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v0.1.0 (/opt/rustwide/workdir) [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/renderer/paint_sys/mod.rs:86:13 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 86 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around block return value [INFO] [stdout] --> src/comp/coll.rs:38:17 [INFO] [stdout] | [INFO] [stdout] 38 | (vec.nor() * (combined_r - dis)) [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 38 - (vec.nor() * (combined_r - dis)) [INFO] [stdout] 38 + vec.nor() * (combined_r - dis) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_control/slime_ai.rs:23:13 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 23 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_control/mod.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 9 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 34 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_phys.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 38 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `ParJoin` is imported redundantly [INFO] [stdout] --> src/sys_anim.rs:16:13 [INFO] [stdout] | [INFO] [stdout] 3 | use specs::*; [INFO] [stdout] | -------- the item `ParJoin` is already imported here [INFO] [stdout] ... [INFO] [stdout] 16 | use specs::ParJoin; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_lifetime.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 14 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/renderer/paint_sys/mod.rs:86:13 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 86 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_imports)]` on by default [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Builder` is imported redundantly [INFO] [stdout] --> src/main.rs:150:9 [INFO] [stdout] | [INFO] [stdout] 50 | use specs::*; [INFO] [stdout] | -------- the item `Builder` is already imported here [INFO] [stdout] ... [INFO] [stdout] 150 | use specs::Builder; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: unnecessary parentheses around block return value [INFO] [stdout] --> src/comp/coll.rs:38:17 [INFO] [stdout] | [INFO] [stdout] 38 | (vec.nor() * (combined_r - dis)) [INFO] [stdout] | ^ ^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(unused_parens)]` on by default [INFO] [stdout] help: remove these parentheses [INFO] [stdout] | [INFO] [stdout] 38 - (vec.nor() * (combined_r - dis)) [INFO] [stdout] 38 + vec.nor() * (combined_r - dis) [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_control/slime_ai.rs:23:13 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 23 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_control/mod.rs:34:13 [INFO] [stdout] | [INFO] [stdout] 9 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 34 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_phys.rs:38:13 [INFO] [stdout] | [INFO] [stdout] 4 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 38 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `ParJoin` is imported redundantly [INFO] [stdout] --> src/sys_anim.rs:16:13 [INFO] [stdout] | [INFO] [stdout] 3 | use specs::*; [INFO] [stdout] | -------- the item `ParJoin` is already imported here [INFO] [stdout] ... [INFO] [stdout] 16 | use specs::ParJoin; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Join` is imported redundantly [INFO] [stdout] --> src/sys_lifetime.rs:14:13 [INFO] [stdout] | [INFO] [stdout] 2 | use specs::*; [INFO] [stdout] | -------- the item `Join` is already imported here [INFO] [stdout] ... [INFO] [stdout] 14 | use specs::Join; [INFO] [stdout] | ^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: the item `Builder` is imported redundantly [INFO] [stdout] --> src/main.rs:150:9 [INFO] [stdout] | [INFO] [stdout] 50 | use specs::*; [INFO] [stdout] | -------- the item `Builder` is already imported here [INFO] [stdout] ... [INFO] [stdout] 150 | use specs::Builder; [INFO] [stdout] | ^^^^^^^^^^^^^^ [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated constant `std::sync::ONCE_INIT`: the `new` function is now preferred [INFO] [stdout] --> src/renderer/tex_key.rs:6:1 [INFO] [stdout] | [INFO] [stdout] 6 | / lazy_static! { [INFO] [stdout] 7 | | /// This shouldn't really be accessed directly, except for