[INFO] cloning repository https://github.com/Henry-Ash-Williams/Ray-tracer [INFO] running `Command { std: "git" "-c" "credential.helper=" "-c" "credential.helper=/workspace/cargo-home/bin/git-credential-null" "clone" "--bare" "https://github.com/Henry-Ash-Williams/Ray-tracer" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FHenry-Ash-Williams%2FRay-tracer", kill_on_drop: false }` [INFO] [stderr] Cloning into bare repository '/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FHenry-Ash-Williams%2FRay-tracer'... 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[INFO] [stderr] Downloaded paste-impl v0.1.10 [INFO] [stderr] Downloaded paste v0.1.10 [INFO] [stderr] Downloaded simba v0.1.2 [INFO] [stderr] Downloaded png v0.16.3 [INFO] [stderr] Downloaded nalgebra v0.21.0 [INFO] [stderr] Downloaded image v0.23.4 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+385fa9d845dd326c6bbfd58c22244215e431948a" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] d00c3d345efb2a87c70fedeebad64bc4645044dfa2a15263e491fbb87ee66610 [INFO] running `Command { std: "docker" "start" "-a" "d00c3d345efb2a87c70fedeebad64bc4645044dfa2a15263e491fbb87ee66610", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "d00c3d345efb2a87c70fedeebad64bc4645044dfa2a15263e491fbb87ee66610", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d00c3d345efb2a87c70fedeebad64bc4645044dfa2a15263e491fbb87ee66610", kill_on_drop: false }` [INFO] [stdout] d00c3d345efb2a87c70fedeebad64bc4645044dfa2a15263e491fbb87ee66610 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc1/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+385fa9d845dd326c6bbfd58c22244215e431948a" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] a1cade6d431cf57aaf417003af65e7cdd96bd394374cf0ecb7f573b87af82ed3 [INFO] running `Command { std: "docker" "start" "-a" "a1cade6d431cf57aaf417003af65e7cdd96bd394374cf0ecb7f573b87af82ed3", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.69 [INFO] [stderr] Compiling libm v0.2.1 [INFO] [stderr] Compiling num-traits v0.2.11 [INFO] [stderr] Compiling crossbeam-utils v0.7.2 [INFO] [stderr] Compiling proc-macro2 v1.0.10 [INFO] [stderr] Compiling memoffset v0.5.4 [INFO] [stderr] Compiling crossbeam-epoch v0.8.2 [INFO] [stderr] Compiling num-integer v0.1.42 [INFO] [stderr] Compiling byteorder v1.3.4 [INFO] [stderr] Compiling syn v1.0.17 [INFO] [stderr] Checking adler32 v1.0.4 [INFO] [stderr] Compiling num-complex v0.2.4 [INFO] [stderr] Compiling num-rational v0.2.4 [INFO] [stderr] Compiling rayon-core v1.7.0 [INFO] [stderr] Checking ppv-lite86 v0.2.6 [INFO] [stderr] Compiling proc-macro-hack v0.5.15 [INFO] [stderr] Compiling crc32fast v1.2.0 [INFO] [stderr] Compiling num-iter v0.1.40 [INFO] [stderr] Checking lzw v0.10.0 [INFO] [stderr] Checking 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Checking jpeg-decoder v0.1.18 [INFO] [stderr] Compiling paste-impl v0.1.10 [INFO] [stderr] Checking image v0.23.4 [INFO] [stderr] Checking paste v0.1.10 [INFO] [stderr] Checking simba v0.1.2 [INFO] [stderr] Checking nalgebra v0.21.0 [INFO] [stderr] Checking utils v0.1.0 (/opt/rustwide/workdir/src/utils) [INFO] [stdout] warning: unused import: `std::marker::Sized` [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use std::marker::Sized; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `s` [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:34:26 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_s` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:34:43 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `s` [INFO] [stdout] --> src/utils/src/shapes/cube.rs:34:26 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_s` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/utils/src/shapes/cube.rs:34:43 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `position`, `radius`, and `colour` are never read [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct Sphere { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] 10 | /// Cartesian position of the origin of a sphere [INFO] [stdout] 11 | position: Vector3, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 12 | /// Radius of the sphere [INFO] [stdout] 13 | radius: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 14 | /// RGB representation of the sphere [INFO] [stdout] 15 | colour: (u8, u8, u8) [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Sphere` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `origin`, `side_length`, and `colour` are never read [INFO] [stdout] --> src/utils/src/shapes/cube.