreateActionRow}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::all` [INFO] [stdout] --> src/make_game_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use serenity::all; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::channel::Message` [INFO] [stdout] --> src/make_game_controller.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use serenity::model::channel::Message; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::gateway::Ready` [INFO] [stdout] --> src/make_game_controller.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use serenity::model::gateway::Ready; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::player_manager::PlayerManager` [INFO] [stdout] --> src/make_game_controller.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::player_manager::PlayerManager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `player_manager` [INFO] [stdout] --> src/make_game_controller.rs:20:19 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::{game, player_manager}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `CustomError`, `Data` [INFO] [stdout] --> src/make_game_controller.rs:21:21 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::shared::{Data, CustomError}; [INFO] [stdout] | ^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `IndexMut`, `Index`, `borrow::BorrowMut` [INFO] [stdout] --> src/game.rs:1:32 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cmp::Ordering, ops::{Index, IndexMut}, borrow::BorrowMut}; [INFO] [stdout] | ^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `random` [INFO] [stdout] --> src/game.rs:4:35 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::{Rng, seq::SliceRandom, random}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `queue` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Queue` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_camel_case_types)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `ready` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Ready` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `start` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:19 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case (notice the capitalization): `Start` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `result` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:26 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^^ help: convert the identifier to upper camel case: `Result` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `board` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:40 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:129:37 [INFO] [stdout] | [INFO] [stdout] 129 | new_team_bit |= (1 << i); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 129 - new_team_bit |= (1 << i); [INFO] [stdout] 129 + new_team_bit |= 1 << i; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/shared.rs:3:49 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::{player_manager::PlayerManager, db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rc::Rc` [INFO] [stdout] --> src/player_manager.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{rc::Rc, sync::Arc}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::SliceRandom` [INFO] [stdout] --> src/player_manager.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::seq::SliceRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/player_manager.rs:6:34 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::{game::{Player, Game, Tier}, db::DBManager}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/db/mod.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::game::{Player, Tier, Game}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `itertools::Itertools` [INFO] [stdout] --> src/db/inmemory_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use itertools::Itertools; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Serializer` [INFO] [stdout] --> src/db/inmemory_db.rs:4:37 [INFO] [stdout] | [INFO] [stdout] 4 | use serde::{Deserialize, Serialize, Serializer}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `TypeId`, `type_name` [INFO] [stdout] --> src/db/supabase_db.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{any::{type_name, TypeId}, backtrace::Backtrace, collections::HashMap, env}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `axum::http::HeaderValue` [INFO] [stdout] --> src/db/supabase_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use axum::http::HeaderValue; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `game::Player`, `legacy::game::GameV0` [INFO] [stdout] --> src/db/supabase_db.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::{game::Player, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/board_controller.rs:5:46 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::{shared::{Context, Error}, game::{Tier, Player}}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `State` [INFO] [stdout] --> src/legacy/migration.rs:11:110 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::{db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager, DBManager}, game::{Player, State}, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Deserialize`, `Serialize` [INFO] [stdout] --> src/legacy/migration.rs:12:15 [INFO] [stdout] | [INFO] [stdout] 12 | use serde::{Deserialize, Serialize}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/main.rs:15:17 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Read`, `TcpListener`, `TcpStream`, `Write` [INFO] [stdout] --> src/main.rs:1:33 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{env, sync::Arc, net::{TcpListener, TcpStream}, io::{Write, Read}}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ ^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `core::fmt` [INFO] [stdout] --> src/make_game_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use core::fmt; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/make_game_controller.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/make_game_controller.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Builder`, `CreateAttachment`, `CreateMessage` [INFO] [stdout] --> src/make_game_controller.rs:10:59 [INFO] [stdout] | [INFO] [stdout] 10 | use ::serenity::builder::{CreateEmbedFooter, CreateEmbed, CreateMessage, CreateAttachment, Builder, CreateButton, CreateInteractionRespon... [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `async_trait` [INFO] [stdout] --> src/make_game_controller.rs:11:16 [INFO] [stdout] | [INFO] [stdout] 11 | use serenity::{async_trait, builder::CreateActionRow}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::all` [INFO] [stdout] --> src/make_game_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use serenity::all; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::channel::Message` [INFO] [stdout] --> src/make_game_controller.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use serenity::model::channel::Message; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::gateway::Ready` [INFO] [stdout] --> src/make_game_controller.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use serenity::model::gateway::Ready; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::player_manager::PlayerManager` [INFO] [stdout] --> src/make_game_controller.