in the [INFO] [stdout] 8 | | /// asset_loader module, where it is first initially written to. [INFO] [stdout] 9 | | pub static ref ASSET_NAME_MAP : RwLock> [INFO] [stdout] 10 | | = RwLock::new(BTreeMap::new()); [INFO] [stdout] 11 | | } [INFO] [stdout] | |_^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] = note: this warning originates in the macro `__lazy_static_create` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated constant `std::sync::ONCE_INIT`: the `new` function is now preferred [INFO] [stdout] --> src/item/mod.rs:122:1 [INFO] [stdout] | [INFO] [stdout] 122 | / lazy_static! { [INFO] [stdout] 123 | | /// The item register is a list of all the stats of all the items. Items [INFO] [stdout] 124 | | /// should be referenced by their index in this list. This list will be [INFO] [stdout] 125 | | /// loaded from a configuration file at game startup, and will be accessed [INFO] [stdout] ... | [INFO] [stdout] 128 | | RwLock::new(ItemRegister::new()); [INFO] [stdout] 129 | | } [INFO] [stdout] | |_^ [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `__lazy_static_create` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated constant `std::sync::ONCE_INIT`: the `new` function is now preferred [INFO] [stdout] --> src/renderer/tex_key.rs:6:1 [INFO] [stdout] | [INFO] [stdout] 6 | / lazy_static! { [INFO] [stdout] 7 | | /// This shouldn't really be accessed directly, except for in the [INFO] [stdout] 8 | | /// asset_loader module, where it is first initially written to. [INFO] [stdout] 9 | | pub static ref ASSET_NAME_MAP : RwLock> [INFO] [stdout] 10 | | = RwLock::new(BTreeMap::new()); [INFO] [stdout] 11 | | } [INFO] [stdout] | |_^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(deprecated)]` on by default [INFO] [stdout] = note: this warning originates in the macro `__lazy_static_create` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: use of deprecated constant `std::sync::ONCE_INIT`: the `new` function is now preferred [INFO] [stdout] --> src/item/mod.rs:122:1 [INFO] [stdout] | [INFO] [stdout] 122 | / lazy_static! { [INFO] [stdout] 123 | | /// The item register is a list of all the stats of all the items. Items [INFO] [stdout] 124 | | /// should be referenced by their index in this list. This list will be [INFO] [stdout] 125 | | /// loaded from a configuration file at game startup, and will be accessed [INFO] [stdout] ... | [INFO] [stdout] 128 | | RwLock::new(ItemRegister::new()); [INFO] [stdout] 129 | | } [INFO] [stdout] | |_^ [INFO] [stdout] | [INFO] [stdout] = note: this warning originates in the macro `__lazy_static_create` (in Nightly builds, run with -Z macro-backtrace for more info) [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this method call resolves to `<&[T; N] as IntoIterator>::into_iter` (due to backwards compatibility), but will resolve to <[T; N] as IntoIterator>::into_iter in Rust 2021 [INFO] [stdout] --> src/renderer/paint_sys/ui_inventory.rs:113:65 [INFO] [stdout] | [INFO] [stdout] 113 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].into_iter(); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(array_into_iter)]` on by default [INFO] [stdout] = warning: this changes meaning in Rust 2021 [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `.iter()` instead of `.into_iter()` to avoid ambiguity [INFO] [stdout] | [INFO] [stdout] 113 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].iter(); [INFO] [stdout] | ~~~~ [INFO] [stdout] help: or use `IntoIterator::into_iter(..)` instead of `.into_iter()` to explicitly iterate by value [INFO] [stdout] | [INFO] [stdout] 109 ~ let position_iter = IntoIterator::into_iter([ [INFO] [stdout] 110 | (17.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Helmet), [INFO] [stdout] 111 | (49.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Body), [INFO] [stdout] 112 | (81.