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct Cube { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 8 | /// Cartesian position of the origin of the cube [INFO] [stdout] 9 | origin: Vector3, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 12 | side_length: f32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 15 | colour: (u8, u8, u8) [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Cube` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 7 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking comp-sci-ray-tracer v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/ray_tracer.rs:31:13 [INFO] [stdout] | [INFO] [stdout] 31 | let mut closest_object: Option> = None; [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:11:9 [INFO] [stdout] | [INFO] [stdout] 11 | pub UpDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:13:9 [INFO] [stdout] | [INFO] [stdout] 13 | pub LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 14 | pub EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub MeshTopLeft: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:16:9 [INFO] [stdout] | [INFO] [stdout] 16 | pub MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:17:9 [INFO] [stdout] | [INFO] [stdout] 17 | pub PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | pub ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:25:9 [INFO] [stdout] | [INFO] [stdout] 25 | LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:26:9 [INFO] [stdout] | [INFO] [stdout] 26 | LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:27:9 [INFO] [stdout] | [INFO] [stdout] 27 | EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:29:9 [INFO] [stdout] | [INFO] [stdout] 29 | PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:30:9 [INFO] [stdout] | [INFO] [stdout] 30 | ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:31:9 [INFO] [stdout] | [INFO] [stdout] 31 | ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:33:13 [INFO] [stdout] | [INFO] [stdout] 33 | let UpDirection = LookDirection.cross(&LeftDirection).normalize(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | ... let MeshTopLeft = EyePosition + (MeshDistance * LookDirection) + ((PixelWidth * ScreenWidth / 2) as f32 * LeftDirection) + ((PixelW... [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `GetRayToMesh` should have a snake case name [INFO] [stdout] --> src/scene.rs:54:12 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn GetRayToMesh(&self, x: u32, y: u32) -> Vector3 { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `get_ray_to_mesh` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/ray_tracer.rs:31:13 [INFO] [stdout] | [INFO] [stdout] 31 | let mut closest_object: Option> = None; [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:11:9 [INFO] [stdout] | [INFO] [stdout] 11 | pub UpDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:13:9 [INFO] [stdout] | [INFO] [stdout] 13 | pub LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 14 | pub EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub MeshTopLeft: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:16:9 [INFO] [stdout] | [INFO] [stdout] 16 | pub MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:17:9 [INFO] [stdout] | [INFO] [stdout] 17 | pub PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | pub ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:25:9 [INFO] [stdout] | [INFO] [stdout] 25 | LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:26:9 [INFO] [stdout] | [INFO] [stdout] 26 | LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:27:9 [INFO] [stdout] | [INFO] [stdout] 27 | EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:29:9 [INFO] [stdout] | [INFO] [stdout] 29 | PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:30:9 [INFO] [stdout] | [INFO] [stdout] 30 | ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:31:9 [INFO] [stdout] | [INFO] [stdout] 31 | ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:33:13 [INFO] [stdout] | [INFO] [stdout] 33 | let UpDirection = LookDirection.cross(&LeftDirection).normalize(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | ... let MeshTopLeft = EyePosition + (MeshDistance * LookDirection) + ((PixelWidth * ScreenWidth / 2) as f32 * LeftDirection) + ((PixelW... [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `GetRayToMesh` should have a snake case name [INFO] [stdout] --> src/scene.rs:54:12 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn GetRayToMesh(&self, x: u32, y: u32) -> Vector3 { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `get_ray_to_mesh` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 18.53s [INFO] running `Command { std: "docker" "inspect" "a1cade6d431cf57aaf417003af65e7cdd96bd394374cf0ecb7f573b87af82ed3", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "a1cade6d431cf57aaf417003af65e7cdd96bd394374cf0ecb7f573b87af82ed3", kill_on_drop: false }` [INFO] [stdout] a1cade6d431cf57aaf417003af65e7cdd96bd394374cf0ecb7f573b87af82ed3 [INFO] checking Henry-Ash-Williams/Ray-tracer against try#645bb72776a6a56a1a8f52631a44bd082b2ba509 for absurd-question-mark-desugar [INFO] running `Command { std: "git" "clone" "/workspace/cache/git-repos/https%3A%2F%2Fgithub.com%2FHenry-Ash-Williams%2FRay-tracer" "/workspace/builds/worker-4-tc2/source", kill_on_drop: false }` [INFO] [stderr] Cloning into '/workspace/builds/worker-4-tc2/source'... [INFO] [stderr] done. [INFO] validating manifest of git repo https://github.com/Henry-Ash-Williams/Ray-tracer on toolchain 645bb72776a6a56a1a8f52631a44bd082b2ba509 [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "metadata" "--manifest-path" "Cargo.toml" "--no-deps", kill_on_drop: false }` [INFO] started tweaking git repo https://github.com/Henry-Ash-Williams/Ray-tracer [INFO] finished tweaking git repo https://github.com/Henry-Ash-Williams/Ray-tracer [INFO] tweaked toml for git repo https://github.com/Henry-Ash-Williams/Ray-tracer written to /workspace/builds/worker-4-tc2/source/Cargo.toml [INFO] crate git repo https://github.com/Henry-Ash-Williams/Ray-tracer already has a lockfile, it will not be regenerated [INFO] running `Command { std: CARGO_HOME="/workspace/cargo-home" RUSTUP_HOME="/workspace/rustup-home" "/workspace/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "fetch" "--manifest-path" "Cargo.toml", kill_on_drop: false }` [INFO] [stderr] Blocking waiting for file lock on package cache [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "metadata" "--no-deps" "--format-version=1", kill_on_drop: false }` [INFO] [stdout] c76708865a2686df34dceb704a1b5743f7c1291b8ef0eadbba0e761047c46629 [INFO] running `Command { std: "docker" "start" "-a" "c76708865a2686df34dceb704a1b5743f7c1291b8ef0eadbba0e761047c46629", kill_on_drop: false }` [INFO] running `Command { std: "docker" "inspect" "c76708865a2686df34dceb704a1b5743f7c1291b8ef0eadbba0e761047c46629", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "c76708865a2686df34dceb704a1b5743f7c1291b8ef0eadbba0e761047c46629", kill_on_drop: false }` [INFO] [stdout] c76708865a2686df34dceb704a1b5743f7c1291b8ef0eadbba0e761047c46629 [INFO] running `Command { std: "docker" "create" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/target:/opt/rustwide/target:rw,Z" "-v" "/var/lib/crater-agent-workspace/builds/worker-4-tc2/source:/opt/rustwide/workdir:ro,Z" "-v" "/var/lib/crater-agent-workspace/cargo-home:/opt/rustwide/cargo-home:ro,Z" "-v" "/var/lib/crater-agent-workspace/rustup-home:/opt/rustwide/rustup-home:ro,Z" "-e" "SOURCE_DIR=/opt/rustwide/workdir" "-e" "CARGO_TARGET_DIR=/opt/rustwide/target" "-e" "CARGO_INCREMENTAL=0" "-e" "RUST_BACKTRACE=full" "-e" "RUSTFLAGS=--cap-lints=forbid" "-e" "RUSTDOCFLAGS=--cap-lints=forbid" "-e" "CARGO_HOME=/opt/rustwide/cargo-home" "-e" "RUSTUP_HOME=/opt/rustwide/rustup-home" "-w" "/opt/rustwide/workdir" "-m" "1610612736" "--user" "0:0" "--network" "none" "ghcr.io/rust-lang/crates-build-env/linux@sha256:2788e3201cd34a07e3172128adcd8b3090168a8e3bcc40d7c032b9dda1df7d1c" "/opt/rustwide/cargo-home/bin/cargo" "+645bb72776a6a56a1a8f52631a44bd082b2ba509" "check" "--frozen" "--all" "--all-targets" "--message-format=json", kill_on_drop: false }` [INFO] [stdout] e22a5366b77087cdd194b3537ac8de6e69ee9f156db0a593b84c643c861c341c [INFO] running `Command { std: "docker" "start" "-a" "e22a5366b77087cdd194b3537ac8de6e69ee9f156db0a593b84c643c861c341c", kill_on_drop: false }` [INFO] [stderr] Compiling libc v0.2.69 [INFO] [stderr] Compiling libm v0.2.1 [INFO] [stderr] Compiling num-traits v0.2.11 [INFO] [stderr] Compiling crossbeam-utils v0.7.2 [INFO] [stderr] Compiling proc-macro2 v1.0.10 [INFO] [stderr] Compiling memoffset v0.5.4 [INFO] [stderr] Compiling crossbeam-epoch v0.8.2 [INFO] [stderr] Compiling num-integer v0.1.42 [INFO] [stderr] Compiling syn v1.0.17 [INFO] [stderr] Compiling byteorder v1.3.4 [INFO] [stderr] Checking adler32 v1.0.4 [INFO] [stderr] Compiling num-rational v0.2.4 [INFO] [stderr] Compiling num-complex v0.2.4 [INFO] [stderr] Compiling proc-macro-hack v0.5.15 [INFO] [stderr] Compiling rayon-core v1.7.0 [INFO] [stderr] Checking ppv-lite86 v0.2.6 [INFO] [stderr] Compiling crc32fast v1.2.0 [INFO] [stderr] Compiling num-iter v0.1.40 [INFO] [stderr] Checking rawpointer v0.2.1 [INFO] [stderr] Checking lzw v0.10.0 [INFO] [stderr] Checking either v1.5.3 [INFO] [stderr] Checking generic-array v0.13.2 [INFO] [stderr] Checking miniz_oxide v0.3.6 [INFO] [stderr] Checking matrixmultiply v0.2.3 [INFO] [stderr] Checking inflate v0.4.5 [INFO] [stderr] Checking color_quant v1.0.1 [INFO] [stderr] Checking bytemuck v1.2.0 [INFO] [stderr] Checking scoped_threadpool v0.1.9 [INFO] [stderr] Checking gif v0.10.3 [INFO] [stderr] Checking deflate v0.8.4 [INFO] [stderr] Checking tiff v0.4.0 [INFO] [stderr] Checking getrandom v0.1.14 [INFO] [stderr] Checking num_cpus v1.13.0 [INFO] [stderr] Checking crossbeam-queue v0.2.1 [INFO] [stderr] Compiling quote v1.0.3 [INFO] [stderr] Checking rand_core v0.5.1 [INFO] [stderr] Checking crossbeam-deque v0.7.3 [INFO] [stderr] Checking png v0.16.3 [INFO] [stderr] Checking rand_chacha v0.2.2 [INFO] [stderr] Checking rand v0.7.3 [INFO] [stderr] Checking rayon v1.3.0 [INFO] [stderr] Checking approx v0.3.2 [INFO] [stderr] Checking rand_distr v0.2.2 [INFO] [stderr] Compiling paste-impl v0.1.10 [INFO] [stderr] Checking jpeg-decoder v0.1.18 [INFO] [stderr] Checking paste v0.1.10 [INFO] [stderr] Checking simba v0.1.2 [INFO] [stderr] Checking image v0.23.4 [INFO] [stderr] Checking nalgebra v0.21.0 [INFO] [stderr] Checking utils v0.1.0 (/opt/rustwide/workdir/src/utils) [INFO] [stdout] warning: unused import: `std::marker::Sized` [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:5:5 [INFO] [stdout] | [INFO] [stdout] 5 | use std::marker::Sized; [INFO] [stdout] | ^^^^^^^^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `s` [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:34:26 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_s` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_variables)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:34:43 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `s` [INFO] [stdout] --> src/utils/src/shapes/cube.rs:34:26 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_s` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unused variable: `d` [INFO] [stdout] --> src/utils/src/shapes/cube.rs:34:43 [INFO] [stdout] | [INFO] [stdout] 34 | fn intersects(&self, s: Vector3, d: Vector3) -> Option> { [INFO] [stdout] | ^ help: if this is intentional, prefix it with an underscore: `_d` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `position`, `radius`, and `colour` are never read [INFO] [stdout] --> src/utils/src/shapes/sphere.rs:11:5 [INFO] [stdout] | [INFO] [stdout] 9 | pub struct Sphere { [INFO] [stdout] | ------ fields in this struct [INFO] [stdout] 10 | /// Cartesian position