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::player_manager::PlayerManager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `player_manager` [INFO] [stdout] --> src/make_game_controller.rs:20:19 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::{game, player_manager}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `CustomError`, `Data` [INFO] [stdout] --> src/make_game_controller.rs:21:21 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::shared::{Data, CustomError}; [INFO] [stdout] | ^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `IndexMut`, `Index`, `borrow::BorrowMut` [INFO] [stdout] --> src/game.rs:1:32 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cmp::Ordering, ops::{Index, IndexMut}, borrow::BorrowMut}; [INFO] [stdout] | ^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `random` [INFO] [stdout] --> src/game.rs:4:35 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::{Rng, seq::SliceRandom, random}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `queue` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Queue` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_camel_case_types)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `ready` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Ready` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `start` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:19 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case (notice the capitalization): `Start` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `result` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:26 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^^ help: convert the identifier to upper camel case: `Result` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `board` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:40 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:129:37 [INFO] [stdout] | [INFO] [stdout] 129 | new_team_bit |= (1 << i); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 129 - new_team_bit |= (1 << i); [INFO] [stdout] 129 + new_team_bit |= 1 << i; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameResult`, `GlickoRating` [INFO] [stdout] --> src/game.rs:315:19 [INFO] [stdout] | [INFO] [stdout] 315 | use glicko2::{GlickoRating, GameResult}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/game.rs:317:9 [INFO] [stdout] | [INFO] [stdout] 317 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/shared.rs:3:49 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::{player_manager::PlayerManager, db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rc::Rc` [INFO] [stdout] --> src/player_manager.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{rc::Rc, sync::Arc}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::SliceRandom` [INFO] [stdout] --> src/player_manager.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::seq::SliceRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/player_manager.rs:6:34 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::{game::{Player, Game, Tier}, db::DBManager}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/db/mod.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::game::{Player, Tier, Game}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `itertools::Itertools` [INFO] [stdout] --> src/db/inmemory_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use itertools::Itertools; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Serializer` [INFO] [stdout] --> src/db/inmemory_db.rs:4:37 [INFO] [stdout] | [INFO] [stdout] 4 | use serde::{Deserialize, Serialize, Serializer}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `TypeId`, `type_name` [INFO] [stdout] --> src/db/supabase_db.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{any::{type_name, TypeId}, backtrace::Backtrace, collections::HashMap, env}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `axum::http::HeaderValue` [INFO] [stdout] --> src/db/supabase_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use axum::http::HeaderValue; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `game::Player`, `legacy::game::GameV0` [INFO] [stdout] --> src/db/supabase_db.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::{game::Player, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/db/supabase_db.rs:204:9 [INFO] [stdout] | [INFO] [stdout] 204 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/board_controller.rs:5:46 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::{shared::{Context, Error}, game::{Tier, Player}}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::fs` [INFO] [stdout] --> src/legacy/migration.rs:10:7 [INFO] [stdout] | [INFO] [stdout] 10 | use std::fs; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `DBManager`, `Player`, `State`, `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/legacy/migration.rs:11:20 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::{db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager, DBManager}, game::{Player, State}, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^ ^^^^^^ ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Deserialize`, `Serialize` [INFO] [stdout] --> src/legacy/migration.rs:12:15 [INFO] [stdout] | [INFO] [stdout] 12 | use serde::{Deserialize, Serialize}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/main.rs:15:17 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `summoner_name` [INFO] [stdout] --> src/enroll_controller.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | summoner_name: String, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_summoner_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `channel_ids` [INFO] [stdout] --> src/make_game_controller.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | let channel_ids: Vec = ctx.partial_guild() [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_channel_ids` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/make_game_controller.rs:123:21 [INFO] [stdout] | [INFO] [stdout] 123 | for i in 1..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `r` [INFO] [stdout] --> src/make_game_controller.rs:150:15 [INFO] [stdout] | [INFO] [stdout] 150 | if let Ok(r) = result { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_r` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `summoner_name` [INFO] [stdout] --> src/enroll_controller.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | summoner_name: String, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_summoner_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/player_manager.rs:17:34 [INFO] [stdout] | [INFO] [stdout] 17 | pub async fn end_game(&self, mut game: &mut Game) { [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `channel_ids` [INFO] [stdout] --> src/make_game_controller.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | let channel_ids: Vec = ctx.partial_guild() [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_channel_ids` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/make_game_controller.rs:123:21 [INFO] [stdout] | [INFO] [stdout] 123 | for i in 1..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `r` [INFO] [stdout] --> src/make_game_controller.rs:150:15 [INFO] [stdout] | [INFO] [stdout] 150 | if let Ok(r) = result { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_r` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `score` [INFO] [stdout] --> src/db/supabase_db.rs:133:57 [INFO] [stdout] | [INFO] [stdout] 133 | async fn update_player_score(&self, player_id: u64, score: i32) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_score` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/player_manager.rs:17:34 [INFO] [stdout] | [INFO] [stdout] 17 | pub async fn end_game(&self, mut game: &mut Game) { [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `score` [INFO] [stdout] --> src/db/supabase_db.rs:133:57 [INFO] [stdout] | [INFO] [stdout] 133 | async fn update_player_score(&self, player_id: u64, score: i32) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_score` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `futures_util::StreamExt` [INFO] [stdout] --> src/enroll_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use futures_util::StreamExt; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `futures_util::StreamExt` [INFO] [stdout] --> src/enroll_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use futures_util::StreamExt; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `footer` [INFO] [stdout] --> src/make_game_controller.rs:160:9 [INFO] [stdout] | [INFO] [stdout] 160 | let footer = CreateEmbedFooter::new("This is a footer"); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_footer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `footer` [INFO] [stdout] --> src/make_game_controller.rs:160:9 [INFO] [stdout] | [INFO] [stdout] 160 | let footer = CreateEmbedFooter::new("This is a footer"); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_footer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:35:13 [INFO] [stdout] | [INFO] [stdout] 35 | let mut players_vec: Vec = serde_json::from_str(user_json_str).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut game_count = fs::read_dir("./.data/game").unwrap().map(|entry| { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/board_controller.rs:21:7 [INFO] [stdout] | [INFO] [stdout] 21 | let mut builder = CreateReply::default(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:327:13 [INFO] [stdout] | [INFO] [stdout] 327 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:346:13 [INFO] [stdout] | [INFO] [stdout] 346 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:369:13 [INFO] [stdout] | [INFO] [stdout] 369 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:387:13 [INFO] [stdout] | [INFO] [stdout] 387 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:480:13 [INFO] [stdout] | [INFO] [stdout] 480 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:35:13 [INFO] [stdout] | [INFO] [stdout] 35 | let mut players_vec: Vec = serde_json::from_str(user_json_str).