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Weapon), [INFO] [stdout] 113 ~ (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)]); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this method call resolves to `<&[T; N] as IntoIterator>::into_iter` (due to backwards compatibility), but will resolve to <[T; N] as IntoIterator>::into_iter in Rust 2021 [INFO] [stdout] --> src/renderer/paint_sys/ui_inventory.rs:113:65 [INFO] [stdout] | [INFO] [stdout] 113 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].into_iter(); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = note: `#[warn(array_into_iter)]` on by default [INFO] [stdout] = warning: this changes meaning in Rust 2021 [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `.iter()` instead of `.into_iter()` to avoid ambiguity [INFO] [stdout] | [INFO] [stdout] 113 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].iter(); [INFO] [stdout] | ~~~~ [INFO] [stdout] help: or use `IntoIterator::into_iter(..)` instead of `.into_iter()` to explicitly iterate by value [INFO] [stdout] | [INFO] [stdout] 109 ~ let position_iter = IntoIterator::into_iter([ [INFO] [stdout] 110 | (17.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Helmet), [INFO] [stdout] 111 | (49.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Body), [INFO] [stdout] 112 | (81.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Weapon), [INFO] [stdout] 113 ~ (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)]); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this method call resolves to `<&[T; N] as IntoIterator>::into_iter` (due to backwards compatibility), but will resolve to <[T; N] as IntoIterator>::into_iter in Rust 2021 [INFO] [stdout] --> src/ui/inventory.rs:68:61 [INFO] [stdout] | [INFO] [stdout] 68 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].into_iter(); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this changes meaning in Rust 2021 [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `.iter()` instead of `.into_iter()` to avoid ambiguity [INFO] [stdout] | [INFO] [stdout] 68 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].iter(); [INFO] [stdout] | ~~~~ [INFO] [stdout] help: or use `IntoIterator::into_iter(..)` instead of `.into_iter()` to explicitly iterate by value [INFO] [stdout] | [INFO] [stdout] 64 ~ let position_iter = IntoIterator::into_iter([ [INFO] [stdout] 65 | (17.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Helmet), [INFO] [stdout] 66 | (49.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Body), [INFO] [stdout] 67 | (81.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Weapon), [INFO] [stdout] 68 ~ (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)]); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: this method call resolves to `<&[T; N] as IntoIterator>::into_iter` (due to backwards compatibility), but will resolve to <[T; N] as IntoIterator>::into_iter in Rust 2021 [INFO] [stdout] --> src/ui/inventory.rs:68:61 [INFO] [stdout] | [INFO] [stdout] 68 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].into_iter(); [INFO] [stdout] | ^^^^^^^^^ [INFO] [stdout] | [INFO] [stdout] = warning: this changes meaning in Rust 2021 [INFO] [stdout] = note: for more information, see [INFO] [stdout] help: use `.iter()` instead of `.into_iter()` to avoid ambiguity [INFO] [stdout] | [INFO] [stdout] 68 | (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)].iter(); [INFO] [stdout] | ~~~~ [INFO] [stdout] help: or use `IntoIterator::into_iter(..)` instead of `.into_iter()` to explicitly iterate by value [INFO] [stdout] | [INFO] [stdout] 64 ~ let position_iter = IntoIterator::into_iter([ [INFO] [stdout] 65 | (17.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Helmet), [INFO] [stdout] 66 | (49.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Body), [INFO] [stdout] 67 | (81.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Weapon), [INFO] [stdout] 68 ~ (113.0 * 4.0, 113.0 * 4.0, InventorySlotRef::Ring)]); [INFO] [stdout] | [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 12 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stdout] warning: 12 warnings emitted [INFO] [stdout] [INFO] [stdout] [INFO] [stderr] Finished dev [unoptimized + debuginfo] target(s) in 1m 27s [INFO] running `Command { std: "docker" "inspect" "d952fbf3111148e91bd86f24d7a4dcb92ca40f67c24e0f6224be5200e2196ec8", kill_on_drop: false }` [INFO] running `Command { std: "docker" "rm" "-f" "d952fbf3111148e91bd86f24d7a4dcb92ca40f67c24e0f6224be5200e2196ec8", kill_on_drop: false }` [INFO] [stdout] d952fbf3111148e91bd86f24d7a4dcb92ca40f67c24e0f6224be5200e2196ec8