of the origin of a sphere [INFO] [stdout] 11 | position: Vector3, [INFO] [stdout] | ^^^^^^^^ [INFO] [stdout] 12 | /// Radius of the sphere [INFO] [stdout] 13 | radius: f32, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] 14 | /// RGB representation of the sphere [INFO] [stdout] 15 | colour: (u8, u8, u8) [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Sphere` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] = note: `#[warn(dead_code)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: fields `origin`, `side_length`, and `colour` are never read [INFO] [stdout] --> src/utils/src/shapes/cube.rs:9:5 [INFO] [stdout] | [INFO] [stdout] 7 | pub struct Cube { [INFO] [stdout] | ---- fields in this struct [INFO] [stdout] 8 | /// Cartesian position of the origin of the cube [INFO] [stdout] 9 | origin: Vector3, [INFO] [stdout] | ^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 12 | side_length: f32, [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] ... [INFO] [stdout] 15 | colour: (u8, u8, u8) [INFO] [stdout] | ^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `Cube` has derived impls for the traits `Clone` and `Debug`, but these are intentionally ignored during dead code analysis [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 7 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Checking comp-sci-ray-tracer v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/ray_tracer.rs:31:13 [INFO] [stdout] | [INFO] [stdout] 31 | let mut closest_object: Option> = None; [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:11:9 [INFO] [stdout] | [INFO] [stdout] 11 | pub UpDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:13:9 [INFO] [stdout] | [INFO] [stdout] 13 | pub LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 14 | pub EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub MeshTopLeft: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:16:9 [INFO] [stdout] | [INFO] [stdout] 16 | pub MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:17:9 [INFO] [stdout] | [INFO] [stdout] 17 | pub PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | pub ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:25:9 [INFO] [stdout] | [INFO] [stdout] 25 | LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:26:9 [INFO] [stdout] | [INFO] [stdout] 26 | LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:27:9 [INFO] [stdout] | [INFO] [stdout] 27 | EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:29:9 [INFO] [stdout] | [INFO] [stdout] 29 | PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:30:9 [INFO] [stdout] | [INFO] [stdout] 30 | ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:31:9 [INFO] [stdout] | [INFO] [stdout] 31 | ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:33:13 [INFO] [stdout] | [INFO] [stdout] 33 | let UpDirection = LookDirection.cross(&LeftDirection).normalize(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | ... let MeshTopLeft = EyePosition + (MeshDistance * LookDirection) + ((PixelWidth * ScreenWidth / 2) as f32 * LeftDirection) + ((PixelW... [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `GetRayToMesh` should have a snake case name [INFO] [stdout] --> src/scene.rs:54:12 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn GetRayToMesh(&self, x: u32, y: u32) -> Vector3 { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `get_ray_to_mesh` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable does not need to be mutable [INFO] [stdout] --> src/ray_tracer.rs:31:13 [INFO] [stdout] | [INFO] [stdout] 31 | let mut closest_object: Option> = None; [INFO] [stdout] | ----^^^^^^^^^^^^^^ [INFO] [stdout] | | [INFO] [stdout] | help: remove this `mut` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_mut)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:11:9 [INFO] [stdout] | [INFO] [stdout] 11 | pub UpDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(non_snake_case)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:12:9 [INFO] [stdout] | [INFO] [stdout] 12 | pub LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:13:9 [INFO] [stdout] | [INFO] [stdout] 13 | pub LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:14:9 [INFO] [stdout] | [INFO] [stdout] 14 | pub EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:15:9 [INFO] [stdout] | [INFO] [stdout] 15 | pub MeshTopLeft: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:16:9 [INFO] [stdout] | [INFO] [stdout] 16 | pub MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:17:9 [INFO] [stdout] | [INFO] [stdout] 17 | pub PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:18:9 [INFO] [stdout] | [INFO] [stdout] 18 | pub ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: structure field `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:19:9 [INFO] [stdout] | [INFO] [stdout] 19 | pub ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LeftDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:25:9 [INFO] [stdout] | [INFO] [stdout] 25 | LeftDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `left_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `LookDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:26:9 [INFO] [stdout] | [INFO] [stdout] 26 | LookDirection: Vector3, [INFO] [stdout] | ^^^^^^^^^^^^^ help: convert the identifier to snake case: `look_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `EyePosition` should have a snake case name [INFO] [stdout] --> src/scene.rs:27:9 [INFO] [stdout] | [INFO] [stdout] 27 | EyePosition: Vector3, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `eye_position` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshDistance` should have a snake case name [INFO] [stdout] --> src/scene.rs:28:9 [INFO] [stdout] | [INFO] [stdout] 28 | MeshDistance: f32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_distance` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `PixelWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:29:9 [INFO] [stdout] | [INFO] [stdout] 29 | PixelWidth: u32, [INFO] [stdout] | ^^^^^^^^^^ help: convert the identifier to snake case: `pixel_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenWidth` should have a snake case name [INFO] [stdout] --> src/scene.rs:30:9 [INFO] [stdout] | [INFO] [stdout] 30 | ScreenWidth: u32, [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `screen_width` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `ScreenHeight` should have a snake case name [INFO] [stdout] --> src/scene.rs:31:9 [INFO] [stdout] | [INFO] [stdout] 31 | ScreenHeight: u32, [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `screen_height` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `UpDirection` should have a snake case name [INFO] [stdout] --> src/scene.rs:33:13 [INFO] [stdout] | [INFO] [stdout] 33 | let UpDirection = LookDirection.cross(&LeftDirection).normalize(); [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `up_direction` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: variable `MeshTopLeft` should have a snake case name [INFO] [stdout] --> src/scene.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 34 | ... let MeshTopLeft = EyePosition + (MeshDistance * LookDirection) + ((PixelWidth * ScreenWidth / 2) as f32 * LeftDirection) + ((PixelW... [INFO] [stdout] | ^^^^^^^^^^^ help: convert the identifier to snake case: `mesh_top_left` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: method `GetRayToMesh` should have a snake case name [INFO] [stdout] --> src/scene.rs:54:12 [INFO] [stdout] | [INFO] [stdout] 54 | pub fn GetRayToMesh(&self, x: u32, y: u32) -> Vector3 { [INFO] [stdout] | ^^^^^^^^^^^^ help: convert the identifier to snake case: `get_ray_to_mesh` [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 20 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished `dev` profile [unoptimized + debuginfo] target(s) in 20.39s [INFO] running `Command { std: "docker" "inspect" "e22a5366b77087cdd194b3537ac8de6e69ee9f156db0a593b84c643c861c341c", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "e22a5366b77087cdd194b3537ac8de6e69ee9f156db0a593b84c643c861c341c", kill_on_drop: false }` [INFO] [stdout] e22a5366b77087cdd194b3537ac8de6e69ee9f156db0a593b84c643c861c341c