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut game_count = fs::read_dir("./.data/game").unwrap().map(|entry| { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/board_controller.rs:21:7 [INFO] [stdout] | [INFO] [stdout] 21 | let mut builder = CreateReply::default(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `players_vec` [INFO] [stdout] --> src/legacy/migration.rs:27:15 [INFO] [stdout] | [INFO] [stdout] 27 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_players_vec` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/legacy/migration.rs:27:11 [INFO] [stdout] | [INFO] [stdout] 27 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/legacy/migration.rs:30:11 [INFO] [stdout] | [INFO] [stdout] 30 | let mut all_game = fs::read_dir("./.data/game").unwrap().map(|entry| { [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_name` is never used [INFO] [stdout] --> src/autocomplete.rs:29:10 [INFO] [stdout] | [INFO] [stdout] 29 | async fn autocomplete_name<'a>( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_number` is never used [INFO] [stdout] --> src/autocomplete.rs:38:10 [INFO] [stdout] | [INFO] [stdout] 38 | async fn autocomplete_number( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_tier` is never used [INFO] [stdout] --> src/enroll_controller.rs:36:10 [INFO] [stdout] | [INFO] [stdout] 36 | async fn autocomplete_tier( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_division` is never used [INFO] [stdout] --> src/enroll_controller.rs:45:10 [INFO] [stdout] | [INFO] [stdout] 45 | async fn autocomplete_division( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `tier_to_init_score` is never used [INFO] [stdout] --> src/game.rs:251:8 [INFO] [stdout] | [INFO] [stdout] 224 | impl Tier { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 251 | fn tier_to_init_score(&self) -> i32 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_name` is never used [INFO] [stdout] --> src/autocomplete.rs:29:10 [INFO] [stdout] | [INFO] [stdout] 29 | async fn autocomplete_name<'a>( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_number` is never used [INFO] [stdout] --> src/autocomplete.rs:38:10 [INFO] [stdout] | [INFO] [stdout] 38 | async fn autocomplete_number( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_tier` is never used [INFO] [stdout] --> src/enroll_controller.rs:36:10 [INFO] [stdout] | [INFO] [stdout] 36 | async fn autocomplete_tier( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_division` is never used [INFO] [stdout] --> src/enroll_controller.rs:45:10 [INFO] [stdout] | [INFO] [stdout] 45 | async fn autocomplete_division( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `tier_to_init_score` is never used [INFO] [stdout] --> src/game.rs:251:8 [INFO] [stdout] | [INFO] [stdout] 224 | impl Tier { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 251 | fn tier_to_init_score(&self) -> i32 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:64:21 [INFO] [stdout] | [INFO] [stdout] 64 | ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 64 | let _ = ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `channelMap` should have a snake case name [INFO] [stdout] --> src/make_game_controller.rs:76:21 [INFO] [stdout] | [INFO] [stdout] 76 | let channelMap = guild [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `channel_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:109:17 [INFO] [stdout] | [INFO] [stdout] 109 | ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 109 | let _ = ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:139:17 [INFO] [stdout] | [INFO] [stdout] 139 | ctx.say("모몬가").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 139 | let _ = ctx.say("모몬가").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:64:21 [INFO] [stdout] | [INFO] [stdout] 64 | ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 64 | let _ = ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `channelMap` should have a snake case name [INFO] [stdout] --> src/make_game_controller.rs:76:21 [INFO] [stdout] | [INFO] [stdout] 76 | let channelMap = guild [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `channel_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:109:17 [INFO] [stdout] | [INFO] [stdout] 109 | ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 109 | let _ = ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:139:17 [INFO] [stdout] | [INFO] [stdout] 139 | ctx.say("모몬가").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 139 | let _ = ctx.say("모몬가").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] = note: `#[warn(async_fn_in_trait)]` on by default [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 6 - async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] 6 + fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 7 - async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] 7 + fn select_player_with_summoner_name(&self, summoner_name: String) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `test_whenNewGame_Create_redTeam5Players_blueTeam5Players` should have a snake case name [INFO] [stdout] --> src/game.rs:364:8 [INFO] [stdout] | [INFO] [stdout] 364 | fn test_whenNewGame_Create_redTeam5Players_blueTeam5Players() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_when_new_game_create_red_team5_players_blue_team5_players` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `test_whenOneTeamWin_ScoreChanged` should have a snake case name [INFO] [stdout] --> src/game.rs:382:8 [INFO] [stdout] | [INFO] [stdout] 382 | fn test_whenOneTeamWin_ScoreChanged() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_when_one_team_win_score_changed` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `test_whenGameIsSet_thenGetSomeRedPlayerRecursively_thenGetSameOrder` should have a snake case name [INFO] [stdout] --> src/game.rs:475:8 [INFO] [stdout] | [INFO] [stdout] 475 | fn test_whenGameIsSet_thenGetSomeRedPlayerRecursively_thenGetSameOrder() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_when_game_is_set_then_get_some_red_player_recursively_then_get_same_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] = note: `#[warn(async_fn_in_trait)]` on by default [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 6 - async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] 6 + fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 7 - async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] 7 + fn select_player_with_summoner_name(&self, summoner_name: String) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | async fn select_all_player(&self) -> Vec; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 8 - async fn select_all_player(&self) -> Vec; [INFO] [stdout] 8 + fn select_all_player(&self) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | async fn select_all_player(&self) -> Vec; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 8 - async fn select_all_player(&self) -> Vec; [INFO] [stdout] 8 + fn select_all_player(&self) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 9 - async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] 9 + fn update_player_score(&self, player_id: u64, score: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | async fn update_players(&self, new_players: &Vec); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 10 - async fn update_players(&self, new_players: &Vec); [INFO] [stdout] 10 + fn update_players(&self, new_players: &Vec) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 11 - async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] 11 + fn create_player(&self, player: &Player) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 12 - async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] 12 + fn create_game(&self, game: &Game) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 13 - async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] 13 + fn load_game(&self, game_id: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 14 - async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] 14 + fn get_and_increase_new_game_id(&self) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `supabaseDBManager` should have a snake case name [INFO] [stdout] --> src/db/supabase_db.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let supabaseDBManager = SupabaseDBManager { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `supabase_dbmanager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/board_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | ctx.send(board_message_build(players)).await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 13 | let _ = ctx.send(board_message_build(players)).await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 9 - async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] 9 + fn update_player_score(&self, player_id: u64, score: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | async fn update_players(&self, new_players: &Vec); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 10 - async fn update_players(&self, new_players: &Vec); [INFO] [stdout] 10 + fn update_players(&self, new_players: &Vec) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 11 - async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] 11 + fn create_player(&self, player: &Player) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 12 - async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] 12 + fn create_game(&self, game: &Game) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 13 - async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] 13 + fn load_game(&self, game_id: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 14 - async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] 14 + fn get_and_increase_new_game_id(&self) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `supabaseDBManager` should have a snake case name [INFO] [stdout] --> src/db/supabase_db.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let supabaseDBManager = SupabaseDBManager { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `supabase_dbmanager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/board_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | ctx.send(board_message_build(players)).await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 13 | let _ = ctx.send(board_message_build(players)).await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 77 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 70 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 07s [INFO] running `Command { std: "docker" "inspect" "758baff9424e22106e457c80e3072c74df02823dd59666eb947fbaf1b86de865", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "758baff9424e22106e457c80e3072c74df02823dd59666eb947fbaf1b86de865", kill_on_drop: false }` [INFO] [stdout] 758baff9424e22106e457c80e3072c74df02823dd59666eb947fbaf1b86de865 [INFO] checking albireo3754/Ahri-bot against try#645bb72776a6a56a1a8f52631a44bd082b2ba509 for absurd-question-mark-desugar [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2Falbireo3754%2FAhri-bot" "/workspace/builds/worker-1-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-1-tc2/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/albireo3754/Ahri-bot on toolchain 645bb72776a6a56a1a8f52631a44bd082b2ba509 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/albireo3754/Ahri-bot [INFO] finished tweaking git repo https://github.com/albireo3754/Ahri-bot [INFO] tweaked toml for git repo https://github.com/albireo3754/Ahri-bot written to /workspace/builds/worker-1-tc2/source/Cargo.toml [INFO] crate git repo https://github.com/albireo3754/Ahri-bot already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] 70c685bcd71a405972fbc6d3dd41022a589e718d4e92aeb9a4d677c66d205368 [INFO] running `Command { std: "docker" "start" "-a" "70c685bcd71a405972fbc6d3dd41022a589e718d4e92aeb9a4d677c66d205368", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "70c685bcd71a405972fbc6d3dd41022a589e718d4e92aeb9a4d677c66d205368", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "70c685bcd71a405972fbc6d3dd41022a589e718d4e92aeb9a4d677c66d205368", kill_on_drop: false }` [INFO] [stdout] 70c685bcd71a405972fbc6d3dd41022a589e718d4e92aeb9a4d677c66d205368 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-1-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] 2ae161fd81c66f7072c7e91a5d8de5e3ca2b1f275625fbe2c9db5e39b09c40fd [INFO] running `Command { std: "docker" "start" "-a" "2ae161fd81c66f7072c7e91a5d8de5e3ca2b1f275625fbe2c9db5e39b09c40fd", kill_on_drop: false }` [INFO] [stderr] Compiling proc-macro2 v1.0.76 [INFO] [stderr] Compiling libc v0.2.151 [INFO] [stderr] Checking bytes v1.5.0 [INFO] [stderr] Checking pin-project-lite v0.2.13 [INFO] [stderr] Compiling slab v0.4.9 [INFO] [stderr] Checking futures-sink v0.3.30 [INFO] [stderr] Checking futures-core v0.3.30 [INFO] [stderr] Checking log v0.4.20 [INFO] [stderr] Compiling serde v1.0.195 [INFO] [stderr] Checking fnv v1.0.7 [INFO] [stderr] Checking futures-channel v0.3.30 [INFO] [stderr] Checking memchr v2.7.1 [INFO] [stderr] Checking once_cell v1.19.0 [INFO] [stderr] Checking futures-task v0.3.30 [INFO] [stderr] Checking pin-utils v0.1.0 [INFO] [stderr] Checking futures-io v0.3.30 [INFO] [stderr] Checking tracing-core v0.1.32 [INFO] [stderr] Checking hashbrown v0.14.3 [INFO] [stderr] Compiling httparse v1.8.0 [INFO] [stderr] Checking spin v0.9.8 [INFO] [stderr] Checking untrusted v0.9.0 [INFO] [stderr] Checking equivalent v1.0.1 [INFO] [stderr] Compiling typenum v1.17.0 [INFO] [stderr] Checking http v0.2.11 [INFO] [stderr] Compiling quote v1.0.35 [INFO] [stderr] Checking futures-util v0.3.30 [INFO] [stderr] Compiling cc v1.0.83 [INFO] [stderr] Compiling syn v2.0.48 [INFO] [stderr] Checking indexmap v2.1.0 [INFO] [stderr] Compiling generic-array v0.14.7 [INFO] [stderr] Compiling unicase v2.7.0 [INFO] [stderr] Checking mio v0.8.10 [INFO] [stderr] Checking num_cpus v1.16.0 [INFO] [stderr] Checking socket2 v0.5.5 [INFO] [stderr] Checking getrandom v0.2.11 [INFO] [stderr] Compiling rustls v0.21.10 [INFO] [stderr] Checking percent-encoding v2.3.1 [INFO] [stderr] Checking form_urlencoded v1.2.1 [INFO] [stderr] Checking tower-service v0.3.2 [INFO] [stderr] Checking httpdate v1.0.3 [INFO] [stderr] Checking unicode-normalization v0.1.22 [INFO] [stderr] Checking unicode-bidi v0.3.14 [INFO] [stderr] Compiling rustversion v1.0.14 [INFO] [stderr] Checking http v1.0.0 [INFO] [stderr] Checking mime v0.3.17 [INFO] [stderr] Checking idna v0.5.0 [INFO] [stderr] Checking try-lock v0.2.5 [INFO] [stderr] Checking want v0.3.1 [INFO] [stderr] Compiling ring v0.17.7 [INFO] [stderr] Compiling mime_guess v2.0.4 [INFO] [stderr] Checking rand_core v0.6.4 [INFO] [stderr] Checking http-body v0.4.6 [INFO] [stderr] Compiling parking_lot_core v0.9.9 [INFO] [stderr] Compiling async-trait v0.1.77 [INFO] [stderr] Compiling thiserror v1.0.56 [INFO] [stderr] Compiling syn v1.0.109 [INFO] [stderr] Checking block-buffer v0.10.4 [INFO] [stderr] Checking crypto-common v0.1.6 [INFO] [stderr] Checking digest v0.10.7 [INFO] [stderr] Checking rand_chacha v0.3.1 [INFO] [stderr] Checking http-body v1.0.0 [INFO] [stderr] Compiling num-traits v0.2.17 [INFO] [stderr] Checking base64 v0.21.5 [INFO] [stderr] Checking webpki-roots v0.25.3 [INFO] [stderr] Checking smallvec v1.11.2 [INFO] [stderr] Compiling ident_case v1.0.1 [INFO] [stderr] Compiling serde_json v1.0.111 [INFO] [stderr] Compiling strsim v0.10.0 [INFO] [stderr] Checking cpufeatures v0.2.12 [INFO] [stderr] Checking sha1 v0.10.6 [INFO] [stderr] Checking rustls-pemfile v1.0.4 [INFO] [stderr] Checking rand v0.8.5 [INFO] [stderr] Checking encoding_rs v0.8.33 [INFO] [stderr] Checking utf-8 v0.7.6 [INFO] [stderr] Checking powerfmt v0.2.0 [INFO] [stderr] Checking data-encoding v2.5.0 [INFO] [stderr] Checking ipnet v2.9.0 [INFO] [stderr] Checking miniz_oxide v0.7.1 [INFO] [stderr] Compiling axum-core v0.4.3 [INFO] [stderr] Checking time-core v0.1.2 [INFO] [stderr] Checking iana-time-zone v0.1.59 [INFO] [stderr] Checking tower-layer v0.3.2 [INFO] [stderr] Checking regex-syntax v0.8.2 [INFO] [stderr] Checking zeroize v1.7.0 [INFO] [stderr] Compiling serenity v0.12.0 [INFO] [stderr] Checking flate2 v1.0.28 [INFO] [stderr] Checking http-body-util v0.1.0 [INFO] [stderr] Checking futures v0.3.30 [INFO] [stderr] Checking parking_lot v0.12.1 [INFO] [stderr] Checking fxhash v0.2.1 [INFO] [stderr] Compiling axum v0.7.4 [INFO] [stderr] Checking static_assertions v1.1.0 [INFO] [stderr] Checking uwl v0.6.0 [INFO] [stderr] Checking levenshtein v1.0.5 [INFO] [stderr] Checking sync_wrapper v0.1.2 [INFO] [stderr] Checking typemap_rev v0.3.0 [INFO] 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Compiling command_attr v0.5.1 [INFO] [stderr] Compiling derivative v2.2.0 [INFO] [stderr] Checking pin-project v1.1.3 [INFO] [stderr] Checking tokio-util v0.7.10 [INFO] [stderr] Checking tokio-rustls v0.24.1 [INFO] [stderr] Checking tower v0.4.13 [INFO] [stderr] Checking h2 v0.3.22 [INFO] [stderr] Checking h2 v0.4.2 [INFO] [stderr] Checking url v2.5.0 [INFO] [stderr] Checking serde_urlencoded v0.7.1 [INFO] [stderr] Checking deranged v0.3.11 [INFO] [stderr] Checking dashmap v5.5.3 [INFO] [stderr] Checking chrono v0.4.31 [INFO] [stderr] Checking arrayvec v0.7.4 [INFO] [stderr] Checking secrecy v0.8.0 [INFO] [stderr] Checking serde_path_to_error v0.1.15 [INFO] [stderr] Checking tungstenite v0.20.1 [INFO] [stderr] Checking tokio-tungstenite v0.20.1 [INFO] [stderr] Checking time v0.3.31 [INFO] [stderr] Checking hyper v1.1.0 [INFO] [stderr] Checking hyper v0.14.28 [INFO] [stderr] Checking hyper-util v0.1.2 [INFO] [stderr] Checking hyper-rustls v0.24.2 [INFO] [stderr] Checking reqwest v0.11.23 [INFO] [stderr] Checking postgrest v1.6.0 [INFO] [stderr] Checking poise v0.6.0-rc1 (https://github.com/serenity-rs/poise?branch=next#5bbff170) [INFO] [stderr] Checking ahribot v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: unused imports: `Read`, `TcpListener`, `TcpStream`, `Write` [INFO] [stdout] --> src/main.rs:1:33 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{env, sync::Arc, net::{TcpListener, TcpStream}, io::{Write, Read}}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ ^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `core::fmt` [INFO] [stdout] --> src/make_game_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use core::fmt; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/make_game_controller.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/make_game_controller.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Builder`, `CreateAttachment`, `CreateMessage` [INFO] [stdout] --> src/make_game_controller.rs:10:59 [INFO] [stdout] | [INFO] [stdout] 10 | use ::serenity::builder::{CreateEmbedFooter, CreateEmbed, CreateMessage, CreateAttachment, Builder, CreateButton, CreateInteractionRespon... [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `async_trait` [INFO] [stdout] --> src/make_game_controller.rs:11:16 [INFO] [stdout] | [INFO] [stdout] 11 | use serenity::{async_trait, builder::CreateActionRow}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::all` [INFO] [stdout] --> src/make_game_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use serenity::all; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::channel::Message` [INFO] [stdout] --> src/make_game_controller.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use serenity::model::channel::Message; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::gateway::Ready` [INFO] [stdout] --> src/make_game_controller.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use serenity::model::gateway::Ready; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::player_manager::PlayerManager` [INFO] [stdout] --> src/make_game_controller.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::player_manager::PlayerManager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `player_manager` [INFO] [stdout] --> src/make_game_controller.rs:20:19 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::{game, player_manager}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `CustomError`, `Data` [INFO] [stdout] --> src/make_game_controller.rs:21:21 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::shared::{Data, CustomError}; [INFO] [stdout] | ^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `IndexMut`, `Index`, `borrow::BorrowMut` [INFO] [stdout] --> src/game.rs:1:32 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cmp::Ordering, ops::{Index, IndexMut}, borrow::BorrowMut}; [INFO] [stdout] | ^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `random` [INFO] [stdout] --> src/game.rs:4:35 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::{Rng, seq::SliceRandom, random}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `queue` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Queue` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_camel_case_types)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `ready` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Ready` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `start` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:19 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case (notice the capitalization): `Start` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `result` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:26 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^^ help: convert the identifier to upper camel case: `Result` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `board` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:40 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:129:37 [INFO] [stdout] | [INFO] [stdout] 129 | new_team_bit |= (1 << i); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 129 - new_team_bit |= (1 << i); [INFO] [stdout] 129 + new_team_bit |= 1 << i; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `GameResult`, `GlickoRating` [INFO] [stdout] --> src/game.rs:315:19 [INFO] [stdout] | [INFO] [stdout] 315 | use glicko2::{GlickoRating, GameResult}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/game.rs:317:9 [INFO] [stdout] | [INFO] [stdout] 317 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/shared.rs:3:49 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::{player_manager::PlayerManager, db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rc::Rc` [INFO] [stdout] --> src/player_manager.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{rc::Rc, sync::Arc}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::SliceRandom` [INFO] [stdout] --> src/player_manager.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::seq::SliceRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/player_manager.rs:6:34 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::{game::{Player, Game, Tier}, db::DBManager}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/db/mod.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::game::{Player, Tier, Game}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `itertools::Itertools` [INFO] [stdout] --> src/db/inmemory_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use itertools::Itertools; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Serializer` [INFO] [stdout] --> src/db/inmemory_db.rs:4:37 [INFO] [stdout] | [INFO] [stdout] 4 | use serde::{Deserialize, Serialize, Serializer}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `TypeId`, `type_name` [INFO] [stdout] --> src/db/supabase_db.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{any::{type_name, TypeId}, backtrace::Backtrace, collections::HashMap, env}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `axum::http::HeaderValue` [INFO] [stdout] --> src/db/supabase_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use axum::http::HeaderValue; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `game::Player`, `legacy::game::GameV0` [INFO] [stdout] --> src/db/supabase_db.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::{game::Player, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `super::*` [INFO] [stdout] --> src/db/supabase_db.rs:204:9 [INFO] [stdout] | [INFO] [stdout] 204 | use super::*; [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/board_controller.rs:5:46 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::{shared::{Context, Error}, game::{Tier, Player}}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::fs` [INFO] [stdout] --> src/legacy/migration.rs:10:7 [INFO] [stdout] | [INFO] [stdout] 10 | use std::fs; [INFO] [stdout] | ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `DBManager`, `Player`, `State`, `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/legacy/migration.rs:11:20 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::{db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager, DBManager}, game::{Player, State}, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ ^^^^^^^^^ ^^^^^^ ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Deserialize`, `Serialize` [INFO] [stdout] --> src/legacy/migration.rs:12:15 [INFO] [stdout] | [INFO] [stdout] 12 | use serde::{Deserialize, Serialize}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/main.rs:15:17 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `summoner_name` [INFO] [stdout] --> src/enroll_controller.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | summoner_name: String, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_summoner_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Read`, `TcpListener`, `TcpStream`, `Write` [INFO] [stdout] --> src/main.rs:1:33 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{env, sync::Arc, net::{TcpListener, TcpStream}, io::{Write, Read}}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ ^^^^^ ^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `core::fmt` [INFO] [stdout] --> src/make_game_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use core::fmt; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `std::rc::Rc` [INFO] [stdout] --> src/make_game_controller.rs:2:5 [INFO] [stdout] | [INFO] [stdout] 2 | use std::rc::Rc; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::Rng` [INFO] [stdout] --> src/make_game_controller.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | use rand::Rng; [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Builder`, `CreateAttachment`, `CreateMessage` [INFO] [stdout] --> src/make_game_controller.rs:10:59 [INFO] [stdout] | [INFO] [stdout] 10 | use ::serenity::builder::{CreateEmbedFooter, CreateEmbed, CreateMessage, CreateAttachment, Builder, CreateButton, CreateInteractionRespon... [INFO] [stdout] | ^^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^ ^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `async_trait` [INFO] [stdout] --> src/make_game_controller.rs:11:16 [INFO] [stdout] | [INFO] [stdout] 11 | use serenity::{async_trait, builder::CreateActionRow}; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::all` [INFO] [stdout] --> src/make_game_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | use serenity::all; [INFO] [stdout] | ^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::channel::Message` [INFO] [stdout] --> src/make_game_controller.rs:15:5 [INFO] [stdout] | [INFO] [stdout] 15 | use serenity::model::channel::Message; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `serenity::model::gateway::Ready` [INFO] [stdout] --> src/make_game_controller.rs:16:5 [INFO] [stdout] | [INFO] [stdout] 16 | use serenity::model::gateway::Ready; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `crate::player_manager::PlayerManager` [INFO] [stdout] --> src/make_game_controller.rs:19:5 [INFO] [stdout] | [INFO] [stdout] 19 | use crate::player_manager::PlayerManager; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `player_manager` [INFO] [stdout] --> src/make_game_controller.rs:20:19 [INFO] [stdout] | [INFO] [stdout] 20 | use crate::{game, player_manager}; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `CustomError`, `Data` [INFO] [stdout] --> src/make_game_controller.rs:21:21 [INFO] [stdout] | [INFO] [stdout] 21 | use crate::shared::{Data, CustomError}; [INFO] [stdout] | ^^^^ ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `IndexMut`, `Index`, `borrow::BorrowMut` [INFO] [stdout] --> src/game.rs:1:32 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{cmp::Ordering, ops::{Index, IndexMut}, borrow::BorrowMut}; [INFO] [stdout] | ^^^^^ ^^^^^^^^ ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `random` [INFO] [stdout] --> src/game.rs:4:35 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::{Rng, seq::SliceRandom, random}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `queue` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Queue` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_camel_case_types)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `ready` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:12 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Ready` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `start` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:19 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case (notice the capitalization): `Start` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `result` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:26 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^^ help: convert the identifier to upper camel case: `Result` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variant `board` should have an upper camel case name [INFO] [stdout] --> src/game.rs:9:40 [INFO] [stdout] | [INFO] [stdout] 9 | queue, ready, start, result(bool), board [INFO] [stdout] | ^^^^^ help: convert the identifier to upper camel case: `Board` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around assigned value [INFO] [stdout] --> src/game.rs:129:37 [INFO] [stdout] | [INFO] [stdout] 129 | new_team_bit |= (1 << i); [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 129 - new_team_bit |= (1 << i); [INFO] [stdout] 129 + new_team_bit |= 1 << i; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/shared.rs:3:49 [INFO] [stdout] | [INFO] [stdout] 3 | use crate::{player_manager::PlayerManager, db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rc::Rc` [INFO] [stdout] --> src/player_manager.rs:1:11 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{rc::Rc, sync::Arc}; [INFO] [stdout] | ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `rand::seq::SliceRandom` [INFO] [stdout] --> src/player_manager.rs:4:5 [INFO] [stdout] | [INFO] [stdout] 4 | use rand::seq::SliceRandom; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/player_manager.rs:6:34 [INFO] [stdout] | [INFO] [stdout] 6 | use crate::{game::{Player, Game, Tier}, db::DBManager}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/db/mod.rs:1:27 [INFO] [stdout] | [INFO] [stdout] 1 | use crate::game::{Player, Tier, Game}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `itertools::Itertools` [INFO] [stdout] --> src/db/inmemory_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use itertools::Itertools; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Serializer` [INFO] [stdout] --> src/db/inmemory_db.rs:4:37 [INFO] [stdout] | [INFO] [stdout] 4 | use serde::{Deserialize, Serialize, Serializer}; [INFO] [stdout] | ^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `TypeId`, `type_name` [INFO] [stdout] --> src/db/supabase_db.rs:1:17 [INFO] [stdout] | [INFO] [stdout] 1 | use std::{any::{type_name, TypeId}, backtrace::Backtrace, collections::HashMap, env}; [INFO] [stdout] | ^^^^^^^^^ ^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `axum::http::HeaderValue` [INFO] [stdout] --> src/db/supabase_db.rs:3:5 [INFO] [stdout] | [INFO] [stdout] 3 | use axum::http::HeaderValue; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `game::Player`, `legacy::game::GameV0` [INFO] [stdout] --> src/db/supabase_db.rs:9:13 [INFO] [stdout] | [INFO] [stdout] 9 | use crate::{game::Player, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^^^^^^^^ ^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `Tier` [INFO] [stdout] --> src/board_controller.rs:5:46 [INFO] [stdout] | [INFO] [stdout] 5 | use crate::{shared::{Context, Error}, game::{Tier, Player}}; [INFO] [stdout] | ^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `State` [INFO] [stdout] --> src/legacy/migration.rs:11:110 [INFO] [stdout] | [INFO] [stdout] 11 | use crate::{db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager, DBManager}, game::{Player, State}, legacy::game::GameV0}; [INFO] [stdout] | ^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused imports: `Deserialize`, `Serialize` [INFO] [stdout] --> src/legacy/migration.rs:12:15 [INFO] [stdout] | [INFO] [stdout] 12 | use serde::{Deserialize, Serialize}; [INFO] [stdout] | ^^^^^^^^^^^ ^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `inmemory_db::InMemoryDBManger` [INFO] [stdout] --> src/main.rs:15:17 [INFO] [stdout] | [INFO] [stdout] 15 | use crate::db::{inmemory_db::InMemoryDBManger, supabase_db::SupabaseDBManager}; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `channel_ids` [INFO] [stdout] --> src/make_game_controller.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | let channel_ids: Vec = ctx.partial_guild() [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_channel_ids` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/make_game_controller.rs:123:21 [INFO] [stdout] | [INFO] [stdout] 123 | for i in 1..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `r` [INFO] [stdout] --> src/make_game_controller.rs:150:15 [INFO] [stdout] | [INFO] [stdout] 150 | if let Ok(r) = result { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_r` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/player_manager.rs:17:34 [INFO] [stdout] | [INFO] [stdout] 17 | pub async fn end_game(&self, mut game: &mut Game) { [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `summoner_name` [INFO] [stdout] --> src/enroll_controller.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | summoner_name: String, [INFO] [stdout] | ^^^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_summoner_name` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `channel_ids` [INFO] [stdout] --> src/make_game_controller.rs:46:9 [INFO] [stdout] | [INFO] [stdout] 46 | let channel_ids: Vec = ctx.partial_guild() [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_channel_ids` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/make_game_controller.rs:123:21 [INFO] [stdout] | [INFO] [stdout] 123 | for i in 1..10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `r` [INFO] [stdout] --> src/make_game_controller.rs:150:15 [INFO] [stdout] | [INFO] [stdout] 150 | if let Ok(r) = result { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_r` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/player_manager.rs:17:34 [INFO] [stdout] | [INFO] [stdout] 17 | pub async fn end_game(&self, mut game: &mut Game) { [INFO] [stdout] | ----^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `score` [INFO] [stdout] --> src/db/supabase_db.rs:133:57 [INFO] [stdout] | [INFO] [stdout] 133 | async fn update_player_score(&self, player_id: u64, score: i32) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_score` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `score` [INFO] [stdout] --> src/db/supabase_db.rs:133:57 [INFO] [stdout] | [INFO] [stdout] 133 | async fn update_player_score(&self, player_id: u64, score: i32) { [INFO] [stdout] | ^^^^^ help: if this is intentional, prefix it with an underscore: `_score` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `futures_util::StreamExt` [INFO] [stdout] --> src/enroll_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use futures_util::StreamExt; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `footer` [INFO] [stdout] --> src/make_game_controller.rs:160:9 [INFO] [stdout] | [INFO] [stdout] 160 | let footer = CreateEmbedFooter::new("This is a footer"); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_footer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:35:13 [INFO] [stdout] | [INFO] [stdout] 35 | let mut players_vec: Vec = serde_json::from_str(user_json_str).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut game_count = fs::read_dir("./.data/game").unwrap().map(|entry| { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/board_controller.rs:21:7 [INFO] [stdout] | [INFO] [stdout] 21 | let mut builder = CreateReply::default(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused import: `futures_util::StreamExt` [INFO] [stdout] --> src/enroll_controller.rs:1:5 [INFO] [stdout] | [INFO] [stdout] 1 | use futures_util::StreamExt; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_name` is never used [INFO] [stdout] --> src/autocomplete.rs:29:10 [INFO] [stdout] | [INFO] [stdout] 29 | async fn autocomplete_name<'a>( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_number` is never used [INFO] [stdout] --> src/autocomplete.rs:38:10 [INFO] [stdout] | [INFO] [stdout] 38 | async fn autocomplete_number( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_tier` is never used [INFO] [stdout] --> src/enroll_controller.rs:36:10 [INFO] [stdout] | [INFO] [stdout] 36 | async fn autocomplete_tier( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_division` is never used [INFO] [stdout] --> src/enroll_controller.rs:45:10 [INFO] [stdout] | [INFO] [stdout] 45 | async fn autocomplete_division( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `tier_to_init_score` is never used [INFO] [stdout] --> src/game.rs:251:8 [INFO] [stdout] | [INFO] [stdout] 224 | impl Tier { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 251 | fn tier_to_init_score(&self) -> i32 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:64:21 [INFO] [stdout] | [INFO] [stdout] 64 | ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 64 | let _ = ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `channelMap` should have a snake case name [INFO] [stdout] --> src/make_game_controller.rs:76:21 [INFO] [stdout] | [INFO] [stdout] 76 | let channelMap = guild [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `channel_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:109:17 [INFO] [stdout] | [INFO] [stdout] 109 | ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 109 | let _ = ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:139:17 [INFO] [stdout] | [INFO] [stdout] 139 | ctx.say("모몬가").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 139 | let _ = ctx.say("모몬가").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] = note: `#[warn(async_fn_in_trait)]` on by default [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 6 - async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] 6 + fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 7 - async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] 7 + fn select_player_with_summoner_name(&self, summoner_name: String) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | async fn select_all_player(&self) -> Vec; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 8 - async fn select_all_player(&self) -> Vec; [INFO] [stdout] 8 + fn select_all_player(&self) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 9 - async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] 9 + fn update_player_score(&self, player_id: u64, score: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | async fn update_players(&self, new_players: &Vec); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 10 - async fn update_players(&self, new_players: &Vec); [INFO] [stdout] 10 + fn update_players(&self, new_players: &Vec) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 11 - async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] 11 + fn create_player(&self, player: &Player) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 12 - async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] 12 + fn create_game(&self, game: &Game) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 13 - async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] 13 + fn load_game(&self, game_id: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 14 - async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] 14 + fn get_and_increase_new_game_id(&self) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `supabaseDBManager` should have a snake case name [INFO] [stdout] --> src/db/supabase_db.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let supabaseDBManager = SupabaseDBManager { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `supabase_dbmanager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/board_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | ctx.send(board_message_build(players)).await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 13 | let _ = ctx.send(board_message_build(players)).await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `footer` [INFO] [stdout] --> src/make_game_controller.rs:160:9 [INFO] [stdout] | [INFO] [stdout] 160 | let footer = CreateEmbedFooter::new("This is a footer"); [INFO] [stdout] | ^^^^^^ help: if this is intentional, prefix it with an underscore: `_footer` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 70 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:327:13 [INFO] [stdout] | [INFO] [stdout] 327 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:346:13 [INFO] [stdout] | [INFO] [stdout] 346 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:369:13 [INFO] [stdout] | [INFO] [stdout] 369 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:387:13 [INFO] [stdout] | [INFO] [stdout] 387 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `i` [INFO] [stdout] --> src/game.rs:480:13 [INFO] [stdout] | [INFO] [stdout] 480 | for i in 2..=10 { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_i` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:35:13 [INFO] [stdout] | [INFO] [stdout] 35 | let mut players_vec: Vec = serde_json::from_str(user_json_str).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:50:13 [INFO] [stdout] | [INFO] [stdout] 50 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/db/inmemory_db.rs:61:13 [INFO] [stdout] | [INFO] [stdout] 61 | let mut game_count = fs::read_dir("./.data/game").unwrap().map(|entry| { [INFO] [stdout] | ----^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/board_controller.rs:21:7 [INFO] [stdout] | [INFO] [stdout] 21 | let mut builder = CreateReply::default(); [INFO] [stdout] | ----^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `players_vec` [INFO] [stdout] --> src/legacy/migration.rs:27:15 [INFO] [stdout] | [INFO] [stdout] 27 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ^^^^^^^^^^^ help: if this is intentional, prefix it with an underscore: `_players_vec` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/legacy/migration.rs:27:11 [INFO] [stdout] | [INFO] [stdout] 27 | let mut players_vec: Vec = serde_json::from_str(user_id_json_string).unwrap_or(Vec::new()); [INFO] [stdout] | ----^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/legacy/migration.rs:30:11 [INFO] [stdout] | [INFO] [stdout] 30 | let mut all_game = fs::read_dir("./.data/game").unwrap().map(|entry| { [INFO] [stdout] | ----^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_name` is never used [INFO] [stdout] --> src/autocomplete.rs:29:10 [INFO] [stdout] | [INFO] [stdout] 29 | async fn autocomplete_name<'a>( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_number` is never used [INFO] [stdout] --> src/autocomplete.rs:38:10 [INFO] [stdout] | [INFO] [stdout] 38 | async fn autocomplete_number( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_tier` is never used [INFO] [stdout] --> src/enroll_controller.rs:36:10 [INFO] [stdout] | [INFO] [stdout] 36 | async fn autocomplete_tier( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `autocomplete_division` is never used [INFO] [stdout] --> src/enroll_controller.rs:45:10 [INFO] [stdout] | [INFO] [stdout] 45 | async fn autocomplete_division( [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `tier_to_init_score` is never used [INFO] [stdout] --> src/game.rs:251:8 [INFO] [stdout] | [INFO] [stdout] 224 | impl Tier { [INFO] [stdout] | --------- method in this implementation [INFO] [stdout] ... [INFO] [stdout] 251 | fn tier_to_init_score(&self) -> i32 { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:64:21 [INFO] [stdout] | [INFO] [stdout] 64 | ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] = note: `#[warn(unused_must_use)]` on by default [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 64 | let _ = ctx.say("이미 등록된 유저입니다.").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `channelMap` should have a snake case name [INFO] [stdout] --> src/make_game_controller.rs:76:21 [INFO] [stdout] | [INFO] [stdout] 76 | let channelMap = guild [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `channel_map` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:109:17 [INFO] [stdout] | [INFO] [stdout] 109 | ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 109 | let _ = ctx.say("준비중인 기능입니다").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/make_game_controller.rs:139:17 [INFO] [stdout] | [INFO] [stdout] 139 | ctx.say("모몬가").await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 139 | let _ = ctx.say("모몬가").await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `test_whenNewGame_Create_redTeam5Players_blueTeam5Players` should have a snake case name [INFO] [stdout] --> src/game.rs:364:8 [INFO] [stdout] | [INFO] [stdout] 364 | fn test_whenNewGame_Create_redTeam5Players_blueTeam5Players() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_when_new_game_create_red_team5_players_blue_team5_players` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `test_whenOneTeamWin_ScoreChanged` should have a snake case name [INFO] [stdout] --> src/game.rs:382:8 [INFO] [stdout] | [INFO] [stdout] 382 | fn test_whenOneTeamWin_ScoreChanged() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_when_one_team_win_score_changed` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: function `test_whenGameIsSet_thenGetSomeRedPlayerRecursively_thenGetSameOrder` should have a snake case name [INFO] [stdout] --> src/game.rs:475:8 [INFO] [stdout] | [INFO] [stdout] 475 | fn test_whenGameIsSet_thenGetSomeRedPlayerRecursively_thenGetSameOrder() { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `test_when_game_is_set_then_get_some_red_player_recursively_then_get_same_order` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:6:5 [INFO] [stdout] | [INFO] [stdout] 6 | async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] = note: `#[warn(async_fn_in_trait)]` on by default [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 6 - async fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> Option; [INFO] [stdout] 6 + fn select_player_with_discord_user_id(&self, discord_user_id: u64) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:7:5 [INFO] [stdout] | [INFO] [stdout] 7 | async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 7 - async fn select_player_with_summoner_name(&self, summoner_name: String) -> Option; [INFO] [stdout] 7 + fn select_player_with_summoner_name(&self, summoner_name: String) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:8:5 [INFO] [stdout] | [INFO] [stdout] 8 | async fn select_all_player(&self) -> Vec; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 8 - async fn select_all_player(&self) -> Vec; [INFO] [stdout] 8 + fn select_all_player(&self) -> impl std::future::Future> + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 9 | async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 9 - async fn update_player_score(&self, player_id: u64, score: i32); [INFO] [stdout] 9 + fn update_player_score(&self, player_id: u64, score: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:10:5 [INFO] [stdout] | [INFO] [stdout] 10 | async fn update_players(&self, new_players: &Vec); [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 10 - async fn update_players(&self, new_players: &Vec); [INFO] [stdout] 10 + fn update_players(&self, new_players: &Vec) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 11 | async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 11 - async fn create_player(&self, player: &Player) -> bool; [INFO] [stdout] 11 + fn create_player(&self, player: &Player) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:12:5 [INFO] [stdout] | [INFO] [stdout] 12 | async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 12 - async fn create_game(&self, game: &Game) -> bool; [INFO] [stdout] 12 + fn create_game(&self, game: &Game) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 13 - async fn load_game(&self, game_id: i32) -> Game; [INFO] [stdout] 13 + fn load_game(&self, game_id: i32) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of `async fn` in public traits is discouraged as auto trait bounds cannot be specified [INFO] [stdout] --> src/db/mod.rs:14:5 [INFO] [stdout] | [INFO] [stdout] 14 | async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] | ^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: you can suppress this lint if you plan to use the trait only in your own code, or do not care about auto traits like `Send` on the `Future` [INFO] [stdout] help: you can alternatively desugar to a normal `fn` that returns `impl Future` and add any desired bounds such as `Send`, but these cannot be relaxed without a breaking API change [INFO] [stdout] | [INFO] [stdout] 14 - async fn get_and_increase_new_game_id(&self) -> i32; [INFO] [stdout] 14 + fn get_and_increase_new_game_id(&self) -> impl std::future::Future + Send; [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `supabaseDBManager` should have a snake case name [INFO] [stdout] --> src/db/supabase_db.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 38 | let supabaseDBManager = SupabaseDBManager { [INFO] [stdout] | ^^^^^^^^^^^^^^^^^ help: convert the identifier to snake case: `supabase_dbmanager` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused `Result` that must be used [INFO] [stdout] --> src/board_controller.rs:13:5 [INFO] [stdout] | [INFO] [stdout] 13 | ctx.send(board_message_build(players)).await; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: this `Result` may be an `Err` variant, which should be handled [INFO] [stdout] help: use `let _ = ...` to ignore the resulting value [INFO] [stdout] | [INFO] [stdout] 13 | let _ = ctx.send(board_message_build(players)).await; [INFO] [stdout] | +++++++ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 77 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 2m 11s [INFO] running `Command { std: "docker" "inspect" "2ae161fd81c66f7072c7e91a5d8de5e3ca2b1f275625fbe2c9db5e39b09c40fd", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "2ae161fd81c66f7072c7e91a5d8de5e3ca2b1f275625fbe2c9db5e39b09c40fd", kill_on_drop: false }` [INFO] [stdout] 2ae161fd81c66f7072c7e91a5d8de5e3ca2b1f275625fbe2c9db5e39b09c40fd